Threads Of Destiny(Eastern Fantasy, Sequel to Forge of Destiny)

Voted best in category in the Users' Choice awards.
It was impossible to keep that underdog feel forever and I think it's what some people want to experience again, thing is without railroading or rubber banding everybody else (making optimization and trying to eke out every last bit of AP efficiency pointless). You can't really have a quest read the same as a proper story due to its format and asking for things like the Ji Rong fight to be close or getting into the inner sect by the skin of our teeth is basically saying the author should cheat and ignore the actions the player base took to get there.

Now things that could be done to improve the feeling of tension is to make it clearer how insanely tight LQ schedule, like other people have said the desperation the quest as to make it work doesn't translate enough in the text, like right now we're trying painfully hard to make everything work and be ready for the competition and there's this general unease with the idea of failing Shenhua, but reading the updates alone you wouldn't be able to tell, it just sounds like LQ is going about things without putting a lot of thought into it and that things are copacetic currently.
Edit. Hell, she's not even as good as you seem to think she is: now that Ji Rong got himself a supporter and has ways to access top-tier drugs, he'll catch up to Ling Qi in a moment and will most likely skyrocket ahead of her.
Why? Sure he has 1 point of talent than us, but he lost a lot of time, didn't get as solid a foundation and doesn't take the risks (meaning he has a lack of unique resources like we do) and shouldn't be as efficient as us (narratively speaking someone who's actions are guided by people who can look under the hood of the system and can be forced to have perfect work ethics is just gonna get more done with what they have), also you know omake bonuses are a thing.
 
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So, I don't know if this was intentional, or just me over analyzing things, but I suddenly realized that this whole event reads a lot like a symbolic representation of the plot of the quest up to now.

In the first part, Ling Qi finds herself witnessing a conflict between representatives of two factions, each denouncing the other as barbaric. Ling Qi is unnoticed, but in a position to swing the tides. She also has no understanding of the nature the conflict, but she does end up picking a side, her choice encouraged by the discovery that one group is opposed to someone who has given her help in the past. She also has a friend who likewise has no stake in the fight, but feels some pressure from the warring factions to take certain actions. This friend ultimately follows Ling Qi's lead.

The prince represents Sun Liling and Kang Zhihao and their factions. They renounce the Bai as monsters and call Cai mad for illogically supporting Meizhen. They justify their actions using the fact they are currently favored in the imperial court, using this to sway others to their side. The vengeance spirit represents Cai and her faction (which includes Meizhen). She denounces the other faction as breaking the proper codes of justice and honor. Meizhen is also represented by the moon symbol. It was seeing that symbol defaced that solidified Ling Qi's decision to attack the prince, just as her opposition to Sun and Kang was largely driven by her relationship with Meizhen. Shen Hu generally represents Ling Qi's other, unaligned friends, and in this part especially represents the GF group, who are not directly invested in this conflict, but end up following Ling Qi's lead once the fighting breaks out. Ling Qi drives off the prince, but hesitates to do more than that; likewise the Sun and Kang factions are defeated, but not out of the fight. This is in part because of the rules of the sect, but also Ling Qi's nature. Although she gives help when called upon, she doesn't truly understand the nature of the conflict and doesn't fully commit herself to the side she chose to support. Even when enemies like Yan Renshu make things more personal, she is content to drive them off, rather than permanently neutralize them.

The next part is the choice to go to the village or stay and meet the king. Meeting the king offers the chance for Ling Qi to get a much better sense of the higher conflict, and possibly shift things one way or the other, as well as the possibility of further rewards. But this also involves great risks; Ling Qi has gotten some information from the spirit, but there is still a lot she doesn't know, and she can't be sure how the king will react. He is a powerful being with an inhuman mindset that is difficult to predict as Vengeance himself warns. She may be getting in over her head. This represents Cai's offer of vassalhood. It's an option that carries many potintial rewards, and the opportunity to become more involved in the higher political conflict. At the same, it was a major commitment made with relatively little information. Cai, as represented by Vengeance, showed gratitude for Ling Qi's unexpected assistance, but did little to try to sway Ling Qi's descision, preferring to offer the basic facts and let her judge. She did, however, admit to finding her own mother terrifying and dangerous, just as the spirit warned Ling Qi of the King's current temper.

