Voted best in category in the Users' Choice awards.
I thought that just meant she recognized the presence of Divine Magic. And since it was a Witch Hunter and a Priest of Sigmar present, who else would that Divine Magic be from if not Sigmar? Maybe if she hung around an Anointed of another god, that same "strange taste" would appear, and if she can't identify which god(dess) the person worships, she won't be able to tell whose power it is.
 
To be honest I do not think any old aid in the company of other Gods would be enough to convince Mathilde to let go of the Disdain. It i not like the concept of helping and taking help from people she dislikes is a foreign concept to her. It would have to be saving her life or something else equally dramatic. Otherwise Sigmar helping her against Chaos would be a case of 'whoopty-do Sigmar can follow his own interests... sometimes at least'.
 
I finally caught up with the story! The fleshing out of the Eonir and the overall political intrigue is really fascinating. I especially liked the Light Order shenanigans.
 
Seems like it would be simpler to say they don't fight each other because each has a dozen other threats to worry about, rather than come up with something so convoluted.
The empire has a divine duty to bash their skulls in though, and the skaven would see not fighting as cowardice.

Edit: Ok wow that's the mother of all refresh backlogs. If anyone else said something about this already, ignore me.
 
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The Empire has a very reliable dynamic - when they think they're safe, they focus on infighting and internal jockeying. When they think they're under threat, they unite and turn into a divinely-backed juggernaut willing to do whateer it takes to survive. It happened in the Skaven Wars against Grand Supreme Warlord of all Skavendom Vrrmik, it happened in the Great War Against Chaos against Asavar Kul, it happened in the Vampire Wars against three successive Von Carsteins, it happened in the Crusades against Sultan Jaffar. All the way back at the origin of the Empire, it was first united because of the threat of the Norscans, the first Everchosen Morkar the Uniter, and Nagash.

Nagash, back from his first death when the exact same dynamic played out when the Skaven felt threatened by him.

The Conspiracy of Silence works because the Empire and the Under-Empire are intimately familiar with the dynamic the other operates under. They know that if one goes to war against the other, the aggressor will struggle to motivate the rest of its kind to spend their own power and resources while the enemy unites against a common threat. So they mostly step carefully around each other and watch each other for weakness and when they spot and opportunity they dive for it and have a short nasty war before both sides back off again before it escalates.
I guess I don't get why you need a full blown "there are no gun wielding ratmen in the sewers" Conspiracy of Silence to prevent another all out war. The Empire already doesn't eradicate all enemies from the internal forests, because it can't. It doesn't lead wars of conquest against Norsca either. As long as people don't think that there's literally a nation beneath them that is industrializing and on a war footage there shouldn't be a problem with the idea that deep tunnels spawn rat-beastmen with magic Chaos guns just as the forests spawn goat-beastmen with axes.

Because as is, I agree with @ScottishMongol. On the one hand extend of the Conspiracy of Silence makes infiltration and opportunity raids by Skaven far easier for little benefit. On the other hand it should leak like a sieve and commoners talking amongst each other shouldn't even remember why they should be hush-hush about it and only be aggravated when Hans gets punished by the powers that be because he cried in a bar about his family being stolen away by rat-beastmen. Because given the, well, chaotic nature of Chaos, someone hearing for the first time that rat-like mutants can shoot guns shouldn't be disbelieving any more than when they hear that zombies on ships can do the same.

And what would be the consequences of a bit more honesty? Which powers that be would cry for total war? The highest movers and shakers of the Elector Council and the Conclave are (presumably) all read in. And the public won't riot against this threat any more than they do about the constant Norscan and Druchii raids not leading to more than counter-raids or about there still being forests full of gribblies within every other forest inside of what should be the Empire's borders.

And I don't get what the benefit is supposed to be anyway. If the Skaven have their own reasons for not wanting to threaten the Empire too much, why pretend you don't know about them? So that lower rank Skaven can be lied to that the Empire should only be raided in secrecy to not awaken the beast? Skaven opportunists shouldn't care and Skaven overlords who do care should be dealing with said opportunists through violence instead of logic, just like they do in all other cases. Or they could be honest and say that there's a kind of ceasefire where man-things accept a bit of raiding and answer with a bit of counter-raiding (like in Ubersreik), but don't go all out because they (like the Under-Empire) are so large that all individual skirmishes run into a Three is Peace kind of situation (or some other >3 scenario where the Empire is never the weakest link)) as long as they don't concentrate on each other wholesale to the point where Two is War because there are no comparable threats around.

