[X] Plan: Warm-Up
-[X] Up to 14 Kindle-Spinners (1d6 + 6d6 (Ignition), 7d6 + 4, 2 Orthstirr Each), Up to 14 Basic Attacks (1d6 = 1d6+4)
-[X] Up to 14 Basic Defenses (1d6 + 8)
-[X] 18 Basic Intercepts (1d6 + 4? 8? Does armor count?)
-[X] Engage the swarm with Kindle-Spinners as they approach, shifting to flamethrower mode as they get closer, preferentially using this, but shifting to Basic Attacks if we can't use a flamethrower Kindle-Spinner without hitting our allies.
Any guidance to our friends?
Stigmar is fine.
Stigr is fine.
Gabriel is fine.
Eric is fine.

They look to you for direction.
"They look to you for direction"

Folded KS is a bad match for this scenario. It actually costs more orthstirr than doing the Kindle Spinner's individually...its advantages are being very slightly faster and costing less dice...the former is very minor and the latter is meaningless in this scenario (since 1d on each is more than sufficient).
They do resolve quicker. At about 1.5x-ish speed.
1.5x ish speed of attack doesn't sound that minor.
And if we do bursts of 1 normal+ 1 folded it isn't extra cost even in the worst interpretation how the cost works.
So, you can spend 2 orthstirr to add an extra fold (a copy of the selected move) to the attack without having to re-spend anything. You can spend 3 to add a third, 4 to add a fourth, 5 to add a fifth, and so on.
Is that "spend 3 to add a third" a sum (so to do a 3 fold it is base cost+2+3=basecost +5) or the direct price (to do a 3 fold it is base cost + 3)?
 
Sixty is a very small number, huh?

Fucking wild

Well, as I mentioned before, Halla killing 90 of them in a round is not a big deal and while her AoE is likely better, each of our friends can kill at least 20 or 30. Heck, Halla could technically kill as many as 150 in a turn while still having some defenses left. Actually, with Folded Attacks, she could easily do more like 300, though that's probably getting a tad risky.

They're mooks, and we can mow through them as such.

Any guidance to our friends?

This is fair, we should add a warning that there's about to be a lot of fire and to prepare to fight any that get past said fire.

1.5x ish speed of attack doesn't sound that minor.
And if we do bursts of 1 normal+ 1 folded it isn't extra cost even in the worst interpretation how the cost works.

It's minor in context when we're already going at two or three times the speed of the Troll Men. It's not nothing, but it's not a huge deal either.

Doing 2x is defensible since we aren't using non-basic defenses anyway, but honestly, we sort of don't want to go faster so that our comrades have a chance to actually rack up some kills.
 
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[X] Plan: Warm-Up

Goblin slayer time.
I hate to be that guy but ... is this really the situation we want to be using a polearm? Like we still have Thiefsbane and the molten sax.
 
I mean, we don't fully know everyone else's abilities, so there's only so much we can do aside from general direction. In this case. "I'm throwing a lot of fire, let's clean this up in a hurry.".

Added that in for good measure though.
 
I mean, we don't fully know everyone else's abilities, so there's only so much we can do aside from general direction. In this case. "I'm throwing a lot of fire, let's clean this up in a hurry.".

Added that in for good measure though.

We know a bit. Stigr is an archer, Stigmar a fairly defensive melee fighter, Gabriel is gonna be basically invulnerable to Troll-Men in his Knightly Armor and is a solid melee combatant, and Eric has Gale and a lot of melee skills that won't be needed here, though he's likely the most badass one here (though we and Gabriel may be close, depending).

That said...none of that really changes the fact that 'I'm throwing fire' is probably the only super useful bit to impart. Maybe also have Gabriel stand in front given his extraordinary resilience?
 
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"Troll-men are a lot bigger of a problem on the Jurgdby side of the Meinvaldfjord than they here and..." Eric pauses as the smile slips from his face to be replaced with a dark shadow, "there's a four-year gap between Leif and Leikny for a reason, Halla, and I ask that you not pry any more."
Oh... that does explains it, yeah.
Some things just change people.
The tunnel is too short for any real vertical movement, so you're limited to fighting on-foot. Yippee. Fortunately, the tunnel is very wide, wide enough that twelve men could stand side-by-side with their arms spread out and only barely touch fingertips.
Is this just me or does this screams "Colloapse Danger", just like the cave fight against Lars, just without the dust.
IF, does the tunnel seems sturdy enough to withstand explosions?
They don't seem to have much in the way of tactics and little in the way of survival instincts. However, that doesn't mean that won't work together to pull things off. One might sacrifice itself to pin you down while others move in to finish you off.
So, they are zerg rushing huh? agressive, but i can't call them vermin, that would insult vermins everywhere.
This is a very small number of troll-men, so it shouldn't be all that much of a challenge actually killing them. It's a bit like the battle against the draugar during the fight at the compound, just with less people and far weaker enemies.
Ah, mobs.... guess they would be good material source for a shapecrafter?
Typically 1 or 2, if they're a bigger one.

