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Just finished reading the quest and its amazing even though i know nothing about WH world.
So as i was reading in reader mode and was speed reading through the the story what all the turning into vampire thing going on here?
So back in the early days of the thread Mathilde was, at various times, a mysterious Stirland-native spellcaster with a noted aversion to mirrors, living in a secret underground base, working for a Vampiric conspiracy, with a bunch of ancient Shyish-infused swords and the original Liber Mortis hidden in her vault. She commonly travelled around the realm on the back of a shadowy midnight-black horse, which she rode without tiring for over 200 miles a day.

She has a noted disdain for Sigmar, with attempts to eliminate or suppress worship of Him within the organisations she controls on record, and 'her totally one-of-a-kind unreplicable belt' allows her to throw around Dhar like silly-putty. She can come back from the dead, repeatedly, and has fought a vampire lord to a standstill in personal combat.

She is, from the outside view of a Vampire Hunter, slightly suspicious.
 
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She can come back from the dead, repeatedly.
best spent 9 CF in the quest.


also: talking about the Castus farm.

Personal Wealth: 512 Stirland gold crowns, 114 Reikland gold crowns, 684 K8P gold coins, 58 silver ingots to be spent within the Karaz Ankor, 240 silver ingots that can be spent freely.
Each ingot is worth 60 Dwarven silver coins / 3 Dwarven gold coins / 78 Empire shillings / 3.9 Empire crowns

we are halfway to being able to afford to build a dwarf made fortress in Stirland Gold alone.

The Weber Estate

[ ] Build a relation with the local community leader so that either he or someone else from the community can perform the duties of a steward. (cannot be outsourced)
[ ] Build a modest home for yourself, equal in size to the rooms you're using in the Sunken Palace (3 rooms, 50 gc).
[ ] Build a large home for yourself, with plenty of spare rooms to expand into (6 rooms, 150 gc).
[ ] Why muck about? Build a proper manor (10 rooms, 300 gc).
[ ] Build a tower, either into an above structure or on its own (1 room, 100 gc, bonus to room's purpose).
[ ] Build fortifications into your home, turning it into a hillfort, or motte (50 gc for wood, 200 gc for stone, optional dwarf help for -1 dwarf rep).
[ ] Build a bailey for your subjects to shelter in and to encompass other structures (100 gc for wood, 400 gc for stone, optional dwarf help for -1 dwarf favours).
[ ] Have the dwarves build you a fortress. (1000 gc, -2 dwarf rep. Protects but does not build living area. No, there is no cheaper option. If you want cheap, get manlings to build it.)
[ ] Bring in dwarvern prospectors to search for minable metals (-1 dwarf favours)
[ ] Bring in dwarvern farmers to investigate the farming possibilities of the land. (-1 dwarf favours)
[ ] Improve the road between the Estate and Sonningwiese (50 gc)
[ ] Establish upkeep of the roads between the estate and the individual households. (cannot be outsourced)
[ ] Purchase a loom, erect a building for it, and invite weavers to start calling your estate home. (100 gc)
[ ] Set up a dairy and recruit skilled cheesemakers from among the locals to work in it. (100 gc)



... is it weird that i would not mind being landlord Mathy for around four turns?

the Weber Estate actions are kind of satisfying in a stardew valley kind of way...

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next on my list of things to point out on my quick re-read

You've walked past the Ulthuan Embassy a time or two in the past. Built for Teclis, Yrtle and Finreir to call home during the Great War Against Chaos, it was built in an attempt to ape the style of Lothern by architects that had never been further than Marienburg, which so amused and delighted Teclis that he wove sorcery into it that has resisted the attempts of every Ulthuani ambassador since to tear it down.

He hasn't even appeared yet, and I already love Boneys version of Teclis. just like Max, his is also has little shit vibes (big shit?) but in a more pretty revenge way viva trolling.
 
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Honestly, I do not think Mathilde will be stake-happyy about hypothetical Geneviere.

Would she be suspicious as all hell? sure. But that does not translate to "Imma murder you with no evidence because you are a vampire" automatically, for various reasons.

