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Also, Karak Kadrin probably think he's a pretty cool guy, considering he managed to point their slayers at a giant group of trolls as soon as we got here, and most of them got super glorious deaths killing them and saving thousands of honorable dwarfish lives.
I'd say that KK is probably a bigger political opponent than KaK.

In how opposed they are to Belegar's platform, that is. As summarised by Kragg thoughts, the conflict is about the conflict of goals of grudge avenging and hold reclamation. For KaK, primacy of grudges is just a current political agenda as reclamation was judged unrealistic (but signs point to that it is still the more desirable option for them. But for the Slayer Keep and slayers, there is no conflict. They are grudging to death personified, and primacy of grudges is built into their core.

Belegar's platform states that their reason for existance is not the most important thing ever.

And that is a very hard pill to swollow.
 
I have to ask about the part where Gotrek and Felix rescue ancient dwarves from imprisonment of a large chaos troll, do those dwarves really survive long enough for it? Does makes me wonder plus it would be interesting to see dwarven reaction to it.
 
Honestly, passing the buck like that just doesn't sit right with me.

Abel slapped us upside the head when we kept doing that.

If our suggestion has an obvious hole in it, it will be discarded.

If it doesn't, then it will merely be deliberated.

A dwarf king wouldn't have given us our pick of four different Council positions if he didn't value our opinion on "dwarf matters".

Voting for Math to conclude she has no business in dwarf matters doesn't feel right, given all of that. As a councilor, it's her business to have an opinion.

As the one who found it, doubly so.
 
But for the Slayer Keep and slayers, there is no conflict. They are grudging to death personified, and primacy of grudges is built into their core.
Slayer Keep is more nuanced than that. While they will frown on disregard of grudges, Slayer Kings have generations of experience in mental gymnastics of balancing the shame of slayer oath with needs of living and breathing dwarven nation.
 
hello hello friends and compatriots
  1. Dhar is bad, yes
  2. I hope we get options to funnel some of our money back to our fief. Remember how we're a peer of the Empire? And there's a village that we have legal responsibility for and authority over? Yeah, we should probably spend some of our filthy lucre on helping those people.
  3. Romance novels are not just a meme. Mathilde's love of trashy books has been an established character trait since the first turn. Let's not fall prey to the standard quester failure mode of turning the protagonist into a complete utility maximizer.
 
I'd like to make an argument in favor of returning the armor to its original Hold. It's unlike to win, being some 20 or so votes behind the winning vote, but No recommendation is, personally, a more acceptable outcome over reforging.

Some of those voting for no recommendation have said that Mathilde doesn't know enough about Dwarven feelings to make a good call, and I'd argue that if that while true until recently we've actually very recently gotten quite an intensive practical course in the ins and outs of those politics. Remember, that our first choice for the epilogue involve travelling to Karaz-a-Karak with Belegar and witnessing his confrontation with the High King, we are intimately privy to the ongoing tension of the Karaz Ankor. Then we had fairly heavily political conversations with both King Kazador and Sky-Thane Gotri; who operate on largely opposite ends of the spectrum, one being a seemingly pretty radical thinker and the other being until very recently isolated enough that blackpowder weaponry is still something of an open question to him. Mathilde is not unfamiliar with Dwarven politics.

She knows many of the public, and private, positions of some of the biggest figures. She's knows how important grudges are both by seeing the weight of them expressed and from personal experience, remember in the aftermath of Drakenhof how the dwarfs were so worried about what she would do they called in a consultant to see if they couldn't convince her not to go Slayer? Impossible oaths and unfullfillable grudges can be literal death sentences, and Mathilde is intimately aware of that. She saw hundreds of slayers sell their lives to kill Trolls at the opening of the battle for Karag Lhune.

So, yes, she knows enough I think to have an idea of what would and would not be acceptable to dwarves.

Now, on the specifics of whether to reforge the armor or return it; some on the side of reforging have said that Belegar is done with 'obsessing' over the past, but i think that's a fundamental misunderstanding of not only Belegar himself but also the larger cultural context that dwarves operate in. Grudges, to my understanding, exist because dwarves literally can't forget slights. It's not obsession and it's not something any dwarf can 'get over.' But more importantly, Belegar himself is so far from done with the past it's not even funny, after all he didn't find some nice unclaimed mountain to found an entirely new Hold in, no he sought out the forces to reclaim his ancestral home back from those forces that first took it from him. This is a place he has never lived in, and maybe only seen occasionally on smaller expeditions in his younger years. But the past still very much lives in him.

