Last edited:
@DragonParadox What type of "Protection from X" items would be the preferred product in City of Brass markets; Good, Evil, or Chaos?

I could make arguments for any of the three, but I believe Protection from Evil would still be the predominant choice simply due to Efreeti nature and the culture they foment throughout the Plane of Fire.

What about weapons and armor? Metal, I'm assuming, due to the prevalence of Fire Immunity among the populace?
 
@DragonParadox What type of "Protection from X" items would be the preferred product in City of Brass markets; Good, Evil, or Chaos?

I could make arguments for any of the three, but I believe Protection from Evil would still be the predominant choice simply due to Efreeti nature and the culture they foment throughout the Plane of Fire.

What about weapons and armor? Metal, I'm assuming, due to the prevalence of Fire Immunity among the populace?

Legaly it is easiest to obtain Protection from Chaos though Protection from Evil are sought after
 
Maybe, but that's a research action to make a new weapon. Valyrian Steel needs fiends, and Efreeti are genies.
I'd say we should at least try the blood of other magically powerful creatures in the process.

We have seen great results with our own blood in Oathkeeper, so it's obvious that not only Fiend-blood can do something.
Though we should start small of course, since the effect might not be beneficial.
 
I'd say we should at least try the blood of other magically powerful creatures in the process.

We have seen great results with our own blood in Oathkeeper, so it's obvious that not only Fiend-blood can do something.
Though we should start small of course, since the effect might not be beneficial.
I don't mind experimenting, but it'd need to be after the Tree of the Dawn Age is grown and we actually have someone with research actions to spare.
 
And this is how our business front turns into a far more efficient Sweeny Todd expy.
The front business we are going to set up in the City of Brass will not be used as a base from which to kidnap Efreeti for experimentation. Just getting this out there now, before anyone starts having ideas...
 
The front business we are going to set up in the City of Brass will not be used as a base from which to kidnap Efreeti for experimentation. Just getting this out there now, before anyone starts having ideas...
Can't we just kidnap them openly while we steal their Turtle Ships? We're powerful enough to start going for capture, IMO.
 
Part MMDCLXXIII: A Genial Guest
A Genial Guest

Twenty-Fourth Day of the Eighth Month 293 AC

Though you could certainly do with an ally against the Deep Ones, you have no intention of simply opening wide the gates of the world to yet another power bent on meddling. So it is with great care that you pen your letter to one of the smaller fortress monasteries of the Githzerai, one known for an interest in trade and a patient approach to battling their ancient foes. From hand to hand it passes and on the sky-born currents onto the edge of formless limbo where dwell the those you would ally with.

Exploratory Letter to the Githzerai sent

As the festival carries on and the joust grows nearer, you receive word that another guest of some importance had found himself onto your shores, one you had been expecting—Horas Redwyne, a man slain and restored by fey magic, a twin made three months younger by sorcery, and an exile by reason of his condition. Given his age and heritage you had expected to find him either in an tavern or the jousting ring, perhaps the stands of the Circle of Battle if he did not feel it beneath him to indulge in such foreign 'plebeian' entertainment. Instead you find him in a park... or you suppose technically it would be in the godswood, but the bench he had chosen is about as far from the Heart Tree as one can get, a place favored by bird watchers Vee had told you in passing this morning when you had brought it up.

Horas himself is a brown-haired young man, fortunate enough to be able to grow a proper beard in spite of his young age, with an open face and smiling green eyes that miss nothing of passersby. His dress is plain but well made traveling clothes, such as the scion of a reasonably wealthy merchant might wear when trying to blend into a crowd.


Still, there seems to be a sort of melancholy about him, not seen or heard but felt that seems to ward away anyone from taking the other side of the plain marble bench. Curious, you look deeper, but the second sight reveals no otherworldly power upon him, be it blessing or curse to account for it.

As you and Waymar approach a calpina buzzes by on some errand known only to it. Horas flinches but does not look away. He seems fascinated and repulsed all at once.

"I hope he isn't the sort to hate all magic like a fool," Waymar whispers. From the faint smile with which he says the words the irony is not lost on your friend. He who had once been so fearful of his own powers is contemplating taking on knights to ride magical steeds through the sky. By all appearances Horas would fit the mold Waymar is seeking quite well. He rides skillfully, and is courteous and soft-spoken with not a word against him in any of the reports that passed your desk.

The Reacher knight does not notice either of you until your shadow falls over his knees, though when it does he raise his head with a polished smile. "Good morn, my lords. I would offer my name but I am afraid it'd do more harm than good, a most mysterious mystery knight I am..."

