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The most frustrating thing to me is that the plan that swung is... Frankly, and without any shade, the one I want the least. To the point where I'm thinking of changing my vote to Armor. Like I'm not arguing about voting due dates or people's agency, I just really dislike this choice.
gonna step away from the thread for awhile cause I'm getting pretty seriously upset feelings about having an option for a cool airship be in the lead and have some kind of argument come out of nowhere to unseat it *three months later*
There was in fact a few nights a month or two ago where I actually lost sleep worrying over this before consoling myself with the fact that it's been ages since anyone voted so it should be fine and the QM's closing it soon, right? And now this happens. Guess I have to brace for impact, because I don't actually have another choice.
We all only get a single vote and since Democracy is democracy, whipping votes a day after a post will be done to a different audience than a week after a post than to a month after a post, and only you can choose which audience on what timeline you wish to engage in the sisyphean task of winning an argument on the internet.
 
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I changed my vote to an approval vote, but then I realized.

Words won't solve my problems, action will. From the options currently in play, the one I want to win most is prismatic wanderer. The one I want second most is armor. But! There is an option not yet in play!

EDT: and uh. Most of the last few people don't seem to be arguing against Word of Boney, we're just sad that an option we don't like is winning. And here's my way of properly coping; if I somehow pull an upset? I'll be laughing for a full year. If I don't? I won't be surprised.

[X] Plan: Wrong Turn at Albuquerque
-[X] Turn the county of Drakenhof into a lush sub-tropical paradise
--[X] Including a large artificial lake, preferably situated where Mount Drakenhof used to be
--[X] Introduce plants and animals natural to tropics and sub-tropics
--[X] Make the outlying farmland very fertile
--[X] Re-build, re-model, or straight up destroy any existing buildings and adopt either a foreign style of architecture, or make a new one.
-[X] In general, make it so that if someone who knew Drakenhof during the Vampire Wars, or even before the rise of Von Carstein, would be completely and utterly baffled upon entering the new, re-modeled version.
--[X] From the get-go, prepare fail-safes to deter any wannabe Nagashes or Vlad Von Carsteins.

And becauseI still like this option:
[X] Plan: The Prismatic Wanderer
 
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I feel this is a callous position to take, considering the honest and vulnerable discussions of voting anxiety happening around us.

It is a quest master's job to create a fun and inviting environment for play. It is the players' job to be aware and respectful of each others' needs and desired level of engagement - including how and why that can differ from their actual level of engagement.

Anybody who says that the subject of the immortal XKCD #386 likes that he is putting off going to bed is fooling themselves. Providing incentives for people to argue perpetually is not a good thing, no matter how many times you say "just don't then". We're only having this discussion because some people were rewarded for resuming the argument.

What speaks louder? Backhanded advice to just care less, or victory?
I haven't really won here and I'm not being anymore callous then when you implicitly put the blame for people feeling anxious about this on Boney. You can't speak for how everyone feels about a quest they're invested in, nor can you speak for everyone who just 'lost' a vote that's still open.

When I said I backed off because arguing the point would have involved me being negative, it was because I didn't think me being negative about the boat would convince people. It wasn't about me being trapped in a negative feedback loop or feeling anxious.

And if your stance is that this discussion is only happening because a bunch of us just 'won', maybe you need to reconsider how much of it is coming from you having lost.
 
This is really weird for me because I actually voted for the currently winning option months ago and long resigned myself to it losing and so I have spent the last few months thinking about the flying ship and consulting myself with the cool stuff we can do with it. Now that my choice is winning everything feels weird.
 
