Any part colored green is open to change, in which case I'll add additional plans as requested.
Edit: What makes my current plan different is that it is a Spoken Queekish plan that combines helping Panoramia with saving history and coinage from the ancient bank, using two gambits and potentially not overworking.
But I am actually not insistent on the Panoramia part if people really prefer doing the rattling gun this turn instead of the next. I still think doing it after translation is better though.
[X] Spoken Queekish + Wolf /w no Overwork (Rafin-QWNo)
-[X] No Overwork.
-[X] [MAX] MAX: See if you can find more Queekish within those books: All Under-Karagril Clan Moulder books not bound in leather or written on vellum or parchment.
-[X] [JOHANN] Study an artefact: Unknown black gem, stolen from the Skaven.
-[X] [DUCK] Work with Panoramia for her to finally get around to investigating the greenskin mushrooms she found.
-[X] [EIC] Put policies in place that local news should be collected and sent to you (rumour mill).
-[X] [A1] Seek to build a stronger rapport with Qrech, and provide enough sources of mental stimulation that you can turn your attention elsewhere.
--[X] Convince Qrech that the Under-Empire has no way of knowing he's even alive, and that he should prioritize the comfort with which he will live the rest of his life. Make up additional fake reasons as to why this is true. (Deceiver)
-[X] [A2] Try to convince him outright to teach you spoken Queekish.
--[X] Continue with the Gambit that teaching you Queekish continues to cause discontent in the Grey Order and of course the Grey Order itself already has Queekish… (Deceiver)
-[X] [A3] Record all the entries of the Grand Urbaz vaults and select a good-quality example of each minting to save from the smelters.
-[X] [A4] Wolf is fully grown and a Very Good Boy. Train him. (increases his intelligence, he may learn to speak Praestantia)
-[X] [SERENITY] Write a paper: Brief observations on Eshin Sorcery (Fresh).
-[X] [PENTHOUSE] Have a gyrocopter landing pad built into your balcony.
-[X] [COIN] The Deceiver: Skaven Gambits
Additional plans:
[X] Spoken Queekish + AV /w no Overwork (Rafin-QANo)
-[X] No Overwork.
-[X] [MAX] MAX: See if you can find more Queekish within those books: All Under-Karagril Clan Moulder books not bound in leather or written on vellum or parchment.
-[X] [JOHANN] Study an artefact: Unknown black gem, stolen from the Skaven.
-[X] [DUCK] Work with Panoramia for her to finally get around to investigating the greenskin mushrooms she found.
-[X] [EIC] Put policies in place that local news should be collected and sent to you (rumour mill).
-[X] [A1] Seek to build a stronger rapport with Qrech, and provide enough sources of mental stimulation that you can turn your attention elsewhere.
--[X] Convince Qrech that the Under-Empire has no way of knowing he's even alive, and that he should prioritize the comfort with which he will live the rest of his life. Make up additional fake reasons as to why this is true. (Deceiver)
-[X] [A2] Try to convince him outright to teach you spoken Queekish.
--[X] Continue with the Gambit that teaching you Queekish continues to cause discontent in the Grey Order and of course the Grey Order itself already has Queekish… (Deceiver)
-[X] [A3] Record all the entries of the Grand Urbaz vaults and select a good-quality example of each minting to save from the smelters.
-[X] [A4] Investigate the exact circumstances required to induce a transformation. (Aetheric Vitae)
-[X] [SERENITY] Write a paper: Brief observations on Eshin Sorcery (Fresh).
-[X] [PENTHOUSE] Have a gyrocopter landing pad built into your balcony.
-[X] [COIN] The Deceiver: Skaven Gambits
[X] Spoken Queekish + Wolf & AV with Overwork (Rafin-QWAYes)
-[X] Yes Overwork.
-[X] [MAX] MAX: See if you can find more Queekish within those books: All Under-Karagril Clan Moulder books not bound in leather or written on vellum or parchment.
-[X] [JOHANN] Study an artefact: Unknown black gem, stolen from the Skaven.
-[X] [DUCK] Work with Panoramia for her to finally get around to investigating the greenskin mushrooms she found.
-[X] [EIC] Put policies in place that local news should be collected and sent to you (rumour mill).
-[X] [A1] Seek to build a stronger rapport with Qrech, and provide enough sources of mental stimulation that you can turn your attention elsewhere.
-[X] Convince Qrech that the Under-Empire has no way of knowing he's even alive, and that he should prioritize the comfort with which he will live the rest of his life. Make up additional fake reasons as to why this is true. (Deceiver)
-[X] [A2] Try to convince him outright to teach you spoken Queekish.
-[X] Continue with the Gambit that teaching you Queekish continues to cause discontent in the Grey Order and of course the Grey Order itself already has Queekish… (Deceiver)
-[X] [A3] Record all the entries of the Grand Urbaz vaults and select a good-quality example of each minting to save from the smelters.
-[X] [A4] Investigate the exact circumstances required to induce a transformation. (Aetheric Vitae)
-[X] [OVERWORK] Wolf is fully grown and a Very Good Boy. Train him. (increases his intelligence, he may learn to speak Praestantia)
-[X] [SERENITY] Write a paper: Brief observations on Eshin Sorcery (Fresh).
-[X] [PENTHOUSE] Have a gyrocopter landing pad built into your balcony.
