Part MDCCIII: The City of Stone and Sorcery
The City of Stone and Sorcery

Sixth Day of the First Month 293 AC

Looking over the crowd of Greeters gathered in the marble-paved plaza that stretches out from the city gates, you are struck by an odd sort of nostalgia seeing a handful of horned bat-winged earth kin that must be some distant kin to Kraal, mephits. Among the myriad of beings who populate the outer district they alone fly... though seeing their short stubby wings that beat almost lazily through the still air you suspect that is owed more to some innate sorcery than any true affinity with with the skies.


The ungainly little creature is instantly awoken into excited chittering like the sound of gravel being shaken together at the sight of the sapphire Alyneah gave you: "Yes... yes, to the Silvery Blue-Blue Tower we go!" it gets across in the most dreadful attempt at speaking a dragon's tongue that is still somehow understandable. "Right this way..." It pauses a moment then adds solemnly, "You not try to fly without wings, yes?"

"We might have done with a less colorful and more sober guide," Malarys says, shaking his head at the tiny creature's antics.

"Bah!" Glyra spits. "If I'd had to stand for more boring rock folk I'd have gone mad and tried to chew my way out of those tunnels."

"You can't do that," Maelor said mildly. "There's no end to the place."

"Betcha no one's ever tried..."

The sounds of their conversation fades almost to insignificance beyond the noise of the crowds. You hear speaking the tongues of earth and air and water, street musicians singing everything from odes to bawdy tavern songs, though always you note sitting in carefully-marked spots so as not to obstruct traffic, and of course merchants hawking their wares to newly arrived guests.

Many of those you see around you are mortals who would not be out of place in the world you were born to, though the color of hair, skin, and eye vary more wildly than even in Braavos. Others bear a touch of genie blood as the sorceress Sher did, as can be seen in features chiseled in some distant echo of the Shaitan's unearthly grace. Of the true genies themselves you see few here in the Gate Ward beyond travelers moving quickly though the streets to reach the inner city. However, at Dany and Glyra's prompting, you do spy a few other other denizens of the realms of deep stone.

Standing by a blacksmith's stand tucked on a side street, you see two beings that recall the forms of the stone giants you met upon the Plane of Molten Skies, though shorter by far, perhaps seven or feet and with far less craggy features. A shorter breed or some manner of half-bloods? you wonder. After all, are not you living proof of even more unlikely pairings?


The farther you advance the grander the buildings to either side grow, not just in the skill of their stonework nor the heights they dare to reach, but the sorcery inherent to their frames. Figments brighter than any manner announce the presence of jewelers and tailors, stables and inns, lettering of gold that rearranges itself periodically marks grand guildhalls. Yet all throughout in the shadow of such greatness small neat flat-roofed homes lie, the dwellings of slave families, like stools besides a king's throne.

"Does this even count as slavery?" Waymar wonders in frustration when Tyene draws his attention to that self-same detail. "They live better than most smallfolk."

"Yes," Dany snaps. Then in a more moderate tone she adds, "Slavery is not about abuse writ clear upon the slave's flesh, though the two often go hand in hand. It is a matter of not being able to choose one's fate, being a pawn, a thing in another's hand. That the earth spirits care for their possessions better than most... well it does make it better, but not good."

"There is an interesting... inhabitant," Malarys interrupts smoothly. "I would have never expected to see one of them in a city."

Looking where the mage-lord motioned, you see one of the true elementals of the plane, hardly more than a pile of gleaming rocks pressed into a roughly humanoid stocky shape. What is most odd about it is that it wears a pair of iron bracelets, not as a form of binding as you had half suspected but as some manner of protective magic.


When you make the crossing into the inner city the first thing you notice is a squat unadorned basalt structure half a mile long which sits entirely at odds with the graceful towers that surround it. Seeing your curious gaze your guide explains, "That Slab, place of soldiers-for-hire, made of stolen piece of efreeti wall. Me not know how they stole wall."

You make a note to yourself to seek out a more knowledgeable source of lore regarding the place. Those who would sell their swords in such a place as this are likely cut from a better cloth than those that fill the taverns of Essos and Westeros, at least where skill is concerned.

At last you come to a slender silver bridge over a channel of acid and melted gemstones that reflects the colors of the rainbow vault above. Beyond the foot of that bridge your guide dares not advance for fear of the two looming stone 'statues' standing silent vigil on either side, in truth unsleeping guardians, any one of whom might put to flight a small mortal army.

Holding the gem tightly in your hand you advance over the bridge, relived to see them remain motionless.

How do you introduce yourselves?

[] Write in

OOC: Sorry if this feels slow, but it is after all your first visit to a true planar metropolis, if this does not deserve ample description I do not know what does.
 
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@DragonParadox

Very much deserving of going slow to get the descriptions. You are very good at making locales come across as properly magical :D.

Edit: Odd to see Dany say something I agree with so much: "That the earth spirits care for their possessions better than most... well it does make it better, but not good"
 
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@DragonParadox

Very much deserving of going slow to get the descriptions. You are very good at making locales come across as properly magical :D.