From the way his words trail off it is clear he sees the humor in a tourney with more blank shields and crests in which most of the aforementioned knights hardly try to hide their names, but just as with his expression there is something darker hidden beneath the humor, a pain at being unable to speak his name in full and see it recognized you would wager. One does not lead a life as heir to one of the Reach's premier houses without having some pride in the fact, yet there is no easy road home for him, nothing so simple as scraping the paint off a shield.

"Viserys Targaryen," you introduce yourself. As he starts to rise you wave the gesture off. "No need. I do not have my throne with me. Rather hard to drag it along unless I put on wheels you see."

That earns a startled laugh. "Most kings just carry it around until it twists their backs if my aunt is to be believed."

"Olenna Tyrell is wise in many ways," you agree. Though it remains to be seen if she will be wise about the most important, you add silently to yourself.

Waymar introduces himself in turn before taking a seat as Winter, who had been resting on his shoulder, takes off among the trees. Horas follows the snow-white raven with curious eyes, though he swallows his questions.

What do you say to Horas Redwyne?

[] Write In

OOC: Not the most exciting update, but you rolled high enough to intuit a lot of Horas' motivations by cold reading at least.
 
Last edited:
Well, the reason he came here at all was so we could indirectly show Lord Redwyne what's been keeping us busy in Essos, and why we're so focused on the Wall and Night's Watch.

So he gets a tour of the Trophy Room and he gets to have an eyeful of the Mythic Ancient Wight Lord which is still in our cloak.
 
Maybe start by asking him how his journey went, his impressions of Sorcerer's Deep, if he's seen anything interesting among the Festival events, etc., before moving on to more important business, such as purchasing him a pair of brown pants before taking him on a tour of the Trophy Room?
 
We should give him a gradual tour. Scale it up as long as he's not too uncomfortable.

Maybe tour a sparring ground. Show him some magic wares of ours and give him hands on experience.

Move to the stables. The horses, griffons, hippogriffs, etc.

Tell him our exile stories. Finding ourselves out of place in a new world with magic just blossoming. Our road to take our lives in our hands and control.

Have Waymar way in with his exile. Cast out in chains as a witch, cut off from his family and loved ones. His coming to terms with his newfound powers and finding new faith in friends and making his own way in the world.

Then show him why and what we fight. Our experiences with fey, demons, illithid, various nasties.

If it doesn't blow his mind how broad the world is and will be; show him the wight.
 
Alright then, skeleton vote it is.

[X] Things to show Horas
-[X] Start with small talk. Ask him about news of the Reach and Westeros, of his journey here, how he finds Sorcerer's Deep and the Grand Festival, etc. Be sure to answer any preliminary questions he might have.
-[X] Take him on a tour around your capital for any places that might interest him. The Menagerie, the Everfire Forge, etc.
-[X] Along the way share stories of your and Waymar's exile with the intent of making Horas at least a bit more at ease.
-[X] Afterwards, take him to the Shadow Tower so that you can speak freely, and greet him as Horas Redwyne, representative of his father Lord Redwyne
-[X] "When your father and I last spoke, there was much I wished to show him but could not under the circumstances. There has been good reason that my gaze has not been turned west, and good reason for my support of the Night's Watch."
-[X] Proceed to carefully give him the rundown of the various horrors you've been warring against -- Deep Ones, Fiends, Hostile Fey, etc -- using the Trophy Room for props. Explain the cults you've had to deal with, the sabotage, etc.
-[X] "And then there is what lurks in the Farthest North..."
--[X] Explain to Horas of the existence of the Others and their impending return. Show him the Mythic Ancient Wight Lord you've trapped as proof even beyond the Trophies you already have.
--[X] "This is why I've aligned with the Old Gods. This is why I support the Night's Watch to such an extent. It is not some ploy to win the North to my side, it's because the Night's Watch and the Wall are the only thing between us and the Long Night."
--[X] Tell Horas how the Others and their minions may be fought, and what you've been doing to support the Night's Watch, up to and including giving them dragonsteel blades.


I'd love to be gentle with him, but this is kind of what he came here for. He made his way here specifically because his father wanted to know all the hard truths from us.
 
Last edited:
[X] Duesal

@Duesal Good timing, dude. I had just started working on my own plan when yours came through. Looks good.
 
Oh if he has a dark sense of humor about his death, we can commiserate with our own death and resurrection.
 
Back
Top