Devastation: Rolled 7 + 10 + 20 + 23 + 2 = 67 (Stealing a plant-killer is hard, who would have thought!?)
501st: Rolled 96 + 10 + 20 = 126 (Palpatine won't realize how screwed he's about to be - who's up for practically total subversion of one of the Republic's most elite forces?)
Quinlan Vos: Rolled 29 + 5 + 20 + 14 + 3 = 71
Corellian Jedi: Rolled 29 + 5 + 20 = 51
Jedi Laws: Rolled 55 + 10 + 20 + 44 = 129 (The Crit Button strikes again!)
Diplomatic Ships: Rolled 55 + 10 + 20 = 85 (One day one of these will crit. Probably.)
Taris Games: Rolled 64 + 10 + 20 = 94 (Less like Rio, more like...er...the good kind of Olympics. In space.)
Mungo: Rolled 71 + 10 + 20 + 12 = 113 (I forgot to roll for him. The Dice punished me for my arrogance. Alternatively: "He's a bold explorer who lives for the thrill of exploration. He's a paranoid inventor just trying to stay alive. Together, they fight crime!" Or something like that.)
Maul: Rolled 82 + 20 + 20 + 13 + 2 = 137 (He dead. He so dead.)
Tarkin: Rolled 71 + 20 + 20 + 12 + 3 = 126 (Thrawn is very happy about this. And you bet your ass this is synching with the Jedi Laws crit.)
Erso: Rolled 2, Rerolled to 10 + 20 + 20 + 6 = 56 (Honestly this failing and being rerolled to a bare success is so in character for Cheriss I can't help but laugh. Does that make me a bad person?)
Cularin: Rolled 7 + 15 + 20 = 42 (Of course. Cularin was home to the Answer of Life, the Universe, and Everything this whole time.)
Jerec: Rolled 61 + 15 + 20 = 96 (Yay! I can keep doing stuff with him if I want!)
Force Mods: Rolled 40 + 25 + 20 = 85
Phrik: Rolled 16 + 15 + 20 = 51
Asajj Talk: Rolled 74 + 5 + 20 + 44 = 143 (I swear to god, those question marks are magnets for crits.)
Annoy Padme: Rolled 26 (Yeah, Ciaran's not really feeling it. Must be the everything else going on.)
Jango Mod: Rolled 10 + 25 + 20 = 55 (Ve are certified scientists, Herr Jango. Do not be alarmed by ze several dozen needles.)
PR-1: Rolled 84 + 20 + 20 + 12 = 136 (At long last, PR-1 has received the blessings of the sacred Critical Roll.)
Thrawn: Rolled 5 + 10 + 20 + 38 = 73 (Understanding Grievous is neither art or science, which is throwing Thrawn for a bit of a loop.)
1) The Battle Droids tried to magnetically clamp the superweapon to its drydock. Didn't help when the assault force disabled the internal stabilisers and fired the cannon resulting in the ship pushing itself back through the drydock.
2) For Ahsoka it was being offered answers. For Rex it was the promise of a future. For Yularen it was uncovering a conspiracy of corruption within the highest echelons of the Republic.
3) It takes a lot of alcohol to make a Jedi drunk enough to talk, but Silas has experience with these things.
4) Jedi Lord Iroh was quite open to learning... once the tea ceremony was completed.
5) There was no way to stop the vote from being passed, so Ciaran and Gulan (acting through proxies like Greyshade, Padme and others) snuck in enough amendments that by the time it passed it was an entirely different set of laws. Palpatine would have noticed, but there were other problems.... and to be honest even he didn't read the revised bill.
6) The diplomatic ships are armed... have you never heard of aggressive negotiations?
7) The Taris miracle strikes again.
8) And so the most unlikely buddy cop duo was formed.
9) Jango decided to finally patch things up with the Jedi, by gifting Obi-Wan the head of someone he thought was dead.
10) The problem is when you plan out in advance what an investigation is meant to do and who is running it, is that when they hinder the investigation there's no way to prevent that person's head from not ending up on the chopping block.
11) The events that followed could very well be compared to a comedy skit as the scientists only escaped because every intelligence agency that was spying on Galen was trying to stop the other groups from grabbing him.
12) This is why you don't poke Sith stuff, weird things happen. Like accidental time travel.
13) In exchange for data on the Unknown Regions, Jerec got introduced to Thrass. After all an archeologist is hardly a threat to the Ascendancy and that shuttle was getting cramped.
14) We might not be able to manufacture Jedi, but I wonder if we can make Thrawn see the Force.
15) So far all we know is that it's immune to practically everything we throw at it.
16) Great now I need to start on my omake.
17) Padme is utter confused.
18) You shouldn't be awake for this... but since you are could you turn your head slightly?
19) PR-1 gets the love he needs.
20) Thrawn must learn a lesson that is illogical: don't think, feel.