- Location
- United Kingdom
[X] Plan Karnax
-[X] (Abjorn) Abjorn knocks on the door and asks you if you want to go boating with him.
-[X] (Personal) Spend time with...(Write in)
--[X] Asva
-[X] (Personal) That armor Steinarr brought back... You can't use it to its fullest potential, but is there anything else it can do?
Training:
-[X] (Blackhand's Training) Try to develop old/train new hugareida tricks (Write in)
--[X] Halting-Vortex 1d6
--[X] Train Imaging Skill-Trick 1d6
-[X] (Steinarr's Training) Ask Steinarr to teach you a trick/some tricks
--[X] Leaping-Cleave Trick 1d6
--[X] Reinforce-Shield 1d6
-[X] (Training) Hamr (10 successes to rank up)
--[X] Train Hamr Itself 2d6
--[X] Train Glima 1d6
--[X] Train Pierce 1d6
--[X] Train Bash 1d6
--[X] Train Dodge 1d6
-[X] (Training) Hugr (1 successes to rank up)
--[X] Train Hugr Itself 1d6
--[X] Train Housecraft 1d6
--[X] Train Silver-Tongue 1d6
--[X] Train Scouting 1d6
-[X] (Training) Fylgja (3 success to rank up)
--[X] Train Fylgja Itself 1d6
Orthstirr:
-[X] (Orthstirr Usage)
--[X] 4 Hamr
--[X] 5/6 Hugr (if we can raise it)
--[X] 3 Fylgja
--[X] 2/3 Silver-Tongue
--[X] 1 Activate First Impression
--[X] 21/19 free for tricks (based on if we can raise Hugr/Silver Tongue)
I'm splitting the training a lot of ways, but I think it'll be worth it. There's a lot of low-hanging fruit we can pick up.
Personal actions I want Abjorn and Asva, the third I'm more ambivalent on.
-[X] (Abjorn) Abjorn knocks on the door and asks you if you want to go boating with him.
-[X] (Personal) Spend time with...(Write in)
--[X] Asva
-[X] (Personal) That armor Steinarr brought back... You can't use it to its fullest potential, but is there anything else it can do?
Training:
-[X] (Blackhand's Training) Try to develop old/train new hugareida tricks (Write in)
--[X] Halting-Vortex 1d6
--[X] Train Imaging Skill-Trick 1d6
-[X] (Steinarr's Training) Ask Steinarr to teach you a trick/some tricks
--[X] Leaping-Cleave Trick 1d6
--[X] Reinforce-Shield 1d6
-[X] (Training) Hamr (10 successes to rank up)
--[X] Train Hamr Itself 2d6
--[X] Train Glima 1d6
--[X] Train Pierce 1d6
--[X] Train Bash 1d6
--[X] Train Dodge 1d6
-[X] (Training) Hugr (1 successes to rank up)
--[X] Train Hugr Itself 1d6
--[X] Train Housecraft 1d6
--[X] Train Silver-Tongue 1d6
--[X] Train Scouting 1d6
-[X] (Training) Fylgja (3 success to rank up)
--[X] Train Fylgja Itself 1d6
Orthstirr:
-[X] (Orthstirr Usage)
--[X] 4 Hamr
--[X] 5/6 Hugr (if we can raise it)
--[X] 3 Fylgja
--[X] 2/3 Silver-Tongue
--[X] 1 Activate First Impression
--[X] 21/19 free for tricks (based on if we can raise Hugr/Silver Tongue)
I'm splitting the training a lot of ways, but I think it'll be worth it. There's a lot of low-hanging fruit we can pick up.
Personal actions I want Abjorn and Asva, the third I'm more ambivalent on.