Yes he said that the old Karak Eight Peaks ended three thousand years ago to Thorgrim, but that wasn't a statement of dismissal it was a refutation of the expectation that all he could do is settle the old grudges and an insistence that the High King acknowledge the potential of the current Hold and its prospects. To that end I think that returning the armor would only reinforce the message that not only can old grudges be settled, but they can be done without seeking doom or spending dwarven lives profligately. That there is hope yet in reclaiming what once was, in healing the old aches of the Karaz Ankor, but that in order to do so those interested need to consider untapped resources and allies; yes Belegar has a Court Wizard, yes he has halflings and humans living alongside good dawi, hes he's willing to use underhanded tactics to avoid spending more lives, but all those things can settle a grudge not just for Belegar and the Karak Eight Peak clans, but for other Holds as well.

And that's my argument for returning the armor.
 
hello hello friends and compatriots
  1. Dhar is bad, yes
  2. I hope we get options to funnel some of our money back to our fief. Remember how we're a peer of the Empire? And there's a village that we have legal responsibility for and authority over? Yeah, we should probably spend some of our filthy lucre on helping those people.
  3. Romance novels are not just a meme. Mathilde's love of trashy books has been an established character trait since the first turn. Let's not fall prey to the standard quester failure mode of turning the protagonist into a complete utility maximizer.

Our fief has been judged to be a money sink that would never truly amount to anything worth the amount we spend on it. I think we chose it on purpose, because it meant we could assign a steward to the area and never have to worry about it again while we galivanate around the world.
 
hello hello friends and compatriots
  1. Dhar is bad, yes
  2. I hope we get options to funnel some of our money back to our fief. Remember how we're a peer of the Empire? And there's a village that we have legal responsibility for and authority over? Yeah, we should probably spend some of our filthy lucre on helping those people.
  3. Romance novels are not just a meme. Mathilde's love of trashy books has been an established character trait since the first turn. Let's not fall prey to the standard quester failure mode of turning the protagonist into a complete utility maximizer.

About the library, what puts me off is buying books Mathilde can't read.
 
Romance novels are not just a meme. Mathilde's love of trashy books has been an established character trait since the first turn. Let's not fall prey to the standard quester failure mode of turning the protagonist into a complete utility maximizer.
I don't know how to explain to you that, by definition, desiring to spend literally hundreds of gold on something because somebody thought it would be funny cannot be anything other than a meme.
 
Voting for Math to conclude she has no business in dwarf matters doesn't feel right, given all of that. As a councilor, it's her business to have an opinion.

As the one who found it, doubly so.

This, 100%. Giving exactly no opinion is not the befitting of the brave Mathilde who has been shaped by Abel.

  1. I hope we get options to funnel some of our money back to our fief. Remember how we're a peer of the Empire? And there's a village that we have legal responsibility for and authority over? Yeah, we should probably spend some of our filthy lucre on helping those people.
  2. Romance novels are not just a meme. Mathilde's love of trashy books has been an established character trait since the first turn. Let's not fall prey to the standard quester failure mode of turning the protagonist into a complete utility maximizer.

While you have a point on both scores, I haven't seen anyone running the numbers to show that Mathilde can both fund a penthouse, save 1000GC for emergencies, spend 25% of her windfall on books, and can afford to leave sums out for our fief. You need to be clear how much you think we ought to leave for our fief, bearing in mind our proposed expenditures this turn, as well as whatever realistic penthouse budget, might result, plus the possibility that we'd need to stump up money for a Ranald Tavern/Shrine.....

The numbers may, or may not work out to do what you suggest, depending on how much you think ought to be remitted to our fief. Remember, by indulging in point 3, it means 700 GC less to remit to our fief (point 2), or any of the no doubt dozen possible projects that the thread may well suggest in the coming weeks. By voting for 3, there's a possibility you may have made point 2 much more contentious down the line that it already has.

No, I am NOT relitigating this vote down the line ahead of closure and ahead of time. I am pointing out that 700 GC on trashy books as you put it would have consequences for what you want to do unless you are able to make a case to voters (especially those who voted against the 700 GC indulgence) that the numbers fit, and your suggestion holds more merit than other competing expenditure suggestions.



I don't know how to explain to you that, by definition, desiring to spend literally hundreds of gold on something because somebody thought it would be funny cannot be anything other than a meme.


A narrow majority of the current voters think that a meme is funny enough to be worth 700 GC, and that memes are good ways to burn off money Mathilde ought not to sit on, because there are apparently few other good expenditure opportunities on the table open in turn 1.

