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I agree with the general thrust of your post, but Mathilde has two traits that give +20 bonus (dispelling against Waagh and Necromancy). Those don't apply to learning a spell, but learning a spell seems to be similarly situational.
Of course, both of those are pretty high-end stuff that require rare circumstances.

I think we had a chance to get a trait once that was a +40 bonus to Assassination
 
I agree with the general thrust of your post, but Mathilde has two traits that give +20 bonus (dispelling against Waagh and Necromancy). Those don't apply to learning a spell, but learning a spell seems to be similarly situational.
Of course, both of those are pretty high-end stuff that require rare circumstances.
Bleh. I'd somehow forgotten about those.
 
@Redshirt Army this is a little off-topic but I'm looking for that post of how Elves would see our stats when/if we go on the Elfcation. It was fun to read and I'm trying to find it again, can you help me out?
 
Actually she has to BM spells one of which she made herself. Rather than learn Colege standard spells we could just make a list of our own staff enhanced spells. The Lore of Mathilde Weber, it's perfectly safe to cast from if your name is Mathilde Weber. :V
She has three actually. The teleportation one, the time-warping mist and Rite of Way.
 
@Redshirt Army this is a little off-topic but I'm looking for that post of how Elves would see our stats when/if we go on the Elfcation. It was fun to read and I'm trying to find it again, can you help me out?

Elves see all our stats the way a human would see our stats -10.

She has three actually. The teleportation one, the time-warping mist and Rite of Way.

That is not technically a spell, it's the lore attribute, every battle mage has that, even the ones who formally know 1 spell
 
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Yeah it did.

Worth noting that the broader a trait is, the smaller the bonus is gives from what we've seen.

The infiltration trait from the same list as the original Assassination gave like +10, there was IIRC a middle-of-the-road trait for +20 and then Assassination at +40.

+20 bonuses are momentous. Reading the Liber Mortis, witnessing the Ork Gods (and like three crits when fighting shamans in the same battle). Ranald's intervention. Being a prodigy with a chargen trait.

@edit: Here:
[ ] Infiltrator: Nobody seems to guard anything well enough to keep you out. +2 Intrigue, +10 bonus to infiltration.
[ ] Scout: Sometimes the best weapon is knowing where everything is. +2 Intrigue, +20 to infiltrating all but the highest-security areas.
[ ] Assassin: Combat is easiest when the other person doesn't realize they're in it. +2 Intrigue, +40 bonus against unaware targets.
And Assassin has since been downgraded, numerically.
 
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I don't think that's realistic. +25 is Heroic tier learning. Veteran BMs might get there. Ones fresh from their Apprenticeship? No.

You'll note that I literally specified "Advanced Battle Mage". A cute little babby Battle Mage has absolutely no business trying to learn literally the hardest spell in the book, Okkam's Mind Razor. They should stick to the shallow end of the Battle Magic Pool, which my speculation puts at a more reasonable ~DC 140.
 
Actually she has two BM spells one of which she made herself. Rather than learn Colege standard spells we could just make a list of our own staff enhanced spells. The Lore of Mathilde Weber, it's perfectly safe to cast from if your name is Mathilde Weber. :V

I was thinking about the turn Mathilde was made Lady Magister and derped out. Yes, Mathilde is going places now - even over steep terrain!

Still learning Pit of Shades or the Pendulum wouldn't go amiss particularly as Algard said that the Grey College pocket dimension uses the same principles.
 
You'll note that I literally specified "Advanced Battle Mage". A cute little babby Battle Mage has absolutely no business trying to learn literally the hardest spell in the book, Okkam's Mind Razor. They should stick to the shallow end of the Battle Magic Pool, which my speculation puts at a more reasonable ~DC 140.

I think you're seriously overestimating the numbers, here. The DC for Rite of Way would have been 100, and that's about where I'd expect Melkoth's Miasma to be difficulty wise.
Req 100. It's not the difference between magic 8 and magic 9, it's the difference between Battle Magic and not Battle Magic.
 
I wonder what effect magic shrooms have on regular people. Are they psychoactive drugs? Does ulgu pie make you paranoid for a bit?
 
@Redshirt Army this is a little off-topic but I'm looking for that post of how Elves would see our stats when/if we go on the Elfcation. It was fun to read and I'm trying to find it again, can you help me out?

Pretty much. By elf standards, we're the equivalent of:

Diplomacy: 4 - A clumsy oaf, easily tripped up by the nuances of discussion and the subtleties of insult - but what more can you expect from a human?

Martial: 13 - Capable enough to defend herself, I suppose.

Stewardship: 9 - Not entirely hopeless in this domain, although she continues to lack some foundational basics.

Intrigue: 14 - She has some basic skill in this area, and can become quite dangerous when this is augmented by basic Ulgu usage.

Piety: 16 - She worships a strange human reflection of Loec, but does so with true intensity and drive.

Learning: 17 - Legitimately quite intelligent, and eager to learn more from the true masters of the Winds.

... or, at least, that's my best attempt to guess what elven snobbery would look like. :V

We've progressed a little since then, though. We're Intrigue 15, now. :V
 
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I see. We're not allowed to go until all our elf stats are in the double digits, are we? :V

Nah, I'm cool with going sooner. That said, I'd like to pick up Basic Ulthuan diplomacy before we go, and finishing off Bretonnia and Kislev Diplomacy might give us another point, so we'd be rocking a whole Diplomacy 6 instead of 4. :V
 
We should get basic ulthuan diplomacy in at some point anyway for the waystone project - we'll want to have a handle on the elven mindset because I guarantee there'll be geopolitical ramifications or they'll have done something silly like tied the waystone network directly into their monarchy.
 
We should get basic ulthuan diplomacy in at some point anyway for the waystone project - we'll want to have a handle on the elven mindset because I guarantee there'll be geopolitical ramifications or they'll have done something silly like tied the waystone network directly into their monarchy.
Not monarchy, only their afterlife.

High elves bond with waystones of Ulthuan and their souls are stored in them after they die.
 
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