Making no effort to hide our location while at the same time not even attempting to outmaneuver the enemy is a terrible idea. That's just begging for Pegicles to bog us down with storms, and then wait until we have a moment of weakness to strike. The answer to your opponent using maneuver warfare is not to ignore maneuver warfare principles entirely, it's to either be better at it than him (which we can. We can fly too, and are not burdened by conscripts), or to use guerrilla warfare so the enemy doesn't know where your weak/strong points are.
Our army also includes Diamond Dogs. We will also likely march with the Abolitionists.

Further, I don't understand your logic. Our logistic chain would be underground where the enemy cannot use storms to get to us. The enemy should thus be only left with the possibility of of targeting our main advance, something that we should be prepared for.

To make matters even worse for your idea of bogging down the enemy... how? The enemy core, the part of the armies that would be the ones committing to their true maneuver warfare actions, is made of pegasi, a species even better than griffons when it comes to that kind of conflict. Unless the Abolitionists can suddenly field substantial, professional pegasi divisions, they wouldn't be able to "bog down" a "pegasi advance". but they don't need to, because Pegicles cannot let us advance forward, taking over his lands while maybe causing damage to the Abolitionists or what is left of White Star.

Because it won't matter if he takes out the small fry, as the Primary Enemy has their economy shielded behind a giant wall, a protectorate acting as a impromptu march and only then do you get to Gryphus - a nation where their big settlements also include underground extensions, the populace are even more militant than the pegasi and each strongohold was built with the express design of facing aerial-capable opponents.

Mare-A-Thon may be a difficult not to crack for griffons, but by Harmony would Gryphus be total cancer for the pegasi.

We might need to slow down to grow the underground network to fully supply our needs, but we don't need to rush this. Our farms are not being burned by Pegicles, everything that keeps our industry going is safely away from this hellhole of a Slaver Empire.


It's the latter. They count as a singular Omake bonus.
... Any chance you would be willing to wait for tomorrow for my last piece of the omake?
 
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Because it won't matter if he takes out the small fry, as the Primary Enemy has their economy shielded behind a giant wall, a protectorate acting as a impromptu march and only then do you get to Gryphus - a nation where their big settlements also include underground extensions, the populace are even more militant than the pegasi and each strongohold was built with the express design of facing aerial-capable opponents.
There is one problem. While we can dig underground surprisingly well because of our Diamond Dog forces, they control the weather. At best they can slow us down to give themselves time, at worst, we could loose big chunks of our army to traps. The weather control gives them much more options, and maybe also some time that could be used for other things.
 
There is one problem. While we can dig underground surprisingly well because of our Diamond Dog forces, they control the weather. At best they can slow us down to give themselves time, at worst, we could loose big chunks of our army to traps. The weather control gives them much more options, and maybe also some time that could be used for other things.
What is your solution, then?
 
Our army also includes Diamond Dogs. We will also likely march with the Abolitionists.

Further, I don't understand your logic. Our logistic chain would be underground where the enemy cannot use storms to get to us. The enemy should thus be only left with the possibility of of targeting our main advance, something that we should be prepared for.

To make matters even worse for your idea of bogging down the enemy... how? The enemy core, the part of the armies that would be the ones committing to their true maneuver warfare actions, is made of pegasi, a species even better than griffons when it comes to that kind of conflict. Unless the Abolitionists can suddenly field substantial, professional pegasi divisions, they wouldn't be able to "bog down" a "pegasi advance". but they don't need to, because Pegicles cannot let us advance forward, taking over his lands while maybe causing damage to the Abolitionists or what is left of White Star.

Because it won't matter if he takes out the small fry, as the Primary Enemy has their economy shielded behind a giant wall, a protectorate acting as a impromptu march and only then do you get to Gryphus - a nation where their big settlements also include underground extensions, the populace are even more militant than the pegasi and each strongohold was built with the express design of facing aerial-capable opponents.

Mare-A-Thon may be a difficult not to crack for griffons, but by Harmony would Gryphus be total cancer for the pegasi.

