Voted best in category in the Users' Choice awards.
I miss Eshin-friend. I've never been more FOMO'd in the quest than that time we missed out on him teaching us swording.
I think it's probably for the best - Boney said they were worried in retrospect they wouldn't know how to make that make sense narratively, and I can't think of a way either.

Although I think Eshin moves semi-openly in Cathay, so maybe Eshin-friend would be trying to make the same system work here?
 
Ah, I wouln't call those order factions though. Generally, the term 'order' factions is the guys who are non-evil. There's plenty of non-order, non-chaos factions (i.e. most of the ones here). I'd generally say that order factions are the ones that would ally up to oppose the Everchosen.
I mean, I've seen Order and Destruction as the two sides before I think? With Skaven and Orcs being on destruction side and undead generally being Order because they're not out to destroy the world/civilization. Malekith is trickier since generally I'd call him Order because he wants to rule the world not wreck it, but he definitely throws tantrums sometimes that veer that way.
 
I mean, I've seen Order and Destruction as the two sides before I think? With Skaven and Orcs being on destruction side and undead generally being Order because they're not out to destroy the world/civilization. Malekith is trickier since generally I'd call him Order because he wants to rule the world not wreck it, but he definitely throws tantrums sometimes that veer that way.
The official designations in 8th edition were-

Order factions:
  • Empire
  • Bretonnia
  • Dwarfs
  • High Elves
  • Lizardmen
  • Wood Elves
  • (If Kislev and Cathay had been full factions they would have been here)
Neutral Factions:
  • Tomb Kings
  • Ogre Kingdoms
  • (Dogs of War might have gotten in here)
Destruction Factions
  • Vampire Counts
  • Warriors of Chaos
  • Daemons of Chaos
  • Dark Elves
  • Orcs & Goblins
  • Skaven
  • Beastmen
  • (Chaos Dwarfs definitely would have been here)
 
Mathilde Weber, Class Name Rider

(Source is @CornyBones, you can find all the art I'm using in the fanart post under informational but I figured it would be helpful to share that here and now too.)

Mathilde Weber (Rider)

Director,

She hurt Mash.

I am going to try something clever.

I do not think she will like me trying something clever.

-Ritsuka Fujimaru

Hushed whispers at dances and balls recite a list of her most prominent victims: Marshal Verezzo of Stirland, Count Petr of Leicheberg, Baron Alexis of Teufelheim, Countess Gabriella of Nachthafen, and all the burghers of the ill-fated Stirlandian League.

Class: Rider, 4 Star
-The encapsulation of the Dämmerlichtreiter in general, and in specific her most martially impressive feats; though not only those. Her mindset in particular flows somewhere between her service to Stirland as its Spymaster, hence the general aesthetic, to her service under Belegar Ironhammer to reclaim Karak Eight-Peaks, hence her Noble Phantasm...and how she harmed Mash even through Mold Camelot.

Titles: Lady Magister of the Grey Order, Knight of Stirland, Thane of Karak Eight Peaks, Loremaster, The Dämmerlichtreiter, Sängerkritisch, Dawongr, Azrildrekked, the Silver Savage, Dawizhufokri, Spymistress of Stirland, War-Councillor of the Expedition to Karak Eight Peaks, Court Wizard of Karak Eight Peaks, Loremaster of Karak Eight Peaks

Alignment: Lawful Good (She told me enough for me to understand what had happened, why she was fighting so eagerly, in spite of this: The Enemy, The Reborn Prince, has told her of the Lost Belts, in the worst possible way, at the worst possible time.)

Attribute: Star

Parameters:
Strength: C+
Endurance: A+
Agility: A+
Mana: D+
Luck: C (A Mathilde encapsulating one of the worst days of her life, her luck is considerably worse, if not as terrible as certain other incarnation)
Noble Phantasm: EX

Class Skills:
Magic Resistance: D
-The Dämmerlichtreiter is one of the least potent mages of the incarnations of Mathilde, especially since it draws on the earliest part of her legend to form the base. But she is still a wizard of not-inconsiderable ability and so to presume that one may perform whatever magic they desire on her without consequence is to presume...carelessly.

Riding Skill: A+
-Trading stealth for fear and ability, she is perhaps the strategically and tactically quickest of the Mathildes we have thus far encountered, a thing of mist and shadow that goes where and as she wishes. This is how she managed to ambush Mash; how she managed to attack Mash; how she managed to harm her.