We can only buy one building option per turn because it's a bad idea to build on top of something you're actively digging out, so there's a strict limit to how fast we can spend money on our 'wizard tower,' it'll take multiple turns to excavate all the rooms and so we'll have time to keep an eye on our costs as well as receive the income from our various sources.

That is exactly my point from the start. That we have to keep an eye on our costs, and that the project is a long multi-turn project, suggest we should earmark the money we want to spend on the Wizard tower over the long run as soon as possible, especially with a thread where a significant number are in favor of burning as much of Mathilde's capital as fast as possible even if they have to vote for a certain kind of spending slightly under half the thread are skeptical about. If you think that a thread that casually proposes burning 700 GC on romance books because it's funny and adds life to Mathilde's character is going to actually keep an eye on costs and manage it well over multiple turn, I am unfortunately highly skeptical that this is true, unless the thread votes for a longer-term building fund budget.

At no point have I even proposed to construct the tower all at once, merely to have the money earmarked, and some kind of long term blueprint put into place to be executed over time. Otherwise, the issue of penthouse construction will be relitigated every turn, and that's not a prospect I am exactly thrilled to see. Decide - does Mathilde content herself with a 1000 GC Penthouse fund? 2000? 2500? That would greatly help alot of budget debates, if it can be determined just how much of the hoard the thread wants to commit to the penthouse in the next 10-15 turns or so.

It would stop alot of budget fights that go:

Let's burn money as fast as possible:

vs

We still have the Penthouse to build!

Which I can see, alot of budget fights circling around. Heck, about a third of the last several dozen pages revolve around budget fights, and we still have 75% of the hoard left to spend!

I really hope for an earmarked building fund, lest we see many repetitive budget battles, a Liber Mortis Mk II boondoggle. So yes, I do apologize, but I'm not sure what exactly you are critiquing here - a multi-turn activity where cost needs to be watched is crying for a budget.
 
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Our fief has been judged to be a money sink that would never truly amount to anything worth the amount we spend on it. I think we chose it on purpose, because it meant we could assign a steward to the area and never have to worry about it again while we galivanate around the world.
Not even that, it's just...well, it's a couple of scraggly hills with goat herders. We gave them a shrine, a better road, a fortified wall, a dairy and a loom. There's really nothing else of substance we can give them.
 
I hope we get options to funnel some of our money back to our fief. Remember how we're a peer of the Empire? And there's a village that we have legal responsibility for and authority over? Yeah, we should probably spend some of our filthy lucre on helping those people.
You mean our potted cactus fief, explicetely chosen for the lack of need to pay attention to? The one we poured more money over a year than all it's previous owners over a century? One we tried very hard to find some economic purpose to develop and failed on all fronts? The one which with we invest all profits from into?

Those guys are already better off than 99% of everyone in warhammer. Leave them alone, they are a self-contained status symbol.
 
While you have a point on both scores, I haven't seen anyone running the numbers to show that Mathilde can both fund a penthouse, save 1000GC for emergencies, spend 25% of her windfall on books, and can afford to leave sums out for our fief. You need to be clear how much you think we ought to leave for our fief, bearing in mind our proposed expenditures this turn, as well as whatever realistic penthouse budget, might result, plus the possibility that we'd need to stump up money for a Ranald Tavern/Shrine.....

The numbers may, or may not work out to do what you suggest, depending on how much you think ought to be remitted to our fief.
Remember, as per item #2 in this post:
1) Yes. Barak Varr would be able to 'launder' quite a few purchases that way.
2) Mountain construction is linear. Don't dig at the foundations while building a tower on top, and you can't excavate the next layer down until the one above it is finished. The upside is that while the 'basement' of the Penthouse only has two rooms, the subbasement would have three, the subsubbasement four, and so on.
3) One room. Spend the favour and describe what you want and the specialist will have a look and a poke around and tell you how to make it happen.
We can only buy one building option per turn because it's a bad idea to build on top of something you're actively digging out, so there's a strict limit to how fast we can spend money on our 'wizard tower,' it'll take multiple turns to excavate all the rooms and so we'll have time to keep an eye on our costs as well as receive the income from our various sources.
 
I'd argue that Karaz-a-Karak actually supports him, just in a roundabout way. What did the high king do when presented with the rift?

He deployed a bunch of airpower, master engineers to maintain it and produce new aircraft, and a great political boon - the heir to Zhufbar who is very sympathetic to k8p cause.

