hmm . . . it would be a shame if we didn't gave the Assassinorum some space marine training dummies to practice on, nothing can go wrong helping out some sneaky-breaky shiv users2nd: The Light Bringers ??????? Resulting in the Permiant destruction of the Assassinorum. Because of this Vandire is unable to break the telepathica representative and his time in power is cut in half and preventing the formation of the Ordo Hereticus. Likewise the fate of the Celestial Lions is derailed.
Sorry but this is just bothering me.
It should not, as it was given context, the 13th black crusade
Right this is the only request I would like to do but I'd more for doing the another chapter free bound with creative freedom.[ ] Defending Solar: A need to defend the Segmentum that houses Terra itself has become apparent, or at least apparent to people with the right connections.
Ohhhhh boy, that's a requests, I do get what they are getting at though. We've made two chapters that have been amazing for dealing with Traitors both Military and in Government/Special operations, the two past chapters have helped curtailed a lot of internal problems in the Imperium. Now we it would be good to focus on the external threats with Xenos, sadly I think this chapter will be responsible for offing a lot of Xenos that don't have anything to do with Chaos or anything due to that Trait but I'm hoping they focus on the Orks, the Dark Eldar, and the Necrons more than anything.[ ] Xenocide: Apparently the focus on Chaos has led to a perceived ignoring of the Xenos threat, many within the Imperium seek to fix that.
Condition: Next chapter automatically gains the 'Extremely Xenocidal' trait.
Uhhhhhh, what the hell? Codex Experiments is about the Codex Astartes and given this is to be an Alpha Legion Gene Seed chapter in Ultramar its about testing or seeing how the Codex is or bends... Not sure what the goal here is.[ ] Codex Experiments: "Hmmmmmmmmmm."
Goal: Create a chapter with Alpha Legion Gene-Seed and place it in a homeworld with the (Ultramar) tag.
I asked this previously, Yes using both is for the best. The Legendary Gene seed just puts the Legendary Traits of a legion on the table to be rolled, it allows us to try to get them. the Potent Geneseed allows us to take two Traits from the parent legion, if we use both then the Potent lets us rolls twice and hopefully gets us one legendary trait. I'm not sure on how MANY times we can take it, so that might be worth asking.would getting both and using them together add one normal and one legendary roll, or would getting both and using them together have 2 legendary rolls?
Every Genius has to have their quirks, Grimms is just hating one of the ideals of the Mechanicus and servitors in general.I'm really liking Grimm's characterization and how he utterly loathes the ideals of the Mechanicus whilst being one of the most powerful members of the Mechanicus.
An ironic state of affairs for a man in his position to be in.
Ahhh so general term instead of locking yourself into it. Fair enough as the Horus Hersey would cause a lot problems that would stall the Long Founding from starting up. as shown with the Dark Peregines its early enough with some requests to have to do with the problems of the era. Having two Chapters is fine considering we put out three already and we'll be doing the other as we can based on what we think can do. Like the War of the Beast and the Proto-Kork since people do want to head that off or migrate the damage from that. Which makes sense considering the effect it had and it was early on after the HH.I'm measuring things by era and chapters made instead of giving specific dats because otherwise my head will explode.
In light of that I'll say you have 2 more chapters left before M31 concludes with the establishment of the Temple of the Savoir Emperor.
Permanent; Also, every single clade? They seem too powerful an organization to allow to get swallowed into the sands of time. A lot of specialized equipment, methods, and training goes into these groups. Even with the Light Bringers acting on intelligence sometimes you'd need the scalpel of the Assassinorum. Calidus and Cellexus certainly would be too invaluable a tool in the Imperium's set to allow to wallow.2nd: The Light Bringers ??????? Resulting in the Permiant destruction of the Assassinorum. Because of this Vandire is unable to break the telepathica representative and his time in power is cut in half and preventing the formation of the Ordo Hereticus. Likewise the fate of the Celestial Lions is derailed.
Then it's missing a "1" then.It should not, as it was given context, the 13th black crusade
Wouldn't this also kill half of humanity due to blotting out the Astronomicon? Or am I not remembering that right.1st: The Verdant Eyes stop the Deathwatch from screw up the ritual to birth the elder death god. This has many possible outcomes but the biggest one is that Slannesh is slain and their Daemons are driven from the warp. The other 3 CG's immediately start fighting over the spoils and the progress of the 3th Black Crusade is ground to a halt.
Not in the timelines that the Verdant eyes actually help them in.Wouldn't this also kill half of humanity due to blotting out the Astronomicon? Or am I not remembering that right.