The choice to go with Shen Hu to the village represented the option to stay in the Sect. This would have involved distancing herself from politics of the higher nobles to focus on training with her friends and protecting the province with the sect military. Shen Hu again represents her other friends; not just the GF group, but also Su Ling and LI Suyin. These are people who are less interested in getting involved in the higher conflicts of the empire, and are content to follow their own, humbler way in the Sect. Su Ling, with her desire to protect defenseless mortals, is symbolized here especially strongly.

Finally, we get to the meeting with the king. Ling Qi comes face to face with a creature of tremendous power. It turns it's burning gaze on her and asks her a simple question about her intentions. Ling Qi is shaken, but manages to come up with an answer. The being is somewhat intrigued by Ling Qi ambition, and so gives her knowledge as well as the opportunity for greater power, though to obtain it she must participate in a difficult trial. The parallel with Shenhua is obvious. The back story we get of the conflict seems to mirror current events. We have two factions with conflicting ideologies. The reasons behind the conflict may mean little to Ling Qi personally, but to the factions involved they are deadly serious. For a time, both factions were kept in line by a higher authority, but now that authority has waned, and they factions are now attempting to completely destroy each other. This matches the current situation. The imperial family and the ministries are losing their ability to reign in the fighting clans. Lines are being drawn, and everything is building toward a major conflict. Shenhua seems to be preparing to launch her own Wild Hunt to tear down the structures of the heretical and bring the empire to what she deems the "true" way. And at this point, Ling Qi has little choice but to swept along. Now, it's a matter of what she prioritizes most in the coming conflict. does she need the power to defeat her enemies? The power to survive the coming trials? Or does she wish to forgo those rewards, and put herself at risk to shield her friends and/or the mortals from the coming conflict?
 
The ji Rong fight was not as easy as people portray it as. Not sure why it's being glodsed over. One bad roll the other way and we'd have lost. As it is, we we're both sent to the hospital for serious injuries.

I don't agree on the qi comment. That's been discussed multiple times in story.

Re trnsion - lol it's month 2 and no one's been allowed to challenge yet. Stop freaking out.

Re inner sect tournament - a talented first year should be able to easily make it into top 8. It'd be very strange if ling qi couldn't given the God stat of talent and the world building and reek of artificial difficulty.
 
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Why? Sure he has 1 point of talent than us, but he lost a lot of time, didn't get as solid a foundation and doesn't take the risks (meaning he has a lack of unique resources like we do) and shouldn't be as efficient as us (narratively speaking someone who's actions are guided by people who can look under the hood of the system and can be forced to have perfect work ethics is just gonna get more done with what they have), also you know omake bonuses are a thing.

The way I look at it is: he lost only a single measly month (so that was a considerable time for the Outer Sect, but it's nothing before the rest of his life, so he won't be hampered), he's been going w/o unique drugs for the bigger part of the previous year and still showed comparable results (lower, but comparable) to LQ (who's been on top drugs since first month or so), his patron is in dire situation where she needs every bit of power she can squize out of him (and Sun Liling is not limited in her resourses, unlike CRX) and he's 10% more successfull in any cultivation action he takes than LQ.

And your risk point may well change: now that he doesn't need to guard his back all the time, he might get into some adventures himself.
 
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Re inner sect tournament - a talented first year should be able to easily make it into top 8. It'd be very strange if ling qi couldn't given the God stat of talent and the world building and reek of artificial difficulty.
That kind of in-universe rationalisation is kind of irrelevant to this critique though. We're discussing how well the story has done at communicating certain ideas and themes, such as challenge and tension, and how this is related to its structure.

As a simple example, if someone critiques your Powerful!Harry fanfic for being boring and lacking meaningful conflict, saying that it makes sense that Harry would just dominate everyone given how powerful he is sort of misses the point.