I can't believe you think Alric would wear the armor better. Though he does have a lot of experience peacocking...
Y'know what, not only did I walk into that one, I'm dying on this hill. Alric would absolutely wear the armor better, because he is, as a hysh user, naturally more capable of making himself the center of attention and showing off while doing something inadvisable, while whenever Mathilde does something inadvisable she foolishly tries be quiet about it. The ability to show off and refusal to let go of authority is vital in showing off as much as possible, and Mathilde unfortunately only has one of those traits. Now what would be really impressive is if...
Wait.
[] The Perfect Plan
-[] Make Dragomas wear a shirt and the Armor Of Von Tarnus
 
It kind of sucks to be winning, and have a vote left open for months enable a last minute rally. It'd also kind of suck to have a split vote not get resolved because the vote closed before someone managed to articulate the resolution to that tension. It just plain kind of sucks to not win, to have a preferred way for the story to go and for it to not go that way. Honestly, I sometimes feel like I have it easier than any of you do.
As the person who made the airship vote that was winning for around a month and a half, I do have to say it does kinda suck just a bit. The momentum had died off on the vote, and IIRC my plan had a 15-20 vote lead or so for a while, and I didn't want to poke the vote more than I needed to, because I felt that if I was too defensive, I might end up setting myself up to a strong counterargument. I kinda wanted to quietly wait for the vote to end.

But then the vote kept going on, and people kept voting, and every so often I'd keep having to defend my dear airship and try to find other angles to convince people as to why it's cool and deserves a vote beyond it being an airship.

I humbly implore you, in your capacity as QM, to either end the vote, or at least set a time limit on it. I think it's fine if we don't get an update (and in fact I think I'd be fine with you explicitly going "the vote may be closed but the update will be out when it's ready, don't hold your breath"), but if the vote continues getting stretched out in this limbo, this cycle will just repeat itself. Another vote will take the lead and we'll either defend it or argue against it, but it won't be resolved.

If you really think having consensus is important, and that if there isn't a sizable lead you can't close it, then couldn't you at least say that the reward is getting postponed until the arc ends or something?
 
Adhoc vote count started by RwconHD on Mar 27, 2025 at 1:10 AM, finished with 4579 posts and 339 votes.


We need to close the vote soon the anxiety and tension is too much. I am sad we likely we get the armor but new silk armor is still something.
 
Okay but like, what was the cause of the sudden voter turnout, exactly? Nevermind, found it.

Still confused.

Hey, Mordred, how's it feel knowing your oh-so-innocuous first post in the thread caused such an avalanche?
It was more me bringing up how I liked it, and I get slammed by paragraphs of effort posting that caused everyone to flip lol.

I probably should have shut the fuck up.
 
The Blood Fane is not going to be directed into Kislev. The Empire knows that waystones can be tapped into to provide benefits. It lays in Imperial territory, it's going to be mostly Imperial blood that is shed to reclaim it. It's going to benefit the Empire. The Ice Witches also wouldn't accept it. It would lie in Imperial control and risk an outsider 'contaminating the pristine flows of the Ice Magic' or whatever. I doubt Mordheim would be redirected as it'd mostly be Imperial blood being shed. I could see it being used to convince the Dwarves to connect their network to the main network though.

A flying ship would not be helpful for reclaiming the corrupted nexuses. There's no point in it. You need to be able to hold the nexus from reprisals once you have taken it back. Purification of the nexuses would probably take a decent amount of study to do, something that is difficult if you only have a strike team between you and the gribblies. You want armies between the nexus technicians and the gribblies. You want plenty of workers building fortifications. You want loads of supplies.

Mordheim would be worth it for Ostermark. Its Elector Count, Hertwig, is one of the front contenders for Emperor if Luitpold dies early. Cleansing Mordheim would be a great feather in his cap. Mordheim is also the nexus for all of Southern Ostermark. Reclaiming the nexus would be the first step in cleansing all of that taint, which would do wonders. Ostermark is also allied to Karak Kadrin, who would surely appreciate a nearby gribbly source being cleared out. Stirland would also appreciate it, Mordheim was the nexus for part of Sylvania. It'd make placing waystones in Sylvania easier.

I doubt we'd be the ones to organize the Hellwars. We could probably help, but it's going to be mostly run by High King Thorgrim. It would have to be a Karaz Ankor-wide effort, and Mathilde isn't that influential.


