Damn, his Windsight is fine. Could Mathilde even do that or is Johann's so super specialized that he surpasses us in his own element of Chamon?
I'm sorry, but you seem to have fallen for a misdirection. The only warp entity pulling Mathilde's strings is the one in the mirrorcatch box.Indeed! We only find out at the very end of the quest that Mathilde was actually a deep-cover Tzeentch cultist all along, and all those times "Ranald" assisted her it was actually Tzeentch in a Ranald suit!
...oops, shouldn't have spoiled that.
Yes. I would rather have someone we have spent years with as opposed to a few months. I have no issues IC with him applying and us subsequently accepting him, but I don't want to actively recruit him.I disagree. He's just an actually fun character that Mathilde too has taken an IC liking to. Right now there's no more reason to suspect him of being a heretic than, say, the Celestial Magister that came along.
Imagine if he had another name. Like Enrico d'Boscaiolo for instance. Given Enrico's on screen characterization, Mathilde's relative fondness of him, his interest in Wind research and his suffering under the yoke of his Patriarch, would you still be against hiring him?
Karag Zilfin is the tallest and westernmost peak of the eight and was once the home of the Karak's considerable industry and most prominent Clans, but currently the only part of it that doesn't stink of chemicals is occupied by Cython. It's faded to the point that it's merely unpleasant instead of actively harmful, but it still has a long way to go until anyone would willingly call it home.
With the Lhune are you wanting to specify a priority?[ ] Plan Redshirt v1
-[ ] Suggest Eike spend a few weeks in Karak Eight Peaks, so she can grow familiar with Dwarves and their ways.
-[ ] Organize and coordinate investigations by Miners and Prospectors and collate the information they gather into a unified map
--[ ] COIN: Gambler
I really prefer it in Nar, to create another attraction there and also have it closer to our Branch College, not all of our colleagues have a shadow horse.I really like the fantasy aesthetic of having a huge library underneath a dragon's lair, so a bit of work clearing out the remaining fumes seems worth it to me to get that - and in exchange, we get to put the library in a great place of pride, in what was the seat of power of the old K8P before the fall. Plus, y'know, dragon.
If we don't put the library below Cython, then my second choice would be the Hall of Reckonings - it's called the Library of the Silvery Depths, why not literally put it in the titular Silvery Depths?
My main concern is that the Hall of Reckonings is... kind of an important religious site to the dwarves. I'd rather not damage it if I could avoid it.
@BoneyM , if we did pick the Hall of Reckonings, would the dwarves go out of their way to preserve the site of religious importance, or is this a case of "if you don't want the giant institution to flatten the religious site, don't put it on the religious site"?
None of the mountains struck me as even close to running into space problems.I really don't want to put it in Nar. Nar is the closest to being "full" out of any of the K8P mountains, and I fully expect the population to keep growing. I'd strongly prefer to put the library in its own mountain, both for the more unlimited expansion space and for the cachet of being able to straight up declare that "this entire mountain is a library".
Sure, here's my take:I don't suppose someone could give a quick run down of all the possible locations for the library, including potential pros and cons? I'm not super familiar with the locations within K8P.
Well, that's one way to do the nominal job for the turn.Added possible library site:
- [ ] The Lhune Depths, below Karag Lhune
Pro: will be rad as hell.Added possible library site:
- [ ] The Lhune Depths, below Karag Lhune
Lhune is the mountain that is currently most occupied by Dwarves, it's next to Nar which is where the humans are, it's fairly accessible from the Eastern Valley which is where the Halflings are, and it's a relatively short underground jaunt from the Karagril-Black Crag front which is where the We are. So it's got that going for it, which is good because being the most likely location left in the Karak for Five Nights At