-[X] [COIN] The Deceiver: Skaven Gambits
[X] Spoken Queekish + Waystones /w no Overwork (Rafin-QWayNo)
-[X] No Overwork.
-[X] [MAX] MAX: See if you can find more Queekish within those books: All Under-Karagril Clan Moulder books not bound in leather or written on vellum or parchment.
-[X] [JOHANN] Study an artefact: Unknown black gem, stolen from the Skaven.
-[X] [DUCK] Work with Panoramia for her to finally get around to investigating the greenskin mushrooms she found.
-[X] [EIC] Put policies in place that local news should be collected and sent to you (rumour mill).
-[X] [A1] Seek to build a stronger rapport with Qrech, and provide enough sources of mental stimulation that you can turn your attention elsewhere.
--[X] Convince Qrech that the Under-Empire has no way of knowing he's even alive, and that he should prioritize the comfort with which he will live the rest of his life. Make up additional fake reasons as to why this is true. (Deceiver)
-[X] [A2] Try to convince him outright to teach you spoken Queekish.
--[X] Continue with the Gambit that teaching you Queekish continues to cause discontent in the Grey Order and of course the Grey Order itself already has Queekish… (Deceiver)
-[X] [A3] Record all the entries of the Grand Urbaz vaults and select a good-quality example of each minting to save from the smelters.
-[X] [A4] Travel to the Grey College and attend lessons there. Waystones.
-[X] [SERENITY] Write a paper: Brief observations on Eshin Sorcery (Fresh).
-[X] [PENTHOUSE] Have a gyrocopter landing pad built into your balcony.
-[X] [COIN] The Deceiver: Skaven Gambits
[X] Spoken Queekish + Wolf & Waystones with Overwork (Rafin-QWWYes)
-[X] Yes Overwork.
-[X] [MAX] MAX: See if you can find more Queekish within those books: All Under-Karagril Clan Moulder books not bound in leather or written on vellum or parchment.
-[X] [JOHANN] Study an artefact: Unknown black gem, stolen from the Skaven.
-[X] [DUCK] Work with Panoramia for her to finally get around to investigating the greenskin mushrooms she found.
-[X] [EIC] Put policies in place that local news should be collected and sent to you (rumour mill).
-[X] [A1] Seek to build a stronger rapport with Qrech, and provide enough sources of mental stimulation that you can turn your attention elsewhere.
-[X] Convince Qrech that the Under-Empire has no way of knowing he's even alive, and that he should prioritize the comfort with which he will live the rest of his life. Make up additional fake reasons as to why this is true. (Deceiver)
-[X] [A2] Try to convince him outright to teach you spoken Queekish.
-[X] Continue with the Gambit that teaching you Queekish continues to cause discontent in the Grey Order and of course the Grey Order itself already has Queekish… (Deceiver)
-[X] [A3] Record all the entries of the Grand Urbaz vaults and select a good-quality example of each minting to save from the smelters.
-[X] [A4] Travel to the Grey College and attend lessons there. Waystones.
-[X] [OVERWORK] Wolf is fully grown and a Very Good Boy. Train him. (increases his intelligence, he may learn to speak Praestantia)
-[X] [SERENITY] Write a paper: Brief observations on Eshin Sorcery (Fresh).
-[X] [PENTHOUSE] Have a gyrocopter landing pad built into your balcony.
-[X] [COIN] The Deceiver: Skaven Gambits
[X] Spoken Queekish + AV & Waystones with Overwork (Rafin-QAWYes)
-[X] Yes Overwork.
-[X] [MAX] MAX: See if you can find more Queekish within those books: All Under-Karagril Clan Moulder books not bound in leather or written on vellum or parchment.
-[X] [JOHANN] Study an artefact: Unknown black gem, stolen from the Skaven.
-[X] [DUCK] Work with Panoramia for her to finally get around to investigating the greenskin mushrooms she found.
-[X] [EIC] Put policies in place that local news should be collected and sent to you (rumour mill).
-[X] [A1] Seek to build a stronger rapport with Qrech, and provide enough sources of mental stimulation that you can turn your attention elsewhere.
-[X] Convince Qrech that the Under-Empire has no way of knowing he's even alive, and that he should prioritize the comfort with which he will live the rest of his life. Make up additional fake reasons as to why this is true. (Deceiver)
-[X] [A2] Try to convince him outright to teach you spoken Queekish.
-[X] Continue with the Gambit that teaching you Queekish continues to cause discontent in the Grey Order and of course the Grey Order itself already has Queekish… (Deceiver)
-[X] [A3] Record all the entries of the Grand Urbaz vaults and select a good-quality example of each minting to save from the smelters.
-[X] [A4] Travel to the Grey College and attend lessons there. Waystones.
-[X] [OVERWORK] Investigate the exact circumstances required to induce a transformation. (Aetheric Vitae)
-[X] [SERENITY] Write a paper: Brief observations on Eshin Sorcery (Fresh).
-[X] [PENTHOUSE] Have a gyrocopter landing pad built into your balcony.
-[X] [COIN] The Deceiver: Skaven Gambits
Strategic approvals:
[X] Plan: Spoken Queekish v4 with Better Max and Better Paper
[X] Plan: Save the History! also AV and Job I guess...
[X] Plan: Save the History! also AV and Job I guess... V2
[X] Plan: Rat Spider Snake and Wolf
[X] Plan: Save the History! also AV and Job I guess... V3 better Max