We might need to slow down to grow the underground network to fully supply our needs, but we don't need to rush this. Our farms are not being burned by Pegicles, everything that keeps our industry going is safely away from this hellhole of a Slaver Empire.



... Any chance you would be willing to wait for tomorrow for my last piece of the omake?

Absolutely.
 
What is your solution, then?
Honestly, the best bet is to just keep applying the pressure, don't give them the time to set up, while doing lots of scouting. The initiative is going to be important, since if we let them control the flow, it will allow them to exploit their weather capabilities. And if possible attacking their own supply lines would be helpful. To sum it up, we need them to react to us, and not the other way around.
 
Honestly, the best bet is to just keep applying the pressure, don't give them the time to set up, while doing lots of scouting. The initiative is going to be important, since if we let them control the flow, it will allow them to exploit their weather capabilities. And if possible attacking their own supply lines would be helpful. To sum it up, we need them to react to us, and not the other way around.
... You mean like us just marching towards their cities while refusing to deviate to face their feints and distractions?
 
ONCE AGAIn! Omake % scorecard tally-ho!

Current Plan % Success Chance (so far):
DIPLO:
The Iron Steppe:
55% + 18% (Garrick) = 73%
0/2 Max Omakes Applied.

INTRIGUE:
Hoofbeard's Other Heist:
65% + 13% (Garrick) = 78%
0/2 Max Omakes Applied.

Collegiate Reconsolidating: 65% + 13% (Garrick) = 78%
0/2 Max Omakes Applied.
 
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[X] Plan all our war

I like this alliteration, even if it's accidental.

After all, it'll no longer be their war. We are no longer trying to semi-covertly stabilize this situation.

We are coming in with all our forces, ready to break this blood-soaked nation in half.
 
To make matters even worse for your idea of bogging down the enemy... how? The enemy core, the part of the armies that would be the ones committing to their true maneuver warfare actions, is made of pegasi, a species even better than griffons when it comes to that kind of conflict. Unless the Abolitionists can suddenly field substantial, professional pegasi divisions, they wouldn't be able to "bog down" a "pegasi advance". but they don't need to, because Pegicles cannot let us advance forward, taking over his lands while maybe causing damage to the Abolitionists or what is left of White Star.
Sorry, you seem to have misread my post. I'm not saying that we can bog them down, I'm saying that they will bog us down. Enough heavy rain can make mud, make takeoff difficult, and flood/collapse tunnels.

We might need to slow down to grow the underground network to fully supply our needs, but we don't need to rush this. Our farms are not being burned by Pegicles, everything that keeps our industry going is safely away from this hellhole of a Slaver Empire.
Ah, now I think I understand your argument. I don't like the idea of sacrificing the lives of Maretonian civilians for a slightly increased chance of winning, but more importantly I don't think that going slow actually increases our chance of winning. That just gives Pegicles more chances to turn things around.

Some options for him to turn things around or make things annoying:
  • Use earth ponies to find and destroy our logistics tunnels.
  • Use storms to flood/collapse our logistics tunnels.
  • Wait until Garrick's location is exposed/known, and send a strike force to kill him (this one's a bit of a long shot, but he can afford to try multiple times if we go too slow).
  • Send tornadoes/thunderstorms our way but let the pegasi return before they get too close. Enough of The storms will hit our army that they can wear us down over time.
  • Prepare another hurricane. Storm has sea access right now. I'm not sure if it would be able to get to our army, but it's certainly something he might try and something we don't want.
 
ONCE AGAIn! Omake % scorecard tally-ho!

Current Plan % Success Chance (so far):
DIPLO:
The Iron Steppe:
55% + 18% (Garrick) = 73%
0/2 Max Omakes Applied.

INTRIGUE:
Hoofbeard's Other Heist:
65% + 13% (Garrick) = 78%
0/2 Max Omakes Applied.

Collegiate Reconsolidating: 65% + 13% (Garrick) = 78%
0/2 Max Omakes Applied.
I will make the last part of my Dominions 5 project tomorrow. Turning it into +30 (or was the ceiling at +25?). I'm willing to put that either on the heist or the Reconsolidation.
 
