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Points in the general direction of Mathilde, the Knights of Taal's Fury, the Winter Wolves, the Stirlandians that joined the K8P Expedition, and the men that would go on to become the Undumgi

And it only took the reconquest of a Karak in a way that could not have been done without them to get there.

Meanwhile, we don't really have an equivalent level of respect from elves because humans don't actually ever seem to help the elves?
 
Points in the general direction of Mathilde, the Knights of Taal's Fury, the Winter Wolves, the Stirlandians that joined the K8P Expedition, and the men that would go on to become the Undumgi
to be fair: that's this quest, not warhammer canon.

their default, in canon, is zero respect and very very resultant to give respect even to people that have well-earned it.

edit: it really needs to be said that Boeny's depiction is much more reasonable than canon. because K8Ps loremaster part of the quest would not have been if they didn't.
 
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Do we actually know this? If inhabited planets are the only place that the warp touches reality (probably with the one fastened to the other via enough soul-body connections) then it would be appropriate to treat the center (and by implication, the surface) of the planet as a fixed, static point. Define everything else, including the sun, as moving relative to the static surface (as naive belief would naturally have you do) and you don't have a problem.

The implication here is that the distances between the points where reality touches the warp (ie, between planets) bear no relation to the distance (or direction, or anything really) in real space, but that seems to support the idea, given the setting.
I mean, I'm pretty sure in quest Mathilde got a dragon story describing the Old Ones moving the planet to a closer orbit of the sun, so I'm *fairly* certain the more learned people in Mundus at least don't think the planet is the center of the universe.

As for the Warp only existing on inhabited planets, that certainly isn't the case in 40k but how that applies in fantasy is ????. Morrslieb's nonsense certainly suggests that warp fuckery doesn't necessarily care about spatial positioning though.
 
Meanwhile, we don't really have an equivalent level of respect from elves because humans don't actually ever seem to help the elves?
The Bretonnians have allied with the Asrai of Athel Loren a number of times, both formally and in battle.

I wouldn't precisely call the response of the Asrai 'respect'.
 
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Hm, what gods could be considered gods of magic outside the elven pantheon? The Lady with her connection to the Damsels maybe? The Ancient Widow, if only specifically with ice witches. Haletha is *a* patron to the hedgewise, but so is Ranald, I dunno if that'd be enough. We haven't pushed through the Ranald the Magician aspect yet. Tzeentch, obviously. Hm, some of the Nehekaran pantheon maybe? I dunno how much what Liche Priests do is divine vs arcane or what their gods are dedicated to.
 
And it only took the reconquest of a Karak in a way that could not have been done without them to get there.

Meanwhile, we don't really have an equivalent level of respect from elves because humans don't actually ever seem to help the elves?

to be fair: that's this quest, not warhammer canon.

their default, in canon, is zero respect and very very resultant to give respect even to people that have well-earned it.

edit: it really needs to be said that Boeny's depiction is much more reasonable than canon. because K8Ps loremaster part of the quest would not have been if they didn't.
I'm only directly countering the stated idea that you need to be old as dirt, or unfond of magic, or do things exactly like your grandfather did, or be a ball of rage and revenge, to get the respect of dwarves. There was not a specified "in canon" disclaimer, and I'm also not saying elves are better or worse.

I'm also not saying it's easy to get the respect of dwarves. I'm just saying, the aforementioned ideas are not total disqualifiers.
 
On the subject of cult views on magic users, it's kinda funny how Ulricans traditionally frown on magic when Middenheim is famously one of the more accepting places for war wizards pre colleges as far as I'm aware.
I think that's only in 4e. Back in 2e, Middenheim had no wizards before the Colleges, their alchemists were muggles, at least by my understanding.
 
I mean, I'm pretty sure in quest Mathilde got a dragon story describing the Old Ones moving the planet to a closer orbit of the sun, so I'm *fairly* certain the more learned people in Mundus at least don't think the planet is the center of the universe.

As for the Warp only existing on inhabited planets, that certainly isn't the case in 40k but how that applies in fantasy is ????. Morrslieb's nonsense certainly suggests that warp fuckery doesn't necessarily care about spatial positioning though.

*Shrug*

You can do math and produce the same maps-to-reality results defining the center of a planet as 0.0.0 as you can defining the center of the sun as 0.0.0, it just makes everything else move non-intuitively. The big leap there was ellipses, not heliocentrism, though heliocentrism does make it a lot more intuitive to generalize.

It would be kinda hilarious to me if the uneducated had a view of the planet as fixed with the sky moving around it, educated people knew that the planet revolved around the sun, but wizards knew that actually the planet was fixed relative to the warp and the sky did move around it.
 
As a reminder, the Dawi in canon only give the Empire the most begrudging of chances because Sigmar personally saved their high king so dramatically that they couldn't possibly deny it. That's the level of respect we're building off with the Dawi: saving their most important leader. And they're still pricks sometimes.
 
The local magic system is the product of Old Ones machinery, most notably the polar gates, which are stationary relative to the planet and irrespective of the broader physics of the setting it would make sense for magical phenomenon on planet to treat those as though they are the static points of reference to which the whole universe is relative.

