Voted best in category in the Users' Choice awards.
You know, I've had a funny thought about the Old Ones.

*They set Giants to guard temples and complexes and stuff in Albion
*Sky-titans may have been meant to do the same for the tops of mountains too; perhaps to guard the places where the Windfalls would happen? (Idea connected to and inspired in part by the Waystone mention of "treasure yet to be collected", plus general mentions of Skytitans dwelling on mountains and being connected to the Old Ones)
*They have various Guardian Beasts(TM) for the Paths of the Old Ones, or their old temples and stuff
*They didn't build machines to fight Chaos; they started raising up Ogres. They built a warrior race rather than design a machine drone.
*They didn't build with machines, they had kroxigors. Slann and Skinks for magic and stuff. Saurus to fight.
*Dwarfs being meant to live under the mountains and take care of any machinery and engineering.
*The Old Ones having wardens and teachers for the Dawi.
*The Gods, I think Asuryan, burning down that one library the Elves had of advanced knowledge... ... maybe it was burnt down because there were no longer enough custodians around to safeguard the knowledge and how the knowledge got taught and passed on to elves?

What if the Old Ones... just, as a general rule, preferred not to trust knowledge or power to machines or non-living beings too much? What if they preferred to deal with living beings over inanimate things or tools where possible?

That is to say. It's funny to think about, but... what if the Old Ones preferred for knowledge and magic to be used by individuals, by people, rather than to be bound up in vending machines? Instead of a society where you'd go on the internet or browse a public library... you'd have a civilization of psychics, and connecting to the internet would require being good enough to join everyone else in meditation. That sort of outlook on things.

A library to the Old Ones might not look like a library. It might look like a Jedi Holocron, or like a Slann on a rocking chair that will recite every book or lesson known, but only to those authorized or considered ready for that knowledge.

"But what about the Golden Plaques?"

For things that got actually written down, or needed to be encoded and written... they were probably placed in highly secure areas, places where they would be always surrounded by people who would be authorized to use them, and also the people who that knowledge would be needed for for their job. Hence, Golden Plaques in Lustrian; where they're meant to be read by Slann and Skinks or whomever. People who need the knowledge for their job or to guide them, and who could be trusted with having that knowledge. And also trusted to be capable of keeping that knowledge secure.

"But Garlak", you might say. "Didn't living things start worshipping Chaos? Heck, it was living beings that helped usher in Chaos and cause all this!"

Yeah, but it was the Fimir and Dragon-ogres that did that. And they weren't trusted. They were trusted to be enemies. You trust enemies to act like, and be, enemies.

Only after the Fimir and Dragon-ogres helped usher in Chaos into a clean-room environment, did the other living races start worshipping it and getting corrupted by it.

So you could say that the Old Ones trust living beings to be shitters if living beings are shitters; and to be okay-ish if they are okay-ish. But machines and books though? Those are not trusted because they are tools or powers that anybody can use, which means you are having to trust 'how somebody might use a thing' or 'anybody that might get access to that tool or book', rather than trusting your ability to teach and impart knowledge and cultivate a people or society. ((Another motivation might be because you'd want to encourage people to git gud, rather than to rely on machines or things. Encourage people to learn and become Jedi if they want their internet, rather than just giving them internet. Set up incentives properly, and given a capable enough race of beings, and you get a society of powerful or capable people.))

"But what about the Great Machines?" Yeah, well, you got me. Maybe a preference for dealing with living minds rather than nonliving beings or nonliving minds only goes so far. Or maybe Cython has a point; maybe they're more like Gods than Machines. (Or maybe God-Machines? Or Machine-Gods?) Maybe they had to make an exception for some things and not others. The End Times (okay okay, End Times) did have the people being Wind Incarnates, so maybe...

Or maybe the Winds, or whatever it is that makes the Winds, is something that is both unspeakably complex and also unspeakably simple; like a simple lever... or a fission or fusion reaction. Or like a nuclear power plant; something that uses impressive technology and stuff... ... all in order to ultimately push a wheel around using water and steam in order to create electricity. The most impressive technology, and using precious resources. All to ultimately use water and fire and wheels again.


EDIT:
I don't think that a connection betweeen Taal and the dwarves is particulary likely, but then I wouldn't have guessed that Cor-Dum was once a dwarf God so who knows. I did sepculate that Taal was originally the same kind of being, an Old One created "Warden God" like Cor-Dum, but I think if so He's probably the warden of a different city than the dwarves, possibly Albion (mostly because the Old Faith has a figure could the Green Man which I think could possibly fit Taal, and the Old Faith probably originated in Albion).

