In addition to crafting materials and whatever spells we wanted to buy for Lya (@Goldfish, heads up for that), I want to buy books on Planar Lore, History, Customs, etc.

I very much want to take Lya for book shopping, that would be nice :)

[X] Azel

One thing though, if people want repeat trade with us, we should mention that we have trade partners that they can work through as we would not want to undercut our current agreements. Unless that is a bad idea, to draw too much attention to the Xorn.
Maybe deflect and say we'll get back to them -sometime in the next week. Or eight months. By then the Xorn should be strong. Or dead with the survivors relocated to SD and provided with an item of predigenesation in a food hall.
 
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I very much want to take Lya for book shopping, that would be nice :)
I intend to do that for the next trip now that we've established this place as a Planeshift point and can quickly pop in and out. For now I just want the bare-minimum so we're not left completely in the dark on the going-ons of the planes. Come the next crafting materials run Lya can definitely come and explore with us.
 
Besides the mundane goods, I think we have to declare the Chain if we want it checked for curses on the market here?

Remember, we are doing things over the table now and we shouldn't appear to be smuggling infernal wares.
 
Besides the mundane goods, I think we have to declare the Chain if we want it checked for curses on the market here?

Remember, we are doing things over the table now and we shouldn't appear to be smuggling infernal wares.

Did we bring the chain? If so, it would be IC to declare that we intend to bring it to a cursebreaker. I wouldn't worry about writing that in. Honestly, I'm ablivalant when we deal with that, either now, or when we bring Lya for books. Tbh, I would prefer later a small bit more as I'm aware that we now on the seventh day of the month.

@MTB : "How did you acquire this item"?
"The usual way, I presume"
"The usual way?"
"He killed it's previous owner" *Points at Richard*
*Cursebreaker stares in awe*

Edit edit: Considering the lack of usefulness of the devil assassin amulet, is anyone up for selling it? I mean, it's basically +2 int and... nothing of value

Abilities :
  1. +2 intelligence (+4 to creatures with the Lawful and Evil Subtypes)
  2. Those slain by the bearer of this amulet with some form of precision damage (Sneak Attack, Death Attack, Critical Hit etc...) count as having died of a death effect for the purposes of being brought back to life.
I mean, it's cool and stuff, but all it does is push the raising difficulty of an enemy of ours, and frankly, if we want something dead dead, we feed them to Yss, and if not, we just kill them, and if they come back, do it again/feed to Yss.

Basically, the second effect, while looking cool, is imo, not valuable to us. So, sell it.
I'm drawing a blank onto why not, so if someone has a reason to keep it as opposed to getting more money, I'd like to read your views on the matter - and, it's pre-processed to sell, so there will be no fee on the curse-breaker past a quick check on the item!
 
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@DragonParadox how much would it cost to have items identified by a professional in tje OV?

That black djinn staff could be insta identified guys!

Might be worth alot to the djinn too...
 
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Edit edit: Considering the lack of usefulness of the devil assassin amulet, is anyone up for selling it? I mean, it's basically +2 int and... nothing of value

Abilities :
  1. +2 intelligence (+4 to creatures with the Lawful and Evil Subtypes)
  2. Those slain by the bearer of this amulet with some form of precision damage (Sneak Attack, Death Attack, Critical Hit etc...) count as having died of a death effect for the purposes of being brought back to life.
I mean, it's cool and stuff, but all it does is push the raising difficulty of an enemy of ours, and frankly, if we want something dead dead, we feed them to Yss, and if not, we just kill them, and if they come back, do it again/feed to Yss.
Not here.
They take issue with that dort of death magic.
 
Did we bring the chain? If so, it would be IC to declare that we intend to bring it to a cursebreaker. I wouldn't worry about writing that in. Honestly, I'm ablivalant when we deal with that, either now, or when we bring Lya for books. Tbh, I would prefer later a small bit more as I'm aware that we now on the seventh day of the month.

@MTB : "How did you acquire this item"?
"The usual way, I presume"
"The usual way?"
"He killed it's previous owner" *Points at Richard*
*Cursebreaker stares in awe*

Edit edit: Considering the lack of usefulness of the devil assassin amulet, is anyone up for selling it? I mean, it's basically +2 int and... nothing of value

Abilities :
  1. +2 intelligence (+4 to creatures with the Lawful and Evil Subtypes)
  2. Those slain by the bearer of this amulet with some form of precision damage (Sneak Attack, Death Attack, Critical Hit etc...) count as having died of a death effect for the purposes of being brought back to life.
I mean, it's cool and stuff, but all it does is push the raising difficulty of an enemy of ours, and frankly, if we want something dead dead, we feed them to Yss, and if not, we just kill them, and if they come back, do it again/feed to Yss.