Edit: Odd to see Dany say something I agree with so much: "That the earth spirits care for their possessions better than most... well it does make it better, but not good"
Uhhhh - now for the relationship between gods, priests and (un)believers ...
 
Certainly nice having updates like this that really explain the new magical places we are visiting.

Also since said location now opens up many opportunities.
 
The City of Stone and Sorcery

Sixth Day of the First Month 293 AC

Looking over the crowd of Greeters gathered in the marble-paved plaza that stretches out from the city gates, you are struck by an odd sort of nostalgia seeing a handful of horned bat-winged earth kin that must be some distant kin to Kraal, mephits. Among the myriad of beings who populate the outer district they alone fly... though seeing their short stubby wings that beat almost lazily through the still air you suspect that is owed more to some innate sorcery than any true affinity with with the skies.


The ungainly little creature is instantly awoken into excited chittering like the sound of gravel being shaken together at the sight of the sapphire Alyneah gave you: "Yes... yes, to the Silvery Blue-Blue Tower we go!" it gets across in the most dreadful attempt at speaking a dragon's tongue that is still somehow understandable. "Right this way..." It pauses a moment then adds solemnly, "You not try to fly without wings, yes?"

"We might have done with a less colorful and more sober guide," Malarys says, shaking his head at the tiny creature's antics.

"Bah!" Glyra spits. "If I'd had to stand for more boring rock folk I'd have gone mad and tried to chew my way out of those tunnels."

"You can't do that," Maelor said mildly. "There's no end to the place."

"Betcha no one's ever tried..."

The sounds of their conversation fades almost to insignificance beyond the noise of the crowds. You hear speaking the tongues of earth and air and water, street musicians singing everything from odes to bawdy tavern songs, though always you note sitting in carefully-marked spots so as not to obstruct traffic, and of course merchants hawking their wares to newly arrived guests.

Many of those you see around you are mortals who would not be out of place in the world you were born to, though the color of hair, skin, and eye vary more wildly than even in Braavos. Others bear a touch of genie blood as the sorceress Sher did, as can be seen in features chiseled in some distant echo of the Shaitan's unearthly grace. Of the true genies themselves you see few here in the Gate Ward beyond travelers moving quickly though the streets to reach the inner city. However, at Dany and Glyra's prompting, you do spy a few other other denizens of the realms of deep stone.

Standing by a blacksmith's stand tucked on a side street, you see two beings that recall the forms of the stone giants you met upon the Plane of Molten Skies, though shorter by far, perhaps seven or feet and with far less craggy features. A shorter breed or some manner of half-bloods? you wonder. After all, are not you living proof of even more unlikely pairings?


The farther you advance the grander the buildings to either side grow, not just in the skill of their stonework nor the heights they dare to reach, but the sorcery inherent to their frames. Figments brighter than any manner announce the presence of jewelers and tailors, stables and inns, lettering of gold that rearranges itself periodically marks grand guildhalls. Yet all throughout in the shadow of such greatness small neat flat-roofed homes lie, the dwellings of slave families, like stools besides a king's throne.

"Does this even count as slavery?" Waymar wonders in frustration when Tyene draws his attention to that self-same detail. "They live better than most smallfolk."

"Yes," Dany snaps. Then in a more moderate tone she adds, "Slavery is not about abuse writ clear upon the slave's flesh, though the two often go hand in hand. It is a matter of not being able to choose one's fate, being a pawn, a thing in another's hand. That the earth spirits care for their possessions better than most... well it does make it better, but not good."

"There is an interesting... inhabitant," Malarys interrupts smoothly. "I would have never expected to see one of them in a city."

Looking where the mage-lord motioned, you see one of the true elementals of the plane, hardly more than a pile of gleaming rocks pressed into a roughly humanoid stocky shape. What is most odd about it is that it wears a pair of iron bracelets, not as a form of binding as you had half suspected but as some manner of protective magic.


When you make the crossing into the inner city the first thing you notice is a squat unadorned basalt structure half a mile long which sits entirely at odds with the graceful towers that surround it. Seeing your curious gaze your guide explains, "That Slab, place of soldiers-for-hire, made of stolen piece of efreeti wall. Me not know how they stole wall."

You make a note to yourself to seek out a more knowledgeable source of lore regarding the place. Those who would sell their swords in such a place as this are likely cut from a better cloth than those that fill the taverns of Essos and Westeros, at least where skill is concerned.

At last you come to a slender silver bridge over a channel of acid and melted gemstones that reflects the colors of the rainbow vault above. Beyond the foot of that bridge your guide dares not advance for fear of the two looming stone 'statues' standing silent vigil on either side, in truth unsleeping guardians, any one of whom might put to flight a small mortal army.

Holding the gem tightly in your hand you advance over the bridge, relived to see them remain motionless.

How do you introduce yourselves?

[] Write in

OOC: Sorry if this feels slow, but it is after all your first visit to a true planar metropolis, if this does not deserve ample description I do not know what does.

Mission accomplished, DP. I got the happy tingles reading this chapter.
 
