Voted best in category in the Users' Choice awards.
[ ] Waystone Clog
- Deliberately block the next Waystone upstream to prevent the energy from Karag Dum reaching Karak Vlag, hopefully interrupting the effect keeping it in the Warp.
[ ] Waystone Interruption
- Have Cyrston channel as much magic out of the leyline feeding Karak Vlag as possible, hopefully interrupting the effect keeping it in the Warp.

Okay, I like both of these options.
@BoneyM
Do we have any idea which of these is less likely to blow up in our faces?
I'm fine if it blows up, just not while we're here.

I saw someone commenting on the Daemons dissolving if they stay in reality for more than a couple days. How likely is that really?
 
[X] Waystone Clog
When it realized the scale of the response, it pulled back again - and hastily too, because the exterior parts of it are still here.
This is what swayed me into thinking that doing something about this Right Now is a good plan. The bad guys were worried about what we were bringing to bear on them. With that in mind, I want to yank out their power cord and force them to do something about it.

(@primemountain, @fictionfan, @Cheap Orange Knofe, I am pinging you because you voted during the moratorium, which is now over. If you want your vote to be counted properly, you'll need to vote again.)
 
[ ] Waystone Clog
- Deliberately block the next Waystone upstream to prevent the energy from Karag Dum reaching Karak Vlag, hopefully interrupting the effect keeping it in the Warp.
[ ] Waystone Interruption
- Have Cyrston channel as much magic out of the leyline feeding Karak Vlag as possible, hopefully interrupting the effect keeping it in the Warp.
Waystone Clog may leave Mathilde out of position if it happens very fast.

Waystone Interruption leaves a very taxing task to a mere Journeyman and risks him exploding.
 
Of course, my worry is that cutting it off might cut off whatever remaining runes are there, but this isn't a situation we can let stand.
I am worried about that too, but at very least it would not disable all defences. Protection against chaos are effect powered directly Ancestors work in KaK - otherwise new holds would not be protected. It is not reliant on local leylines. And if it brings hold back? It's worth it.
 
[X] Waystone Clog

I don't know much about WHF so if my vote is going to cause a bottleneck of magic leading to a gigantic explosion, please tell me so I can change my vote lol. The siphoning to me seems risky given it could burn out the wizard/witch doing the siphoning. And as for the Light Wizards, I don't feel confident trusting everyone's survival to people we don't even know.
 
[ ] Waystone Clog
- Deliberately block the next Waystone upstream to prevent the energy from Karag Dum reaching Karak Vlag, hopefully interrupting the effect keeping it in the Warp.
[ ] Waystone Interruption
- Have Cyrston channel as much magic out of the leyline feeding Karak Vlag as possible, hopefully interrupting the effect keeping it in the Warp.

Okay, I like both of these options.
@BoneyM
Do we have any idea which of these is less likely to blow up in our faces?
I'm fine if it blows up, just not while we're here.

Mathilde doesn't know enough about Waystones to say.

I saw someone commenting on the Daemons dissolving if they stay in reality for more than a couple days. How likely is that really?

It's a thing. That's why Chaos hasn't won. Daemons cannot exist long-term in reality as it currently is.
 
Oh look, I was right. Dimensional prison supported by the constant flow of magic. Cool. And now we're going to just shut it off and let the daemons disentigrate. Fun.

[X] Waystone Clog
 
[X] Waystone Clog

Yeah, I've talked myself into needing to do something to mess up Chaos' day. There are lives at stake here, and experience has taught me that you need to keep living beings alive if you want them to live.
 
ya, all the plans are just overreaching (even the clog one is risking permanent waystone damage.

its a hard no, come back later problem.

we literally haven't even gotten into the dark lands and we are risking a small war.
I mean, if there's waystone damage, it'll be upstream of Vlag, between Vlag and Dum. And we're planning to see Dum abandoned, and not re-inhabited until we've got the new Waystones available to push back the chaos wastes. So pretty soon there won't be any energy flowing down that pipe anyway.
 
Of course, my worry is that cutting it off might cut off whatever remaining runes are there, but this isn't a situation we can let stand. I doubt they are getting anything from the usual stream as it's tapped to keep them away regardless, so hope their batteries will have that last final trickle of power?
Dwarf Runes don't only run on the waystone network, they draw upon the surrounding winds of magic and beat them into shape. Bringing Vlag back into reality might actually empower any remaining dwarf runes, as they would be able to draw upon the local winds again. Which might even speed up the demons' dissolve timer, as the runes starve them of the magic they need to exist in reality.

[X] Waystone Clog
 
Proposal:

[] Send Hubert to Zhufbar to obtain Gyrocarriages with which to airlift reinforcements from the Colleges.

After, but going As The Wizard Flies instead of sticking to roads shaves off a fair bit of time.
He goes substantially faster than Mathilde's Shadowsteed, which is 250 miles/day. He can probably be back in Zhufbar within a day, then in Altdorf a day or two later. Then another two or three days back to us with whoever he could scrounge up? I can't remember if K8P to Altdorf is one day of flying or two. Either way, if finding the waystone we're going to clog takes a few days, we'll probably a shitload of reinforcements coming in basically right as we want to kick things off, which is perfect.
 
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