Can you argue that it makes sense for us to easily get into Inner? Sure. Can you argue the opposite? Of course. The typical Inner Sect entrant should be a highly talented noble with a much stronger foundation, support, and education than us. We started from nothing and thus it should be an uphill struggle for us to reach that level. Ultimately there's a wide range of ways this could be written and justified in-universe. The more interesting question, in my eyes, is what makes for the best story, and how the needs of quest vs story affect the ability to create that story.
 
But this is a quest, not a story, so critiquing it on purely narrative concerns misses the point just as much as your example.
 
One thing in particular about the start of the quest that is hard to recreate as it goes on is streamlined mechanics.

At the beginning you have a very tiny amount of things to care about. Physical and Spiritual cultivation, spirit stones, and your cultivation art. As the quest advanced, we added on more things like meridians and arts, and then pills, and then more arts, and so on. That quality at the beginning of the quest, where the amount of relevant pieces was so small that you could easily grasp every relevant factor and their relative significance.

Furthermore, the advancements in the early parts of the quest were more conceptually significant; nearly everything was a gamechanger. Progress grows more and more incremental as the quest goes on, simply because we add more factors until the advancement of any one factor can only affect our total build so much.

This is not a bad thing, per se. More attributes to build and more incremental overall progress simply necessitate a different approach to the mechanics/narrative connection, and I think yrsillar is doing a good job of handling the system as it advances. Changing the system allowed him to model more complex and high-power builds without things falling apart, and the structure of the Green cultivation stages manages to retain a decent fraction of the gamechanger quality - each time we unlock a new stage, we get access to a fancy new mechanic like meridian scrunching or art modification or advanced domain insights, in addition to the regular stage bonuses like being able to level arts higher.

In short, I think if we want to compare the start of Forge to our position in Threads, we should take into account the necessary expansion of the scope of the system, the way upgrades of equivalent power start to shift from gamechanger to incremental, and how yrsillar's been handling those factors as the story went on.
 
Can you argue that it makes sense for us to easily get into Inner? Sure. Can you argue the opposite? Of course. The typical Inner Sect entrant should be a highly talented noble with a much stronger foundation, support, and education than us.

No? The typical Inner Sect entrant is Han Jian - peak yellow with good family arts - and Gan Guangli / Ji Rong / Ling Qi / Shen Hu (first year) / Chu Song (first year) - one to two talented commoners per year who hit 3rd realm at least partially. It's the three-four ducal heirs who are the outliers. For that matter, Gan Guangli is a bit of an outlier because he's a commoner funded at a ducal rate with given off-shoot ducal arts. But neither Ling Qi or Ji Rong are unique. There are commoners who hit green every year and that should be enough to guarantee Inner Sect because the Sect will arrange matches to let the greens get through barring politics (a la Chu Song).
 
The way I look at it is: he lost only a single measly month (so that was a considerable time for the Outer Sect, but it's nothing before the rest of his life, so he won't be hampered), he's been going w/o unique drugs for the bigger part of the previous year and still showed comparable results (lower, but comparable) to LQ (who's been on top drugs since first month or so), his patron is in dire situation where she needs every bit of power she can squize out of him (and Sun Liling is not limited in her resourses, unlike CRX) and he's 10% more successfull in any cultivation action he takes than LQ.

And your risk point may well change: now that he doesn't need to guard his back all the time, he might get into some adventures himself.
It wasn't just him being frozen, there was also being imprisoned and having tasks like guard duty and him having a weaker foundation weakens his long term growth. He was focused solely on 1v1 combat and we still managed to beat him in his specialty while having an haphazard build. I doubt Liling will be feeding him GSS by the truckload regardless of her needing strong supporters and resources go beyond mundanes things like that. Maybe he will, but I doubt it'll compare to us, we're narratively geared toward gaining from high level spirits, he doesn't have one yet. Overall I just don't see his +1 talent bridging so much, I think he'll be able to match us in his specialty (if we don't get the drop on him), but beside that I don't see him "shooting past us".
 