To me, that screams that he positively, desperately wants to be proven wrong, he just doesn't dare to really hope.

By the way, the said heir is full of shit. He is not a hostage and he likely never was. Using a hostage as the head of a task force seconded to your political opponent (with similar political views to thevsaid hostage) is pretty much the opposite of how this whole hostage business works.

I mean, yes helping us make connections with Gotri is helping us. But what I mean to say is that KaK is not providing any direct support and will continue to not do so as long as the rift remains. Thorgrimm has a certain measure of respect to Belegar, but even the resources he gave us all belonged to Zhufbar. KaK isn't contributing anything other than Kragg.

Also, we have no idea of Prince Gotri's treatment when he was in KaK or the situation he was in. He might not be a hostage, but for all we know he might be justifed in his anger at Thorgrimm and the situation he was in. I can't imagine it was nice for a radical genius Master Engineer with a lot of ideas about how things should be to be stuck in the most conservative dwarf hold out there instead of his home.
 
I don't know how to explain to you that, by definition, desiring to spend literally hundreds of gold on something because somebody thought it would be funny cannot be anything other than a meme.
I mean, I want to spend money on it because I think it will make our character happy? I disagree that this is just a meme, I think letting her enjoy one of her non-duty-related hobbies is good characterization. Gandalf is a better character because he loves pipe-weed and fireworks, despite the fact that he is a demigod of incredible wisdom and power.
Our fief has been judged to be a money sink that would never truly amount to anything worth the amount we spend on it. I think we chose it on purpose, because it meant we could assign a steward to the area and never have to worry about it again while we galivanate around the world.
Sure, it's not going to give us a good return on investment. That's not my point; my point is that the price list I remember from however many updates ago was pretty small potatoes, and those things make a difference in the lives of peasant farmers. I would enjoy, and I think Mathilde would enjoy, hearing about how money she made from weird bizarre adventures can help improve the lives and futures of people just trying to get by, people she is legally responsible for. There but for the grace of Ulgu go we, after all.

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Not even that, it's just...well, it's a couple of scraggly hills with goat herders. We gave them a shrine, a better road, a fortified wall, a dairy and a loom. There's really nothing else of substance we can give them.
You mean our potted cactus fief, explicetely chosen for the lack of need to pay attention to? The one we poured more money over a year than all it's previous owners over a century? One we tried very hard to find some economic purpose to develop and failed on all fronts? The one which with we invest all profits from into?
Hunh. We've already saturated the fief that much? I didn't recall. OK, if we've given them everything that they can meaningfully get, never mind, then.
 
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Kind of a side note that someone's probably brought up before now, but I just realized that we've had more updates without Abelhelm than with. And for a long while, now.

RIP, bossman.

I think we're fine USING it, because anyone who hadn't read the Libris Mortis can't distinguish between "Mathilde used a flick of magic to trigger a Dhar supercriticality using the Second Secret of Dhar" and "Mathilde used a flick of magic to distract the foul wielder of Dhar, who lost control of their magic and exploded.".

Because well...we've literally done something like that to Greenskin shamans before we read the book.

Yeah, that's fair. Now that I think about it, IIRC according to Boney, as long as we stick to popping Dhar bubbles and not weaving huge Dhar bubbles around a spell in progress just to pop it, we'll be fine.
 
Huh come to think of it, don't Greatswords provide -2 to Initiative on the tabletop? That's, uh, that's a reason to avoid getting a Greatweapon for a runic item -- because, after all, the main draw of a greatweapon is the +2 Strength it gives. And if you're rocking a horribly killy enchantment on it, you probably don't need that strength and instead would value not losing the 2 Initiative more. So I guess it's good that just "a sword" is winning rather than greatsword. =/

And... You know, if that Ironbreaker armor gets reforged into something, it's probably going to have enough Gromril for at least one more weapon...

If that recovered Ironbreaker's armor gets reforged for its Gromril, and if like some people speculate or hope that it gets used for Mathilde's request for the symbolism... I wonder if the Runelords will think to make of it two weapons? A sword for the human... and an axe or a hammer for the Dwarfs. (And perhaps a shield for a third item!)

That is. Using it to make a Human weapon, and a Dwarf weapon.

People were talking about symbols and such, right? Well, the symbolism of using it to make weapons for both a Dwarf and a Human would be unmistakable...

It'd also probably require that both the Runelords get to work on things. Because if one is making a sword, somebody else needs to make the hammer.

