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We could bluff him since he's more cautious now. We can evac Hasvir. Throw a fire-spinner behind us to cover the retreat. To get re-inforcements? So we can make sure he doesn't die.
Kay, how much faster is it than us as well? Do we have any idea how high its Hamr is?
We could bluff him since he's more cautious now. We can evac Hasvir. Throw a fire-spinner behind us to cover the retreat. To get re-inforcements? So we can make sure he doesn't die.
So I just woke up but did we Sickness Sear Hasvir? With our Owl maybe?
This fucker hits like a train, and apparently gets two moves to our one if he's not under Mire Ward, the last thing we want to do is take our eyes off him long enough to use Sickness Sear. If we give him too much of a reprieve, his Frenzy will heal as well.
Like, he actually got to move first despite having an unloaded weapon, and got two shots off before we could do anything in turn, despite our opening move being a high speed gap closer. This thing is stupidly fucking fast
Did we have some Reinforce-Shield remaining from the Draugrfight, or is it not being counted?
Did we have some Reinforce-Shield remaining from the Draugrfight, or is it not being counted?
It's got a speed of 5.
It is stronger than you, but not by much. That doesn't mean a whole lot for its health when considering all the grafted-on parts, though. You remember the Nisse well.
It faded away after the fight and the subsequent talking to everyone. My bad for not making that clear, but I assumed that you would notice that you didn't have any on your combat sheet.Did we have some Reinforce-Shield remaining from the Draugrfight, or is it not being counted?
It's got a speed of 5.
It is stronger than you, but not by much. That doesn't mean a whole lot for its health when considering all the grafted-on parts, though. You remember the Nisse well.
It faded away after the fight and the subsequent talking to everyone.
It faded away after the fight and the subsequent talking to everyone. My bad for not making that clear, but I assumed that you would notice that you didn't have any on your combat sheet.
Yep!
Got it.Of course, of course, I was more asking with regards to Contested Movement.
The average Norseman with Hamr 7 is probably rocking 1-2 speed, since they don't have many shapeshifting slots and probably aren't going all in on speed. If there really are more of this thing, I am concerned for the people outside.
Well it's basically the same situation as that Knight right-You hesitate, not sure what to say or if you even should say anything at all — you were preparing to kill him just a few hours ago, after all.
That's an interesting claim to make, Halla."The only orthstirr in the air is Horra's, if they're dead, it's only bodily. They can be brought back."
... Am I detecting a coping mechanism?However, there are no bodies to be seen and if there are no bodies, then there was no death. The only time somebody is dead — bodily or otherwise — is if there is someone there to confirm it, to serve as witness.
Hasvir, please, this js a horror saga, not a regular saga.He reaches towards the latch and grabs it. Heaving it open, he's met with a gleam of iron and twin tri-pupiled eyes.
(Hasvir's Reaction Time: 4, 2, 2, 3, 1, 2, 4) -1 Successes, ouch. Can you save him? (Your Reaction Time: 4, 2, 4, 1, 2, 1, 6) Neutral Outcomes=1 Success. Holy shit.
Your hand darts out and yanks Hasvir back — his muscles freezing up as he came face to face with death. The arrow-machine fires and the arrow rips up through the air. You're quick on the draw, but not quite quick enough.
Well.. you're going to need a healer for that eye.Hasvir screams as the arrowhead rips a heavy swath of skin from his face, the barbed edge carving out his eye as it thuds into the ceiling. You watch in open-mouthed horror as he writhes on the ground, palms pressing to his face and muffling his scream — you saved his life, but not his eye.
Good spot! Fixing...
Well.. if it's one Threaded Man per group..You've a fight on your hands and, from the sudden roar of combat raging beyond the walls of the home, it seems that you're not alone in this measure.
Well... shit.
Torsten's group has a ton of heavy hitters (or rather everyone in his group is a heavy hitter), they're fine.[ ] Head to the Blacksmith with Torsten, the Elephant Merchant, Haleikr, and Sten
[ ] Head to the Woodshop with Stigmar, Steinarr, Folkmarr, and Audrikr
[ ] Head to the Weavery with Abjorn and Gabriel
[ ] Head to the Brewery with Tryggr, Trausti, and Aki
Well.. if it's one Threaded Man per group..
Torsten's group has a ton of heavy hitters (or rather everyone in his group is a heavy hitter), they're fine.
Steinarr's group has Steinarr and Audrikr, they're fine.
Tryggr and Trausti are in for a fight of their lives. Aki might be collateral.
Speed 5 is no joke man, we would need everything on Attack Speed to match that.
Let's maybe cure that poison, while it's not acting as aggressive. Just a thought.