Hopefully we succeed and all, but I also hope people don't get the impression it was the right call if it does.

It's still a strategically unsound call when we had a perfect opportunity to disengage and replenish, instead of keeping going against a force that is more or less equal to our army with our only hope of victory resting on the results of a very new weapon used in a tactic we haven't tried before.

If I was the GM I'd hit us with all the maluses for this.

EDIT: Oh yeah, and something bugged at me that I just found the words for.

Honestly at this point idk what vote is right anymore. Since it all really depends on the dice. And I doubt questor would give us a bad option to take so it's really all up to Lady Luck regardless of which option wins.

Why do you think they wouldn't give us bad options? Or at least suboptimal ones?

This is a quest. Choices are the main revolving bit about it being a quest and not a story. And characters can make bad decisions, as can voters. If all choices are equally good, why bother with votes at all instead of just telling a story?
 
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Hopefully we succeed and all, but I also hope people don't get the impression it was the right call if it does.

It's still a strategically unsound call when we had a perfect opportunity to disengage and replenish, instead of keeping going against a force that is more or less equal to our army with our only hope of victory resting on the results of a very new weapon used in a tactic we haven't tried before.

If I was the GM I'd hit us with all the maluses for this.

EDIT: Oh yeah, and something bugged at me that I just found the words for.



Why do you think they wouldn't give us bad options? Or at least suboptimal ones?

This is a quest. Choices are the main revolving bit about it being a quest and not a story. And characters can make bad decisions, as can voters. If all choices are equally good, why bother with votes at all instead of just telling a story?
Firstly thank god you arent the gm since clearly your gonna be petty about this vote this is what happens on SV just because your vote that you think is right didnt win dosent mean you can bash the other vote now its picked the people have voted move on with your life and enjoy the thread. and secondly a gm shouldnt just give a vote where if they take it, its gonna pretty much ruin the game is what i was getting at.
 
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Hopefully we succeed and all, but I also hope people don't get the impression it was the right call if it does.

It's still a strategically unsound call when we had a perfect opportunity to disengage and replenish, instead of keeping going against a force that is more or less equal to our army with our only hope of victory resting on the results of a very new weapon used in a tactic we haven't tried before.

If I was the GM I'd hit us with all the maluses for this.

EDIT: Oh yeah, and something bugged at me that I just found the words for.
Replenish from what? Replenish to what? And fight Sombra how much later? Not everybody is a griffon.

If we retreated the avalanche would be useless, not hitting Sombra's forces deeply, Sombra could take a different journey away from the blocked pass....
 
Hopefully we succeed and all, but I also hope people don't get the impression it was the right call if it does.

It's still a strategically unsound call when we had a perfect opportunity to disengage and replenish, instead of keeping going against a force that is more or less equal to our army with our only hope of victory resting on the results of a very new weapon used in a tactic we haven't tried before.
Hear, Hear! Even if it works, I will still hold that attacking was a bad idea. It gambles too much for the entire empire's army on one situation when the situation is not yet desperate to warrant death or attack gambles. Now, the empire's fate is gambled on a few rolls in open battle. If we had retreated to the fortified city, we would have additional options and supplies even if the battle went poorly for us. Now the emperor shall be hailed as a military genius with a killer instinct or an fool who seized defeat from the jaws of victory. Hope the winds of fate and the dice are our side.
 
Replenish from what? Replenish to what? And fight Sombra how much later? Not everybody is a griffon.

If we retreated the avalanche would be useless, not hitting Sombra's forces deeply, Sombra could take a different journey away from the blocked pass....
The next fight is a few days from now if we had retreated. We would have rested and recovered at the prepared defenses of the city. That means more munitions for the balistas, cannon, flame weapons, archers. As well as time to set new traps and ways to funnel the army where we want them. As well as adding the forces in the city to our own.
 
Firstly thank god you arent the gm since clearly your gonna be petty about this vote
Just calling out bad military action as it is bad military action, that risks a lot on one thing going extremely right and that being enough.

and secondly a gm shouldnt just give a vote where if they take it, its gonna pretty much ruin the game is what i was getting at.

And I agree they ought not ruin a game, but our knights getting butchered and us losing hard because we picked poorly wouldn't be ruining the game. There's ways to continue from disaster that keep it entertaining, such as my before mentioned having our son become Griffon Samurai Jack, training to defeat Sombra and free the Empire.

Replenish from what?
Resources sent to the city that weren't able to come with our main army into the pass because of logistics reasons. For one they'd have more ballista ammo for certain.

To be able to use our siege weaponry on the enemy's forces that if they follow the path of the bigger imperfect ones are near invulnerable to our arrows and probably melee weaponry. If they're not even more able to just ignore physical damage due to not having crystals placed within them as the others did.

If Sombra is held off that gives more time to get cannon shot and such, replenish our most deadly weaponry and if he decides to fall back(unlikely IMO given his.. himness) give us time to pull more things out of the woodwork for reinforcement.
 
This is the few things i hate about sv now the losing side is gonna whine about not getting their way weather this works or not they will continue to whine.

Your chance to provide your ideas for why people should choose your side have passed its over and done with now just let it all go and enjoy the wonderful quest that Questor has provided us.
 
I'm not trying to magically undo the action, I'm trying to get people to avoid taking this as a excuse to continue to make poor military decisions in future engagements if they get lucky this time.
 
I'm not trying to magically undo the action, I'm trying to get people to avoid taking this as a excuse to continue to make poor military decisions in future engagements if they get lucky this time.

Listen, I initially voted for attacking but after listening to people's arguments I changed my mind, but the vote is over and we lost, so just drop it.
 
