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Guys DragonParadox isn't saying Wolf needs Mathilde to survive, he's saying he needs her for companionship. As a familiar he has vastly greater social and intelectual needs that a normal wolf wouldn't have regardless of his ability to hunt for himself. Granted Wolf enjoys playing with the wolf-rats but I suspect quite heavily as he gets older that will naturally change over time.
Wrong way round IMO, since Wolf has more friends than Mathilde does, he has an active social life with the children of the Karak, the wolf-rats, and is generally out and about on his own initiative. He doesn't talk much even when he's capable of it, because he's a wolf, and wolves tend to be more action oriented.

The reasons he needs Mathilde are mostly mystical really.
 
I think that the pre-Chaos Dwarf Runesmiths died before they fell to Hashut, so their magical language probably isn't the same language as used by them. I'd expect that it's instead a form of daemonic, given that it's partially about binding daemons.

On their knowledge, while I'd expect their sorcery to be restricted, I'd expect their daemon binding to be more documented, as you really don't want to mess up a daemon binding, and having reference material to check your work back to is very useful.

I do think that Arabyan djinn-binding needs to come first though.
 
I think that the pre-Chaos Dwarf Runesmiths died before they fell to Hashut, so their magical language probably isn't the same language as used by them. I'd expect that it's instead a form of daemonic, given that it's partially about binding daemons.

On their knowledge, while I'd expect their sorcery to be restricted, I'd expect their daemon binding to be more documented, as you really don't want to mess up a daemon binding, and having reference material to check your work back to is very useful.

I do think that Arabyan djinn-binding needs to come first though.

Probably better to start with the people who are not dealing with the powers of madness and destruction yes, maybe continue with Ungol Hags. I'd stop short of Chaos Dwarfs honestly.
 
Probably better to start with the people who are not dealing with the powers of madness and destruction yes, maybe continue with Ungol Hags. I'd stop short of Chaos Dwarfs honestly.
Agree.

The books will probably be written in some Demonic/Khazalid hybrid, which we probably don't want to learn. (Not to mention all the whinging making an attempt without polyglot would generate).

Reading chaos dwarf books on actual chaos-demonbinding to see what we can glean from their techniques strikes me as a good way to make a shady practice look even shadier.
 
Ehhhh, cognitive development in children is a bit more complex then that. And depends on the age group.

Children at the Formal operational stage (usually 12 and up.) are able to make logical if not post-formal decisions that are only limited by experience and hormone imbalance.

Child in the Concrete operational Phase ( usually 7 -11) however are able to make logical, but limited understand decisions. Lacking the ability to for example take into account abstract hypothetical consequences of making a trade deal. Like the social or political or legal problems attached but not directly related.

Or simple: young kids are super easy to trick or can make choices on bad understanding because they can't, like can't can't, understand broader consequences past the obvious or right in front of them.

Well, yeah: they are likely to make bad decisions because they lack experience. But that doesn't change that making choices, having preferences, and frustration at getting overruled or ignored are experienced in the same way for children and adults. I'm talking about the internal experience of being a person, not an external evaluation scale that maps how optimal the decision-making process is. The scale you bring up feels a lot like a tool to teach adults how to understand which decisions of children to support and which to overrule and why, but not a contradiction to the statement 'children of all ages make decisions'?

So curious if it was meant to be support or an argument.

Wrong way round IMO, since Wolf has more friends than Mathilde does, he has an active social life with the children of the Karak, the wolf-rats, and is generally out and about on his own initiative. He doesn't talk much even when he's capable of it, because he's a wolf, and wolves tend to be more action oriented.

The reasons he needs Mathilde are mostly mystical really.

We've had boney tell us that Mathilde lives vicariously through wolf for a lot of her companionship needs, right?

I know I've mentioned this before, but one of the reasons I am so interested in a romance for Mathilde is that she doesn't seem to really get emotionally close to her friends- she enjoys them and their company, but she doesn't go to them with her personal problems or worries. Too many instincts to keep secrets, perhaps. But that leaves her at risk, and I don't want her to be lonely, or have wolf alone- given how he can borrow brainpower, taking to him would be very similar to talking to herself.

So: someone Mathilde can confess her emotional secrets to, and can get in the habit of doing so with. (It'd be nice if she could talk about everything, but I'm not holding out for a miracle...)
 
So: someone Mathilde can confess her emotional secrets to, and can get in the habit of doing so with. (It'd be nice if she could talk about everything, but I'm not holding out for a miracle...)
You know, the dragon would be great for that. Highly logical, experienced and uninterested in the politics of the tiny shortlived things.

Shilling aside, I'm really interested in becoming best friends with Gehenna (since she's not on the romance list, sadly) for that reason. We couldn't tell her all secrets, but as a Lady Magister, we can tell her most. Plus she's super awesome, and Johann is about as emotionally healthy as can be.
 