All that a Conspiracy of Silence needs to hide is that there is actually a specific location where Skaven come from, let alone anything like an Under-Empire. And that seems like a much easier task to do for the intelligence agencies of both respective Empires and an easier sell for anyone that has to be read in on the Conspiracy on either side.

But ultimately I get that the Conspiracy of Silence is a major canon element. And once you choose not to ignore it at write it out of your story wholesale you have to accept it despite all its logical weaknesses. I just hope that if it ever gets directly relevant to the story there are not too much in the way of story conceits grating directly against otherwise viable plans.
 
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The trait you're thinking of also makes it impossible for them to be a spellcaster of any sort, so even if this were an in-quest quality of Halflings, no dice.
Boney's said before that, in-quest, Halflings wielding magic is a rare-but-possible occurrence.

4e has Halflings capable of magic, if anyone is interested. Even has a Halfling character that fell to dark magic.
 
I guess I don't get why you need a full blown "there are no gun wielding ratmen in the sewers" Conspiracy of Silence to prevent another all out war. The Empire already doesn't eradicate all enemies from the internal forests, because it can't. It doesn't lead wars of conquest against Norsca either. As long as people don't think that there's literally a nation beneath them that is industrializing and on a war footage there shouldn't be a problem with the idea that deep tunnels spawn rat-beastmen with magic Chaos guns just as the forests spawn goat-beastmen with axes.

Because as is, I agree with @ScottishMongol. On the one hand extend of the Conspiracy of Silence makes infiltration and opportunity raids by Skaven far easier for little benefit. On the other hand it should leak like a sieve and commoners talking amongst each other shouldn't even remember why they should be hush-hush about it and only be aggravated when Hans gets punished by the powers that be because he cried in a bar about his family being stolen away by rat-beastmen. Because given the, well, chaotic nature of Chaos, someone hearing for the first time that rat-like mutants can shoot guns shouldn't be disbelieving any more than when they hear that zombies on ships can do the same.

And what would be the consequences of a bit more honesty? Which powers that be would cry for total war? The highest movers and shakers of the Elector Council and the Conclave are (presumably) all read in. And the public won't riot against this threat any more than they do about the constant Norscan and Druchii raids not leading to more than counter-raids or about there still being forests full of gribblies within every other forest inside of what should be the Empire's borders.

And I don't get what the benefit is supposed to be anyway. If the Skaven have their own reasons for not wanting to threaten the Empire too much, why pretend you don't know about them? So that lower rank Skaven can be lied to that the Empire should only be raided in secrecy to not awaken the beast? Skaven opportunists shouldn't care and Skaven overlords who do care should be dealing with said opportunists through violence instead of logic, just like they do in all other cases. Or they could be honest and say that there's a kind of ceasefire where man-things accept a bit of raiding and answer with a bit of counter-raiding (like in Ubersreik), but don't go all out because they (like the Under-Empire) are so large that all individual skirmishes run into a Three is Peace kind of situation (or some other >3 scenario where the Empire is never the weakest link)) as long as they don't concentrate on each other wholesale to the point where Two is War because there are no comparable threats around.

All that a Conspiracy of Silence needs to hide is that there is actually a specific location where Skaven come from, let alone anything like an Under-Empire. And that seems like a much easier task to do for the intelligence agencies of both respective Empires and an easier sell for anyone that has to be read in on the Conspiracy on either side.

But ultimately I get that the Conspiracy of Silence is a major canon element. And once you choose not to ignore it at write it out of your story wholesale you have to accept it despite all its logical weaknesses.

Underneath every leader is an endless supply of fanatical and ambitious underlings that would not hesitate for an instant to rabble-rouse about having to wipe out the Skaven/Empire to undermine the current leadership if they had a justification for it. Both parties frame it as exploiting a weakness of the other because if they outright admitted they didn't have the strength to wipe them out, there's a dozen people below them on the org chart that will say that that's cowardice and insufficient faith in their God.