Which would mean that the two great Runelords of this age were competing/coordinating to see who could make the greatest and most symbolic artifacts. Not cooperating or collaborating, because they're not both working on one artifact; but, rather, they happen to be making things for the same sort of goal, and trying to one-up each other doing so. It just so happens that their competition would have been aimed at a symbolic purpose.


That, too, would be one hell of a powerful symbol in this day, no?

The beginning of the reclamation of Karak Eight Peaks, would have been commemorated by both great Runelords making masterworks. ((Of course, if they take so long that more -- or all -- of the other 6 Peaks get reclaimed... that would mean that their masterwork would have been started upon the start of the reclamation, and finished upon the completion of the task. An interesting bookend, of sorts.))

... Of course, assuming the situation and egos involved don't blow up. Or that one or both of them feel bitter at the outcome. Because one of them had to make a sword. God, I hope this doesn't go wrong...
 
Sure, it's not going to give us a good return on investment. That's not my point; my point is that the price list I remember from however many updates ago was pretty small potatoes, and those things make a difference in the lives of peasant farmers. I would enjoy, and I think Mathilde would enjoy, hearing about how money she made from weird bizarre adventures can help improve the lives and futures of people just trying to get by, people she is legally responsible for. There but for the grace of Ulgu go we, after all.

The thing is we are already providing them with everything they could hope for besides maybe a bag of silver to go move to less terrible land. If we just start throwing silver ingots at the steward he is more likely to pocket them than invest them simply because there is nothing to invest in.
 
Well in this particular case it's justified. We just don't have enough information: thread can't even come to consensus whether keeping it is a matter of grudge or not.
So what? If it's a bad idea, Belegar will say so. Mathilde does not have to know a perfect answer, she is not making the decision.

From the other perspective, imagine Belegar quest getting this recommendation. They would then have to decides according to all their available information, not just this one piece. If it was an obviously stupid or even grudgeworthy recommendation, they would just go "Huh, so even the Grey Wizard can make stupid suggestions…", and that would be a perfectly fine outcome for me.

--------------

Speaking of information: Could someone point me at where Mathilde's finances are recorded? I failed to find it in any of the informational threadmarks.
 
And that's my argument for returning the armor
Would it be a nice gesture? Yes.

But I can't see how it could possibly resonate more with his position than reforging a battered old armor into shiny new weapons with which to retake the remaining peaks, and to give credit to the many parties that came together to make it happen.
Well in this particular case it's justified. We just don't have enough information: thread can't even come to consensus whether keeping it is a matter of grudge or not.
The thread is high if it thinks us suggesting something grudge-worthy wouldn't be immediately dismissed on the very basis it'd be grudge-worthy.

I don't see a grudge here, personally. That ancient iron breaker fell for K8P, I think he'd be glad that what we could find of his armor went into a symbol of victory, and if it's indeed weapons, a promise to finish the job.
 
You mean our potted cactus fief, explicetely chosen for the lack of need to pay attention to? The one we poured more money over a year than all it's previous owners over a century? One we tried very hard to find some economic purpose to develop and failed on all fronts? The one which with we invest all profits from into?

Those guys are already better off than 99% of everyone in warhammer. Leave them alone, they are a self-contained status symbol.
It would be nice to check on their condition just to see if anyone try to screw with us or if they needed any help.
 
And... You know, if that Ironbreaker armor gets reforged into something, it's probably going to have enough Gromril for at least one more weapon...

Putting aside whether we actually should requisition the armor for our own weapon (I've made my thoughts clear on that already), my question is-

You thought so - though it's covered with leather bindings to keep it in place on a body it was never meant to protect, that's definitely Dwarven craftsmanship. 'World's Edge Armour', the Skaven call it. Dwarves have a variety of names, each more outraged than the last. Gromril plate from a fallen Ironbreaker, clumsily adapted to protect a Stormvermin or Chieftain of note. No wonder the two rats thought it worth fighting over.

How big exactly is this armor? Because I'm looking at "leather bindings" and "Gromril plate" (singular), and I have no idea if it's even physically possible that there's enough for a sword plus change.
 
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I hope that even when Soizic the Bretonnian knight fails to become the leader we can still spend some time with her.

We could spend some time outside in the sun with her having lunch with silver cutlery while having a nice dish spiced with garlic and Daemonsroot. Afterwards we can spend some time walking around the area, we can cross some streams, inspect some buildings, check our the churches and receive some blessings. Then we can show her some of our enchanting set up and show her all our mirrors.
 
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