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We need three success to push a skill to rough, so either a day delay or some reward dice thrown in, pretty sure tactics can be skipped this turn.
Three successes to get a Gale Trick to Rough is pretty much not gonna happen without Reward dice and we have oars as well as sails, and we don't know how frequent our Orthstirr recovery is gonna be, and normal dice might well fail to get it even with Reward Dice added...I'm not sure trying for the Trick is worth it at this stage unless someone wants to spend, like, 3 Reward Dice on it (in which case, by all means go for it, obviously).
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