Of course, that doesn't mean that it's guaranteed to work that way; I don't hate the idea of trying out vehicle-based liminal realms, but I don't know that I'd consider it a priority AP-Wise. Do be aware though, you'll need to be careful to do the test in such a way that if the portal can't move with the ship you haven't just stuck the ship fast to wherever the portal is, and that may impact the quality of the tests you can afford to do.
 
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Shadows of Change: Introducing Yuan Bo

Yuan Bo, the Jade Dragon rules over Central Cathay and leads the Court of Celestial Sorcerers. He is happy to be regarded as a mere bureaucrat, administrator and scribe, as this allows him the freedom to conduct his true spymaster duties in private.
Yuan Bo's Wu Xing Compass hosts eight directional states (four of which are unique to him) that he may engage with, each offering sizeable rewards and benefits.

Tasked with travelling to critical locations and constructing relays to empower the compass, Yuan Bo acquires a new directional state with every relay constructed. In doing so, he may choose to direct the winds of magic towards Ashshair, unlocking the ability to manipulate and harness the strength of any given province directly. Alternatively, he may direct the compass towards the Broken Lands, inspiring a fervour in the people of Cathay that helps forge an almighty alliance.
New Cathay lore, which is actually somewhat relevant to us. I'm left wondering if the wu xing compass is something similar to the great vortex.
 
It does sound similar to the Waystones and the great vortex, only the intent seems to be to burn the magic off in the real world in the form of effects, and I guess hope that the earthbound residue is less hospitable to demons?
 
www.totalwar.com

Shadows of Change: Introducing Yuan Bo

Yuan Bo, the Jade Dragon rules over Central Cathay and leads the Court of Celestial Sorcerers. He is happy to be regarded as a mere bureaucrat, administrator and scribe, as this allows him the freedom to conduct his true spymaster duties in private.

New Cathay lore, which is actually somewhat relevant to us. I'm left wondering if the wu xing compass is something similar to the great vortex.
  • Spymaster
  • Manages what is probably Cathay's version of the waystone network
  • Wields a greatsword
Yuan Bo seems like a cool dude we have some things in common with. Not a lot, but some.

It does sound similar to the Waystones and the great vortex, only the intent seems to be to burn the magic off in the real world in the form of effects, and I guess hope that the earthbound residue is less hospitable to demons?
Might be. Earthbound magic isn't really enough to sustain demons. And if the Compass can "harness the Winds of Magic to bring prosperity to Grand Cathay" safely, I imagine there'd be little objection from the people involved to enrich Cathay in the process.
 
Ulric, God of disproving of global supply chains.
I feel like the Ulrican position here is: Look, Let's see how your supply chain weathers out the winter and then Ulric will talk.

You know, if neither snow, nor rain, nor cold, nor terror of forest will stay your supply chain from the swift completion of its appointed deliveries. :V


EDIT:
Now that I allude to it, though, I feel like given the existence of the stories of Lord Ulric and the Making of the World, either an Ulrican or Ranaldite postal service would have interesting theological implications.
 
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www.totalwar.com

Shadows of Change: Introducing Yuan Bo

Yuan Bo, the Jade Dragon rules over Central Cathay and leads the Court of Celestial Sorcerers. He is happy to be regarded as a mere bureaucrat, administrator and scribe, as this allows him the freedom to conduct his true spymaster duties in private.

New Cathay lore, which is actually somewhat relevant to us. I'm left wondering if the wu xing compass is something similar to the great vortex.
yeah, it sounds like it's the dragon emperor's solution to the geomantic web being insufficient for grounding the amount of magic flooding the world after the gates broke - burn it all off to power something absurdly vast. Something like what Albion did, but in a much more controlled manner, probably possible by virtue of the whole is-a-god thing. And likely spending vastly more time than Albion had to throw together a response before the great vortex collapsed.
 
Hm, what gods could be considered gods of magic outside the elven pantheon? The Lady with her connection to the Damsels maybe? The Ancient Widow, if only specifically with ice witches. Haletha is *a* patron to the hedgewise, but so is Ranald, I dunno if that'd be enough. We haven't pushed through the Ranald the Magician aspect yet. Tzeentch, obviously. Hm, some of the Nehekaran pantheon maybe? I dunno how much what Liche Priests do is divine vs arcane or what their gods are dedicated to.
As Mopman said, Asaph is a Goddess of magic, and is afaik the only human Goddess of magic. The Ancient Widow actually seems connected to both types of witches (Hags have a spell called "form of the Ancient Widow") so maybe that makes Her count? You can also add Luccina to the list of regional patron Gods that have sort of a connection to magic - She is the the patron of a Tilean city-state that seems to be some sort of ascended mortal, and as a mortal She was supposedly a great sorceress.
 
Now that I allude to it, though, I feel like given the existence of the stories of Lord Ulric and the Making of the World, either an Ulrican or Ranaldite postal service would have interesting theological implications.
.... does Ranold messing up that letter so it was sent to Mathilde and read 'don't', count as mail fraud!?

Oh dear.
 
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