The first reason is her xeno-affinity. She didn't go trigger happy with the We or the dragons, she seems to be sentimental about Qurech, and she is aware strange things exist beyond prejiduces.

The second reason is... if anything, our suspicions would make us more reluctant to act without investigating, rather than the oppossite. Its what happened with Gabriella

Too obvious. Too obvious. She's giving it away for free. Why? What reaction is she trying to get? Remember your teachings. Game it out. She all but tells you she's a vampire. You... do you attack her? If she knows you by reputation, she has to be at least prepared for the possibility, and you have an enormous sword on your back, for crying out loud. Witnesses? Is she prepared to fend off an attack and then have witnesses tell of your 'unprovoked' assault on her? Otherwise... well, you'd go straight to Van Hal. Van Hal would investigate himself. Is she trying to draw him in for something? To discredit you? To spring a trap on him? Is she even telling the truth about being a vampire? Why would someone lie about that? But then, why would someone be honest about that?
In the scant privacy of a tent pitched outside the walls of Nachthafen, Van Hal nods as you give your report on the Countess. "It fits what we know - 'we' being the Witch Hunters. She's been under suspicion for quite some time, but by chance or artifice she's always been far down the list of priorities. It's not like there's any shortage of targets in Sylvania."

"So do you think she's a vampire?"

He waves a hand vaguely. "Impossible to say. The possible reasons for her lying are as devious as those for revealing the truth. Whatever she is, she's cooperating, and said cooperation cuts half a year of our timetable for marching on Drakenhof."

"Lesser evil," you note.

"Very much so. I'd like to know exactly what kind of evil she is, but either she keeps playing along and lends her aid to the destruction of Drakenhof or she plays her hand when I've got forty thousand men and fourteen hundred knights at my back. Both possibilities bode well for Stirland." He turns to you, raising a questioning eyebrow. "Though if you've got a better course of action in mind, I'm open to suggestion."

You've got ideas. A lot of ideas. A dozen different ways to burrow into Nachthafen and start watching for whatever may be rotting at its heart leap to mind immediately, and more would appear with thought. But all would take time, and effort, and attention that is needed elsewhere. So instead you open your mouth and say, "the situation is apparently stable, and we have ears in the city. Whatever she is, she can wait until the Purge is done and we have time to investigate properly."

He nods, not questioning it for a second and already turning back to the map of the hills he was studying when you came in. You feel something twist in your stomach at the trust he has in you. "If all goes well, in three to four months I will call a final council meeting before the advance on Castle Drakenhof. Until then, continue as you have been."

Within the minute, you've summoned your horse and are on your way back to Wurtbad.

The third reason is... we can see divine intervention and dhar, and, memes aside, we know Sigmar is no friend to sheer villainy. Gabrielle will feel different than every other vampire we have met, due to using no dhar and being in good standing with good gods, both stuff we can now sense.
 
Honestly, I do not think Mathilde will be stake-happyy about hypothetical Geneviere.

Would she be suspicious as all hell? sure. But that does not translate to "Imma murder you with no evidence because you are a vampire" automatically, for various reasons.

The first reason is her xeno-affinity. She didn't go trigger happy with the We or the dragons, she seems to be sentimental about Qurech, and she is aware strange things exist beyond prejiduces.

The second reason is... if anything, our suspicions would make us more reluctant to act without investigating, rather than the oppossite. Its what happened with Gabriella




The third reason is... we can see divine intervention and dhar, and, memes aside, we know Sigmar is no friend to sheer villainy. Gabrielle will feel different than every other vampire we have met, due to using no dhar and being in good standing with good gods, both stuff we can now sense.

Mathilde: "I'm suspicious of this vampire."
Sigmar: "No, wait, she's cool."
Mathilde: "I'm now suspicious of Sigmar."

:V
 
I'd be fine with meeting not-evil vampires like Genevieve or Ulrica, if they even exist, but they're few and far between with only those two that I've ever heard of. Really, all the vampires sound like total nut jobs and the factions way too stressful and idiocy prone. And also, Neferata is the worst. The worst.

