- Pronouns
- He/Him
I wonder how many we could reliably garb in Aethyric Armor with a ritual?
*cough* Ghal Maraz and Runefangs *cough*
Seriously we don't see the dwarfs up in arms whenever there is a new emporer or Elector count so it really isn't that big of a deal.
And I like the belt.
Debuffing seems to be one of shadow magic's trademarks, and utility through stealth. Healing is covered by the Seed.
You may snark, but you can't contest the point.Because, of course, "hero unit in a Warhammer army" is the greatest height we can aspire to.
I mean the Emporer can give his Runefang to his champion and they don't make a fuss about itDidn't they use them until they died and then pass them onto their successors?
How does that prove anything either way ? Weren't they made explicity to serve as badges of office ?*cough* Ghal Maraz and Runefangs *cough*
Seriously we don't see the dwarfs up in arms whenever there is a new emporer or Elector count so it really isn't that big of a deal.
I mean the Emporer can give his Runefang to his champion and they don't make a fuss about it
I'm extremely wary of studying forbidden lore, because getting caught doing it by anyone who won't look the other way only has one end result.While actually going full or partial or even that one time it was important necromancer is a wuick way to alienate dwarfs and get a grey college kill team on our head, now we actually at veey least read Liber Mortis and fish for stuff we can adopt to Ulgu safely, I suppose.
Same goes for most forbidden tomes that are not blatantly chaos god worship manuals. Mathilde, keeper of the forbidden lore?
Unless we have a pressing need to read it'll have to wait until after the campaign at the very least, because it was utterly unique to Mathilde's magical senses when the strongbox was unlocked, and it is wise to assume it'll appear the same for other magic users be they friend, or foe.I take it back. 15 favours was totally worth it.
Seems we have some not so light reading to do.
You're presuming colleges operate as a monolithic block without any internal rivalries to make such overt violations of the edicts politically risky, and for that matter that there would be anything approaching a consensus among the wizards lords of the Light College if such an opportunity arose.Actually, although it would be incredibly painful, the best strategic use of this magic item is probably to donate it to the Colleges so that the wizard lords can use it to research and find counter-measures to or destroy corrupt magic and artifacts.
It's an item that seems powerful enough to be a strategic game changer. Have the Patriarch of the Light College read the captured Book of Nagash while wearing it so he can devise better anti-necromancy techniques, for example.
Ehhh, not really. I mean, having the hammer or a runefang is part of being emperor/elector count. A count that loses his faces a massive loss of prestige. A guy that finds one just laying around suddenly has a decent claim. Those things weren't made for a specific person. They were made for a position.*cough* Ghal Maraz and Runefangs *cough*
Seriously we don't see the dwarfs up in arms whenever there is a new emporer or Elector count so it really isn't that big of a deal.
Because enchanting items for other people has immense utility? Because gold is worthless except for acquiring other things? Because a cloak of Helldrake scales sounds badass? Because shiny?I'm seeing a lot of votes for the Helldrake Scales and have to ask: why?
And no dwarf will be up in arms when we pass the belt onto our heir.*cough* Ghal Maraz and Runefangs *cough*
Seriously we don't see the dwarfs up in arms whenever there is a new emporer or Elector count so it really isn't that big of a deal.
That's because those were bequeathed A: to sigmar as emperor and B: to sigmar for the purpose of arming his chiefs, aka the elector counts. The holder is still the same legal entity they were intended for. The belt is a personal gift to mathilde Weber, for HER. Not to the grey order, not to the empire, not the college's of magic. Mathilde. Maybe "Dame Weber of Stirland," because the dwarves are chill about passing things down through inheritance.*cough* Ghal Maraz and Runefangs *cough*
Seriously we don't see the dwarfs up in arms whenever there is a new emporer or Elector count so it really isn't that big of a deal.
... And have I not said Mathilde, personally, could be completely amazing at taking out the enemy leadership?I'm personally aiming for going what is best for us in this quest not what might look good in an entirely different type of game that uses completely different game mechanics.
We didn't make an oath that only we would use it so they really can't say what we should do with our Artifact.That's because those were bequeathed A: to sigmar as emperor and B: to sigmar for the purpose of arming his chiefs, aka the elector counts. The holder is still the same legal entity they were intended for. The belt is a personal gift to mathilde Weber, for HER. Not to the grey order, not to the empire, not the college's of magic. Mathilde. Maybe "Dame Weber of Stirland," because the dwarves are chill about passing things down through inheritance.
