- Location
- Utrecht
ALL THAT WASTED BEER!
That's going in the book.
That's going in the book.
Honestly, I'm not sure Dwarfs would want anything to do with Ogre beer. There's such a thing as standards.
Qrech is intrigued by the latest news from Creative Assembly.
View: https://www.youtube.com/watch?v=5Bbp98oMsjA
In general, I don't think it's as impossible as you think for a Vampire to hide from magesight.A bit off-topic, but looking back at the things that happened in Sylvania: It kind of feels to me that the 'viability' of Vampire Counts and their Masquerade-equivalent was utterly shattered the moment the Colleges of Magic were founded.
Oh, arguably it got shattered a few centuries before, but some kind of comeback and relevance were still possible in my opinion.
Infiltrating Imperial society, especially academia and high society, seems nigh impossible with the prevalence of sanctioned wizards capable of detecting Dhar with witchsight. Infiltrating Altdorf's society would be less Dark Ages: Vampire and more modern Vampire the Masquerade with a part of the population having the magic equivalent of infrared cameras built into their heads. Squatting next door to the Skaven might be an option, but it's not quite Vampire-Count-chique, you know?
I am kind-of uncertain as to how the Lahmians managed what they did early in the quest (lots of proxies I assume), but it seems to me that in the end they were removed without too much trouble. Sylvania might not be fully tamed, but with battle-mages setting it on 8 different shades of fire Vampires feel more like a difficult to exterminate kind of pest than the Midnight Aristocracy they once were. The old blood has run dry, I fear.
Halloween and the current MtG sets (just look at the art for Sorin the Mirthless, holy shit) put me into a Vampire mood that refuses to die, and I have been contemplating writing/running something Vampire-centric set in Altdorf or another imperial metropolis. It feels like anything after the Great War against Chaos would become extreme paranoia-central mired in futility.
Of course that still means that the time around 1800 to almost 2300 is viable, but it would mostly invalidate sources like Altdorf: Crown of the Empire, which would make things more difficult and the setting more alien. Indeed the two centuries before Vlad kicked off the Vampire Wars might be the best for a slower pace, but would leave the Empire(s) very ill defined compared to 'current time'.
Am I mistaken in my assumptions? (I know this is not quite the thread for this, but we did start in Sylvania, so...)
There's a special power Lahmian vampires can develop called "Aethyric Cipher" which allows them to hide their true nature to people who have witchsight. Life was certainly easier before the colleges were founded, since knowing you won't face magical resistance is great, but witchsight isn't unbeatable.A bit off-topic, but looking back at the things that happened in Sylvania: It kind of feels to me that the 'viability' of Vampire Counts and their Masquerade-equivalent was utterly shattered the moment the Colleges of Magic were founded.
Oh, arguably it got shattered a few centuries before, but some kind of comeback and relevance were still possible in my opinion.
Infiltrating Imperial society, especially academia and high society, seems nigh impossible with the prevalence of sanctioned wizards capable of detecting Dhar with witchsight. Infiltrating Altdorf's society would be less Dark Ages: Vampire and more modern Vampire the Masquerade with a part of the population having the magic equivalent of infrared cameras built into their heads. Squatting next door to the Skaven might be an option, but it's not quite Vampire-Count-chique, you know?
I am kind-of uncertain as to how the Lahmians managed what they did early in the quest (lots of proxies I assume), but it seems to me that in the end they were removed without too much trouble. Sylvania might not be fully tamed, but with battle-mages setting it on 8 different shades of fire Vampires feel more like a difficult to exterminate kind of pest than the Midnight Aristocracy they once were. The old blood has run dry, I fear.
Halloween and the current MtG sets (just look at the art for Sorin the Mirthless, holy shit) put me into a Vampire mood that refuses to die, and I have been contemplating writing/running something Vampire-centric set in Altdorf or another imperial metropolis. It feels like anything after the Great War against Chaos would become extreme paranoia-central mired in futility.
Of course that still means that the time around 1800 to almost 2300 is viable, but it would mostly invalidate sources like Altdorf: Crown of the Empire, which would make things more difficult and the setting more alien. Indeed the two centuries before Vlad kicked off the Vampire Wars might be the best for a slower pace, but would leave the Empire(s) very ill defined compared to 'current time'.
Am I mistaken in my assumptions? (I know this is not quite the thread for this, but we did start in Sylvania, so...)
While not wrong, it is worth noting that, unbenownst to literally everybody but Mathilde, a former member of said Lahmian conspiracy is currently sitting as the consort of the Emperor.I am kind-of uncertain as to how the Lahmians managed what they did early in the quest (lots of proxies I assume), but it seems to me that in the end they were removed without too much trouble.
A bit off-topic, but looking back at the things that happened in Sylvania: It kind of feels to me that the 'viability' of Vampire Counts and their Masquerade-equivalent was utterly shattered the moment the Colleges of Magic were founded.
Oh, arguably it got shattered a few centuries before, but some kind of comeback and relevance were still possible in my opinion.
Infiltrating Imperial society, especially academia and high society, seems nigh impossible with the prevalence of sanctioned wizards capable of detecting Dhar with witchsight. Infiltrating Altdorf's society would be less Dark Ages: Vampire and more modern Vampire the Masquerade with a part of the population having the magic equivalent of infrared cameras built into their heads. Squatting next door to the Skaven might be an option, but it's not quite Vampire-Count-chique, you know?