It was a while ago, but Boney mentioned having difficulties figuring out how the Colleges would compensate Mathilde for her discovery, and so gave the question to the thread. Problem is, it seems, the thread didn't have a firm idea either. :V

I still prefer to just bank the boon for the next arc.
I am looking at it just as is, the Empire knows that the nexus's can be used, but doesn't know how to use them. I believe the words were "There are five polities that have their own piece, there is no reason there couldn't be a sixth." That being stated I don't think we have a good enough understanding of active use nexuses to state what to do with them so I was mainly focusing on the fact that the energy needs to go somewhere. The Blood fane could go either north or west, so Kislev or Nordland seeing as east isn't towards anything (as far as I am aware) and the Southern ones are the Tower and Brass Keep. I don't know about Mordheim's outside of the fact that it's west of Kadrin and was fed by Sylvanian ones. Kislev I can see denying help though so I agree on the Ice witches thing.

Flying ship wise I threw that out there because it was in the lead, so I was adapting it to the war idea. My vote was going for full college commitment on reclaiming a nexus, so that we could do all the research and really hit home the Empire value to the project. Strike team idea was mainly on the basis of most of the problems seem frontloaded on the Nexuses (IE Khornate champion) that most people really don't want to deal with and then you could bring in the reinforcements. Mainly based off the Teufelheim action and Mt Drakenhof expedition, each would have been extremely hard for an army but the right group/person made it easier. But in essence I do agree that even if a strike team succeeded you would be either rushing to make sure it didn't fall again or banking on a lack of response. (The only one that I could see lacking a response is the Tower of Melkhior, and that's only because he removed everyone within reasonable distance that would want it as far as I can tell).

As far as the Hellwars go I agree, I was more thinking along the lines of lending weight. Similar to how no wizards would have gone on the Expedition without Mathilde, an influential name can draw all sorts of aid that would otherwise ignore the action. If we want to use the Karaz Ankor as the example it would be mainly in calvary areas along with some slight woodcraft, area's that aren't the dawi's strong suit and cover's their weaknesses well.
 
I have acquired a new approval vote!

[x] Plan: Wrong Turn at Albuquerque
[x] Armor of von Tarnus
[x] Elector-Countess
[x] Plan: The Next Generation
[x] Support in dispatching Battle Wizards to one major conflict of Mathilde's choice
 
I feel this is a callous position to take, considering the honest and vulnerable discussions of voting anxiety happening around us.

It is a quest master's job to create a fun and inviting environment for play. It is the players' job to be aware and respectful of each others' needs and desired level of engagement - including how and why that can differ from their actual level of engagement.

Anybody who says that the subject of the immortal XKCD #386 likes that he is putting off going to bed is fooling themselves. Providing incentives for people to argue perpetually is not a good thing, no matter how many times you say "just don't then". We're only having this discussion because some people were rewarded for resuming the argument.

What speaks louder? Backhanded advice to just care less, or victory?

Say, for the same of argument, that I've made a quest that people are invested enough in that they'll feel anxious or upset if an important vote goes in a direction they don't like. As you've just said yourself, a narrow margin of victory is a common thing, which not only exacerbates those feelings, it also maximizes the amount of people that will end up on the wrong end of them. It seems like at this point, it is no longer possible for this to be a universally fun and inviting environment. What's my 'job' here, then?

Sorry if this comes across as unkind, but this is how questing works. The possibility of influencing the result is inextricable from the possibility of not succeeding. The field of conflict is a social one, and the foibles of the human mind are the terrain. This cannot be worked around because it is the work. The debates and the discussions are not the unfortunate chore from which the direction of the story arises, it is the game. You can play the game by deciding what you think the best option is and adding your one vote to it. You can play it by discussing the matter to try to synthesize the available data into easily-digestible facts so that people can more easily arrive at a better thought out solution. You can champion a particular cause and make your debates for it. You can sit on the sidelines and just watch the game go back and forth. But this is the game. That is why I leave it open as long as possible, so that it can go on.

