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'Willing' would be a sticking point here. Cows in early summer aren't really hibernation-inclined.

Could our Amber Mages try to convince them to via The Talking Beast spell?

Not actually expecting this to succeed, I just really want to see our Amber mages get into a serious argument with a group of cows.
 
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Do keep in mind for any chaincasting logistics dreams - its doomed to fail, because chaincsting even simple spells is rarely risk free. Only a small fraction of Grey Wizards have the ability to repeatedly cast even Moderately Complicated spells without risk, and when you increase the number of casting to hundreds, even that small risk starts adding up.
 
Interesting...the Winter Wolves have experience tangling with Dragon Ogres by this point, huh? Nice.

Huh. You'd think they wouldn't be as predictable as Greenskins.
 
=
Gifting a beast with the power of thought and speech so you can trick it into a coma for later convenient consumption wouldn't sit well with most Ambers.
We just need the right man for the job then.

"What? being a remorseless ass is a perfectly valid survival strategy, look at wasps, the cows should be grateful if anything"


"There is a reason we Ambers are not very social"
 
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Gosh. I hope there aren't any committed vegans reading the thread. I'm a semi-regular meat eater, and some of the follow ups to this massed cow transport idea are getting hard to read.

Can we confirm, for my mental comfort at least, that quest-mockery-of-death definitely induces unconsciousness? Precedent says yes, however the original wording in RoS states:
That person continues to sense his environment through hearing, smell, and—if his eyes are open—sight, but he cannot move his body in any way whatsoever until the spell ends.
which- if the case with our quest version- sounds very unpleasant for the animals affected, and not something I'd enjoy reading about.
 
Gosh. I hope there aren't any committed vegans reading the thread. I'm a semi-regular meat eater, and some of the follow ups to this massed cow transport idea are getting hard to read.

Can we confirm, for my mental comfort at least, that quest-mockery-of-death definitely induces unconsciousness? Precedent says yes, however the original wording in RoS states:

which- if the case with our quest version- sounds very unpleasant for the animals affected, and not something I'd enjoy reading about.
Nope:
K / Mockery of Death: Causes someone you touch to act and appear dead for several days, or until you end it. They retain all their senses, including sight if their eyes are open, and will still need to breathe and drink.
 
Gosh. I hope there aren't any committed vegans reading the thread. I'm a semi-regular meat eater, and some of the follow ups to this massed cow transport idea are getting hard to read.

Can we confirm, for my mental comfort at least, that quest-mockery-of-death definitely induces unconsciousness? Precedent says yes, however the original wording in RoS states:

which- if the case with our quest version- sounds very unpleasant for the animals affected, and not something I'd enjoy reading about.
IIRC if the target is already unconscious they stay unconscious which was the case with the Druchii and if they were conscious they stayed conscious which was the case with Qrech.
 
Gosh. I hope there aren't any committed vegans reading the thread. I'm a semi-regular meat eater, and some of the follow ups to this massed cow transport idea are getting hard to read.

Can we confirm, for my mental comfort at least, that quest-mockery-of-death definitely induces unconsciousness? Precedent says yes, however the original wording in RoS states:

which- if the case with our quest version- sounds very unpleasant for the animals affected, and not something I'd enjoy reading about.
Mathilde has explicitly mentioned that the people she used it on didn't notice a thing.
Let us not create more moral quandaries without a good reason for it.

edit: apparently only applies if they are already unconscious.
 
Gosh. I hope there aren't any committed vegans reading the thread. I'm a semi-regular meat eater, and some of the follow ups to this massed cow transport idea are getting hard to read.

Can we confirm, for my mental comfort at least, that quest-mockery-of-death definitely induces unconsciousness? Precedent says yes, however the original wording in RoS states:

which- if the case with our quest version- sounds very unpleasant for the animals affected, and not something I'd enjoy reading about.
These quotes seem to say yes, though I imagine that when you were referring to precedent these were in mind.

"He has not been allowed to regain consciousness since he was captured. When he is awoken, no time for him will have passed since he was in the Moulder warren."
Your Mockery of Death could hold for at least a week, so the two days it will take for him to be transported to Altdorf is no trouble at all, and you can't help but smile at the idea of the Naggarothi Elf being punched out in Clan Moulder's territory and coming to in the custody of his Ulthuani kin.
 
Interesting...the Winter Wolves have experience tangling with Dragon Ogres by this point, huh? Nice.

Huh. You'd think they wouldn't be as predictable as Greenskins.
There's a population of dragon ogres at Thunder Mountain who apparently haven't realised volcanic lightning is bad for them yet. So they're probably not too hard to fight.
 
Other Wizards can provide the Sleep and that will result in an overall smaller chance of miscast, as Sleep until it sticks then Mockery is more spells total but less spells per Wizard involved than Mockery until it sticks.
 
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