I am kind-of uncertain as to how the Lahmians managed what they did early in the quest (lots of proxies I assume), but it seems to me that in the end they were removed without too much trouble. Sylvania might not be fully tamed, but with battle-mages setting it on 8 different shades of fire Vampires feel more like a difficult to exterminate kind of pest than the Midnight Aristocracy they once were. The old blood has run dry, I fear.
Halloween and the current MtG sets (just look at the art for Sorin the Mirthless, holy shit) put me into a Vampire mood that refuses to die, and I have been contemplating writing/running something Vampire-centric set in Altdorf or another imperial metropolis. It feels like anything after the Great War against Chaos would become extreme paranoia-central mired in futility.
Of course that still means that the time around 1800 to almost 2300 is viable, but it would mostly invalidate sources like Altdorf: Crown of the Empire, which would make things more difficult and the setting more alien. Indeed the two centuries before Vlad kicked off the Vampire Wars might be the best for a slower pace, but would leave the Empire(s) very ill defined compared to 'current time'.
Am I mistaken in my assumptions? (I know this is not quite the thread for this, but we did start in Sylvania, so...)
It's the principle of the thing.Honestly, I'm not sure Dwarfs would want anything to do with Ogre beer. There's such a thing as standards.
More like the Cypher isn't unbeatable; rules as written, it's an opposed willpower test every time, with a skill every Magister worth their salt has three or four career's worth of training and stat advances in. "You can hide easily; all you have to do is overcome the mental power of three or four trained professionals every time they look at something." Isn't actually that great a deal.Life was certainly easier before the colleges were founded, since knowing you won't face magical resistance is great, but witchsight isn't unbeatable.
The character creator for Vampires has everyone but Strigoi rolling Willpower as 2d10 + 60.More like the Cypher isn't unbeatable; rules as written, it's an opposed willpower test every time, with a skill every Magister worth their salt has three or four career's worth of training and stat advances in. "You can hide easily; all you have to do is overcome the mental power of three or four trained professionals every time they look at something." Isn't actually that great a deal.
1. Yes, people who are blessed by the local Goddess get appointed nobility.OK let me try to put all this together:
This whole conversation started with the notion that the peasant smiths of Carcasone are blessed by the Lady, well if so they would be the only peasants so blessed as far as we know... and limited to a single duchy for some reason.
- The Lady only ennobles peasants very very rarely in times of dire need and that is with the obvious intent of making them knights Repanse for instance was called to be a knight, not just a holy peasant.
- Pesants are not expected and indeed in some versions of the setting forbidden to worship the Lady, they are expected to show their devotion through obedience to their oaths to their lords of by following a Grail Knight along. It is matter of some debate if they care or indeed notice the mob of fanatics following along on the battlefield
- Lastly no other god does this, demands the worship of the nobility while discounting that of the peasants
That would make the most sense, considering that the bonus conferred by a Birth Sword only applies to the owner, and nobody else.As a matter of fact the Birth sword effect may well be because the blade is forged for the user specifically and they probably train predominately with that sword. Thr buffs may be caused simply by familiarity.
The character creator for Vampires has everyone but Strigoi rolling Willpower as 2d10 + 60.
Vampires aren't exactly lacking in it, and it's an opposed test.
You roll d100s for WFRP. Opposed tests decide who wins by "degrees of success", how many tens you are under your score. Whoever has the most wins. I don't remember what happens if you both fail though. I think it defaults to defense winning?Even if it only failed on an 1 (Double ones? not sure how WH dice works) , roll enough times and it'll come up several times.
In 40k Rpgs with similar mechanics I think you need to calculate degrees of success, or in this case degrees of failure, so whoever failed by less wins. But has been awhile since i checked the rules so not 100% sureYou roll d100s for WFRP. Opposed tests decide who wins by "degrees of success", how many tens you are under your score. Whoever has the most wins. I don't remember what happens if you both fail though. I think it defaults to defense winning?
That's at best a 1/5 chance of no successes at all. Compare it to a 3 x Magic Sight trained Magister with average Willpower and all his advances, and they're just about equal; except the wizard can initiate that check as many times as he feels like, because he's mathematically beyond the point where it's capable of hurting him.The character creator for Vampires has everyone but Strigoi rolling Willpower as 2d10 + 60.
Vampires aren't exactly lacking in it, and it's an opposed test.
bit off-topic, but looking back at the things that happened in Sylvania: It kind of feels to me that the 'viability' of Vampire Counts and their Masquerade-equivalent was utterly shattered the moment the Colleges of Magic were founded.
Ah, but the current Empress is a mortal that successfully infiltrated the conspiracy, extracted herself, then secured her current status without the conspiracy's support. Thanks to its absence, in fact.While not wrong, it is worth noting that, unbenownst to literally everybody but Mathilde, a former member of said Lahmian conspiracy is currently sitting as the consort of the Emperor.
So, uh, I would not be surprised if it is a teeny bit too early to call them all removed. Gabriella had help, yes, but so might other members of the conspiracy.
Since this came up, it is illegal in Bretonnia for a woman to wear a man's clothing, but a man can wear women's clothing.It's a shame the Lady doesn't accept disguised women, seeing as some IRL medieval societies held that one's dress did partially dictate what you were, up to and including gender. Of course, that meant that dressing in the wrong way was taken as attempting to force your way into another social sphere and you were treated as a threat to society, but hey, there's a strange sort of acknowledgement of power to being a threat.