Threads Of Destiny(Eastern Fantasy, Sequel to Forge of Destiny)

Voted best in category in the Users' Choice awards.
[X] Plan Wherein Lies Meaning
-[X] [Professional] Survey the Wall
-[X] [Professional] Hou Zhuang's Gift 3 of 3
-[X] [Personal] Idols and Ancestors
-[X] [Personal] Sea of Dreams
-[X] [Cultivation] We Are But Ripples (Greater Argent Vent + Argent Domain) (6/3)
-[X] [Cultivation] The Laughing Wind (Shattered Gaol) (7/3)
-[X] [Cultivation] Frozen Soul Serenade Successor Creation
 
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I most want FSS + Sea of Dreams + LFWT + BKSD. Professionals matter less but I'm in favor of finishing up Hou Zhuang. That really narrows down the plans by a lot.

heh, here it is...
[] Plan Step by Step
-[] [Professional] Survey the Wall
-[] [Professional] Hou Zhuang's Gift 3 of 3
-[] [Personal] Idols and Ancestors
-[] [Personal] Sea of Dreams
-[] [Cultivation] The Laughing Wind (7/3, Shattered Gaol)
-[] [Cultivation] Frozen Soul Serenade Successor Creation
-[] [Cultivation] Bear God's Fury (6/3, sites irrelevant)

or...

[] Plan Frozen Tree
-[] [Professional] Survey the Wall
-[] [Professional] Hou Zhuang's Gift 3 of 3
-[] [Personal] Idols and Ancestors
-[] [Personal] Sea of Dreams
-[] [Cultivation] Xiangmen, Fortress of Tsu Pt. 2 (9/10, Argent Domain, Saline Grotto)
-[] [Cultivation] The Laughing Wind (7/3, Shattered Gaol)
-[] [Cultivation] Frozen Soul Serenade Successor Creation
 
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Ok Im changing the plan since we still be in the sect next turn qnd I want 2 close sect at once that means zequing visit FSSS qnd paying respects must be togheter

Ok Im going

-[] plan focus on the diplomacy
-[] Root Inroads
-[] Hou Zhuang's Gift 3 of 3
-[] Survey the Wall
-[] Sea of Dreams
-[] Melodies of the Spirit Seekers
-[] Laughing Flight of the Wind Thief
-[] Unstoppable Glacier's March:

The arts sinergise Nice with survey the wall dream seeker root inroads
 
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VOTING TIME

[X] Plan Wherein Lies Meaning
-[X] [Professional] Survey the Wall
-[X] [Professional] Hou Zhuang's Gift 3 of 3
-[X] [Personal] Idols and Ancestors
-[X] [Personal] Sea of Dreams
-[X] [Cultivation] We Are But Ripples (Greater Argent Vent + Argent Domain) (6/3)
-[X] [Cultivation] The Laughing Wind (Shattered Gaol) (7/3)
-[X] [Cultivation] Frozen Soul Serenade Successor Creation

[X] Plan Frozen Tree
-[X] [Professional] Survey the Wall
-[X] [Professional] Hou Zhuang's Gift 3 of 3
-[X] [Personal] Idols and Ancestors
-[X] [Personal] Sea of Dreams
-[X] [Cultivation] Xiangmen, Fortress of Tsu Pt. 2 (9/10, Argent Domain, Saline Grotto)
-[X] [Cultivation] The Laughing Wind (7/3, Shattered Gaol)
-[X] [Cultivation] Frozen Soul Serenade Successor Creation

[X] Plan Chilly Winds of Change
-[X] Professional: Survey the Wall
-[X] Professional: Hou Zhuang's Gift 3
-[X] Personal: Idols and Ancestors
-[X] Personal: Sea of Dreams
-[X] Cultivation: Frozen Soul Serenade Successor Creation
-[X] Cultivation: The Laughing Wind (6/3, Shattered Gaol)
-[X] Cultivation: Raising the Bastion (6/5, Greater Argent Vent + Argent Domain)
 