If you see playing that game as the price you pay to win, instead of as the game we all get to play together, then I can see how that will feel unfair - that I'm extracting more of a 'cost' than usual, that you 'have to' spend so much time on the field to 'pay for' your 'victory'. But that's not what this is. If you treat it like it is, it will hurt you. And as I spelled out two paragraphs ago, there's nothing I can do to stop that from hurting you. If people care, and what they care about is that the right option wins, then this becomes an engine of suffering, where people are fighting to try to make it so that it's others suffering this vote, not them. And that can't be what this quest is. That would be a poison that would taint everything we've built here.

It's closer to the canal or the gunpowder factory when the reward is players wanting to feel like we had a positive impact on the setting.

It is important for the setting that it is a place where things like this can be rewarded.

Eh, maybe, maybe not. I've been around the block a lot, but I'm not lying when I say that this is a corner case - it is not easy to find examples of a vote being open this long and then suddenly swinging. There are no patterns to point to, no rules of thumb to describe what is happening.

Which is also why I'm concerned about whether or not it correlates to a change in overall player desires, because it being uncharted territory puts that into question, too. How sure are we that we're improving our measurement of the playerbase's sentiment?

You probably have more experience with votes on this website in total, but I don't think you follow the vote-by-vote of this one as closely as I do. And I have seen attempts at making long-open votes swing back many times. I've seen them gather some initial momentum and then fizzle out under the already-established arguments and inertia of people having made their decisions. There is a pattern, and I am pointing to it, and that pattern is that this usually does not happen.

The thing about a swing happening after people's "guard" is down is more than just about winning or losing, it's about attentiveness period. A major development in thesis and rhetoric now is just... who's there to see it? Who's there to criticize or pick it apart? Is it really new, or something old that was independently thought up and articulated?

Who is engaged? It's... I mean, not necessarily random, but this is rare enough of a situation that to me it may as well be.

All of the pomp and circumstance that normally surrounds a vote... the thought leaders, the surrogates, the Q&A, not all of it is still there and present, because nobody has called them here. Until you look inside, the thread looks identical to how it does when the vote is dead.

If you start digging up this rabbit hole, the first thing you'll uncover is the undeniable fact that the time I post an update determines which posters are ready, willing, and able to immediately respond and set the tone for the discussion. The randomness is always there. If there's an alternative, it's worse.

As the person who made the airship vote that was winning for around a month and a half, I do have to say it does kinda suck just a bit. The momentum had died off on the vote, and IIRC my plan had a 15-20 vote lead or so for a while, and I didn't want to poke the vote more than I needed to, because I felt that if I was too defensive, I might end up setting myself up to a strong counterargument. I kinda wanted to quietly wait for the vote to end.

But then the vote kept going on, and people kept voting, and every so often I'd keep having to defend my dear airship and try to find other angles to convince people as to why it's cool and deserves a vote beyond it being an airship.

I humbly implore you, in your capacity as QM, to either end the vote, or at least set a time limit on it. I think it's fine if we don't get an update (and in fact I think I'd be fine with you explicitly going "the vote may be closed but the update will be out when it's ready, don't hold your breath"), but if the vote continues getting stretched out in this limbo, this cycle will just repeat itself. Another vote will take the lead and we'll either defend it or argue against it, but it won't be resolved.

If you really think having consensus is important, and that if there isn't a sizable lead you can't close it, then couldn't you at least say that the reward is getting postponed until the arc ends or something?

'Stretched out in this limbo'. 'This cycle will repeat itself'.

There are 35 more votes in the tally now than there was three days ago.

If you'll excuse me for reading into your phrasing, this has hurt you, and you want it to stop because you now think of it as something that hurts, and that is the most understandable thing in the world. But as I laid at the start of this post, you can't turn this quest into a machine that hurts you and then make me responsible for minimizing the hurt it does to you. Nobody is trapped in this thread. If the way it currently is hurts you, don't be in it right now. There will be another update as soon as I become able to make it exists, and it's easy to check from the outside whether that has happened yet or not.
 