I'm not trying to magically undo the action, I'm trying to get people to avoid taking this as a excuse to continue to make poor military decisions in future engagements if they get lucky this time.
See that is what i mean though where not all military experts were not here to be the most min-maxing people we can be where here to have fun and enjoy the narrative of the story as it unfolds out before us. And saying if we get lucky this time is not helping either your basically calling people who voted for us to bury them idiots for choosing the lest optimal choice in your opinion.
 
I'm not trying to magically undo the action, I'm trying to get people to avoid taking this as a excuse to continue to make poor military decisions in future engagements if they get lucky this time.

The thing is that conventional medieval warfare might not be a thing here as we have magic, monsters and such so in that logic if this works it could be because Sombra was caught by surprise and wasn't ready for such situation .

Don't forget that Unicorns can fly , teleport and so on. Unicorn of Sombras level can probably do even more if prepared.

So it could be possible for him to actually have advantage over us in a siege and we will never know.
 
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The thing is that conventional medieval warfare might not be a thing here as we have magic, monsters and such so in that logic if this works it could be because Sombra was caught by surprise and wasn't ready for such action .

Don't forget that Unicorns can fly , teleport and so on. Unicorn of Sombras level can probably do even more if prepared.

So it could be possible for him to actually have advantage over us in a siege and we will never know.
The same thing would then apply to a pitched battle too. We will see what the outcome is. Like I keep saying we are very unlikely to kill or banish Sombra this time. So he will be back but we can kill his army which will take time for him to rebuild.
 
Why do you think they wouldn't give us bad options? Or at least suboptimal ones?

This is a quest. Choices are the main revolving bit about it being a quest and not a story. And characters can make bad decisions, as can voters. If all choices are equally good, why bother with votes at all instead of just telling a story?
it's more that there aren't outright "trap" options. I still believe staying and fight is not wrong, but simply higher risks higher rewards.

I do agree that this working doesn't necessarily make it the "right choice". After all it working depends on the roll, and that is unpredictable.

Replenish from what? Replenish to what? And fight Sombra how much later? Not everybody is a griffon.
it was already said many times, he means restocking our ammunitions. We're nearly out of liquid fire/cannonballs/arrows/ballista's projectile/molotovs/. every ranged weapons basically. Which is fair as the battle has been going on for hours after all
If we retreated the avalanche would be useless, not hitting Sombra's forces deeply, Sombra could take a different journey away from the blocked pass....
the Avalanche would still block him and slow him, so that when we had to fight him we would have been back to 100%. We would have still ended this battle with 85% of his army dead in exchange for 25% of ours. WIth a 2:1 disadvantage.

And EVEN if he didn't go to the city next we could have intercepted him somewhere else. It's not like an army is stealthy.

I acknowledge discussing this is not very usefull anymore though. Let's try to curb the salt.



This is definite proof than, that we don't need magic to defeat him.
Magic would surely help, but i never thought it was absolutely necessary. We can always hit him BEFORE he goes all gas form. He HAS a body, and has to DECIDE to use magic to avoid a killing blow after all.

And there is still a chance of his gas form being vulnerable to fire
 
Don't forget that Unicorns can fly , teleport and so on. Unicorn of Sombras level can probably do even more if prepared.
teleport maybe. There has been exactly ONE unicorn flying (not counting that fragile wings spell), and Starlight is a genius in some ways even above Twilight. The only flying Sombra has ever shown was in his shadow/gas/bodyless form, and i'm not sure he can do it yet. It seemed like something he gained only after losing his body when he cursed the empire (though as everything it's up to Questor what THIS Sombra's powers are).

Sombra might be powerfull, but we are a thousand years before canon. Magical education is probably a lot worse, for all we know nobody ever taught him how to teleport.

Also Sombra is not exactly a unicorn, but an Umbrum. His magic might work somewhat differently from what we expect.

But if we did that he would have had his full army as we wouldn't be able to bury them in the avalanche.
to be fair, it's not a "full army" anymore.
Too bad our only fire option is stationary or near stationary really.

If he hoofs it out or clouds out we should probably invest in researching those into more portable units.
well, we do have decent range luckily. And yes, more fire options are always good, especially if we don't kill him once and for all yet:p

It depends on a number of factors. I'd say the odds of killing him permanently in this single battle are slim, though not impossible.
sooo... artificial crit to really weaken him (like "it will take years to recover" weak), natural crit to kill him, nat 100 to somehow kill him while freeing all the 15.000 surviving soldiers?


I now have this image of a nat 100 having him surrender, cry and ask for forgiveness :rofl:
 
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The new weapons we have are the first version and the rapidly developed models. I would call them prototypes more than actual production models. We should get an option to improve them if we survive. If not then we can have our children sent away so they can grow and one day return, by then either the weapons would be advanced or new things will be available.
 
Now, in our first fight we had to unite an empire.

We had (luckily)peacefull contact with the Yaks (and after this we'll probably have good relationship with them, especially if we win. nothing like a common enemy to bring people together)

We barely brought our army up to scratch in time for the nice "Sombra surprisetm​"

we still have to meet our sea neighbours... At this point i expect a few krakens or Leviathans in the way :p

At least we'll have a good reason to improve our ships. We can reasonably go for steam powered ones, with cannons and greek gryphon fire.
 
I now have this image of a nat 100 having him surrender, cry and ask for forgiveness :rofl:
you know, having pre-umbrum-revelation sombra resurface somehow would be pretty awesome and i could imagine that version of him doing that, he was a genuinely good kid back then, but that happening would take the ridiculous sort of miracles compounding upon miracles that would be a bit too much to ask for no matter how many natural criticals we get.
 
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