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[X] Plan Wherein Lies Meaning
-[X] [Professional] Survey the Wall
-[X] [Professional] Hou Zhuang's Gift 3 of 3
-[X] [Personal] Idols and Ancestors
-[X] [Personal] Sea of Dreams
-[X] [Cultivation] We Are But Ripples (Greater Argent Vent + Argent Domain) (6/3)
-[X] [Cultivation] The Laughing Wind (Shattered Gaol) (7/3)
-[X] [Cultivation] Frozen Soul Serenade Successor Creation
 
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[X] Plan Step by Step
-[X] [Professional] Survey the Wall
-[X] [Professional] Hou Zhuang's Gift 3 of 3
-[X] [Personal] Idols and Ancestors
-[X] [Personal] Sea of Dreams
-[X] [Cultivation] The Laughing Wind (7/3, Shattered Gaol)
-[X] [Cultivation] Frozen Soul Serenade Successor Creation
-[X] [Cultivation] Bear God's Fury (6/3, sites irrelevant)


[X] Plan Frozen Tree
-[X] [Professional] Survey the Wall
-[X] [Professional] Hou Zhuang's Gift 3 of 3
-[X] [Personal] Idols and Ancestors
-[X] [Personal] Sea of Dreams
-[X] [Cultivation] Xiangmen, Fortress of Tsu Pt. 2 (9/10, Argent Domain, Saline Grotto)
-[X] [Cultivation] The Laughing Wind (7/3, Shattered Gaol)
-[X] [Cultivation] Frozen Soul Serenade Successor Creation
 
Ok Im changing the plan since we still be in the sect next turn qnd I want 2 close sect at once that means zequing visit FSSS qnd paying respects must be togheter

Ok Im going

-[] plan focus on the diplomacy
-[] Root Inroads
-[] Hou Zhuang's Gift 3 of 3
-[] Survey the Wall
-[] Sea of Dreams
-[] Melodies of the Spirit Seekers
-[] Laughing Flight of the Wind Thief
-[] Unstoppable Glacier's March:

The arts sinergise Nice with survey the wall dream seeker root inroads

We really want to do FSS+ now, since it's the anniversary of Zeqing going boom.
 
[X] Placeholder Plan: any plan with FSS+
-[X][Professional] (open slot 1)
-[X][Professional] (open slot 2)
-[X][Personal] Idols and Ancestors
-[X][Personal] (open slot 2, probably Sea of Dreams)
-[X][Cultivation] Successor Creation: Frozen Soul Serenade
-[X][Cultivation] (open slot 2)
-[X][Cultivation] (open slot 3)

The two Professional actions I'm not too concerned with. However, we should probably defer Cathedral of Winds (and possibly Survey the Wall and Starlit Labyrinth, to avoid scattering our focus - we can do all the fief stuff later) until we have a personal slot free for Diviner's Path. That leaves only 3 options for our 2 slots: Paying Respects, Root Inroads, and Hou Zhang's Gift 3 of 3. Conveniently, these are all related to reputation, which we desperately need after the play.

As the second (and last) Personal action, I really think we need to take Sea of Dreams this turn, since it won't be available again. By contrast, we can probably take Diviner's Path later. (I'll use this as first tiebreaker if it becomes clear that only FSS+ plans are viable.)

Personally, I'm inclined to take Soul of Ice as a second Cultivation action. I also like the WHR things thematically (except the one that removes Fire). I really do think that our FSS+ will be stronger if we focus on everything adjacent to it (think of things like: you can see a fire over there, but you can't reach it). I admit, however, that I haven't looked deeply at the mechanics (site accessibility, concept numbers, ...).

Also keep in mind that if we focus a lot on similar things during one turn, yrsillar might be able to finish the turn with less writing, so we can get to the next turn faster.
 