What is your solution, then?
Honestly, the best bet is to just keep applying the pressure, don't give them the time to set up, while doing lots of scouting. The initiative is going to be important, since if we let them control the flow, it will allow them to exploit their weather capabilities. And if possible attacking their own supply lines would be helpful. To sum it up, we need them to react to us, and not the other way around.
This, basically. Fight fire with fire. If we can outmaneuver them we can keep up the pressure. If we don't try to outmaneuver them at all they can bog us down in enough mud and storms that we won't be going anywhere.

Edit:
Also note that my plan to send our army right down the center of Storm territory splits the territory in half, preventing food from being transported from their army to Mare A Thon. We could cut off the army from a lot of their non-food logistics while at the same time preventing food from getting back to Storm's capitol.
 
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This, basically. Fight fire with fire. If we can outmaneuver them we can keep up the pressure. If we don't try to outmaneuver them at all they can bog us down in enough mud and storms that we won't be going anywhere.
I just don't understand what you are on about repeating "maneuver warfare" in everything.

Sorry, you seem to have misread my post. I'm not saying that we can bog them down, I'm saying that they will bog us down. Enough heavy rain can make mud, make takeoff difficult, and flood/collapse tunnels.


Ah, now I think I understand your argument. I don't like the idea of sacrificing the lives of Maretonian civilians for a slightly increased chance of winning, but more importantly I don't think that going slow actually increases our chance of winning. That just gives Pegicles more chances to turn things around.

Some options for him to turn things around or make things annoying:
  • Use earth ponies to find and destroy our logistics tunnels.
  • Use storms to flood/collapse our logistics tunnels.
  • Wait until Garrick's location is exposed/known, and send a strike force to kill him (this one's a bit of a long shot, but he can afford to try multiple times if we go too slow).
  • Send tornadoes/thunderstorms our way but let the pegasi return before they get too close. Enough of The storms will hit our army that they can wear us down over time.
  • Prepare another hurricane. Storm has sea access right now. I'm not sure if it would be able to get to our army, but it's certainly something he might try and something we don't want.
  1. In a fight between Diamond Dogs and Earth ponies regarding tunnels, I put my coin on the Diamond Dog.
    1. The enemy would first have to locate the tunnels.
  2. To cause such flooding is no easy feat and would further bog down a number of pegasi that could either be targeted by a larger force or if tagged on to a larger army, allow us to get that decisive engagement you would like.
  3. Assassination is nothing new and Pegicles isn't going to be some super-special mastermind that can just spam competent assassin teams out of nowhere.
  4. This is part of the attrition we just have to take. Us flying all over the place won't change the fact that pegasi can and will use weather-based weapons against us. Further, since we have diamond dogs in our army we could form underground bunkers if something particularly nasty approaches us - it isn't difficult to see a storm from approaching, created or not.
  5. The hurricane worked because it used the ocean's natural systems to power it. You can't make a hurricane inland. Further, magic isn't a never-ending sea - the pegasi will get tired if they keep on spamming magic at us - we just need to endure it.
 
Something to keep in mind is that Pegicles' initial army was almost entirely Pegasi and he's lost enough men since the start of the war that he's had to start conscripting civilians just to keep up the heat

I doubt any of those civilians living in the middle of rural nowhere are particularly skilled mages
 
I just don't understand what you are on about repeating "maneuver warfare" in everything.
Oh, sorry. Maneuver warfare is a military strategy that emphasizes quick movement in order to keep your opponent off balance. The idea is that by rapidly attacking important objectives like enemy commanders, supply lines, and communications, you can paralyze your enemy's decision making process and move too fast for him to keep up.

Think the blitzkrieg during WW2, or shock and awe during Operation Desert Storm. If you've ever read Ender's Game, pretty much every tactic Ender uses is based on the concept of maneuver warfare.

