Threads Of Destiny(Eastern Fantasy, Sequel to Forge of Destiny)

Voted best in category in the Users' Choice awards.
We should have taken the walls way sooner. It is out of character to leave the protection of our people up to chance for so long.


We didn't leave that to chance.
We have proper palisade in place, and we already have "overwhelming" force here. There was no chance at anything happening until now.

Additionally, Ling Qi is not the one who is singlehandedly deciding on building plans, so if you feel this too much OOC, just consider it a decision by Renxiang, overriding Ling Qi's concerns.


Thought that doesn't remove argument about "why leave it to chance".
 
Thought that doesn't remove argument about "why leave it to chance".
Yeah. When it comes to people's lives, we shouldn't leave anything to chance. The damage may not hurt the fief severely, but someone will have lost a friend or loved one and that's unacceptable when we could have done something to prevent it.

Ling Qi has always made it a point to never forget the little people in her Way, and I see investing into walls now as a extension of that.
 
[X] Safely Do More

These are our people, we are responsible for them, so if the option is there I would rather take no risk at all. It's not us who we are putting at potential danger, but them. It would also be them who have to suffer the consequence should something happen.
I'd rather not have to tell the people who lost someone or got hurt that we could have done something, but we didn't.
 
Honestly, if I'm running the numbers right it's not like delaying Shrine a turn harms our odds of getting cultivators significantly.

Like, let's say we have four more rolls (because I can't remember if we've been told when the war arc happens but four sounds reasonable). If we get shrine asap then we have 48% odds of cultivators. If we delay it a turn we have 45%. Meh.
 
[X] Safely Do More
-[X]Expand Hamlet Administration
-[X] Settlement Walls

May as well get this out of the way so we get more space for future projects
 
To be honest, narratively the walls feel like something we'd probably have to circle back around and be forced to do every year, because right now our population is growing very rapidly.

I will say that, man, the Upkeep for those Settlement walls is kinda absurd. We can cultivate incredibly rare and valuable materials and pay less Upkeep than those dang walls.
 
To be honest, narratively the walls feel like something we'd probably have to circle back around and be forced to do every year, because right now our population is growing very rapidly.

I will say that, man, the Upkeep for those Settlement walls is kinda absurd. We can cultivate incredibly rare and valuable materials and pay less Upkeep than those dang walls.
I have to assume there are active components to them that wear out keeping out everything that needs to be kept out.
 
To be honest, narratively the walls feel like something we'd probably have to circle back around and be forced to do every year, because right now our population is growing very rapidly.

I will say that, man, the Upkeep for those Settlement walls is kinda absurd. We can cultivate incredibly rare and valuable materials and pay less Upkeep than those dang walls.
I'm going to guess that military-grade wall-wards are rather more ressource-intensive than keeping bonefires alight.
 
was more than 2 hours ago, so posting the results:
Adhoc vote count started by barty on Jun 21, 2024 at 12:32 PM, finished with 146 posts and 79 votes.
 
I'm happy we finally got walls in place, especially for building cities in a way that actually makes sense. It'd also make things easier for down the line.
 
The walls are also being built bigger than you currently need, they will allow your city center to grow for awhile. But eventually they're going to end up being Shenglu's inner wall for sure.
Is building walls with no thought for future growth a common rookie mistake for new Barons? It sounds like it would be.
 
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