Pretty torn on the first two options though I think it's hard to really go wrong here. As some others have already pointed out, I think it comes down to what we want to accomplish politically and which better serves that. With a waystone design completed (and probably a few others to be researched down the line without too much difficulty) our priorities come down to getting the resources to expedite more production and framing how we want them to be used.
This quote from the Z'ra's advisor ended up pushing me towards option two with expansion towards the new town. We already have significant buy-in from the heads of major polities so now it's time to try to curry favor from the regional nobles. Our overall turn plan also has us placing new waystones in trouble spots like Sylvania and the Blackwater meaning that our target audience for the foreseeable future is leaders in areas of severe corruption. Them getting reports of success from a more aggressive approach to the rollout seems more likely to start a groundswell of meaningful political and financial support for the project. The higher the demand, the more resources we can bring to bear towards enticing the rare experts who can work on the trickier components of the waystones.
In a more meta sense, I think this sets a tone towards reclaiming hostile territory as part of the project which frankly seems a lot more fun than shoring up conditions in "safer" areas. I see it as the first step towards getting people on board for reclaiming something like the brass keep.
[X] Bridge of Death and New Town
You have the same terms available to any that claim to bring miracles - you may attempt whatever you wish to attempt in the worst corners of Praag, and any talk of bankrolling that solution begins only with proven results.
This quote from the Z'ra's advisor ended up pushing me towards option two with expansion towards the new town. We already have significant buy-in from the heads of major polities so now it's time to try to curry favor from the regional nobles. Our overall turn plan also has us placing new waystones in trouble spots like Sylvania and the Blackwater meaning that our target audience for the foreseeable future is leaders in areas of severe corruption. Them getting reports of success from a more aggressive approach to the rollout seems more likely to start a groundswell of meaningful political and financial support for the project. The higher the demand, the more resources we can bring to bear towards enticing the rare experts who can work on the trickier components of the waystones.
In a more meta sense, I think this sets a tone towards reclaiming hostile territory as part of the project which frankly seems a lot more fun than shoring up conditions in "safer" areas. I see it as the first step towards getting people on board for reclaiming something like the brass keep.
[X] Bridge of Death and New Town