I'm in team yes soul of Ice, but I like this one even more:
[X] Plan Cold Wisdom
-[X] [Professional] Survey the Wall
-[X] [Professional] Paying respect
-[X] [Personal] Idols and Ancestors
-[X] [Personal] Sea of Dreams
-[X] [Cultivation] Hidden Scribe (Site Irrelevant)
-[X] [Cultivation] Soul of Ice (Palace of Falling Waters)
-[X] [Cultivation] Frozen Soul Serenade Successor Creation
I don't want to belabor on the Soul of Ice controversy, I think everyone has an opinion on it now, and I think finishing the survey (with Bai Anxi, which sounds fun) and Paying respect would be nice. We do need to advance on our primary cultivation art, and doing hidden cultivation while paying respects to Xin feels like a good plan (and moon attention would be niiiice), and I don't think anyone wants to leave behind Xuan Shi, even if I'm not really enthusiastic about that ship.
(also, I encourage people to vote for multiple plans... I didn't know that was allowed :D )
 
-[X] plan focus on the diplomacy
-[X] [Professional] Root Inroads
-[X] [Professional] Hou Zhuang's Gift 3 of 3
-[X] [Professional] Survey the Wall
-[X] [Personal] Sea of Dreams
-[X] [Cultivation] Melodies of the Spirit Seekers
-[X] [Cultivation] Laughing Flight of the Wind Thief
-[X] [Cultivation] Unstoppable Glacier's March

[X] Plan Frozen Tree
-[X] [Professional] Survey the Wall
-[X] [Professional] Hou Zhuang's Gift 3 of 3
-[X] [Personal] Idols and Ancestors
-[X] [Personal] Sea of Dreams
-[X] [Cultivation] Xiangmen, Fortress of Tsu Pt. 2 (9/10, Argent Domain, Saline Grotto)
-[X] [Cultivation] The Laughing Wind (7/3, Shattered Gaol)
-[X] [Cultivation] Frozen Soul Serenade Successor Creation
 
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[X] Plan Cold Wisdom
-[X] [Professional] Survey the Wall
-[X] [Professional] Paying respect
-[X] [Personal] Idols and Ancestors
-[X] [Personal] Sea of Dreams
-[X] [Cultivation] Hidden Scribe (Site Irrelevant)
-[X] [Cultivation] Soul of Ice (Palace of Falling Waters)
-[X] [Cultivation] Frozen Soul Serenade Successor Creation

[X]Plan: Roots Remain Strong During Winter
-[X] [Professional] Survey the Wall
-[X] [Professional] Root Inroads
-[X] [Personal] Idols and Ancestors
-[X] [Personal] Sea of Dreams
-[X] [Art] Frozen Soul Serenade
-[X] [Art] Soul of Ice (8/5, Argent Domain, Falling Waters Palace)
-[X] [Art] Bear God's Fury (6/3, sites irrelevant)

[X] Plan Finishing Touch and new Opportunities
-[X] [Professional] Survey the Wall
-[X] [Professional] Hou Zhuang's Gift 3 of 3
-[X] [Personal] Idols and Ancestors
-[X] [Personal] Sea of Dreams
-[X] [Cultivation] Soul of Ice (Site Irrelevant)
-[X] [Cultivation] The Laughing Wind (Shattered Gaol) (7/3)
-[X] [Cultivation] Frozen Soul Serenade Successor Creation

[X]Plan: Cold Winds
-[X] [Professional] Hou Zhuang's Gift 3 of 3
-[X] [Professional] Root Inroads
-[X] [Personal] Idols and Ancestors
-[X] [Personal] Sea of Dreams
-[X] [Art] Frozen Soul Serenade
-[X] [Art] Soul of Ice (8/5, Argent Domain, Falling Waters Palace)
-[X] [Art] The Laughing Wind (7/3, The Shattered Gaol)

[X]Plan: Strong Foundations
-[X] [Professional] Survey the Wall
-[X] [Professional] Hou Zhuang's Gift 3 of 3
-[X] [Personal] Idols and Ancestors
-[X] [Personal] Sea of Dreams
-[X] [Art] Frozen Soul Serenade
-[X] [Art] Soul of Ice (8/5, Argent Domain, Falling Waters Palace)
-[] [Art] Bear God's Fury (6/3, sites irrelevant)

[X] Plan Chilly Winds of Change
-[X] Professional: Survey the Wall
-[X] Professional: Hou Zhuang's Gift 3
-[X] Personal: Idols and Ancestors
-[X] Personal: Sea of Dreams
-[X] Cultivation: Frozen Soul Serenade Successor Creation
-[X] Cultivation: The Laughing Wind (6/3, Shattered Gaol)
-[X] Cultivation: Raising the Bastion (6/5, Greater Argent Vent + Argent Domain)
 