After the last few years I think it's pretty self-evident that even modern, moderately well-educated humans with unlimited information at their fingertips do not reliably do rational, sensible things. When we're dealing with medieval peasants and literally Skaven, what makes you think that they would do any better? Why would a purely logical utilitarian argument that would require people to accept a suboptimal status quo do better than manipulative, ego-stroking propaganda?
 
Underneath every leader is an endless supply of fanatical and ambitious underlings that would not hesitate for an instant to rabble-rouse about having to wipe out the Skaven/Empire to undermine the current leadership if they had a justification for it. Both parties frame it as exploiting a weakness of the other because if they outright admitted they didn't have the strength to wipe them out, there's a dozen people below them on the org chart that will say that that's cowardice and insufficient faith in their God.

After the last few years I think it's pretty self-evident that even modern, moderately well-educated humans with unlimited information at their fingertips do not reliably do rational, sensible things. When we're dealing with medieval peasants and literally Skaven, what makes you think that they would do any better? Why would a purely logical utilitarian argument that would require people to accept a suboptimal status quo do better than manipulative, ego-stroking propaganda?
It's more that I don't see how the Conspiracy of Silence protects from that. Too many people need to be in the know. And too many individually bad things happen repeatedly to people who shouldn't be in the know because of it. So it should have spiraled out of control already.

And as I said, the Empire already has enemies they aren't decisively dealing with and yet their leadership seems to survive the outrage over that.

The way you frame it there's actually two conspiracies going on. One to keep the actual masses from knowing that the Skaven exist as an entity, with the motivation being sold to all the "conspirators" being that this way the simple-minded Skaven think that the Empire is too dumb to be a threat, thus saving lives and leaving more resources for other threats. A second conspiracy is the one hiding that Skaven high command already knows that the Conspiracy of Silence is a farce, because they aren't dumb either. And that the supposed "Conspiracy of Silence" has so many members "in the know" that it's barely a conspiracy anymore. This second conspiracy is by the highest echelons of Imperial hierarchy plus the top of the intelligence apparatus. The goal of this second conspiracy is to keep everyone from discussing Skaven so much that "why aren't we fighting them in earnest?" doesn't gain momentum and so that Skaven high command can more easily lie to their own populace about how dumb and unimportant the man-things above are, so that in the day to day they feel more threatened by each other than by the common enemy and thus no Skaven demagogue can unite any masses by presenting themselves as the only leader to save them from the far too rapidly technologizing man-things. Did I get this right?

This whole thing seems shaky as hell for something that survived over a millennium and multiple civil wars. And I especially still don't think I've wrapped my head around the Skaven side. The Conspiracy helps prevent demagogues fearmongering about Humans, but it should not prevent such demagogues from presenting dumb man-things as easy prey, thus still pointing at the leaders of the Under-Empire as cowards just the same.
 
It is very difficult to forment hatred towards and enemy you can't mention without being shanked.

Conspiracy of Silence is named that for a good reason, instead of Conspiracy of Ignorance.
 
4e has Halflings capable of magic, if anyone is interested. Even has a Halfling character that fell to dark magic.
There is a single off-hand mention of halflings having magic in one book and I've been told that was a copy-paste error from 1e. The entire rest of the edition says they don't have magic at all. It's never mentioned they have it, none of the named characters can do it, none of the magic careers are accessible to halflings, and in one case, the impossibility for halflings being wizards is why a halfling was made head of a wizard fan club.

Halflings have the ability to do magic in Divided Loyalties but not in 4e.

That said, who's the halfling that fell to dark magic? I can look it up and see if you are in fact correct.
 
It's more that I don't see how the Conspiracy of Silence protects from that. Too many people need to be in the know. And too many individually bad things happen repeatedly to people who shouldn't be in the know because of it. So it should have spiraled out of control already.

And as I said, the Empire already has enemies they aren't decisively dealing with and yet their leadership seems to survive the outrage over that.

