That one sounds like a good explanation for a good dice roll, so something that's a feasible and historically used dwarf strategy in the right underground geography. Large connecting tunnels between the areas and such.I'm not sure how possible this is, but if the Spiders are retreating consistently and in a predictable pattern, the Rangers might be able to force the spiders to retreat into the Goblin mushroom farms or the Squig areas. It would force two "factions" of the enemy to fight each other (one for space to retreat, and one for space currently inhabited). If we can force our enemies to fight each other, all the easier to pick off the remains.
I'm not sure how possible this is, but if the Spiders are retreating consistently and in a predictable pattern, the Rangers might be able to force the spiders to retreat into the Goblin mushroom farms or the Squig areas. It would force two "factions" of the enemy to fight each other (one for space to retreat, and one for space currently inhabited). If we can force our enemies to fight each other, all the easier to pick off the remains.
Or...figure out where the squigs are. Goblins are dumb but cunning and waaghy bullshit enough to play peekaboo with cavalry the size of bears.I'm not sure how possible this is, but if the Spiders are retreating consistently and in a predictable pattern, the Rangers might be able to force the spiders to retreat into the Goblin mushroom farms or the Squig areas. It would force two "factions" of the enemy to fight each other (one for space to retreat, and one for space currently inhabited). If we can force our enemies to fight each other, all the easier to pick off the remains.
Something else to consider is that while spiders in Warhammer are generally immune to psychology, there's an exception for fire (in the more granular roleplay). If we wanted to try driving the spiders in a particular direction then if any of the dwarves has a weapon with the Rune of Fire that might be very helpful.
Unfortunately Maria doesn't know how to create illusions so she can't help with herding them directly.
Think this might help?Torc of Fire: A reward from the Bright College, it inspires allies and intimidates enemies when activated. Lasts a few minutes, requires fire to recharge.