No? The typical Inner Sect entrant is Han Jian - peak yellow with good family arts - and Gan Guangli / Ji Rong / Ling Qi / Shen Hu (first year) / Chu Song (first year) - one to two talented commoners per year who hit 3rd realm at least partially. It's the three-four ducal heirs who are the outliers. For that matter, Gan Guangli is a bit of an outlier because he's a commoner funded at a ducal rate with given off-shoot ducal arts. But neither Ling Qi or Ji Rong are unique. There are commoners who hit green every year and that should be enough to guarantee Inner Sect because the Sect will arrange matches to let the greens get through barring politics (a la Chu Song).
Yrsillar didn't have to write it like that though. He could easily have written so the cream of the crop in first year is expected to be early green.
 
It wasn't just him being frozen, there was also being imprisoned and having tasks like guard duty and him having a weaker foundation weakens his long term growth.

Even more for what I've said, he lost a lot of time and still gave us trouble. And you downplay how hard and uncertain that fight actually was. LQ won by the skin of her teeth.

while having an haphazard build

And it's not like he has a fully coherent build himself, right? His domain weapon doesn't fit his one-shot build as has been pointed by his mentor, and I agree completely. If his domain weapon upgraded his ability to alpha-stike people, he likely would have won - because, as you've said, tournament played to all his strengths and none of ours.

Overall I just don't see his +1 talent bridging so much

Talent is the most important stat there is. I'd prefer playing a talent 10 criminal than a talent 2 emperor's child - drugs can be earned eventually, talent can not. Difference in a single point of talent is a difference in 10% cultivation speed, which gets bigger when you must ascend a stage of cultivation (where tresholds also are determined by talent). It's no coincidence that the only ritual we know that rises talent is a tribulation that has a laughably high chance of death and is only temporary (if I recall correctly).
 
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Yrsillar didn't have to write it like that though. He could easily have written so the cream of the crop in first year is expected to be early green.

The cream of the crop IS early green every year. That's your (usually) one to two normal talented commoner who blazes through the early realms where resources isn't as much of an issue and maybe a count-level scion who's reasonably talented (Wen Cao). It was Shen Hu and Chu Song last year. It's Ji Rong and Ling Qi this year.
 
Yrsillar didn't have to write it like that though. He could easily have written so the cream of the crop in first year is expected to be early green.
And then we wouldn't have been considered high talent if everybody else could do it. What you're asking for is what most authors have difficulty managing without being in a quest format, it being the case makes it basically impossible to have an ideal narrative.
 
That kind of in-universe rationalisation is kind of irrelevant to this critique though. We're discussing how well the story has done at communicating certain ideas and themes, such as challenge and tension, and how this is related to its structure.

As a simple example, if someone critiques your Powerful!Harry fanfic for being boring and lacking meaningful conflict, saying that it makes sense that Harry would just dominate everyone given how powerful he is sort of misses the point.

Can you argue that it makes sense for us to easily get into Inner? Sure. Can you argue the opposite? Of course. The typical Inner Sect entrant should be a highly talented noble with a much stronger foundation, support, and education than us. We started from nothing and thus it should be an uphill struggle for us to reach that level. Ultimately there's a wide range of ways this could be written and justified in-universe. The more interesting question, in my eyes, is what makes for the best story, and how the needs of quest vs story affect the ability to create that story.

I think the biggest weakness in your analysis here is that you're only really considering the prose story component of the quest when you're considering narrative tension. And that's the thing: this is a quest, which means that the experience of playing the game, min-maxing the build, and screaming at eachother over ultimately minor choices is a major source of building tension. This whole part of the experience, from the spreadsheets to the pages and pages of arguments is not really possible to convey in the prose narrative. The full justification for how Ling Qi did is ultimately both narrative and metanarrative in nature, and you know, that kinda sucks for the people reading this solely for the narrative, but that's the nature of the beast; this is a quest, not a traditional story, and trying to read it as a traditional story will inevitably lose part of the experience.
 
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Yrsillar didn't have to write it like that though. He could easily have written so the cream of the crop in first year is expected to be early green.
I mean, Chu Song was early bronze last year. Han Jian also has Heijin that's early green, and Han Jian not being early green was a specific choice. Xiulan herself was partially green, too.