The way you frame it there's actually two conspiracies going on. One to keep the actual masses from knowing that the Skaven exist as an entity, with the motivation being sold to all the "conspirators" being that this way the simple-minded Skaven think that the Empire is too dumb to be a threat, thus saving lives and leaving more resources for other threats. A second conspiracy is the one hiding that Skaven high command already knows that the Conspiracy of Silence is a farce, because they aren't dumb either. And that the supposed "Conspiracy of Silence" has so many members "in the know" that it's barely a conspiracy anymore. This second conspiracy is by the highest echelons of Imperial hierarchy plus the top of the intelligence apparatus. The goal of this second conspiracy is to keep everyone from discussing Skaven so much that "why aren't we fighting them in earnest?" doesn't gain momentum and so that Skaven high command can more easily lie to their own populace about how dumb and unimportant the man-things above are, so that in the day to day they feel more threatened by each other than by the common enemy and thus no Skaven demagogue can unite any masses by presenting themselves as the only leader to save them from the far too rapidly technologizing man-things. Did I get this right?

This whole thing seems shaky as hell for something that survived over a millennium and multiple civil wars. And I especially still don't think I've wrapped my head around the Skaven side. The Conspiracy helps prevent demagogues fearmongering about Humans, but it should not prevent such demagogues from presenting dumb man-things as easy prey, thus still pointing at the leaders of the Under-Empire as cowards just the same.

It does not have to survive in all places and at all times, this is a realm where the speed of information is generally 'man on a horse' and where printing is in its infancy. It is hard for people to spread the information even with a concerted push and as far as I can see no such concerted push exists.
 
@Boney I actually have a question. When you say Halflings aren't better at 'resisting the lure of Chaos', do you mean 'strong willed enough to look at their temptations and say no' or the weird memetic version of 'Chaos literally corrupts your brainmeats until you can't say no'?

I ask this to ascertain whether Halflings are exposed to the mutation of the brain, or if they only need to deal with mundane temptation of 'holy shit all that cool stuff'. Because the latter does seem like they'd make for very sane necromancers compared to humans anyway, who basically start getting Dhar brain-lesions if they touch the stuff. Plus since halflings Do Not Like Hardship, dumping the Liber Mortis in the Moot and informing the halflings that using it for unlimited power will destroy their crops and smokeleaf supply, they'd then only use it if the Moot was threatened.
To be honest I do not think any old aid in the company of other Gods would be enough to convince Mathilde to let go of the Disdain. It i not like the concept of helping and taking help from people she dislikes is a foreign concept to her. It would have to be saving her life or something else equally dramatic. Otherwise Sigmar helping her against Chaos would be a case of 'whoopty-do Sigmar can follow his own interests... sometimes at least'.
Personally I think it would take nothing less than Sigmar actually interacting 1v1 and admitting he failed Abelhelm.
 
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It's more that I don't see how the Conspiracy of Silence protects from that. Too many people need to be in the know. And too many individually bad things happen repeatedly to people who shouldn't be in the know because of it. So it should have spiraled out of control already.

And as I said, the Empire already has enemies they aren't decisively dealing with and yet their leadership seems to survive the outrage over that.

The way you frame it there's actually two conspiracies going on. One to keep the actual masses from knowing that the Skaven exist as an entity, with the motivation being sold to all the "conspirators" being that this way the simple-minded Skaven think that the Empire is too dumb to be a threat, thus saving lives and leaving more resources for other threats. A second conspiracy is the one hiding that Skaven high command already knows that the Conspiracy of Silence is a farce, because they aren't dumb either. And that the supposed "Conspiracy of Silence" has so many members "in the know" that it's barely a conspiracy anymore. This second conspiracy is by the highest echelons of Imperial hierarchy plus the top of the intelligence apparatus. The goal of this second conspiracy is to keep everyone from discussing Skaven so much that "why aren't we fighting them in earnest?" doesn't gain momentum and so that Skaven high command can more easily lie to their own populace about how dumb and unimportant the man-things above are, so that in the day to day they feel more threatened by each other than by the common enemy and thus no Skaven demagogue can unite any masses by presenting themselves as the only leader to save them from the far too rapidly technologizing man-things. Did I get this right?