It should be noted that the story of Taal killing a dragon is pretty reminiscent of an elven myth about how Anath Raema, Goddess of the Savage hunt, killed the dragon Draugnir. I think if you're looking for a myth that's been misinterpreted that's a likelier source, both because it seems closer to the Taalite legend and because Talabheim was built on elven ruins.
Maybe the dragon that Taal slew, might be related to, uh, what was it that Deathfang said... that one dragon who joined with the forest?

i.e. Maybe Taal's 'slaying' of a dragon was actually more like 'convincing the dragon to join with the forest'. Or maybe 'beating him up, the forcing him to mind-meld with the forest', and Deathfang just didn't want to -- or didn't fully know -- to acknowledge a dragon being beaten and semi-parasitized semi-symbiote'd or whatever'd. Or maybe it was a "If I beat you, you'll work for me/my wife. Deal?" deal, and Deathfang gave it a better spin.
 
Last edited:
Maybe the dragon that Taal slew, might be related to, uh, what was it that Deathfang said... that one dragon who joined with the forest?

i.e. Maybe Taal's 'slaying' of a dragon was actually more like 'convincing the dragon to join with the forest'. Or maybe 'beating him up, the forcing him to mind-meld with the forest', and Deathfang just didn't want to -- or didn't fully know -- to acknowledge a dragon being beaten and semi-parasitized semi-symbiote'd or whatever'd. Or maybe it was a "If I beat you, you'll work for me/my wife. Deal?" deal, and Deathfang gave it a better spin.
Radixashen is the dragon you're thinking of. I raised this possiblitiy a while back:
So...
  • Radixashen joined with Rhya
  • Radixashen "disappeared into the earth"
  • There's a myth that Taal, Rhya's husband, killed a dragon and that the dragon's flesh mixed with the earth
I'm not saying this story is literally true, but maybe the myth is a reflection of a real thing that happened. Maybe Radixashen ended up being used to further some plan of Taal and Rhya (like Draugnir with Widowmaker). Maybe the soil isn't fertile because there's a corpse of a dragon in it but because there's a very living forest dragon under the earth. Are the any World Roots under Talabheim?
See also this rambly post on Athel Loren. It's possible, but a mistranslated myth about Draugnir is also possible, and it really is strangely similar to the Taalite tale. Actually I suppose it's possible both might be correct - the Taleutens could have been attempting to make sense of visions given to them by Taal and using myths found in elven ruins or whatever to do so.
 
Ulgu is ambiguity, uncertainty, and, confusion. this is it's more active qualities. things that pertain to thinking things specifically. These are the things it does.

This does also mean that, yes, if you* were to be dropped into the warhammer world you could do some really weird things with magic.

nothing that violates the burrito clause of course**, but still, things that no one else would have the frame of reference required to do.

*a person with the assumed basic knowledge of reality and perception of how things are related that almost any person born in this day and age has

**unless you decide to go less wizard and more psyker, you bloody lunatic. then you probably could make a delicious burrito from pure warp energy. so long as you have had one before. and you don't explode. eh, you might explode into burritos actually. if you do find your way there, Don't go into the warp in search of burritos.
 
Last edited:
Maybe Taal is possibly related to Anath Raema (and Kurnous?) in a similar way to how Ranald is possibly related to Loec?

... Alternatively, one possibility is that some stories of the gods are mythologized or hyped up, the way an ancient ruler's or king's might be. That is, sort of the way that rulers would try to draw a line of descent from, say, Hercules or Odysseus or Perseus... perhaps so too with Gods? Anath Raema slew Draugnir. This grand act created a pattern or precedent or tradition or wave in the sea of souls. The slaying of a dragon by a nature-related or hunting-related deity. Thus, this could mean that other nature deities, see such an act as being highly prestigious or attuned to nature-or-hunting symbology or influences. And so, maybe some gods try to recapture some of that same glory for their own legends.

Whether that means making up stories, or whether that means they are inspired to go out and slay a dragon so that they could say that they, too, slew a really big and important dragon and thus draw glory and legitimacy from that act.

i.e. It's possible it wasn't Radixashen himself that was slain by Taal, but some other, but pretty beefy, dragon. Maybe Taal deliberately sought out a dragon to slay because of the glory involved. Or maybe because dragons hold useful ingredients if you slay them.

I mean, just because there are conflicting stories or syncretism involved in mythology... does not always mean or imply that the gods are necessarily always connected or syncretised or that they are descendants from some ur-god that did that deed. Sometimes it could be that gods are bullshitters or its propaganda. Not all myths are true. Some can be lies, propaganda, or just mistakes. And some can be intentionally wrong and knowingly wrong, and just there for amusement; unless people actually think that Ranald made the whole world and all the gods as a joke.

Though, it's always tricky and dangerous to assume any given story by, or about, a god is a lie. Certainly it's probably not something you'd want to say to a worshipper's or priest's face. Unless you wanted a fight. Which, well, probably does happen often enough anyway.

But, I mean, at some point you have to address the "Isn't it funny that so many peoples or gods have stories involving a hero or a god slaying some major dragon?" thing with a "Yeah, people like stories about slaying dragons, go figure! There were, and still are, tons of scary badass dragons around. They're not all the 5 big name founder dragons. Nor is everyone who slew a dragon, secretly the same god under a trench coat." answer.
 
you could say, the confounding and confusion is what it does. while the boundary and the space between is what it is.

