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Mind, this doesn't...precisely mean he's a bad king. Just that he's going for very high risk, very high rewards with a touch of vengeance monofocus.

His general actions and successes imply a capable leader in general, he's just one who would prefer a quicker, meaningful death to the slow one his race seemed doomed to.

Plus, the Empire hasn't seemed (for any number of reasons) to have ever been a help in reclaiming the lost glories of the Karaz Ankor, and to be fair they were split in three for centuries long before he came around and in his eyes might have lost the Great War against Chaos without Dwarven assistance. Plus Grom.

For all we know his somewhat radical ideas (for Dwarves) might see this as reason to push for greater cooperation with potential allies or usage of more effective but not tested (Dwarf-wise) methodologies and technologies.
 
Groundingdagger in wrist holster honestly seems superior to using the haft of an axe, given that disintegration is likely post-grounding and being minus a holdout weapon is better than being minus our main weapon. At least in my opinion.
 
You misunderstand me, I know that, I was arguing that there is a good possibility the axe would have better runes than a sword.
I'm not really sure why it'd matter.
Better runes =/= better for its role. We only really use the Greatsword in a narrow spread of circumstances and a runeaxe would be even narrower.

And one of these roles is using it when theres no reason to risk miscasts, which if we're using the Grounding Axe...is precisely when we have no axe.

If dwarfs really ARE that bad at swords I'm not sure if we lose anything but patience waiting for Max.
 
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I suspect he was actually talking about the "Magic" side of a Wizard Tower, rather than just the physical construction.
Sounds like it would hurt more than anything, given their style of magic, aka runes, is diametrically opposed to channeling,

If it were Elves? Sure.

But runes don't even recognize the distinct winds of magic.

Spend favor on things dwarves are good at. Wizard workshops... Don't seem like one of them, beyond some mostly trivial stuff that good, specialized masonry couldn't accomplish.

And even then, blowing most of our favors on it seems horrendously wasteful.

The kill stick is mandatory if we want to be a high grade assassin.
You misunderstand me, I know that, I was arguing that there is a good possibility the axe would have better runes than a sword.
Oh yeah, an axe most likely would be able to take much stronger runes than a sword, by being much better made.
 
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It's probably a fight between the Undumgi and someone else, possibly the Ulricans with Mathilde having to play mediator.
 
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Because we have WOG that Dwarves don't make swords unless its apprentices? Like, as Boney said it, a Human Blacksmith could have +10 for Blacksmithing and +10 for Swords, a Dwarf Blacksmith will have +15 Blacksmithing and +0 for Swords, because they focus on making Axes and Hammers. Heck someone, might have been the OP might have been someone else, posted a segment of a rulebook about only Apprentices making Swords because its not worth a fully qualified dwarven smiths time or efforts.

what about the runefangs tho?
 
We have WoG that there will be no interference.

So, your argument is that a Dwarven King, and the thousands upon thousands of dwarves in K8P, lack experience in masonry? That he needs to spend favor to commission dwarves?

You better have ironclad WoG on that buddy, because that's absurd.

To say nothing of thinking Belegar would feel the expense. He is likely cruising on eight digits right now.

A single wizard's tower, no matter how built up, is little more than a rounding error on the monthly budget.

Or how, the higher our reputation and the least onerous the task, the less favor it costs. Do you think Mathilde can't just hire the new Mason Ckan herself, at this point? We can pay just fine in gold.

Not that Belegar wouldn't see the blindingly obvious use in having his chief wizard and spy having a secure lab and office.

Runes man. Stone isn't enough for a real secure vault, and he has zero Runesmiths who aren't Kragg, who is on loan technically.

Architects aren't the problem I'm pointing out here, it's the wards that'll eat our money and favor like a black hole.

But they're necessary, if we want to keep some rat ninja from sabotaging or stealing our stuff.
 
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I'm not really sure why it'd matter.
Better runes =/= better for its role. We only really use the Greatsword in a narrow spread of circumstances and a runeaxe would be even narrower.

And one of these roles is using it when theres no reason to risk miscasts, which if we're using the Grounding Axe...is precisely when we have no axe.

If dwarfs really ARE that bad at swords I'm not sure if we lose anything but patience waiting for Max.
I honestly don't know why we would even want a Grounding Axe since a quick draw mechanism for a rod is easy to make and losing the shaft mid battle would suck, if anything we should go for the Magic Axe, way more convenient and we wante the staff to also be weapon since the beggining anyway.
 
Speaking of Runefangs isn't there one bascially next door in the Black Rock or whatever since the Warboss who got stabbed with it and ran away with it still in him retired there iirc
 
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