[X] Rapid Entrenchment: Move your army into the pass to block the enemy's advance. It's your best chance to prevent them from actually entering your heartland and threatening your population centers, and the narrow front would remove some of the enemy's advantage in numbers, preventing them from flanking or encircling you. You'd only have time to establish hastily built defenses: trenches, earthen berms, a wooden palisade, some subterranean explosives, nothing like the high stone walls of a proper fortress. But it might just be enough to halt the invasion.
 
[X] Rapid Entrenchment: Move your army into the pass to block the enemy's advance. It's your best chance to prevent them from actually entering your heartland and threatening your population centers, and the narrow front would remove some of the enemy's advantage in numbers, preventing them from flanking or encircling you. You'd only have time to establish hastily built defenses: trenches, earthen berms, a wooden palisade, some subterranean explosives, nothing like the high stone walls of a proper fortress. But it might just be enough to halt the invasion.
 
[X] Rapid Entrenchment: Move your army into the pass to block the enemy's advance. It's your best chance to prevent them from actually entering your heartland and threatening your population centers, and the narrow front would remove some of the enemy's advantage in numbers, preventing them from flanking or encircling you. You'd only have time to establish hastily built defenses: trenches, earthen berms, a wooden palisade, some subterranean explosives, nothing like the high stone walls of a proper fortress. But it might just be enough to halt the invasion.
 
Still, it serves as a warning, and a reminder. Until this storm clears up your troops might as well be grounded. Your greatest strategic advantage over your flightless opponents has been effectively removed due to their meteorological meddling.
Damn this weather and bullshit magic that brings it!

[X] Rapid Entrenchment
Only choice really.
Ambush is a suicide (who knows what he can sense with this shadow magic?).
City defense... okay, it's not that bad, but it allows him exposing his full might.
 
[X] Rapid Entrenchment: Move your army into the pass to block the enemy's advance. It's your best chance to prevent them from actually entering your heartland and threatening your population centers, and the narrow front would remove some of the enemy's advantage in numbers, preventing them from flanking or encircling you. You'd only have time to establish hastily built defenses: trenches, earthen berms, a wooden palisade, some subterranean explosives, nothing like the high stone walls of a proper fortress. But it might just be enough to halt the invasion.
 
[X] Rapid Entrenchment
-[x] Use Diamond Dogs or other volunteers to set off explosives in the pass and disrupt Sombra's army
 
[X] Rapid Entrenchment
-[x] Use Diamond Dogs or other volunteers to set off explosives in the pass and disrupt Sombra's army
 
You know since these guys don't have morale the flamethrowers might not be as effective as we think sure they can kill but not quickly enough and these guys will just literally walk through the flame till they die and then we would have to deal with on fire ponies trying to kill us for a few minutes.
 
[X] Rapid Entrenchment
-[x] Make preparations for starting an avalanche using explosives to cover a falling back and hopefully crushing some of the enemy army, should it be necessary.
 
[X] Rapid Entrenchment
-[x] Make preparations for starting an avalanche using explosives to cover a falling back and hopefully crushing some of the enemy army, should it be necessary.
 
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[X] Rapid Entrenchment
-[x] Make preparations for starting an avalanche using explosives to cover a falling back and hopefully crushing some of the enemy army, should it be necessary.

I like this. We want to make use of the bottleneck, but depending on how things go, we will need to buy time for an orderly retreat.
 
[X] Rapid Entrenchment
-[x] Make preparations for starting an avalanche using explosives to cover a falling back and hopefully crushing some of the enemy army, should it be necessary.
 
[X] Rapid Entrenchment: Move your army into the pass to block the enemy's advance. It's your best chance to prevent them from actually entering your heartland and threatening your population centers, and the narrow front would remove some of the enemy's advantage in numbers, preventing them from flanking or encircling you. You'd only have time to establish hastily built defenses: trenches, earthen berms, a wooden palisade, some subterranean explosives, nothing like the high stone walls of a proper fortress. But it might just be enough to halt the invasion.
 
[X] Rapid Entrenchment
-[x] Make preparations for starting an avalanche using explosives to cover a falling back and hopefully crushing some of the enemy army, should it be necessary.
-[x] Make the pass into a killing corridor, set up the flamethrowers and pikes/shields up front to keep as much of the army from advancing while we set up cannons up and a little away from the frontlines for damage, furthermore we could have ddogs dig under the enemies and set off explosives and make sinkholes. Have griffs flying above the enemy dropping lit explosives and molotovs, have the yaks ready to rush forward if our lines start to break.
 
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[X] Rapid Entrenchment: Move your army into the pass to block the enemy's advance. It's your best chance to prevent them from actually entering your heartland and threatening your population centers, and the narrow front would remove some of the enemy's advantage in numbers, preventing them from flanking or encircling you. You'd only have time to establish hastily built defenses: trenches, earthen berms, a wooden palisade, some subterranean explosives, nothing like the high stone walls of a proper fortress. But it might just be enough to halt the invasion.
 
[X] Rapid Entrenchment
-[x] Make preparations for starting an avalanche using explosives to cover a falling back and hopefully crushing some of the enemy army, should it be necessary.
 
[X] entrench and ambush. Entrench Half the army, position the other half hidden on the flanks, the hammer to the entrenched anvil.
 
[X] Rapid Entrenchment: Move your army into the pass to block the enemy's advance. It's your best chance to prevent them from actually entering your heartland and threatening your population centers, and the narrow front would remove some of the enemy's advantage in numbers, preventing them from flanking or encircling you. You'd only have time to establish hastily built defenses: trenches, earthen berms, a wooden palisade, some subterranean explosives, nothing like the high stone walls of a proper fortress. But it might just be enough to halt the invasion.
 
[X] Rapid Entrenchment: Move your army into the pass to block the enemy's advance. It's your best chance to prevent them from actually entering your heartland and threatening your population centers, and the narrow front would remove some of the enemy's advantage in numbers, preventing them from flanking or encircling you. You'd only have time to establish hastily built defenses: trenches, earthen berms, a wooden palisade, some subterranean explosives, nothing like the high stone walls of a proper fortress. But it might just be enough to halt the invasion.

Insert obligatory 300 quotes: Fight them in the Shade, Dine in Hell, Give them Nothing Take from them everything, yadda yadda yadda
 
[X] Rapid Entrenchment: Move your army into the pass to block the enemy's advance. It's your best chance to prevent them from actually entering your heartland and threatening your population centers, and the narrow front would remove some of the enemy's advantage in numbers, preventing them from flanking or encircling you. You'd only have time to establish hastily built defenses: trenches, earthen berms, a wooden palisade, some subterranean explosives, nothing like the high stone walls of a proper fortress. But it might just be enough to halt the invasion.
 
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