This whole thing seems shaky as hell for something that survived over a millennium and multiple civil wars. And I especially still don't think I've wrapped my head around the Skaven side. The Conspiracy helps prevent demagogues fearmongering about Humans, but it should not prevent such demagogues from presenting dumb man-things as easy prey, thus still pointing at the leaders of the Under-Empire as cowards just the same.

People in power have always and will always seek as many justifications as it takes for the status quo that keeps them in power. They invent justifications for doing what they want to do and excuses for not doing what they don't want to do. That's not some bizarre universal conspiracy, that's just the nature of power. Once a set of ideas that works to justify something gets established it both self-propagates through genuine believers and keeps getting dusted off by those who see the usefulness in it. And in the case of the Conspiracy, because when it breaks the inevitable outbreak of violence kills whoever broke it.

And the idea of social institutions remaining relatively unchanged for thousands of years is something I can't really help you with. It's one of the prices of admission when you walk in the door marked 'Fantasy'. If you're going to start calling bullshit on that, we might as well skip to the point where we start talking about the thrust-to-weight ratio of dragons.

@Boney I actually have a question. When you say Halflings aren't better at 'resisting the lure of Chaos', do you mean 'strong willed enough to look at their temptations and say no' or the weird memetic version of 'Chaos literally corrupts your brainmeats until you can't say no'?

I ask this to ascertain whether Halflings are exposed to the mutation of the brain, or if they only need to deal with mundane temptation of 'holy shit all that cool stuff'. Because the latter does seem like they'd make for very sane necromancers compared to humans anyway, who basically start getting Dhar brain-lesions if they touch the stuff. Plus since halflings Do Not Like Hardship, dumping the Liber Mortis in the Moot and informing the halflings that using it for unlimited power will destroy their crops and smokeleaf supply, they'd then only use it if the Moot was threatened.

Getting exposed to Chaotic energies is still really bad for their mental state, they just accumulate that badness less quickly than humans and don't get visible and dramatic mutations along the way. Them touching the bad magic will still rapidly send them into whackadoo territory, just not quite as fast as a human of equivalent mental resilience.
 
Getting exposed to Chaotic energies is still really bad for their mental state, they just accumulate that badness less quickly than humans and don't get visible and dramatic mutations along the way. Them touching the bad magic will still rapidly send them into whackadoo territory, just not quite as fast as a human of equivalent mental resilience.
Well, that is certainly more reasonable than this weird piece of lore from 4e Archives of the Empire Page 35:

"A giant warpstone comet crashes into Sylvania. Halflings run many expeditions into the site. Many Mooter families have tiny pieces of warpstone on their mantelpiece dating to this period, something that only the naturally corruption resistant Halflings could do without terrible consequence."
 
I think some of the disdain Mathilde has for Sigmar comes from her relationship with Ranald, as much as how she felt about Abelheim.

Ranald fought Khorne for Mathilde, when he's meant to be a god of sneaking and subtlety meanwhile from Mathilde's perspective Sigmar is a god of warriors, but he certainly want on the battlefield that day, his priests can use his power to heal, but he didn't give them his power.

Many others might believe that Sylvania is so terrible that Sigmars power was held back, but for Mathilde that seems very difficult to believe.
Sigmar is meant to accompany the Empires warriors, so from that perspective, isn't in a united army fighting the foes of humanity where he should be strongest?

Ranald fought for Mathilde in a way that most would see as being outside of his wheelhouse, but Sigmar failed in a task that should have been at the very center of his.
 
Well, that is certainly more reasonable than this weird piece of lore from 4e Archives of the Empire Page 35:

"A giant warpstone comet crashes into Sylvania. Halflings run many expeditions into the site. Many Mooter families have tiny pieces of warpstone on their mantelpiece dating to this period, something that only the naturally corruption resistant Halflings could do without terrible consequence."
I think it's pretty apt. On the one hand you have the Talls all messing themselves up for ultimate power, and the halflings who only want a pretty mantlepiece are just fine. Hearkens back to their hobbit origins pretty well.