It's how I'm going to remove her.

Divinity E: The Mathilde who channels gods, and so the Mathilde most touched by them: Ranald, Gork and Mork...and Gazul.

Personal Skills:
Swift Pillager A: Traveling on her damn Shadowsteed she goes as quickly as she will, wherever she will, and trying to track her down is almost certain to prove nearly impossible.

Nearly.

Battle Continuation B+: The Mathilde who first claimed the Seed of Rebirth, even when she does not feed it the mana required to burst to life and bring her back from the brink it keeps her standing and fighting long after she should be down--say, for instance, after Mash bashes her over the head with a shield.

Monstrous Strength B: Though Branulhune in its truest potency is likely chained to Saber (for what seems like obvious reasons), as a knight and as the Mathilde who earned the Sword she can unleash a portion of its power, though to an extent she sacrifices what she could, theoretically, do in order to ensure that it, instead, feeds the mightiest weapon in her arsenal, the great fear we have.

Noble Phantasms:
Shadowsteed( The Limitless Dark Horse)
Rank: B
Buff
Range:
1
Targets: 1

-
Summoning a steed of shadows, she can go anywhere. She managed to appear from the mist and assail Mash when she was alone, then managed to ride off on her magical horse long before Raikou could catch up to her. Every time we tried she'd just summon it again and ride off onto the waves themselves, or into the shadow of the woods, or up a cliff where none of us can follow. If we want her removed, we need to lure her out; the good news is that we have bait.

The Eye of Gazul( The Grudge Bearing Gaze of the Dead)
Rank: EX
Anti-Army
Range:
100
Targets: 1000

-
The Mathilde that fought alongside the Dwarfs gains the greatest weapon Mathilde ever gave the Dwarfs. Bleak harmony between Rune, Divinity, and Arcane works, it is nothing less than the eye of a god of the dead, Gazul of the Dawi, Gazul the Killer, Gazul of fire. Though only reflection, a pale shadow of the true, material thing that exists still within Karak Eight-Peaks, she summons its power still and unleashes it against the foe.

It saw Mash, and in spite of her shield, in spite of everything, it burned her, struck at her, and a shield that withstood Goetia, a shield that withstood Ozymandias, a shield that withstood Ushi Gozen, proved insufficient; for it is the wrath of a god made manifest, and an angry, vengeful, Grudge bearing god at that, a god that still stands unlike so many of our own.

But he is not the only god that does work; and he alone does not wield death.

Personality: Young and inexperienced, the Mathilde that served Abelhelm Van Hel and then journeyed with the Dwarfs. Much like Alexander she does remember later deeds; but they are blanketed in mist, shrouded and shaded, not fresh and easily drawn as they are for her Caster or Assassin form and we are in luck for that, for that shall be our victory.

Relationships:

The Undead: She loathes the risen dead with a passion, for they murdered Abelhelm, and so many others. In particular aside from Mash she tried to kill First Hassan where both Assassin and Caster decided discretion was the better part of valor; it seems she cannot help herself.

Sigmarites: She has no faux-pity, no patience, no mercy for those who serve the god who failed her, though she is not necessarily violent either.

Sigmar: She knows the Boarfriend lives and she wants him dead.

She will find that harder than she expects.

I'm hopeful I got one more in me tonight.
 
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I'm liking these fate cards. Looking forward to Sabre.


Also re: destruction factions and evil and chaos, I think that lines up pretty well with my impressions: the chaos demons, warriors, and beastmen all might march under an everchosen, but vampire count or the skaven? Nah. Evil but not Chaos, so chaos is in fact a minority among evils. ; )
 
Also re: destruction factions and evil and chaos, I think that lines up pretty well with my impressions: the chaos demons, warriors, and beastmen all might march under an everchosen, but vampire count or the skaven? Nah. Evil but not Chaos, so chaos is in fact a minority among evils. ; )
I don't think anyone objects to factions such as the Dark Elves not being described as 'Chaos', but to categorizing them as 'Order'.

Chaos was never the entirety of evil in Warhammer, and the setting is probably at it's worst when they act like it is?
 
That doesn't mean they didn't then add Dhar.

Skaven do that a lot. Steal an Arabyan Jezzail, add Warpstone. Steal Indic rockets, add Warpstone. Steal Cathayan ninja-stuff, add Dhar.