While Peak Yellows have a chance, it's pretty clear the top 4 spots are green only.
 
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And then we wouldn't have been considered high talent if everybody else could do it.
The top eight (or less if we count second years) people in the year is hardly "everyone"...

And yes, I've already discussed the issues caused by the quest mechanics here.

I think the biggest weakness in your analysis here is that you're only really considering the prose story component of the quest when you're considering narrative tension. And that's the thing: this is a quest, which means that the experience of playing the game, min-maxing the build, and screaming at eachother over ultimately minor choices is a major source of building tension. This whole part of the experience, from the spreadsheets to the pages and pages of arguments is not really possible to convey in the prose narrative. The full justification for how Long Qi did is ultimately both narrative and metanarrative in nature, and you know, that kinda sucks for the people reading this solely for the narrative, but that's the nature of the beast; this is a quest, not a traditional story, and trying to read it as a traditional story will inevitably lose part of the experience.
The question as to what extent a quest can use its gameplay to generate experience outside the narrative is, I agree, an interesting one. I would argue two points however: firstly, that the quest as a whole would be stronger if both the gameplay and narrative elements reinforce the themes and tension, and secondly, that it is clear from what yrsillar is doing (e.g. RR) that he wants FoD to be able to stand as a story, and not just as a quest. In that sense, discussing issues with the story and challenges created by the quest structure is relevant and useful.
 
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I honestly don't have any complaints about FoD and ToD either as a story or as a quest. It sounds to me like some people don't like the transition from a story about an underdog to being in a position of power, but that's exactly what's happened narratively. Becoming CRs retainer was an exchange of independence for resources. Right now Ling Qi has Talent, drive, and massive resources - the three things that a cultivator needs to advance. This isn't a story about an underdog anymore, it's a story about a vassal of one of the most important individuals in the entire Empire. Ling Qi is being given massive resources because massive things will be expected of her.

I don't mind Ling Qi basically being on top of the world right now. To me, it's entirely narratively justified, and I'm just as happy reading a story about a powerful Ling Qi testing her limits and exercising her power as I was reading a story about a weak, out of her depth Ling Qi desperately playing catch up.
 
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As a person who only occasionally reads thread discussions after caching up with current story posts, i saw the tournament fights quite differently. I was quite worried about the fight with Ji Rong, but it felt like it turned out quite easy. So after that i was confident in Ling Qi's next fight, that she would give a good showing, but it didn't feel like Ling Qi managed to achieve anything of importance in that fight. So the tournament ended up feeling like it shown how much Ling Qi has grown, and how much there was still left to grow.

On another note, i really hate this idea that Ling Qi should be defeated to prove... something? So far Ling Qi was characterized as someone who does everything she can to win, so to actually show her defeated without any question, then it would mean that Ling Qi really fucked up, and it would probably take the rest of the thread to deal with the fallout. I have no wish to read that story. And if you actually mean "defeated" instead of actually defeated, then i don't understand why would you want to see it another time, in the last year, it was used something like threeish times? i think it was already overused, i don't have any wish to see it another time.
 
On another note, i really hate this idea that Ling Qi should be defeated to prove... something? So far Ling Qi was characterized as someone who does everything she can to win, so to actually show her defeated without any question, then it would mean that Ling Qi really fucked up, and it would probably take the rest of the thread to deal with the fallout. I have no wish to read that story. And if you actually mean "defeated" instead of actually defeated, then i don't understand why would you want to see it another time, in the last year, it was used something like threeish times? i think it was already overused, i don't have any wish to see it another time.
Well, there a two elements here. One is about creating the appropriate sense of challenge in individual fights. The other is about the overall narrative shown in our battles with our enemies.

There are absolutely a lot of ways to build up a new opponent as a serious challenge that makes overcoming them meaningful. The "lose first time then train for rematch" model is only one of many possible options there.

In terms of our enemies and making our conflicts with them seem meaningful? In terms of making them actually legitimate threats? They absolutely need to be able to score "points" against us. There needs to be a back and forth. Renshu temporarily inconveniencing us once is hardly sufficient to make him matter. Without that it just comes off as, well, Ling Qi winning constantly.

