[] Plan Chilly Winds of Change
-[] Professional: Survey the Wall
-[] Professional: Hou Zhuang's Gift 3
-[] Personal: Idols and Ancestors
-[] Personal: Sea of Dreams
-[] Cultivation: Frozen Soul Serenade Successor Creation
-[] Cultivation: The Laughing Wind (6/3, Shattered Gaol)
-[] Cultivation: Raising the Bastion (5/5, Argent Vents)
While I'm okay with Xeph's plan because of VOID, I really think this plan works best. Firstly, we already have a list of quests we'll need to complete like Old Road, New Road, Labyrinth Lords, etc, so it's best to tie up loose ends this turn, ie Survey the Wall and Hou Zhuang's Gift. Plus, Eyes fo Grdudges is locked behind HZG3 so it's best we finish it now.
NEXT, personal actions. I don't think I need to say why we're doing Idols and Ancestors and Sea of Dreams. One is perfect for this turn, and one is only limited to this turn, so we gotta do them.
Now onto Cultivation Projects. FSS+ is locked in and not going anywhere. So is Laughing Wind. We've put it off for so long. But the last slot best fits with Raising the Bastion, and here is why.
Sea of Dreams (a really fitting name for XS actually), does 3 things.
1. We're taking our friend on a Dream Adventure as we promised.
2. We're recruiting him for our diplomacy efforts
3. We're helping him solve his relationship with Kongyou. Remember, the whole vote for the Xuan Shi action wasn't whether we'll actually do it, but rather the action that works best with him and his Kongyou, his nightmare spirit. It was literally a vote about which action we should do depending on how much it affects their relationship.
And guess what? Bastion is an art about bringing understanding to harmful spirits so that they'll see that they're doing harm, even if they don't mean it. And Kongyou is a NIGHTMARE spirit who hurts people without knowing it's wrong because it's fun to them. Xuan Shi's plan is ALSO about trying to turn a NIGHTMARE into a DREAM and to change something, you need to understand it. Melody of the Spirit Seekers and Bastion is also about that since MoSS is fundamentally about understanding spirits.
Secondly, I really want to master MoSS in general. I'm not sure what the insights look like, but since our Way is focused on bringing people together and clear understanding, I think it'll be really good for us. I mean, at the end of Turn 15 LQ literally said misunderstanding leads to people not holding hands and connecting. It leads to Isolation. And this would be a really good opportunity to do it.
Thirdly, as a Family and Community Cultivator, Protection should be a really good concept for Ling Qi to unlock, especially in relation to Home. Actually, it's really weird that she doesn't have a concept for it, based on our thoughts on Zhengui and sacrificing ourselves for our friends. So yet again it works well with Xuan Shi. LQ can always kinda look down on Xuan Shi and treated him like a kid, and during this action and our new relationship with him, we can show him that we've learned it since like Su Ling, we're only really a guide here, Plus, the only other source of Protection is WHR and I doubt we'll ever complete those unless Garden of Mists changes them
Also, without Argent Vents, we'll need to spend omake points to actually complete Bastion in one turn, that's ignoring if we want to double it, so I'd like to do it now.
And lastly, though this is mostly flimsy compared to the rest, the description relates to thoughts on how Winter Spirits acted on the Wall, and since we're going to the grave of our Winter Spirit mentor with our winter spirit sister, it fits too.
So our gains would be
Motion III --> Motion IV
Freedom II ---> Freedom III
Power III (0/5) --> Power III (1/5)
Want III (0/5) --> Want III (1/5)
Community IV (1/8) ---> Community IV (2/8) or (3/8) , depending on if people will contribute 4 omake points to double Bastion
Protection ---> Protection I (0/2) or (1/2), depending on if people will contribute 4 omake points to double Bastion
Then Dreamwalking 3 ---> 4
Sable Grace +1 ---> 9 iirc