Basically, the second effect, while looking cool, is imo, not valuable to us. So, sell it.
I'm drawing a blank onto why not, so if someone has a reason to keep it as opposed to getting more money, I'd like to read your views on the matter - and, it's pre-processed to sell, so there will be no fee on the curse-breaker past a quick check on the item!

That amulet is really good! Every one of Garin's Sneak Attacks becomes a Death Effect. That is super useful under the right circumstances, and the Intelligence boost doesn't hurt either.
 
Not here.
They take issue with that dort of death magic.

I don't think that's actually a problem:

Raise Dead – d20PFSRD

Resurrection – d20PFSRD
"You can resurrect someone killed by a death effect or someone who has been turned into an undead creature and then destroyed. You cannot resurrect someone who has died of old age. Constructs, elementals, outsiders, and undead creatures can't be resurrected"


All it does is knock the cleric spell level needed from 5 to 7. Also, for some reason, I've been thinking that Resurrection was one year/CL, but it's apparently 10 year/CL?
 
That amulet is really good! Every one of Garin's Sneak Attacks becomes a Death Effect. That is super useful under the right circumstances, and the Intelligence boost doesn't hurt either.

Ok.
What circumstances?

Edit: not quite a true "Death Effect" it only applies to raising the dead person in question:

"death effect for the purposes of being brought back to life"

Edit edit: So, not actually being a dick here to you, thought it might look that way, I just can't see when the ability might be useful to us - and am willing to be convince otherwise, but I need some examples that seem likely enough to happen/be useful as I am drawing a blank.

The +2 Int does not count btw, too easy to get elsewhere more cheaply, costing less to make (including time) than I expect we will be able to get for the amulet.

Ohhh, I also wanna sell that charm staff too! I mean, it's either for borderline mind-rapeing people (charm person), sapient non-human people (charm monster) or animal training - and Vee is no arcanist, and she doesn't need it either.
Weirwood staff is love. :D
 
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Ok.
What circumstances?

Edit: not quite a true "Death Effect" it only applies to raising the dead person in question:

"death effect for the purposes of being brought back to life"

Assassinating anyone on Planetos? We're the cutting edge of magical power, and we've struggled to resurrect Elia for months. If Garin shanks a polity's head priest, that was likely their only guy who knew resurrection, and now can't be brought back via raised dead.
 
Ok.
What circumstances?

The Gibbering Abomination we just fought can only be permanently killed by a Death Effect. Sacrificing it to a god probably counts, too.

Any time we need something killed and don't want it easily restored to life is also a valid use. We can't always capture and sacrifice something. Barring Raise Dead from being used makes it hugely more complicated, expensive, and outright more difficult to return someone to life, too.
 
I don't think that's actually a problem:

Raise Dead – d20PFSRD

Resurrection – d20PFSRD
"You can resurrect someone killed by a death effect or someone who has been turned into an undead creature and then destroyed. You cannot resurrect someone who has died of old age. Constructs, elementals, outsiders, and undead creatures can't be resurrected"


All it does is knock the cleric spell level needed from 5 to 7. Also, for some reason, I've been thinking that Resurrection was one year/CL, but it's apparently 10 year/CL?
The Shaitan commander said that Death magic is forbidden on the market?

Doesn't matter why.
 
Did we bring the chain? If so, it would be IC to declare that we intend to bring it to a cursebreaker. I wouldn't worry about writing that in. Honestly, I'm ablivalant when we deal with that, either now, or when we bring Lya for books. Tbh, I would prefer later a small bit more as I'm aware that we now on the seventh day of the month.

@MTB : "How did you acquire this item"?
"The usual way, I presume"
"The usual way?"
"He killed it's previous owner" *Points at Richard*
*Cursebreaker stares in awe*

Edit edit: Considering the lack of usefulness of the devil assassin amulet, is anyone up for selling it? I mean, it's basically +2 int and... nothing of value

Abilities :
  1. +2 intelligence (+4 to creatures with the Lawful and Evil Subtypes)
  2. Those slain by the bearer of this amulet with some form of precision damage (Sneak Attack, Death Attack, Critical Hit etc...) count as having died of a death effect for the purposes of being brought back to life.
I mean, it's cool and stuff, but all it does is push the raising difficulty of an enemy of ours, and frankly, if we want something dead dead, we feed them to Yss, and if not, we just kill them, and if they come back, do it again/feed to Yss.

Basically, the second effect, while looking cool, is imo, not valuable to us. So, sell it.
I'm drawing a blank onto why not, so if someone has a reason to keep it as opposed to getting more money, I'd like to read your views on the matter - and, it's pre-processed to sell, so there will be no fee on the curse-breaker past a quick check on the item!
@BeepSmile, no real need to take it to a curse-breaker at all. The Old Gods already blocked off all hellish influence after we sacrificed the Assassin Devil to them. And overall it's a pretty useful item. If we assassinate anyone in Prime Material, suddenly they're leagues away from being able to be brought back rather than hiring the local budding cleric to do the job.
 
