[*]Expression III (0/5): Art, music is the expression of ideas, the sharing of concepts with other people and beings. It can express the truth of your soul, it can express desires, it can express simple observations and so much more. You have only begun to explore the truth of art.
This seems to be one of the chokes on Qi's Community, Home and Truth concepts. She can expect to have more difficulties down the line, unless she can communicate effectively.
Though thats more on the Applied concept level since this is one of her highest concepts.
Very useful conceptual glue(and probably one of the ways to mitigate the inflexibilities of higher stages later). Though I think she needs some Creation to cycle with her Endings before its likely to get anywhere.
[*]Dreaming: Songs of ancient days, the playful ballads of modern theater, the buskers tune, too long have you failed to look outward and hear that which surrounds you. Advances the Community, Truth, and Creation projects one step on completion. 30 XP to Spiritual Cultivation (0/3)
"We live in a society".
One of the things Qi hadn't really been paying a lot of attention to for a long time, the solitude such that she cannot see that she's alone within a crowd.
But can't advance effectively until the Community heart demon is untangled.
[*]Phantasmal Mastery: You have tasted the cruel wine of isolation, and known the pain of loneliness. Is it any wonder then that the arts of conjuring have been core to you since the day that you first took up the melody of the Forgotten Vale. At your direction, phantoms and figments dance more deftly and with more mind, animated by the lingering dreams of a girl who can never forget loneliness. Grants the Phantasmal Mastery Trait, which increases the power and flexibility of summon techniques. Advances Isolation by 1 Step. (0/5)
This had me at the flexibility of summon techniques. That sounds like expanding upon "constructs maul you from the mists/abducted by improperly dressed satyrs/wisps stare at you" to full on utility phantasms? Can we have waif-Qi maids at parties?
Qi uses a lot of summon effects, so this is great.
[*]We are but Ripples: In waters deep, under skies far, we bear witness to our own crushing smallness. Where then does meaning rise, in the infinite dark? Advances Isolation and Mystery Projects one step. 40% Chance of acquiring Void concept for your Domain.(0/3)
This looks like a good tie in for Soul of Ice quest if we can snag the Void concept. Also seems like this might be one of the engines driving the Bai counters. Sending attacks into the Void, would swallow anything with any substance after all.
What lies at the heart of Isolation and Want is that the void seeks to be filled but can never be satiated. What lies past the Ending and absolute Freedom.
Definitely a potent concept, though I suspect actually going far into it might not be desirable.
But then the same can be said for anything else we cultivate.
[*]Bear God's Fury: The Bear God, avatar of wrath, whose crushing paws sundered trees and reshaped hills, Learn the stanzas of the great ballad which spoke of his coming and the ruin of the wolf gods plans. Learn the Bear God's Fury technique, which summons the phantom limbs of the titan to crush and pin down foes. Unlocks One Project. (0/3)
So...this sounds like fun with Phantasmal Mastery.
Maybe the Bear God can lift too.
[*]Xiangmen, Fortress of Tsu Pt. 1: Before the ravening of the Gods, Xiangmen stood uncaring, and in the trunk sheltered all of the people of the Emerald Seas. Against the Gods stood the Diviner, who would see that man was never subjugated again. Alters the Eagle God's Defiance technique. Advances the Motion and Home projects by one step.
I want to see the story behind this one a lot.
Xiangmen does not give a fuck.
[*]Raising the Bastion: In the harsh south, under the gaze of Bleak Skies yearning, you received a taste of the casual cruelty which spirits unbound and uncaring of man may display. In the lessons of the Bastion's Melody, you find the lessons needed to mitigate their harm, and even bring understanding of their doings to spirits most inhuman. Alters the Bastion's Melody Art, giving a chance to negate damaging environmental traits of higher spirits. Advances the Community and Protection projects by one step. Unlocks one project. (0/5)
Juxtaposition of diplomacy and defense? How do you defend against a force without cutting yourself off from it or being hostile to it?
Certainly there is no point in raging against the cold of Winter, or the storms of Spring.
[*]Release of Spring: So in sorrow, so in joy. Another year and you remain. What you have, you have kept. Celebrate the wild ides even as the next hardship drifts on the horizon, and Know that you will survive again. Improves the Passive effects of the Art. Advances the Home and Want projects by one. (0/3)
What were the passives again?
[*]Soul of Ice: Blizzard and glacier, fine snow and driving sleet. cruel wind and soft snow. Stasis, Inevitability, Endings and Renewal. There is more to ice, more to winter than meets the casual eye. Is your own understanding too narrow? Advances Isolation and Want Projects. Advances Winter's Heart by 1. Begins Trait Quest Chain. (0/5)
PROBABLY want our pins lined up for the trait quest chain. Flesh out the concepts that it'd involve first
Playful Muse's Rapport[/U]:
Dreaming Muse Rapport VII: Continue to study the art of wielding honesty and friendliness to achieve your social goals. Advance the Trait by one (0/1)
Moonless Saboteur's Smile
Hidden Smile IV: Continue to hone your ability to keep your poise and defend against the social probes of your peers. Advance the Trait by one. (0/1)
Seems a little sparse compared to the combaty stuff?