Are your bones weary from fighting against the forces of Chaos, Marienburg, the green tide, Marienburg, Vampires, Marienburg, Bretonnia and/or Marienburg? Located conveniently on a major river, the Newly Refurbished County of Drakenbad is the Empire's premier vacation resort. This brainchild of the Dammerlichtreiter will transfrom Drakenhof from a still-slightly-smouldering cinder full of scared, scarred and seared peasants into the Empire's PREMIER tourist destination full of scared, scarred and seared peasants! Bask in the gentle and magically purified waters of Lake Fukuvlad. Take a stroll through the scenic Grapesword Memorial Vineyard, and consider trying a bottle of Singing King Wine.

If you like fun in the sun, warm weather, and the gentle breeze caused by the force of a Vampire projenitor's impotent frustration, simply vote for [] Plan: Wrong Turn at Alburqueue

Coming soon: Disneyland Mousilon
 
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I got an alert from the OP making a post of sufficient length in the thread and apparently something is going on with the vote? I don't even remember what option I voted for now. What is the new argument that is changing minds?
Here is your previous vote.

Over the past two months votes have been very slowly trickling in, with occasional bursts of new rounds of discussion, such that the distance between the leading three options has always remained within striking distance.

On this very latest round, people made another set of arguments for each of the leading options, including this modest case for the currently leading Plan Pickle Requests mk IV, which has evidently gained some traction, especially after this proposal.
 
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If you'll excuse me for reading into your phrasing, this has hurt you, and you want it to stop because you now think of it as something that hurts, and that is the most understandable thing in the world. But as I laid at the start of this post, you can't turn this quest into a machine that hurts you and then make me responsible for minimizing the hurt it does to you. Nobody is trapped in this thread. If the way it currently is hurts you, don't be in it right now. There will be another update as soon as I become able to make it exists, and it's easy to check from the outside whether that has happened yet or not.
I'm not sure I'd go as far as saying I feel hurt, but I do think that you're overall right. I will probably step away from the thread for a bit.

Just... I think it'd improve the overall health of the thread if we didn't have to keep discussing this vote every so often. If the vote closed one way or the other it may be better.
 
I imagine the beauty of a quest is by definition many people are at fault. I was feeling all self important and elated and guilty because I brought up the disarmament again after it petered out last time, causing Pickle to try it early, causing a swing. But by that definition Pickle is even more the guy, and the people who started voting again, and the people who started talking about it before me, and at a certain point isn't it just down to everyone who voted for it?

I don't know. I mentioned, before any of this, that if the Wanderer lost at this point I'd feel bad for the people who had it in the lead for so long. And I do feel bad. I planned to offer my condolences if it was still like this when the vote closed, but now it's become a thing. At that point it may just feel like rubbing salt in the wound.

So to anyone who was excited about the Prismatic Wanderer, I just wanted to say I'm sorry it turned out this way. A Skyship is awesome, and there's a version of me that would have been right there with you in hype and in anger and in sadness. There's a version of me right now that mourns the lost opportunities for Web-Mat and for making K8P a place for diverse air travel again. It was really a very cool vote, and it sucks that you had the rug pulled out from you like that.
 
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Just dropping in to say that I'm impressed by this reversal. Congratulations to everyone who managed to get the vote going again months after things had died down. That's rather unexpected, and shows that you did a good job explaining how approval voting works and why your chosen option(s) deserve more attention.

It's very hard to run big votes like this, especially because many voters just don't understand how voting on this site actually functions, let along read hundreds of pages of discussion. You'd think the "cool boat" option would be getting a crushing victory due to its straightforward simplicity and massive early lead from people who aren't sticking around to read all the arguments... But no, the alternative options did a good job and kept things competitive even after all this time. Democracy in action ! Nicely done !
 
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Speaking 100% seriously for a moment, without shilling anything: the vote isn't closed until it's closed. It swung one way, it could swing another. ~30 new votes came in for one thing, 30 new votes could come for another, or people could change their minds and alter approval votes. If Requests wins, it wins; but the swing proves that... it can be swung.
 
So I see big posts from QM and the tally shows that the vote shifted to breaking the favour up. I wasn't a fan of the airship, but what are the arguments behind the shift?
 
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