during the first battle of K8P low level one was cast on us and the whole army by Kragg(?)What is a saving ward? I understand it has some meaning in the tabletop, but is there an indication that those mechanics translate to the narrative of the quest?
what happens is that when we get hit, as in we failed the roll to stop it but before damage is calculated. we roll a d6, on a 6 we ignore the attack, don't matter how strong or weak, goblin knife for greater demon axe, we ignore it.
the best wards are a +4 save, so 50% of hits, that we fail to stop, are ignored.
the most important part of a ward save is that it has the chance to stop everything.