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There's nothing stopping us from just recasting shadowcloak on ourself before its duration ends, and I assume that our intrigue score will apply to stealth.
I don't know. I would assume that there is some problem with recasting shadowcloak again and again, otherwise the duration would be meaningless.
 
Because it still takes time to regenerate, and if say, he smushes our bones, that means it'll take some time to heal.

As for the belt, he's old. He's seen people with magical gear in the past, probably will recognize Dwarf runes, if not knowing what they do per say...

We are taking about blattle magic here, earths blood takes time while regrownth is isntant.

And the Runes are on the inside of the belt, there is literaly nothin for him to see.
 
[x] Ignore the creature and press on. You've a port to scout.

Not sure if I remembered to vote
 
[X] You don't know enough to make a decision one way or the other. Follow the creature and see if its actions shed light on its purpose.
 
Here's the thing; if we have to come back via Seed of Regrowth even once, we're screwed, because it doesn't negate a mortal wound, it returns us from one. Which implies a certain amount of time spent incapacitated within grabbing range of a ginormous, alarmingly fast and probably hungry Dragon Ogre.
I'd agree with you if not for the Rune of Spite which synergizes crazy good with Seed of Regrowth. After enemy cleaves us in half it is immediately distracted by the runic grudge in the face. Regrowth should work fast enough to take advantage of that distraction: it is, after all, the best battle healing known to humanity. It's hard to concentrate on chewing puny human corpse when you get double-hard kickback from your own strike, even if it's not strong enough to end a dragon ogre.

Actually, to capitalize on the idea, we can get a Matrix with Pall of Darkness for ourselves to conceal Regrowth. It'll both improve our chances to heal unimpeded and conceal how exactly we do that, at least for the first time. @BoneyM does it sound like a reasonable idea?

Which means our only worthwhile offensive option in melee is the Rune of Spite, and I refuse to field-test that for the first time against a Dragon Ogre.
In my opinion it is our third best option, far from the only worthwhile. Both Mockery of Death and magic debuffs + greatswording are superior, and there's nothing wrong with gunning it from distance except for how loud and arduous it'll be.
 
[x] Ignore the creature and press on. You've a port to scout.

Partially because if we decide to follow it we will have to roll to remain concealed, and if we fail who knows what might happen. Also, if it is just one ogre, then we'll have wasted time and failed what we said we would do, scout the next landing.
 
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Actually, to capitalize on the idea, we can get a Matrix with Pall of Darkness for ourselves to conceal Regrowth. It'll both improve our chances to heal unimpeded and conceal how exactly we do that, at least for the first time. @BoneyM does it sound like a reasonable idea?

The Matrix doesn't function inside a magical creature like a wizard. It's like trying to build a spiderweb inside a firehose.
 
to say nothing of any of the more standard options we possess, like just running away with our tireless mount that he can't outspeed because it sprints half again as fast as a sprinting mortal horse except endlessly and without regard for dubious terrain.
This is not only wrong, it is dangerously wrong.

BoneyM has stated explicitly: "Shadowsteed and a regular warhorse have the same gallop speed." Shadowsteed has only the long-distance advantages of not getting tired and not risking broken legs from terrain. Over short distances, those advantages do not apply.

Over a short distance, would you want to try outrunning a Dragon Ogre on a mundane horse? I wouldn't.
 
The Matrix doesn't function inside a magical creature like a wizard. It's like trying to build a spiderweb inside a firehose.
We could probably make the same effect with enchantment eventually... But if we do, it's better to go for damage prevention rather than post-mortem buffs.

BoneyM has stated explicitly: "Shadowsteed and a regular warhorse have the same gallop speed." Shadowsteed has only the long-distance advantages of not getting tired and not risking broken legs from terrain. Over short distances, those advantages do not apply.

Over a short distance, would you want to try outrunning a Dragon Ogre on a mundane horse? I wouldn't.
The thing is we mastered Shadowsteed. It's way more controllable than a normal horse for us. Also a strategically placed Pall of Darkness or ten can slow down just about any pursuer.
 
This is not only wrong, it is dangerously wrong.

BoneyM has stated explicitly: "Shadowsteed and a regular warhorse have the same gallop speed." Shadowsteed has only the long-distance advantages of not getting tired and not risking broken legs from terrain. Over short distances, those advantages do not apply.

Over a short distance, would you want to try outrunning a Dragon Ogre on a mundane horse? I wouldn't.

A horse that can ride down a mountain at full gallop admittedly, but of course, a dragon ogre can do that too.
 
The thing is we mastered Shadowsteed. It's way more controllable than a normal horse for us. Also a strategically placed Pall of Darkness or ten can slow down just about any pursuer.
If he can't throw lightning, if a creature dunked in Chaos enough to mutate them into a centaur has no extrasensory organs, etc.

More importantly, the question of 'can he eat us' is almost irrelevant. If we follow him and he spots us, we've just alerted an elderspawn of Chaos that manlings are in the area and because of our long-range scouting circuit it'd have all the time necessary to get ready for the approaching army whether he's alone, part of a dragon ogre clan or a scout for a greenskin army. That's bad news for the army, and for Mathilde's reputation among the dwarves.
 
well the vote is super close so if u havent voted yet please do so .

I still think that dragon ogre is a worry but our task was checking the "old port" not general scouting and to see how intact and how inhabited it is .

Also since dragon ogre is one of the few things that we cant 100% one on one properly and our chance mainly come from spite rune wich relies on us getting hit wich isnt a great strategy people. They might be occupying the port or the area around it tough if it is a tribe or whatever of them .

Or it could be a random dragon ogre just case we had a bad roll and it is hunting for food or something and we had to pass a perception test or something to avoid combat and thats it since were into badlands now?
 
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Ah, you mean that DO can sprint faster than horse regardless of terrain? If so, yeah, we'll have to get creative.
Well, it definitely seems to move without regard for terrain.
It's because you were so captivated by the sight of the restless volcano that you caught sight of the creature before it of you; making its way along the hills between you and Thunder Mountain with footing as steady as your own shadowsteed, it resembles a centaur, but far too big even for those terrible creatures. Instead of a combination of a man and a horse, this seems to have the top half of an ogre and the bottom half of a dragon. (...) The creature moves swiftly, his taloned feet digging into sheer surfaces and propelling him up slopes that would give a goat pause.
Testing who has the faster sprint speed at this time seems... ill-advised.
 
If he can't throw lightning, if a creature dunked in Chaos enough to mutate them into a centaur has no extrasensory organs, etc.

More importantly, the question of 'can he eat us' is almost irrelevant. If we follow him and he spots us, we've just alerted an elderspawn of Chaos that manlings are in the area and because of our long-range scouting circuit it'd have all the time necessary to get ready for the approaching army whether he's alone, part of a dragon ogre clan or a scout for a greenskin army. That's bad news for the army, and for Mathilde's reputation among the dwarves.
We'll have alerted them that one manling was in the area.
 
[X] Ignore the creature and press on. You've a port to scout.

It's not cowardice, it's doing the (hero-unit) job we said we would.
 
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