To provide some examples: without the Empire Strikes Back the original Star Wars trilogy would have been far weaker. Without Ichigo being demolished by Renji and Byakuya first, his later growth and victories would not have felt as meaningful.

(also, characters who try really hard to win shouldn't be able to ever lose? uhhhh)
 
You speak as if this were only a story. As if there weren't a small army of players behind Ling Qi working rather hard to ensure she does not lose. As if all of that built up effort means absolutely nothing to the narrative of the quest.

I get that you have complaints, but quite honestly, what's your solution @Erebeal ? What do you propose?
 
Why? Sure he has 1 point of talent than us, but he lost a lot of time, didn't get as solid a foundation and doesn't take the risks (meaning he has a lack of unique resources like we do) and shouldn't be as efficient as us (narratively speaking someone who's actions are guided by people who can look under the hood of the system and can be forced to have perfect work ethics is just gonna get more done with what they have), also you know omake bonuses are a thing.
I keep seeing the bolded brought up and this is quite false. Ji Rong did explore. He did have his lucky windfalls and he took his risks(seriously dude, anyone reading him would know this guy would take a look at most risks and consider "meh I can take em").
He didn't fuck up so much as he was tricked(or tragically misunderstood) into ruination by enemy action, picked up feuds he didn't have to because of his pride, then to top it off, aligned with someone who talked a good fight, but lost the war, so he constantly got jumped and harried by better organized and more numerous foes. And to cap it off, he's in love with his boss, which precludes him from cutting his losses even if he could let go of the feuds.

Under Xianxia Protagonist narrative arcs, Ji Rong is around the point where he'd be having an epiphany or finding that the Inner Sect stability is doing wonders for his ability to outpace former rivals.
Not that he's entirely sympathetic as a character, or that Ling Qi should care, but shitting on enemies being dumb and useless when they aren't is not a good habit to get into.

As a person who only occasionally reads thread discussions after caching up with current story posts, i saw the tournament fights quite differently. I was quite worried about the fight with Ji Rong, but it felt like it turned out quite easy. So after that i was confident in Ling Qi's next fight, that she would give a good showing, but it didn't feel like Ling Qi managed to achieve anything of importance in that fight. So the tournament ended up feeling like it shown how much Ling Qi has grown, and how much there was still left to grow.

On another note, i really hate this idea that Ling Qi should be defeated to prove... something? So far Ling Qi was characterized as someone who does everything she can to win, so to actually show her defeated without any question, then it would mean that Ling Qi really fucked up, and it would probably take the rest of the thread to deal with the fallout. I have no wish to read that story. And if you actually mean "defeated" instead of actually defeated, then i don't understand why would you want to see it another time, in the last year, it was used something like threeish times? i think it was already overused, i don't have any wish to see it another time.
Ling Qi did get defeated by Liling, multiple times. She can lose, sometimes she just winds up in a fight that's impossible to beat no matter what means she grabs onto.
In the Sect, she can afford to lose, and while we DO grasp at every chance of victory, sometimes we wind up taking risks we can't follow through on...take this very scene for instance, where we face an irresistable force and basically get drafted whatever our opinions are.
 
I get that you have complaints, but quite honestly, what's your solution @Erebeal ? What do you propose?

There are absolutely a lot of ways to build up a new opponent as a serious challenge that makes overcoming them meaningful. The "lose first time then train for rematch" model is only one of many possible options there.

In terms of our enemies and making our conflicts with them seem meaningful? In terms of making them actually legitimate threats? They absolutely need to be able to score "points" against us. There needs to be a back and forth. Renshu temporarily inconveniencing us once is hardly sufficient to make him matter. Without that it just comes off as, well, Ling Qi winning constantly.

I don't mean to be demeaning when I say did you read Erebeal's post? I believe that he did provide potential solutions.

Personally, I think that a decent solution would be to write some more of the concerns that the thread goes through into the narrative itself. Maybe write a bit on Ling Qi actually making a schedule, so that her spreadsheets don't magically appear out of thin air, with little more than a passing 'you cultivate hard, don't you?'.