We've had boney tell us that Mathilde lives vicariously through wolf for a lot of her companionship needs, right?

I know I've mentioned this before, but one of the reasons I am so interested in a romance for Mathilde is that she doesn't seem to really get emotionally close to her friends- she enjoys them and their company, but she doesn't go to them with her personal problems or worries. Too many instincts to keep secrets, perhaps. But that leaves her at risk, and I don't want her to be lonely, or have wolf alone- given how he can borrow brainpower, taking to him would be very similar to talking to herself.

So: someone Mathilde can confess her emotional secrets to, and can get in the habit of doing so with. (It'd be nice if she could talk about everything, but I'm not holding out for a miracle...)
This!

Also, though, I've noticed that Mathilde seems to be opening up more in the last few social turns? At least she's not keeping Ranald as on the DL as she was; first 'telling' Pam over dinner, and unless I misread, Hubert saw her shrine when crows[1] were suggested.

[1] Love crows. Best birbs.
 
Well, yeah: they are likely to make bad decisions because they lack experience. But that doesn't change that making choices, having preferences, and frustration at getting overruled or ignored are experienced in the same way for children and adults.
Okay I didn't want to get into this but I fell it needs to be pointed out the human brain doesn't realy finish developing untill it is around 25 years old, children tend to make band decisions not only due to lack of experience but because the parts of their brains reponsible for risk assessment and impulse control are a long way from being fully grow, on the same vein you can't make a blanket statement that they experience everything the same as adults because the organ they use to process everything they experience is has a lot of growing up to do. To put in other words you are monofocusing on software and completely ignoring the hardware.
 
Maybe we can capture a chaos dwarf that for one reason or another is thought dead. He and Qretch can be prison buddies.
Qretch offered to come of his own will rather than be killed by Mathilde there, or be left to be killed by a skraven/dwarf later. A chaos dwarf that has information of the sort regarding magic and such would be a risk, in the line of "what if, during a long imprisonment; they scratch runes/call to Hashut for help, or at least vengeance"
Okay I didn't want to get into this but I fell it needs to be pointed out the human brain doesn't realy finish developing untill it is around 25 years old, children tend to make band decisions not only due to lack of experience but because the parts of their brains reponsible for risk assessment and impulse control are a long way from being fully grow, on the same vein you can't make a blanket statement that they experience everything the same as adults because the organ they use to process everything they experience is has a lot of growing up to do. To put in other words you are monofocusing on software and completely ignoring the hardware.
You missed Glau's point, they are not asserting that how a child experiences these feeling are the same as how an adult experiences them, just that those experiences are equally valid and important in the context of "this is a person". The thing I bolded in your post is not something Glau said, at least how I read it.

Edit: Reread: The broad feelings of "anger" "love" "fear" are (for most humans), deeply similar regardless of age.
 
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Okay I didn't want to get into this but I fell it needs to be pointed out the human brain doesn't realy finish developing untill it is around 25 years old, children tend to make band decisions not only due to lack of experience but because the parts of their brains reponsible for risk assessment and impulse control are a long way from being fully grow, on the same vein you can't make a blanket statement that they experience everything the same as adults because the organ they use to process everything they experience is has a lot of growing up to do. To put in other words you are monofocusing on software and completely ignoring the hardware.

User experience, not hardware/software. I monofocusing on the user experience, because I want to avoid tying 'making legitimate decisions' to 'having a fully adult brain'. There's a presumption buried in there that being neurotypical is needed to make legitimate decisions, if we are comparing a still-developing brain to a benchmark 'fully adult' brain, which I think is false.

So yeah, developing brains and neuro atypical brains may not make decisions in the same way using the same parts as benchmark adult brains, but the decisions made still need to be respected.
 
Entirely separated from the current bout of thread madness: I'd like to get input on book purchases leading up to the Expedition.

We've got three purchase rounds between now and go time (T30, T31, T32). This represents 900gc/6DF of subsidy. Here are some topics that I am extremely sure will be useful to us, as well as where our library currently stands on them:
  • The Chaos Wastes +6 - Extensive and Antiquarian Imperial / Extensive Dwarven
  • The Dark Lands +3 - Imperial / Extensive Dwarven
  • Chaos Dwarves +2 - Imperial / Skaven (Only Esoteric)
  • The Great Steppes
  • Marauder Tribes
Of these topics, the only one that does not require College Favour for Imperial rare books is The Dark Lands. So, fleshing out these topics without spending Favour would look something like this:
  • The Dark Lands: Extensive + Esoteric Imperial (200gc)
  • Chaos Dwarves: Extensive Imperial, Extensive Dwarven (150gc)
  • The Great Steppes: Extensive Imperial, Extensive Dwarven (200gc)
  • Marauder Tribes: Extensive Imperial, Extensive Dwarven (200gc)
Also, we can bring three topics up to Antiquarian Dwarven for 100gc+2DF each without spending Dwarf Favour "out of pocket." This is a total expenditure of 1050gc+6DF over three turns, which out of pocket is just 150gc, significantly less than our income over the same period.