... And have I not said Mathilde, personally, could be completely amazing at taking out the enemy leadership?
And is the enemy not extremely vulnerable to the loss of said leadership?
The TT comparison is fun, but the lack of killyness isn't new.
Did you mean wary? Weary means tired. Sorry, it's just that people keep getting weary/wary and segway/segue mixed up, and it makes me sad.
It's not a rule that trying to get luckier through third party means will make our luck dealer sad, but it's still a thing that'll happen. It is a matter of tact.We didn't make an oath that only we would use it so they really can't say what we should do with our Artifact.
I definitely agree that this is the next thing we need. We can float like a butterfly, now let's learn to sting like a bee.But the argument of "get a super killy weapon and pump iron" is as valid now as it was before. Because learning common colored spells is out of our reach for the foreseeable future, much less battle spells, but we still have to kill things.
Um no Ranald's problem with us taking a luck rune is because he sees it that we don't trust him personally.It's not a rule that trying to get luckier through third party means will make our luck dealer sad, but it's still a thing that'll happen. It is a matter of tact.
Gain increased melee combat ability, especially against things like trolls and Moulder creations, and another offensive ability.Rune of Fire
10/50/125 points
This rune is struck while the metal is molten hot.
A weapon engraved with a Rune ofFire has the Flaming Attacks special rule.
A weapon engraved with two Runes of Fire has the Flaming Attacks special rule, and grants its wielder a Strength 4 Breath Weapon with the Flaming Attacks special rule.
No. Stirland is our home.Given that we have a collection of unique and valuable artifacts, maybe we should consider staying with dwarves permanently?
They are extremly reliable and have no interest in most of our items, exept the runic one.
We could either go for Belegar's advisor or continue fighting around lost holds and we'd always have an army of dwarves nearby to deal with people who want to take our stuff.
Feels like being stolen from or backstabbed is just very unlikely in such company.
Well, it's probably healthier than the other height a certain subfaction of this Quest aspires to.Because, of course, "hero unit in a Warhammer army" is the greatest height we can aspire to.
Ranald has no say on how we spend our dwarf favours, but he can still disapprove. The Dwarves didn't put rules on the item, but they're still there, for the same reason that BoneyM explicitly called out in the update that spending favors isn't going up to some Dwarven Bank Teller and handing over fifteen Favor Coins to put in Kragg's account. There is a way things are done when one is being polite, and if you stop being polite when you're not in the same room as somebody everybody starts calling you things like false-faced.Um no Ranald's problem with us taking a luck rune is because he sees it that we don't trust him personally.
Us giving an artifact that we now own is our desicion and the dwarfs have no say to who we give it too unless we are using it for evil.
I approve of the flaming sword that lets us breath fire, especially when we combine it with the spell that burns everything our fire didn't touch.A thought:
Accumulate a bit more dwarf favor.
Acquire
Gain increased melee combat ability, especially against things like trolls and Moulder creations, and another offensive ability.
Utilize
Moderately Complicated - Magic 3 required to learn, Magic 5 to cast reliably.
K / Burning Shadows: Causes any shadows cast by a source as bright as a torch or brighter to burn like acid. You can specify who this will and will not effect. No, being inside does not count as being in a shadow cast by the sun.
Burn everything with shadow and flame.
S'what I was thinking, yeah.I approve of the flaming sword that lets us breath fire, especially when we combine it with the spell that burns everything our fire didn't touch.
And it very much is everything our fire didn't touch; the spell is centered on the source of light and projected to any shadows created by it, not centered on any shadow in particular.
Hasn't the GM made it explicit that burning shadows doesn't work with Magical light sources?A thought:
Accumulate a bit more dwarf favor.
Acquire
Gain increased melee combat ability, especially against things like trolls and Moulder creations, and another offensive ability.
Utilize
Moderately Complicated - Magic 3 required to learn, Magic 5 to cast reliably.
K / Burning Shadows: Causes any shadows cast by a source as bright as a torch or brighter to burn like acid. You can specify who this will and will not effect. No, being inside does not count as being in a shadow cast by the sun.
Burn everything with shadow and flame.