On the nature of opponents, while the sect has strong limitations on what disciples can do, the threat of circumvention has always been strong. For example, Huang Da was more threatening than the later Sun Liling encounters because he threatened to do more than he'd normally be allowed to do. Yan Renshu's own crippling is a strong example of this, but its never a threat we as an audience have felt since those early weeks. Sure, part of that is due to our status, but there are always higher status persons around, or people willing to take the risk of getting caught for a sufficient grudge or reward.

As another example, the closest this arc has gotten to struggle, for a first encounter with a completely native near-white (albeit dream) from a nearly completely alien civilization with our shit spirit ken is 'maybe Shen Hu won't like us after', from what we know. Maybe the next update will blow us all away, but since we took the specific low risk option I doubt it. And maybe the challenge sections of this month will do that, but we don't know yet. But I'd rather explain why I feel somewhat discontent with the current state of things than hope that the next update solves narrative blips that we've felt to some extent for a decent while now.
 
So, let's look at narrative here in terms of our progression and growth.

A behaviour pattern that we tend to naturally fall into is minimising risks, for obvious reasons. If, however, we progress by just incrementally taking safe matches constantly then the story will just be very boring. There will be very little point in actually showing the fights, and the story would be better served by focusing on other elements rather than our advancement and achievement of Shenhua's challenge (which wouldn't be invalid as a story decision, but...).

There are a number of ways to deal with this. One is that we try to take fewer but riskier challenges. Bigger rewards, and bigger challenges makes them more impactful and meaningful. Of course, if we just win them all the time then that undermines the sense of risk and achievement. One way of addressing this is, of course, if we actually lose occasionally. That being said, there are alternatives. One is to emphasise planning and training in the story. People were suggesting at the start of this turn that we might go straight from opposition research into challenging. As a general rule I think this would be a mistake. Instead, one could build tension by building a story around our preparation to take down our chosen targets. Identifying their weaknesses. Planning. Training new techniques. Acquiring useful talismans. That way, even if we win a lot, the wins feel like meaningful achievements and challenges because the struggle that went into them is shown.

Going back to the previous critiques of last year, this would require such things to be better shown in story. Historically, most of that kind of work has only been apparent in the quest planning and discussion, and not in Ling Qi's narrative arc itself. This weakens the impact.

Of course, one of the things that can make this hard is the quest structure, and the way that you just have these individual turns where we do a bunch of different often unrelated actions - and then potentially a whole pile of completely different things next turn. It makes it hard to provide a clear narrative focus and arcs.

Personally, I think that a decent solution would be to write some more of the concerns that the thread goes through into the narrative itself. Maybe write a bit on Ling Qi actually making a schedule, so that her spreadsheets don't magically appear out of thin air, with little more than a passing 'you cultivate hard, don't you?'.

On the nature of opponents, while the sect has strong limitations on what disciples can do, the threat of circumvention has always been strong. For example, Huang Da was more threatening than the later Sun Liling encounters because he threatened to do more than he'd normally be allowed to do. Yan Renshu's own crippling is a strong example of this, but its never a threat we as an audience have felt since those early weeks. Sure, part of that is due to our status, but there are always higher status persons around, or people willing to take the risk of getting caught for a sufficient grudge or reward.
Thank you!

And yes, Huang Da is a shame. As was noted before, he could have been a fantastic enemy for Ling Qi, creating a strongly visceral sense of opposition that would make beating him feel meaningful to the character. One of the issues going into the tournament was that we kinda try to avoid getting into unnecessary trouble, and didn't really have any rivals or nemeses to create emotionally powerful fights. We had little social interaction and conflict with our opponents outside of a bit of shit-talk at the start of the fight (compare to, say, the tournament arc in Hero Academia where the conflicts between contestants were built up and made meaningful to the characters in much more detail). Everyone else had much more meaningful fights than us. Gan losing was a good move to build stakes and make our fight with Ji Rong matter more, but it could only go so far.

We need to interact with people we don't like more :(
 
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