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[] Plan Chilly Winds of Change
-[] Professional: Survey the Wall
-[] Professional: Hou Zhuang's Gift 3
-[] Personal: Idols and Ancestors
-[] Personal: Sea of Dreams
-[] Cultivation: Frozen Soul Serenade Successor Creation
-[] Cultivation: The Laughing Wind (6/3, Shattered Gaol)
-[] Cultivation: Raising the Bastion (5/5, Argent Vents)

While I'm okay with Xeph's plan because of VOID, I really think this plan works best. Firstly, we already have a list of quests we'll need to complete like Old Road, New Road, Labyrinth Lords, etc, so it's best to tie up loose ends this turn, ie Survey the Wall and Hou Zhuang's Gift. Plus, Eyes fo Grdudges is locked behind HZG3 so it's best we finish it now.

NEXT, personal actions. I don't think I need to say why we're doing Idols and Ancestors and Sea of Dreams. One is perfect for this turn, and one is only limited to this turn, so we gotta do them.

Now onto Cultivation Projects. FSS+ is locked in and not going anywhere. So is Laughing Wind. We've put it off for so long. But the last slot best fits with Raising the Bastion, and here is why.

Sea of Dreams (a really fitting name for XS actually), does 3 things.
1. We're taking our friend on a Dream Adventure as we promised.
2. We're recruiting him for our diplomacy efforts
3. We're helping him solve his relationship with Kongyou. Remember, the whole vote for the Xuan Shi action wasn't whether we'll actually do it, but rather the action that works best with him and his Kongyou, his nightmare spirit. It was literally a vote about which action we should do depending on how much it affects their relationship.

And guess what? Bastion is an art about bringing understanding to harmful spirits so that they'll see that they're doing harm, even if they don't mean it. And Kongyou is a NIGHTMARE spirit who hurts people without knowing it's wrong because it's fun to them. Xuan Shi's plan is ALSO about trying to turn a NIGHTMARE into a DREAM and to change something, you need to understand it. Melody of the Spirit Seekers and Bastion is also about that since MoSS is fundamentally about understanding spirits.

Secondly, I really want to master MoSS in general. I'm not sure what the insights look like, but since our Way is focused on bringing people together and clear understanding, I think it'll be really good for us. I mean, at the end of Turn 15 LQ literally said misunderstanding leads to people not holding hands and connecting. It leads to Isolation. And this would be a really good opportunity to do it.

Thirdly, as a Family and Community Cultivator, Protection should be a really good concept for Ling Qi to unlock, especially in relation to Home. Actually, it's really weird that she doesn't have a concept for it, based on our thoughts on Zhengui and sacrificing ourselves for our friends. So yet again it works well with Xuan Shi. LQ can always kinda look down on Xuan Shi and treated him like a kid, and during this action and our new relationship with him, we can show him that we've learned it since like Su Ling, we're only really a guide here, Plus, the only other source of Protection is WHR and I doubt we'll ever complete those unless Garden of Mists changes them

Also, without Argent Vents, we'll need to spend omake points to actually complete Bastion in one turn, that's ignoring if we want to double it, so I'd like to do it now.

And lastly, though this is mostly flimsy compared to the rest, the description relates to thoughts on how Winter Spirits acted on the Wall, and since we're going to the grave of our Winter Spirit mentor with our winter spirit sister, it fits too.

So our gains would be

Motion III --> Motion IV
Freedom II ---> Freedom III
Power III (0/5) --> Power III (1/5)
Want III (0/5) --> Want III (1/5)
Community IV (1/8) ---> Community IV (2/8) or (3/8) , depending on if people will contribute 4 omake points to double Bastion
Protection ---> Protection I (0/2) or (1/2), depending on if people will contribute 4 omake points to double Bastion

Then Dreamwalking 3 ---> 4
Sable Grace +1 ---> 9 iirc
 
Voting in order of highest to least preference:

[X] Plan Chilly Winds of Change
[X] Plan Wherein Lies Meaning
[X] Plan Frozen Tree
 
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