  1. In a fight between Diamond Dogs and Earth ponies regarding tunnels, I put my coin on the Diamond Dog.
    1. The enemy would first have to locate the tunnels.
  2. To cause such flooding is no easy feat and would further bog down a number of pegasi that could either be targeted by a larger force or if tagged on to a larger army, allow us to get that decisive engagement you would like.
  3. Assassination is nothing new and Pegicles isn't going to be some super-special mastermind that can just spam competent assassin teams out of nowhere.
  4. This is part of the attrition we just have to take. Us flying all over the place won't change the fact that pegasi can and will use weather-based weapons against us. Further, since we have diamond dogs in our army we could form underground bunkers if something particularly nasty approaches us - it isn't difficult to see a storm from approaching, created or not.
  5. The hurricane worked because it used the ocean's natural systems to power it. You can't make a hurricane inland. Further, magic isn't a never-ending sea - the pegasi will get tired if they keep on spamming magic at us - we just need to endure it.
3. More that it gives him more chances to assassinate us.
4. Us bunkering down would be a very good thing for Pegicles. It would let him send in his army riding on a storm, giving them the height advantage once the storm ended and we came out. Or they could just keep storm up until it flooded us.
5. We may be able to endure it, but we don't have to. Instead we can attack them, keep them off balance, and prevent them from making large storms in the first place. Or just stay mobile enough that if they get a big storm going we can get out of its way.

Overall, these are just some options he could take. The point is that going slow gives him time, which he can use to harm our troops and potentially turn the fight around.
 
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Oh, sorry. Maneuver warfare is a military strategy that emphasizes quick movement in order to keep your opponent off balance. The idea is that by rapidly attacking important objectives like enemy commanders, supply lines, and communications, you can paralyze your enemy's decision making process and move too fast for him to keep up.

Think the blitzkrieg during WW2, or shock and awe during Operation Desert Storm. If you've ever read Ender's Game, pretty much every tactic Ender uses is based on the concept of maneuver warfare.


3. More that it gives him more chances to assassinate us.
4. Us bunkering down would be a very good thing for Pegicles. It would let him send in his army riding on a storm, giving them the height advantage once the storm ended and we came out. Or they could just keep storm up until it flooded us.
5. We may be able to endure it, but we don't have to. Instead we can attack them, keep them off balance, and prevent them from making large storms in the first place. Or just stay mobile enough that if they get a big storm going we can get out of its way.

Overall, these are just some options he could take. The point is that going slow gives him time, which he can use to harm our troops and potentially turn the fight around.
I feel that continuing this debate is pointless: we are just repeating our own talking points, while trying to counter the other with those very same talking points.
 
"Most Kingdoms have an Army. The Army of Gryphus has an Empire."


And now I'm imagining the Griffons as an analogue to the Turians from Mass Effect...it works way too well.
I guess that makes the Crystal Ponies the Volus given they are our Protectorate.
It's the latter. They count as a singular Omake bonus.
I utterly forget if I have any unspent omake bonuses. It has been a hot minute. >_>
 
I gotta be real, I feel bad for the poor saps who signed up for the Imperial Navy. Those guys see no action what so ever. I just imagine some career Admiral just drowns his sorrows, knowing that his branch of the Griffon armed forces has done literally nothing of importance besides patrolling the ocean.

On a related not here is some information on the navy that I just thought up. Stuff like Naval ship naming conventions.

Ship Prefix: IGS (Imperial Gryphus Ship)

Naval ship naming conventions:

Standard sized cogs:
These ships are named after birds (often birds of prey) or big cats. Examples: IGS Falcon, IGS Panther, IGS Mockingjay, IGS Lion

Large sized cogs: These ships are named after notable members of the empire, both past and present. Examples: IGS Talonuelli, IGS Hardbeak, IGS Kingfeather

Standard sized carracks: These ships are named after either a member of the royal family or after a city/town within the empire. Examples: IGS Gwyndlyn, IGS Gleaming Pearl, IGS Griffonstone, IGS Aukland

Large sized carracks: These ships are named after kings/emperors, queens/empresses, or battles. Examples: IGS Garrick, IGS Wingbardy, IGS Redstone Pass
 
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