So, the questions I would like input from the thread are as follows:
  • Are there othertopics that would be useful for us to pick up, either to assist the expedition itself or to assist our preparation?
    • @Garlak has floated picking up the Esoteric levels of Ulgu and Enchanting, which would cost a total of 100gc and 4 CF for +1 to each. This is a lot of College Favour and I don't know if people think it's worth it. That said, @BoneyM, would the rarest books on Ulgu help Mathilde in spell creation, either mechanically or narratively, since that was the justification being hypothesized?
  • What order should we buy stuff in? This is over three turns, so we should keep in mind when we are planning on doing stuff. What order should we prioritize the geography books in, for instance?
  • Which topics should we invest our "free" dwarf favour in for Antiquarian-level rare books? I am pretty certain Chaos Wastes is one of them. What should the other two be?
Hey does anybody know where I can find one of those pictures of Johann as golden Armstrong?
You can just tag me, friend, it's ok. Here you go. Or this one too?
 
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@picklepikkl , it might be worth trying to get as many dwarf books on Karak Dum as we can? Ideally we'll be able to put together a rough map of the interior, and that would help a lot with fog warrior tactics, treasure hunting, and identifying potential locations for survivors.
 
@picklepikkl , it might be worth trying to get as many dwarf books on Karak Dum as we can? Ideally we'll be able to put together a rough map of the interior, and that would help a lot with fog warrior tactics, treasure hunting, and identifying potential locations for survivors.
I don't think Karag Dum is its own topic, but maybe expanding our library section on the Karaz Ankor would provide more information on it? @BoneyM, sorry for a second tag in close succession, but this is a good idea and I'd like to check it.
 
Entirely separated from the current bout of thread madness: I'd like to get input on book purchases leading up to the Expedition.

We've got three purchase rounds between now and go time (T30, T31, T32). This represents 900gc/6DF of subsidy. Here are some topics that I am extremely sure will be useful to us, as well as where our library currently stands on them:
  • The Chaos Wastes +6 - Extensive and Antiquarian Imperial / Extensive Dwarven
  • The Dark Lands +3 - Imperial / Extensive Dwarven
  • Chaos Dwarves +2 - Imperial / Skaven (Only Esoteric)
  • The Great Steppes
  • Marauder Tribes
Of these topics, the only one that does not require College Favour for Imperial rare books is The Dark Lands. So, fleshing out these topics without spending Favour would look something like this:
  • The Dark Lands: Extensive + Esoteric Imperial (200gc)
  • Chaos Dwarves: Extensive Imperial, Extensive Dwarven (150gc)
  • The Great Steppes: Extensive Imperial, Extensive Dwarven (200gc)
  • Marauder Tribes: Extensive Imperial, Extensive Dwarven (200gc)
Also, we can bring three topics up to Antiquarian Dwarven for 100gc+2DF each without spending Dwarf Favour "out of pocket." This is a total expenditure of 1050gc+6DF over three turns, which out of pocket is just 150gc, significantly less than our income over the same period.

So, the questions I would like input from the thread are as follows:
  • Are there othertopics that would be useful for us to pick up, either to assist the expedition itself or to assist our preparation?
    • @Garlak has floated picking up the Esoteric levels of Ulgu and Enchanting, which would cost a total of 100gc and 4 CF for +1 to each. This is a lot of College Favour and I don't know if people think it's worth it. That said, @BoneyM, would the rarest books on Ulgu help Mathilde in spell creation, either mechanically or narratively, since that was the justification being hypothesized?
  • What order should we buy stuff in? This is over three turns, so we should keep in mind when we are planning on doing stuff. What order should we prioritize the geography books in, for instance?
  • Which topics should we invest our "free" dwarf favour in for Antiquarian-level rare books? I am pretty certain Chaos Wastes is one of them. What should the other two be?

You can just tag me, friend, it's ok. Here you go. Or this one too?
I'm very much in favor of frontloading the book purchases before we start scouting, even if that costs more money. This is when we want to spend money.
 
That said, @BoneyM, would the rarest books on Ulgu help Mathilde in spell creation, either mechanically or narratively, since that was the justification being hypothesized?

The Library: Ulgu bonus would apply to spell creation, and having the rarest books on the topic does narratively mean she has access to all the College's non-classified information on the subject, which could be of use if you're trying to build on the work of others.

I don't think Karag Dum is its own topic, but maybe expanding our library section on the Karaz Ankor would provide more information on it? @BoneyM, sorry for a second tag in close succession, but this is a good idea and I'd like to check it.

Dwarven books on Civilized Realms: Karaz Ankor or Geography: Eastern Steppes would do the trick.
 
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