The ones not wiped out would most likely be reorganized and places under different departments.Permanent; Also, every single clade? They seem too powerful an organization to allow to get swallowed into the sands of time. A lot of specialized equipment, methods, and training goes into these groups. Even with the Light Bringers acting on intelligence sometimes you'd need the scalpel of the Assassinorum. Calidus and Cellexus certainly would be too invaluable a tool in the Imperium's set to allow to wallow.
what the hell could justify that ?, like reform or restructure the organization sure but outright destruction , that is a bridge too far , like the beheading an event where the high lord of the Assassinorum killed the entire council of high lords then took complete control of the Imperium didn't have an effect on the Assassinorum in fact it wasn't for another 3000 years later when Vandire and his mess happened that some restructuring to the Assassinorum took place along with founding a watch dog organization2nd: The Light Bringers ??????? Resulting in the Permiant destruction of the Assassinorum. Because of this Vandire is unable to break the telepathica representative and his time in power is cut in half and preventing the formation of the Ordo Hereticus. Likewise the fate of the Celestial Lions is derailed.
From what I recall it would only last for a temporary amount of time aka however long Ynnead birth took and yes it would cause a lot of damage as suddenly ships don't know where to go.Wouldn't this also kill half of humanity due to blotting out the Astronomicon? Or am I not remembering that right.
It's like Time Variance Authority would pop out of nowhere and prune those branching/alternate timeline, all to preserve the Sacred Timeline or something.So this is what happens in branching/alternate timelines not the one our Magos is in correct?
Well you see the ???? was done in the immediate aftermath of the beheading when everyone was already looking for a reason to get at the assassinorum.what the hell could justify that ?, like reform or restructure the organization sure but outright destruction , that is a bridge too far.
Considering just retconning split timelines idea anyway. Seems more stressful than it's worth it right now and also might be killing people's enjoyment.It's like Time Variance Authority would pop out of nowhere and prune those branching/alternate timeline, all to preserve the Sacred Timeline or something.
Honestly, breaking them up like what happened to the legions is smart continuity. I can see that happening. No longer the Officio, but the Clades. Also, folding the Cellexus with the Sister would be cool. I wonder what happened with Eversor assets...who got those human nukes.Because one person having control of all of em was a big mistake.
Probably disolved complitly with inqusition snatching the last batch made and using them with greater care as a twisted relic. I wonder what happened with Eversor assets...who got those human nukes.
Why of course the horsy goes to khan sons and space Scotland goes to Iron handsI still want to give those horses to the Khan's kidz. They need some love and attention.
I still want to give those horses to the Khan's kidz. They need some love and attention.
This is a valid path to take I made the requests as a way to add some potential flavor to the chapters you could make, not to force you into taking one. It's why I didn't put in mechanical rewards for them because I want them to be something you take because you want too not something you take because it's optimal.Personally I'm thinking we forgo a request this time. If we want to do the Horses then that cuts off any location based one and doesn't seem to synergize that well with any of the others.
Nope, most Imperial orgs in the know keep it under the wraps.... something they actually do with a lot of chapters of traitor legion lineage because they don't want zelots starting something that those chapters would have to finish.Btw, does the Imperium as a whole knows about the gene-sire of the Light Bringers or is that only known to the higher-ups and such?
Heck the High Lords of Terra have a chapter with likley traitor lineage as their personal attack dogs.Officially the Imperium never uses Traitor Gene Seed. Unofficially? People will know. Some chapters that are implied to have traitor stock either have partial records or have even hidden it from themselves though.
Yeah... not a good time to be a planet that doesn't follow the Cult of the Savior Empire unless you have a spes marine chapter at your back.If we want the Word Bearers spreding the Imperial truth we want them pronto since QM said that the next age will be starting soon and with that the cult of the Emperor
Twice each.@undead frog QM is there a limit on how many times we can use Potent Geneseed or Adaptive Geneseed in one turn?
Marines Maleovant or Minotaurs? One of two I believe.Heck the High Lords of Terra have a chapter with likley traitor lineage as their personal attack dogs.
Which makes sense, I want to do the anti khornate/IW chapter because the sooner we have a good counter to the Khornates the better on a matter of general principle.This is a valid path to take I made the requests as a way to add some potential flavor to the chapters you could make, not to force you into taking one. It's why I didn't put in mechanical rewards for them because I want them to be something you take because you want too not something you take because it's optimal.
the thing is we have like three different plans we want to do that are on a time limit. the anti ecclesiarchy chapter needs to get done before the end of M31, so in the next 2 turns, the befriending the space wolves chapter needs to get made before the Tempering, which happens in M32 (and presumably early on since magnus was still active), and the plan to stop the war of the beast requires us to make both a xeno hunting chapter and a chapter to defend Terra also early on in M32.Which makes sense, I want to do the anti khornate/IW chapter because the sooner we have a good counter to the Khornates the better on a matter of general principle.