How do we want to introduce ourselves? If we're planning on selling the info of us being from the plane of balance to this family, and then using them as local trade partners, we might want to call ourselves a King.

@DragonParadox do we know if the guard captain sent word ahead, or if we'll have to relate the story ourselves?
 
We already used Lord of Fire and Air once. Might as well go the whole nine yards. I'll admit I'm more than a little tempted with @Crake's proposal to just keep using this title until we truly stand out as different from all the Red Dragons before us.

[X] "Viserys Targaryen, Lord of Flame and Sky."
-[X] Others introduce themselves as they will.
 
We could also go full title, but that seems a bit much.

Maybe Lord of Skies and Flame, Viserys Targaryen, King in the Stepstones, his sister, Princess Daenerys Targaryen, and their leal companions?
 
We already used Lord of Fire and Air once. Might as well go the whole nine yards. I'll admit I'm more than a little tempted with @Crake's proposal to just keep using this title until we truly stand out as different from all the Red Dragons before us.

[X] "Viserys Targaryen, Lord of Flame and Sky."
-[X] Others introduce themselves as they will.
Add the part of Alyneah having announced us? Or is that automatic with the token?
 
You know, if we pick that altered Conjure Shadow Dragon spell could we go by "Viserys Targaryen, Lord of Fire, Sky and Shadow"?

I want too see how many godly/planar toes we can step on with that title :p
 
Hrm, might be best to go with Lord of Flame and Sky, Viserys Targaryen, Interplanar merchant, and then once inside ask if our meeting location is warded and reintroduce ourselves as Viserys Targaryen, King in the Stepstones, of the Plane of Balance.
 
Remember you introduced yourself as a simple merchant to her.
That's why I'm only sticking to what we already told her.
Rather than use magic to make yourself understood, you answer in the tongue of elder wyrms: "Viserys Targaryen, Lord of Sky and Flame."
Impressive yet non-descriptive title, borne by a powerful dragon-blooded sorcerer. Perfect for our purposes here. And since she's already heard it and not decided to pry there's no reason not to use it again.
 
I think it is a mistake to introduce ourselves as a king or lord here. Not that it is untrue, but it seems to lack a certain legitimacy from an outside PoV when you see a small group of humans, or near-humans, only two among their number looking to be mature adults, and one of them declares himself king or lord.

We should instead introduce ourselves as traders, explorers, and potential allies.
 
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Hrm, might be best to go with Lord of Flame and Sky, Viserys Targaryen, Interplanar merchant, and then once inside ask if our meeting location is warded and reintroduce ourselves as Viserys Targaryen, King in the Stepstones, of the Plane of Balance.
@Diomedon, why now specifically? The Shaitan commander was perfectly content when we told her we'd rather not tell her where we're from, and she basically guaranteed that although people would be curious no one would try to require us to share the information. Yes, them coming to Prime Material eventually is inevitable, but can we at least take the Three Daughters before we get into that?
 
I think it is a mistake to introduce ourselves as a king here. Not that it is untrue, but it seems to lack a certain legitimacy from an outside PoV when you see a small group of humans, or near-humans, only two among their number looking to be mature adults, and one of them declares himself king.

We should instead introduce ourselves as traders, explorers, and potential allies.
Thanks for reminding me - @DragonParadox, have Dany and/or Viserys meanwhile changed their shape back to human?
 
Hrm, might be best to go with Lord of Flame and Sky, Viserys Targaryen, Interplanar merchant, and then once inside ask if our meeting location is warded and reintroduce ourselves as Viserys Targaryen, King in the Stepstones, of the Plane of Balance.
I like this plan.
I think it is a mistake to introduce ourselves as a king here. Not that it is untrue, but it seems to lack a certain legitimacy from an outside PoV when you see a small group of humans, or near-humans, only two among their number looking to be mature adults, and one of them declares himself king.

We should instead introduce ourselves as traders, explorers, and potential allies.
I don't like lying on our host's house like that. It's one thing to be technically correct while out in the tunnels, another to purposefully and outrightly lie.

You don't gainsay, without knowing a thing, someone whom handled over half a dozen forgefiends like so many unruly children, and whose subordinate Shounen-punched the Nameless One, a dude that could curse the nice of the Djinn Sultan and get away with it.
@Diomedon, why now specifically? The Shaitan commander was perfectly content when we told her we'd rather not tell her where we're from, and she basically guaranteed that although people would be curious no one would try to require us to share the information. Yes, them coming to Prime Material eventually is inevitable, but can we at least take the Three Daughters before we get into that?
People knowing doesn't help us much if they can't reach it.

If we intend to form some serious bonds, and more importantly exploit the deal between Djin and Shaitan, we ought to introduce ourselves as a polity in truth.

[X] "Viserys Targaryen, Lord of Flame and Sky. And company."
-[X] Let the others introduce themselves if they feel the need.
-[X] Once inside, ask if the location is warded and, apologizing for the slight misdirection, reintroduce yourself as King Viserys Targaryen, of the Plane of Balance.
 
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