My favourite bit of their history is on the same page:
2000–2145 IC
The Vampire Counts, in three waves, almost destroy the entire Empire. As Halflings are resistant to vampirism (or at least don't taste very nice), Elector Count Ellaminamanda Moonrow rescinds the previous stance on neutrality, declaring the Moonrow Doctrine: that a threat to any part of the Empire is a threat to Halfling kind and the Moot will respond in force. The Vampires go north instead, devastating Ostermark and Stirland, but Averlanders forever after recall the Mootland protection.
You got the silly pun with the Moonrow Doctrine which is great, but you also get the halflings of the Moot being badass. They deflect a full on Vampire Counts invasion so well they decide to to take on Ostermark and Stirland instead. That's a hell of a feat.
 
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The Book Club
The Book Club

The Red Griffon is far from Altdorf's fanciest tavern, but its clean tables, comely staff and halfling chef make it a comfortable place for those who care about such things. It can often be found at the junction between Magnus Street and Stone Lane, except for every fifth Bezahltag, where it can instead be found opposite the oft-ignored statue of Mandred Beastslayer. It is on this day that a certain society of academics meet in the back room of the Griffon to discuss the latest publications of the learned elite of the Empire. This society has no name, not because it is a secret, but rather due to the fact that the last time the issue was discussed, hurtful words were thrown around, shortly before equally hurtful punches were thrown, leading to a temporary ban from the premises.

Professor Heissler was the first to arrive, due to his office at the University of Altdorf being the closest to the tavern, shortly followed by Dr. Elser, whose office was at the far side of the campus. Next to arrive were the Kluckhohn twins, graduates from the Nuln School of Engineering, who now worked for the Imperial Armoury devising new ways to bring destruction to the enemies of the Empire. The last members to arrive came arm in arm; Perpetual Apprentice Grey (everybody knew his real name was Henry (they were wrong)) and Priestess Aristea of the Order of the Lorekeepers.

Each came bearing a stack of papers from their respective disciplines—history and geography from the Professor, medical studies from the good doctor, engineering and military documents from the twins, philosophy from the priestess, and magical esoterica from Grey.

"Well then, Grey," Dr. Elser said, her words slurring from the fine Bretonnian brandy. "You've heard us all talk, what magical weirdness have you brought for us this fine evening?"

Grey smiled that damned smile of his. "Well, the collaboration with the elves up north is starting to pay off, and a small number of papers have started to trickle in from the wizards there, although most of it is, of course, deeply classified."

"Naturally," said Professor Heissler, now deep into his third mug of what Stirlanders called 'ale'. "But you have something to show for it, yes?"

That damned smile grew wider. "Preliminary Observations on the Defensive Horticulture of Laurelorne by J. Panoramia (Jade), The Champion of the Sun God by M. Johann (Gold), and two publications by one Lady Magister Weber."

One of the Kluckhohns choked on his beer. "Lady Magister? I thought she was just an adventurer—when did she get promoted?"

"And when did she move to Laurelorne? I thought she was down south with the dwarves?" said the other. The collected company were too drunk to tell which was which.

"I'm afraid I'm not at liberty to share that information."

"He means he doesn't know," Aristea interjected, smirking at Grey and puncturing his air of infallible knowledge.

"Moving on," Grey said, ignoring the chuckles at his expense, "One of Weber's publications is a paper, and one is a book, and both are as exotic as her previous works."

"Not more dwarven runecraft, is it?" said one of the Kluckhohn twins.

"Or maybe it's another monster," said the other twin.

"Observations on a Golden Prosthetic Talon of Unknown Origin," Grey said, turning the page to reveal a sketch of the artefact. "Co-authored with Lord Magister Egrimm van Horstmann (Light) and Magister Johann (Gold). There's an intriguing bit on anatomy you might be interested in, Doctor."

"I've never heard of this Horstmann fellow before, has he published much?" Heissler said, as Elser began to flick through the paper.

"He's appeared as co-author on a lot of works by former Patriarch Alric, but nothing solely under his own name. His promotion also appears to be fairly recent, coinciding with the Patriarch's retirement."

"This is interesting," Elser said. "After grafting it onto a male subject—wait, he grafted it onto himself?—they determined that it might be a female arm. The sketches line up with my own observations on anatomy. I say, Heissler, do you recognise these runes?"