Eh, I just think it's worth more as money, and don't find the "make it hard to raise people" a strong argument, but if other player feel differently on it, I'll drop the selling it.

I think we've found our point of difference in opinion here, so, eh, I'll follow the majority on it ;)

The Shaitan commander said that Death magic is forbidden on the market?

Doesn't matter why.
"offer not the work of fiends unless attested first by a curse-breaker. Any working of death magic such as bringing true death is likewise forbidden to all"

@DragonParadox I'm not advocating selling the anti-raise amulet, but for the purpose of understanding, would selling that be a)fine b)big no-no c)legal, but distasteful.

@Duesal - the taking it to a cursebreaker was purely for verification purposes for the Earth Genies, but not really important anymore.

Oh! One nice thing about Waymar Waymaring the situation, a curse breaker - probably their very best curse-breaker, will suddenly have an unexpectedly free time-slot :D.
And I expect that a sapient devil-chain is easier than an Oblivion-curse to deal with :D
 
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Part MDCCII: A Jewel Without Peer
A Jewel Without Peer

Sixth Day of the First Month 293 AC

The strange stone guardian looks through the goods arrayed before it at first disinterested, then mildly intrigued. Fine silks from Qarth and beyond, lustrous Northern furs, teas bitter and fragrant are passed by with scarce a glance. The pearls and ink warrant a light tilting of the head currently attending the task, a question regarding which House of Marid you serve. Luckily 'free agent' is a perfectly valid answer.

Where the assessor begins to pay a modicum of interest is at the sight of dark golden honey, fine liquors, and perhaps unsurprisingly perfumes. Some of the scents are strange to it, and the taste of honey and brandy also. Without word or gesture it summons a book crafted of stone sheets massive enough to crush a knight and rider under its weight and asks you again for the proper name of everything it could not sufficiently identify. At first you had suspected that this was some some subtle way to find your place of origin, but the gargoyle seems supremely uninterested in what the various places you name represent, so long as he has some identifying name to give them.

So it is that Sorcerer's Deep is credited with a great many things that had never been grown, brewed, and distilled in the Stepstones, partly because its simple descriptive name tells one very little... and partly because you will be damned if you pass on a good word for any Myrish or Lyseni trader that happens this way by some unfortunate chance.

The final gateway, a thing of gleaming adamant two feet or more thick and likely to stand up to the blows of a raging dragon... something the builders may have considered, come to think of. Carved into its arch is written in letters that rearrange themselves to match the knowledge of the viewer is a message for the ages: "Fortunate are thee, traveler in the Realms of Stone who has found a jewel beyond price. Give thine skills that it may shine brighter still."

The words do not lie.

Beyond lies an enormous cavern... no a geode, its walls pure shining crystal. The Shaitans call it the Shining Egg, their eldest legends speaking of the battle waged in the deep by the Hosts of genie kin who became the Peerless Empire to slay the dreadful unborn beast which had once slumbered here. Yet for all that the beauty of the egg is as unshaped marble besides the work of a master compared to the city itself.

Towers and halls in a thousand different styles yet harmoniously flowing one into the others, all covered in a pearly white veneer eternally lit by Shaitan sorcery in all the hues of the rainbow and others still you have seen nowhere outside a dream. The light splashes and flows outwards like water from an endless spring of color, filling the great cavern with an ever-shifting kaleidoscope. At the center of the geode towers of gold and silver rise to impossible heights, the tallest of them scraping the roof of the cavern.

"City they call this place," Tyene says softly from beside you. "Better to call it a realm, for surely more dwell here than in all of Dorne."

"A treasure trove you can live in," Dany says with a smile. "I wonder if a dragon had a hand in its design..."

Waymar and Maelor simple stare in wonder and Ser Richard too is silent, though for him it is a watchful thing as ever. No more than horrors can marvels distract the knight from his duty. By contrast Glyra's eyes shine with untold mischief at the sight she beholds and Malarys looks about him with sharp interest.

"If the worlds beyond ours can hold such wonders then perhaps not all the conjurers who mysteriously vanished without a trace came to a grim end," the mage-lord muses.

"There lay my family's tower," Alyneah motions to a spire of silver and sapphire in the distance. "Show the jewel to any of the Greeters and they will take you there by the fastest route." There is no need to point one out, for the green ribbons that mark that particular caste are clear all around you.

"Farewell, and may we meet again... soon," Lady Embar says as she floats backwards through the air above the small company of guards like some odd kite.

What do you do?

[] Seek the Home of House Ajhar

[] Familiarize yourself with the layout of the city

[] Head to the nearest market

[] Write in


OOC: Sorry this took so long. RL intervened.
 
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