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Was there a reason Pall of Darkness couldn't be cast through a wall? Did we know Pall of Darkness during the Ambush on Skull River?
The conceptual link between "I am in the dark about what's on the other side of the wall" and "The other side of the wall is in darkness" seems strong enough for a spell to use.
I don't think Pall of Darkness would go through a wall?
 
Was there a reason Pall of Darkness couldn't be cast through a wall? Did we know Pall of Darkness during the Ambush on Skull River?
The conceptual link between "I am in the dark about what's on the other side of the wall" and "The other side of the wall is in darkness" seems strong enough for a spell to use.

Yes we did and the reason we did not cast it is that we did not have line of sight.
 
Was there a reason Pall of Darkness couldn't be cast through a wall? Did we know Pall of Darkness during the Ambush on Skull River?
The conceptual link between "I am in the dark about what's on the other side of the wall" and "The other side of the wall is in darkness" seems strong enough for a spell to use.
In most cases in WHF, it seems that you need line-of-sight to cast things, and that obstructions will, well, obstruct the spell. "Can we Pall of Darkness to solve the maybe-exploding problem" was asked during that crisis, and here was the answer:
Hmm. @BoneyM Can Mathilde enchant a door (or wall, but that might be a too large object) with Pall of Darkness so it produces shadow on both sides?
Enchant, not in a useful timescale. If you meant cast, it wouldn't penetrate the metal.
 
*Rereading through the quest*
*Remembers how we are allowing Tindomiel to make dedications to Hekarti in any eventual waystones in the Empire, which they'd be making*
*Looks over at our current River Leylines prototypes*


...You know, I hope, for the sake of our deal, that either any River-based waystones we end up doing can jut out from the water in such a way that any dedications are visible, or that we can come up with some other way to satisfy House Tindomiel. I imagine they might be a bit miffed if any dedications they ended up doing were never appreciated.

The Hedge design requires something to mark the specific spot where the fish needs to be sacrificed, so they can presumably tailor the aesthetics of that.
Kinda makes me regret that we only gave them the subtle option, though. Would be hilarious if the Empire came to know Hekarti as the Goddess of liking fish. Her nudity also has pretty different connotations when her shrines are all next to water.
 
In most cases in WHF, it seems that you need line-of-sight to cast things, and that obstructions will, well, obstruct the spell. "Can we Pall of Darkness to solve the maybe-exploding problem" was asked during that crisis, and here was the answer:
Hmmm. You know, not being able to see the other side of an obstacle sounds like a tactically-relevant information deficit, and it just so happens that our only spell creation trait is about almost exactly that.

How's this for a spell idea: a spell that lets you see through obstacles, with a smoke-and-mirrors-esque caveat where it's designed to be cast with another spell?
 
Hmmm. You know, not being able to see the other side of an obstacle sounds like a tactically-relevant information deficit, and it just so happens that our only spell creation trait is about almost exactly that.

How's this for a spell idea: a spell that lets you see through obstacles, with a smoke-and-mirrors-esque caveat where it's designed to be cast with another spell?
Also probably doesn't fall under the
Unlocks creation of battlefield spells for revealing or concealing troop movements.
It's too broad for that I feel.
 
Hmmm. You know, not being able to see the other side of an obstacle sounds like a tactically-relevant information deficit, and it just so happens that our only spell creation trait is about almost exactly that.

How's this for a spell idea: a spell that lets you see through obstacles, with a smoke-and-mirrors-esque caveat where it's designed to be cast with another spell?
One potential problem I can see with that is that Ulgu conceals, which is the exact conceptual opposite of revealing...
 
Maybe do the opposite instead? Make some area in the wizard's fog of war become darkness/confusion/literal fog.

Edit: Not for the substance of shadow thing, I mean for the battlefield.
 
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In most cases in WHF, it seems that you need line-of-sight to cast things, and that obstructions will, well, obstruct the spell. "Can we Pall of Darkness to solve the maybe-exploding problem" was asked during that crisis, and here was the answer:
I did have an idea for two spells last time this came up based around the flicker arcane mark for solving both that issue and the issue we've had of inconvenient light sources cropping up from time to time; the first being one that would essentially replicate an empowered Flicker and snuff every light source in a large burst (100m radius?) originating from the caster and the second one 'focusing' Flicker on one light to douse it with the main purpose being improved casting time and range.
 
The Hedge design requires something to mark the specific spot where the fish needs to be sacrificed, so they can presumably tailor the aesthetics of that.
Kinda makes me regret that we only gave them the subtle option, though. Would be hilarious if the Empire came to know Hekarti as the Goddess of liking fish. Her nudity also has pretty different connotations when her shrines are all next to water.
Hekarti: I can't believe humans think I'm the goddess of fish and chips!

….

Hekarti: I didn't say stop them. Pass the peppercorn.
 
Kinda makes me regret that we only gave them the subtle option, though. Would be hilarious if the Empire came to know Hekarti as the Goddess of liking fish. Her nudity also has pretty different connotations when her shrines are all next to water.
Ah yes, that subtle and mysterious art. Truly, you need great skill and patience to become a master.

Fishing.
 
Ah yes, that subtle and mysterious art. Truly, you need great skill and patience to become a master.

Fishing.

On the way back you use the last fading vestiges of daylight to gather what seems to you to be a reasonable result of a day on the Marsh. Fish don't have terribly much going on in their souls for your Magesight to see, but their passage through the ambient Ghyran of the Marsh is as visible as, well, as the wake of a fish through water. You were warned that these beasts were quite canny in their ability to nibble the bait off a hook, but they prove quite vulnerable to ropes of pure darkness delving into the water to strangle them unconscious, at which point you simply pluck them from the water.
 
With all this walk of going trough walls, could we codify Mookery of Substance as a separate effect to get an intangibility spell that doesn't risk death with every light source ?
 
With all this walk of going trough walls, could we codify Mookery of Substance as a separate effect to get an intangibility spell that doesn't risk death with every light source ?
It'd be tricky, because the spell makes you feign death. Little difficult to do much with no motor functions.

In theory, you could cast it on yourself while standing above a room and let gravity take you down, but if you get the timing wrong on releasing the spell you'd plummet through the center of the earth.

Quick way to get to Cathay, though.
 
The Hedge design requires something to mark the specific spot where the fish needs to be sacrificed, so they can presumably tailor the aesthetics of that.
Kinda makes me regret that we only gave them the subtle option, though. Would be hilarious if the Empire came to know Hekarti as the Goddess of liking fish. Her nudity also has pretty different connotations when her shrines are all next to water.

Hekarti: I can't believe humans think I'm the goddess of fish and chips!

….

Hekarti: I didn't say stop them. Pass the peppercorn.
The Winds want her, fish fear her.
 
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