"They're not Nehekharan, and they are certainly not Dwarf or Elf. Aside from that, I couldn't tell you what it could be."

"Eastern, maybe?" said Aristea, peering over Elser's shoulder.

"Could be from the New World—the long vanished civilization over there liked to make things from gold, or so I heard."

As Elser, Heissler and Aristea began to amicably bicker about Cathayan craftsmanship vs the treasures of the New World, Grey pulled out a large, leather bound tome from a bag that couldn't have possibly contained its bulk, dropping it on the table with a thud.

"Windsoak Mushrooms: Six Strains of Aethyricly Sensitive Fungus and Their Use In Spellcraft," Grey proclaimed into the silence, "by L.M. Mathilde Weber (Grey), and J. Panoramia (Jade)."

"It's a type of mushroom bred from goblin Waaaghsoak mushrooms that absorb a small amount of magic," Arista said excitedly, having skimmed through a copy that had arrived at the Temple of Verena a few days earlier. "A wizard can then consume it to give their spells an extra bit of punch."

"Can battle wizards use it?" one of the Kluckhohns.

"No, the effect is currently too minor at battle wizard level, but at the apprentice and journeyman level it can be a significant boost," Grey said. "The Ulgu mushroom pie is not only tasty, but under classroom conditions I was personally able to cast Shadowcloak for several minutes."

That raised several eyebrows—whilst Grey was perfectly competent with petty and lesser magics, his struggles to master even the simplest of Ulgu spells was well known.

"Very impressive," Heissler said. "And a boon to many journeymen and women who will no doubt find themselves in danger—but why only six varieties? Are there not eight winds?"

"Exposure to Chamon and Shyish stunted the growth of the mushrooms and made their cultivation unfeasible—which makes sense. Metal and Death are both opposed to life," Arista replied.

"An Alchemist I know has been talking about collaborating with the Jades on a solution to that, but I suspect it'll be many years of research before that tree bears fruit," Grey added.

"Forgive me if this is an impious question, Arista, godless butcher that I am," Dr. Elser said, "but could the effect be expanded to your own divine magic, or can Verena's essence not be absorbed by these mushrooms like the winds can?"

"I…" Arista's face went blank. "I don't know."

"Oh, I know that expression," Heissler laughed. "You've only gone and given the poor girl a new topic to research—she barely leaves the library as it is!"

"Says the man who literally spent a week in the University archives," Elser shot back.

Heissler bristled. "I was trying to find a rare copy of The Ravenous God for my dear colleague Quirin after he sent me those texts on Cathayan geography. It's called repaying a favour, not that you would know anything about that."

"Dear colleague? You haven't even met the man!"

"Here we go again," the Kluckhohn twins sighed in unison.

As the two scholars began to argue whilst Arista backed into a quiet corner with parchment and a quill, Grey smiled. He ordered some more drinks, and then when everyone was occupied, slipped out to speak to one of the staff.

Magister Regimand always paid well for news and gossip on his former apprentice, after all.
 
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I think it's pretty apt. On the one hand you have the Talls all messing themselves up for ultimate power, and the halflings who only want a pretty mantlepiece are just fine. Hearkens back to their hobbit origins pretty well.

My favourite bit of their history is on the same page:

You got the silly pun with the Moonrow Doctrine which is great, but you also get the halflings of the Moot being badass. They deflect a full on Vampire Counts invasion so well they decide to to take on Ostermark and Stirland instead. That's a hell of a feat.
I'm talking about the sheer stupidity of having warpstone in their mantlepiece. Witch Hunters would have a field day with that.
 
I'm talking about the sheer stupidity of having warpstone in their mantlepiece. Witch Hunters would have a field day with that.
How? The Mootland's peasants aren't rabid Sigmarites eager to mob up and lynch a scapegoat for their problems, nor are there any Knights of the Fiery Heart the witch hunter can call on to burn dissenting villages to the ground, and its state armies certainly won't kill kith and kin on the merest whim of a bloodthirsty Tall with a fancy hat. If a witch hunter tries to do their usual shtick in the Moot, they disappear.
 
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