The shimmers aren't easy to read, what with there being so many of them. They seem to just be looking to swamp you with numbers.
....
Can we just, you know, go blender on them with mundane attacks? with tricks used to avoid being burried by the corpses or bound by body locks?

We could tell them to team up or cover Stig, so he can use his bow longer
 
It's minor in context when we're already going at two or three times the speed of the Troll Men. It's not nothing, but it's not a huge deal either.
If we aren't certain we kill them before they reach us it is another little edge at no extra cost (besides the risk of Troll-Men reaching us before we are done with a fold chain, then we'd be unable to defend ourselves -> bad).

How much of an edge? Lets see:
Assume conservatively that we are going for 2 fold KS (no extra cost even in worst assumption about how the price works):
Assume that the speed boost is only for the folded KS, not the extra.
One at basic speed and one at 1.5 times speed.
Lets call the duration of time needed to do a KS a KSTime.
1 KS at normal speed = 1 KSTime
1 KS at 1.5 speed = 1/1.5=0.666...
2 KS in 1.666.. KSTime
2/1.666...)=1.2
So 20% more time efficient at no extra Orth cost.

I mean, we don't fully know everyone else's abilities, so there's only so much we can do aside from general direction. In this case. "I'm throwing a lot of fire, let's clean this up in a hurry.".

Added that in for good measure though.
"Everyone stay together, give yourselves enough room to use your ranged abilities while they approach and melee attacks once they get close enough. Remember to defend each other if they try to overwhelm anyone!"
 
What's the plan on sparring everyone to get their char sheets btw? Not really relevant rn, but those would be nice to have.

Too many words for a fight seconds away from breaking out, I think?
We probably all know each other well enough to communicate that in a quick glance.
 
If we aren't certain we kill them before they reach us it is another little edge at no extra cost (besides the risk of Troll-Men reaching us before we are done with a fold chain, then we'd be unable to defend ourselves -> bad).

We can actually make mundane defenses while using Folded Attacks, it's Trick Defenses that we can't use.

So 20% more time efficient at no extra Orth cost.

Being more time efficient in this fight just means we spend more Orthstirr, basically. I do think Kindle Spinners are right because this is enough to overwhelm us without them, at least potentially, but we don't need to rush it like this.

Like, right now we're probably already killing half of them in the time it takes everyone else to kill the other half. We don't need to be faster than that.

What's the plan on sparring everyone to get their char sheets btw? Not really relevant rn, but those would be nice to have.

Too many people, too many actions we need to take. We're definitely doing that with Gabriel and Abjorn, and probably Steinarr and Eric...but anyone else is very much a long term project, not any time in the next year or so.
 
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part of me is just a touch concerned about the backdraft from using too much fire... also got to ask because I can't really recall but do our fires create smoke at all when they burn things?
 
Being more time efficient in this fight just means we spend more Orthstirr, basically. I do think Kindle Spinners are right because this is enough to overwhelm us without them, at least potentially, but we don't need to rush it like this.

Like, right now we're probably already killing half of them in the time it takes everyone else to kill the other half. We don't need to be faster than that.
Doing the same amount of KS in less time -> less time for the Trollmen to spread out.
 
My point is that it's also less time for our allies to attack them. And we're in an underground tunnel, I'm not sure how much they even can spread out.
"12 men arms spread out and only barely touching fingertips"
If that is enough to negate the aoe of our KS, they could approach in 5 waves.
Though that is probably vastly overestimating their coordination. they still could try to be a bit harder targets (though that would also make it much harder for them to swamp people)
The tunnel is too short for any real vertical movement, so you're limited to fighting on-foot. Yippee. Fortunately, the tunnel is very wide, wide enough that twelve men could stand side-by-side with their arms spread out and only barely touch fingertips.

Unfortunately that means that the troll-men aren't as limited as they could be. There are, roughly, sixty troll-men approaching you at a ravenous pace. These are some hungry little fuckers, that's for sure. They're fast and possess sharp claws and tough, leathery hides. But, they go down easy. Very weak endurance, these creatures.
 
"12 men arms spread out and only barely touching fingertips"
If that is enough to negate the aoe of our KS, they could approach in 5 waves.
Though that is probably vastly overestimating their coordination. they still could try to be a bit harder targets (though that would also make it much harder for them to swamp people)

There are also 60 of them in a big clump. I'm not saying spreading out is literally impossible, just that doing so in a way where there are no groups of three to hit with Kindle Spinner strikes me as deeply unlikely given their intellect and the terrain.
 
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