No, we can do better then this scum and rabble. If we want to go anywhere near this madness, we go to the classics. The Tomb Kings!

Really, I just want to bring Khalida her cousins severed head in a decorative box and be friends. Mathilde could totally be the mysterious shadow wizard of Lybaras.

Edit: In case it was unclear, this is in no way meant to be taken seriously, it just amuses me. I posted impulsively.
 
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I'd be fine with meeting not-evil vampires like Genevieve or Ulrica, if they even exist, but they're few and far between with only those two that I've ever heard of. Really, all the vampires sound like total nut jobs and the factions way too stressful and idiocy prone. And also, Neferata is the worst. The worst.

No, we can do better then this scum and rabble. If we want to go anywhere near this madness, we go to the classics. The Tomb Kings!

Really, I just want to bring Khalida her cousins severed head in a decorative box and be friends. Mathilde could totally be the mysterious shadow wizard of Lybaras.
Ulrica became a vampire over the course of the G&F series, right?

The canon timeline had the two meeting in around ten years, but that's almost certainly been butterflied by now, so I don't expect Ulrica to ever become a vampire.
 
I'd be fine with meeting not-evil vampires like Genevieve or Ulrica, if they even exist, but they're few and far between with only those two that I've ever heard of. Really, all the vampires sound like total nut jobs and the factions way too stressful and idiocy prone. And also, Neferata is the worst. The worst.
(They rigorously self select for people at least as crazy as they are. It's a self-reinforcing cycle of awfulness, broken only by the occasional fit of madness that gets them to roll the dice on a random farmhand or whatever. Of course, unless that fit of madness kills them they still have all the time in the world to get rid of their mistakes, or to make sure that they live up to whatever obsession their bloodline culture has, so it's not like those often yield good results either.)
 
I don't know, the job itself is not a very interesting one, but I would assume that if we did take it Boney would have 'make staff' as a background thing and fill up the actual update with 'college politics/social/emergencies actons'

we would still have to do the job actions to make a staff, but it would be the college stuff around that would be the focus and plot.

e.g [ ] while creating a staff, M Grey knocks on your door in your home in k8ps to talk about X and as a proposition to bring to the patriarch they want your support for.

or [ ] one day as you drop off the newest stuff a grave message arrives in the college, a beast herd has attacked X, and a call has been sent for any willing to help to join the mobilising army, maybe you should join while you're here?

@BoneyM would that be about right?
last time we made a staff we got a lot of text about Mathilde making a staff. I do not expect that to change.
I would expect it to change if it was the job and not a one-off action.

just because I cant see boney be interested in it if they don't spice things up.

I'd be hard-pressed to make staff turning interesting to read a second time, let alone every turn forever. Taking up a completely safe and unchanging career is the stuff of timeskips or retirement, not adventure.

I assume that's speculation based on your read of voter behavior? Or has she actually been back for minor off screen disputes?

It's the social contract that Mathilde has yet to default on.
 
I thought the whole 'the staffs aren't the focus just the background, the college politics/events are' was that?

If Mathilde wants to get involved in the day-to-day of the College itself, there's other ways to go about it. She's on the cusp of Lady Magister and the College has its own council-equivalent that would give a more interesting structure to that involvement. Or she could become one of the Hands.
 
Here's the result.

Dragon Breath beat out Light's Demand, otherwise, nothing remotely close.

Adhoc vote count started by Mopman43 on Sep 12, 2020 at 9:56 PM, finished with 566 posts and 98 votes.
 