This post also shows just how different the fundamental perspectives can be. because I have not grouped these into classical categories of elemental ulgu (fog, shadow, illusion) and mystic ulgu (dawn, the boundary, confusion). I have grouped them into passive Ulgu (fog, the boundary, dawn) and active Ulgu (illusion, confusion, uncertainty).

this was not intentional, but it does serve my purpose.

with this single difference one can see just how much a simple change of fundamental perspective can get different results.

from this perspective, making shadowsteed seems almost a matter of course. I wouldn't make it a horse, because my frame of reference for 'fast single person locomotive' is not a horse, but the basics would pretty much still be the same. fog spells, and confusion spells would also be a matter of course.

but I would not be able to make a shadow-knife. there is no room for it in my paradigm.

I would struggle with burning shadows. and pit of shades is right out.
 
Last edited:
You end up settling on a third of a gallon as a minimum size to achieve adequate control, and after you've grown familiar with the metaphysical weight of the liquid as you enforce your will upon it, you lift it with a gesture into the air, holding it in as perfectly spherical a shape as you can. Every distortion from that perfectly round shape signifies an unevenness in the willpower pressing in on the ball from each side, and having such plainly visible feedback makes it easier to refine your control than your experiments with power stones.
Would training willpower be viable action? Using vitae as a visual aid and shaping it into various objects and also training to gain adequate control of lesser and lesser volumes of vitae to better Mathilde's control of her willpower. My thought is that Mathilde having better control of her willpower will result in her magic stat increasing and, well, vitae seems like it'd be a great aid for willpower training.
 
Would training willpower be viable action? Using vitae as a visual aid and shaping it into various objects and also training to gain adequate control of lesser and lesser volumes of vitae to better Mathilde's control of her willpower. My thought is that Mathilde having better control of her willpower will result in her magic stat increasing and, well, vitae seems like it'd be a great aid for willpower training.

No. Practicing shaping floating vitae just gets you better at shaping floating vitae. The applications of will required when casting spells are much better at stretching the limits of one's willpower, which is part of where the increases in magic stat from learning new spells comes from.
 
Basically, if we want to get better at magic, we should, in fact, do more magic. Kinda like a muscle, but it's magic. :V
 
I kind of want to learn new Battle Magic to try to raise our Magic stat which has been stuck at 9 for quite a lot of time. Not to mention any Battle Magic (specially looking at Pit of Shades) would increase our killiness a lot and we would only have to spend 1 AP on it.

Looking back at the bonuses we had when we learned Melkoth Mistifying Miasma we would have at the very least a +74, which would be more if we add the +?? from Melkoth (if we spend 10 favors to get him from the colleges), which honestly doesn't look bad to me.
 
YES! PLEASE LETS LEARN PIT OF SHADES!
Imagine the trouble we can cause with it!
It's supposed to be the opening of a liminal realm which is flat and rips things apart because of it. Imagine what we could do with it and the vitae which can open actual liminal realms!
 
I kind of want to learn new Battle Magic to try to raise our Magic stat which has been stuck at 9 for quite a lot of time. Not to mention any Battle Magic (specially looking at Pit of Shades) would increase our killiness a lot and we would only have to spend 1 AP on it.

Looking back at the bonuses we had when we learned Melkoth Mistifying Miasma we would have at the very least a +74, which would be more if we add the +?? from Melkoth (if we spend 10 favors to get him from the colleges), which honestly doesn't look bad to me.
We won't increase our Magic score by learning new spells.

I think spell creation is more likely to result in a +Magic trait.
 
... But boney literally just said that using magic might increase it. Like of course it's not guaranteed but it's also not impossible as you put it.
Is there a Boney Wog from it? I think learning the remaining spells bellow BM level won't do much to us, but I have a hard time thinking learning Battle Magic can't increase our Magic Score.
I just mean that there isn't the whole 'learn x new spells to increase Magic by 1' that there was for the earlier part of the quest.
 
... But boney literally just said that using magic might increase it. Like of course it's not guaranteed but it's also not impossible as you put it.

No he said that was what the + to magic from learning spells was, we've done that. There's nothing more to be tapped from doing this, the next step is learning more magic from spell creation and going deeper.
 
Learn spells, make spells, cast spells.
As long as we refuse to take actual risks with magic, we are not going to get better at magic.
 
Last edited:
No he said that was what the + to magic from learning spells was, we've done that. There's nothing more to be tapped from doing this, the next step is learning more magic from spell creation and going deeper.
The applications of will required when casting spells are much better at stretching the limits of one's willpower, which is part of where the increases in magic stat from learning new spells comes from.
Comes, not came.
 
I'm not sure training marks will directly get us better at magic.
But it might get us some ideas for new spells or tricks.
I at least would love for us to train with our shadow, i think there's so much potential there that is left untapped.
 
Back
Top