Eshiin have a weird-for-skaven respect for tradition and acknowledgement of the past so while they have almost certainly added a great deal of Dhar to the teachings they got from the east, I would bet they have largely been strategic and based on actual value-added rather than "just toss warpstone and dhar into everything willy-nilly." And of course it's also noteworthy that even the stuff that does use dhar, out of character we have good reason to think a dharless version of ALSO functions.
 
Alignment: Lawful Good (She told me enough for me to understand what had happened, why she was fighting so eagerly, in spite of this: The Enemy, The Reborn Prince, has told her of the Lost Belts, in the worst possible way, at the worst possible time.)
Yeah, that'd do it. Not sure who the Reborn Prince is (Be'lakor?), but being told "hey to these other people this world is a failed timeline that must be pruned" is a great way to get people to fight for you. Particularly 'cause it's true.
 
I don't think anyone objects to factions such as the Dark Elves not being described as 'Chaos', but to categorizing them as 'Order'.

Chaos was never the entirety of evil in Warhammer, and the setting is probably at it's worst when they act like it is?

I don't see why they would. A strictly enforced hierarchy with lots of highly refined crafting and magic?

I think even the Skaven have a pretty good claim to order, with the way a lot of their horror is industrial revolution era fears, with mad science and mutants and teeming masses of faceless struggling to rise up?

So I can see order and destruction as a replacement when not wanting to just say 'good guys' and 'bad guys', the same way wuxia uses righteous and demonic. I'm just throwing shade 'cause it's not a very good one, given the factions.
 
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I don't see why they would. A strictly enforced hierarchy with lots of highly refined crafting and magic?

I think even the Skaven have a pretty good claim to order, with the way a lot of their horror is industrial revolution era fears, with mad science and mutants and teeming masses of faceless struggling to rise up?

So I can see order and destruction as a replacement when not wanting to just say 'good guys' and 'bad guys', the same way wuxia uses righteous and demonic. I'm just throwing shade 'cause it's not a very good one, given the factions.

Isn't the Horned Rat basically a chaos God? In AoS the Horned Rat supplanted Slaneesh if I remember right. They summon demons of the Horned Rat. Also the Skaven are hierarchical but I would not call it an ordered, stable hierarchy. Probably less stable, outside of a few outliers, than the Norscans.
 
And yet they still manage to have bureaucracy, records, things like that, right?

They are organized enough that the rules of the hierarchy are used against opponents rather than challenged as rules.
 
A better division might be based on whether they can work with other factions long term, which lines up with the 8ed list. Except maybe Wood Elves being put in neutral depending on how you feel about them
 
And yet they still manage to have bureaucracy, records, things like that, right?

They are organized enough that the rules of the hierarchy are used against opponents rather than challenged as rules.

I mean...actual Chaos factions also have rules and customs and society and hierarchy. They tend to be a tad less complicated in many cases, but Tzeentch in particular loves a good complex bureaucracy. This does not meaningfully distinguish the Skaven from the factions of Chaos.
 
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Completely random question to Boney, have you ever read Dungeon Meshi? It actually inspired me quite a lot when it came to GM'ing elves for my Warhammer Fantasy campaign. (Specifically the Canaries who show up later in). Mostly on how to make elves to make elf's distinct both personality and visually while keeping with the overall core theme to them. But beyond that, a damn good fantasy story through and through that just finished up its run.

Possibly, a long time ago when it wasn't anywhere near complete. If I didn't read that one, I read something with a very similar premise.
 
None they're sharing. The thing about using magic to hide from Magesight is you then have to hide that magic from Magesight and how are you going to do that without introducing even more magic that needs to be hidden?

IIRC you set it up to influence the viewer into thinking that stone is an excellent insulator of magic so there's really no point trying to look closer to see it.
 
Huh, well that's interesting. What would we consider Mathilde at her unluckiest? Avenger Mathilde, right after Abelhelm's death?

Probably Berserker Mathilde Alter, who took up the Liber Mortis and betrayed her oldest friend, Ranald, to conquer the secrets of the gods using the Aethyric Vitae, being cursed by him in return.
 
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think even the Skaven have a pretty good claim to order, with the way a lot of their horror is industrial revolution era fears, with mad science and mutants and teeming masses of faceless struggling to rise up?
If there is any confusion about it I look at the their victory condition. For humans, elves and dwarves victory still leaves eachother alive as well as anybody who is peaceful.

Skaven wins and there won't be anything but skaven left on the planet. Ergo they are destro faction. Even if they lack capability the aim is telling.
 
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