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@BoneyM, since the next vote after this is going to be a turn vote, I was wondering if you had decided how our half-actions/free actions are going to work on the go-to-KD-turn, T33. I ask because "what will be available for us to do before we leave" is likely to be a large factor in deciding what we do this coming turn. My guesses:
  • Max/Johann: Locked actions of "go to KD," which is equivalent to them being unavailable.
  • EIC: Available but limited to only actions the Hochlander can handle without our active involvement.
  • Duckling Club: Available but limited to recruitment actions or other things that can be done "quickly."
  • Penthouse action: Available but limited to nonmagical things that the dwarves can handle without us.
  • Serenity action: Unavailable, since my understanding of the fluff here is that we get a free paper because the tower makes writing so easy that we can just slip in the work in between all our other stuff, but we just won't be spending enough time around for that to be possible.
Is this close to the truth, or are we still in "can't say yet" territory?
 
@BoneyM, since the next vote after this is going to be a turn vote, I was wondering if you had decided how our half-actions/free actions are going to work on the go-to-KD-turn, T33. I ask because "what will be available for us to do before we leave" is likely to be a large factor in deciding what we do this coming turn. My guesses:
  • Max/Johann: Locked actions of "go to KD," which is equivalent to them being unavailable.
  • EIC: Available but limited to only actions the Hochlander can handle without our active involvement.
  • Duckling Club: Available but limited to recruitment actions or other things that can be done "quickly."
  • Penthouse action: Available but limited to nonmagical things that the dwarves can handle without us.
  • Serenity action: Unavailable, since my understanding of the fluff here is that we get a free paper because the tower makes writing so easy that we can just slip in the work in between all our other stuff, but we just won't be spending enough time around for that to be possible.
Is this close to the truth, or are we still in "can't say yet" territory?

Two less AP than normal, with an option to spend a third AP to be with the Expedition from Praag instead of meeting it at High Pass. No serenity. Everything else as per normal.
 
Two less AP than normal, with an option to spend a third AP to be with the Expedition from Praag instead of meeting it at High Pass. No serenity. Everything else as per normal.
Neat, thanks. Much more generous than my guesses! You are a benevolent god.

OK team, if you have a strong opinion on recruiting "Esbern&Seija + kittybird knights" vs "Panoramia + Fieldwardens" this coming turn, start your effortposts. My personal take is that we should recruit Ambers + the Knights of Taal's Fury T32 (this turn), and then on T33 either grab Panoramia + Fieldwardens or the "attempt to recruit all remaining ducklings" action, but I am receptive to arguments.
 
I would like to make a case for the kitty birds, a runesmith, and brettonian knights. All the possible cavalry elements that can keep up, plus a specialist door opener who can also cover dispelling.
 
Neat, thanks. Much more generous than my guesses! You are a benevolent god.

OK team, if you have a strong opinion on recruiting "Esbern&Seija + kittybird knights" vs "Panoramia + Fieldwardens" this coming turn, start your effortposts. My personal take is that we should recruit Ambers + the Knights of Taal's Fury T32 (this turn), and then on T33 either grab Panoramia + Fieldwardens or the "attempt to recruit all remaining ducklings" action, but I am receptive to arguments.
Ooh, that's hard. As we just saw recently the fieldwardens are pretty damn vicious, which both makes them good to have and might help us learn more Intrigue skills along the way. IIRC Panoramia has a pretty high magic stat that's probably grown since she started heavily immersing herself in her Wind while rebuilding the Karak. Also, you know, it would be a damn shame to leave our new girlfriend—assuming we stick with it as some people believe we will, though I still hope the Dragon will get at least a date—for several months while we run off to hell without her. The Kittybirds on the other hand are good cavalry, and it might be nice to catch up with the Ambers, but... I don't know, I'm not really interested? We've already got cav, light cav even with the wolves, and while Ambers were cool they're a distant thing that will probably go back to being distant once we return.
Though, as you say, they don't necessarily have to compete.
 
OK team, if you have a strong opinion on recruiting "Esbern&Seija + kittybird knights" vs "Panoramia + Fieldwardens" this coming turn, start your effortposts. My personal take is that we should recruit Ambers + the Knights of Taal's Fury T32 (this turn), and then on T33 either grab Panoramia + Fieldwardens or the "attempt to recruit all remaining ducklings" action, but I am receptive to arguments.
Kittybirds have greater mobility, greater defense and greater offense. Fieldwardens straight up are not in the same league.
 
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