The Long Founding (Warhammer 40k)

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The Dark Peregrings are skilled specialists for a relatively common and critical problem whose doctrine has them heavily spread out to address as many issues as possible for them. Operating within the confines of a typical chapter would hamper them because they are not a typical chapter, and I do believe they are also founded early enough in the timeline for their age alone to earn them some brownie points down the line. The Inquisition also seems to be broadly favourable towards them while the Eclesiarchy has been taught not to play fuck-fuck games with them.

... Come to think of it, how do the usual freshly founded Astartes chapters start out? Are they fairly vanilla, with mostly one or two gimmicks inherited through their upper echelons while the rest of the chapter has to earn its stripes, as it were? I am not very knowledgeable on this front, I admit, but if they do start out vanilla, then the Long Founding chapters have something of an asterisk to their name. Our chapters are, after all, fully planned out with the intention of creating some form of synergy, from the geneseed to the specialised training they receive. The expectation for slightly bending the usual rules in order to accommodate specialities and beneficial idiosyncracies may already be present or be formed down the line as we continue to design more chapters.
 
The thing about the Black Templar is that while yes they are over strength their also very scattered that anyone that actually care about the 1000 limit can't really do an accurate count because their never all together.
 
Either way, I think we can risk it for a biscuit by taking World Eaters' gene-seed, using legendary gene-seed and getting World Eaters the redemption they deserve!
I want to do medical or psyker World Eaters so so much.
... Come to think of it, how do the usual freshly founded Astartes chapters start out? Are they fairly vanilla, with mostly one or two gimmicks inherited through their upper echelons while the rest of the chapter has to earn its stripes, as it were? I am not very knowledgeable on this front, I admit, but if they do start out vanilla, then the Long Founding chapters have something of an asterisk to their name. Our chapters are, after all, fully planned out with the intention of creating some form of synergy, from the geneseed to the specialised training they receive. The expectation for slightly bending the usual rules in order to accommodate specialities and beneficial idiosyncracies may already be present or be formed down the line as we continue to design more chapters.
It depends from founding to founding, at least if I remember correctly; I think that while, us being good at making chapters could and likely will lessen the amount of chapters turning traitor or dying because of lack of supplies. I doubt that the high lords and the inquisition will always listen to us.
 
Recruitment and Structure: The Dark Peregrines lack a proper homeworld and as such tend to pick up their recruits from Imperial worlds along the paths they travel.

Ecclesiarchy: The Ecclesiarchy makes a habit of executing the leadership of any Shrine World that a Dark Peregrine fleet visits under the assumption that only a deep betrayal could attract the Scourge of the Emperor to such a soly system.

Dark Peregrines: We have come to this blessed world to gather aspirants of uncorrupted and unfailing loyalty in our Emperor. Your faith does you credit Cardinal.

Ecclesiarchy: Look! They went to Ullucez XI! LET'S BURN IT TO THE GROUND!
 
Dark Peregrines: We have come to this blessed world to gather aspirants of uncorrupted and unfailing loyalty in our Emperor. Your faith does you credit Cardinal.

Ecclesiarchy: Look! They went to Ullucez XI! LET'S BURN IT TO THE GROUND!
Hey if they were doing their job correctly then the Dark Peregrines probably would have enter and left before anyone realized they were here.
 
... Come to think of it, how do the usual freshly founded Astartes chapters start out? Are they fairly vanilla, with mostly one or two gimmicks inherited through their upper echelons while the rest of the chapter has to earn its stripes, as it were? I am not very knowledgeable on this front, I admit, but if they do start out vanilla, then the Long Founding chapters have something of an asterisk to their name. Our chapters are, after all, fully planned out with the intention of creating some form of synergy, from the geneseed to the specialised training they receive. The expectation for slightly bending the usual rules in order to accommodate specialities and beneficial idiosyncracies may already be present or be formed down the line as we continue to design more chapters.

It depends heavily based on when and why they're made. In lore more chapters are generalists formed to help hold down some specific area and maybe tamper whatever xenos or chaos foe is in the area. So the quirks specific chapters develop tend to be a variation of their progenitors.

Specialists tend to be founded specifically to work with some group or directly counter a major threat. They also seem likely to be the most heavily subsidized foundings, if only because someone like the Inquisition wants them to succeed.
 
... Come to think of it, how do the usual freshly founded Astartes chapters start out? Are they fairly vanilla, with mostly one or two gimmicks inherited through their upper echelons while the rest of the chapter has to earn its stripes, as it were? I am not very knowledgeable on this front, I admit, but if they do start out vanilla, then the Long Founding chapters have something of an asterisk to their name. Our chapters are, after all, fully planned out with the intention of creating some form of synergy, from the geneseed to the specialised training they receive. The expectation for slightly bending the usual rules in order to accommodate specialities and beneficial idiosyncracies may already be present or be formed down the line as we continue to design more chapters.
Traditionally a chapter is founded with a specialty or reason in mind. This in turn informs the Mechanicum which gene-seed to consider and which chapters the High-Lords petition to form a Core of Veterans/Trainers. Some chapters, like those of the Cursed Founding, might be different having to solely start out Codex Compliant and then developing over their long service. There appears to be some "baseline" hypno-indoctrination for most Astartes that includes some training stuff and these pre-founding Astartes are probably told their remit and trained for it but their culture is developed over time. Keep in mind the Codex Astartes is chock full of the How-to-Train-and-Organize-Astartes so they don't really struggle there, but some cultural hallmarks of a planet or group of populations they recruit from will seep into a Chapter.

Look at the Grey Knights' initial Brother Captains and Grandmasters being from the various legions for an example of the former type. Chapters like those of the Indomitus Founding are examples of the later type.

Edit: Gene-seed will show certain cultural preferences or behavioral patterns but they're pretty flexible in the specifics of how they show themselves.

Edit the second: This is honestly quite an interesting quest with great Astartes Chapters. I hope for a great many more.
 
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A neat combination would be an Emperor Children descending chapter and this world:

[ ] Yuruld II: An unfortunate planet stuck in between the feuding Forge Worlds of Yuruld I and Yurulkd III the world itself is a blasted wasteland full of wrecks from the constant skirmishing and occasional major war between it's two Forge World neighbors. This in turn has made the locals experts in both basic survival and making sure that neither of the two nearby Forge Worlds decide to crush them.

Since Fulgrim was good at diplomacy and came from a world where every ounce of utility had to be extracted from everything to survive, an EC based chapter would strive here.
Maybe add a blade specialty and have them face Khornate warbands. Slaneesh would have some chance of influence over them but the Khornate influence might neutralise it.
 
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HAHAHAHA! No. Four words. Shape Change, Chaos Spawn. Alternatively, we could get more Rubricae. I love Magnus and his Odin look ass, but a chapter with his Genes is just asking issues. Just look at the Magpies
Blood Ravens' origins are ambiguous with no clear answer, hence the popular fanfic depiction of them being from Magnus' geneseed. Because if they're really from Thousand Sons descent, why didn't they suffer Flesh Change already?
 
Blood Ravens' origins are ambiguous with no clear answer, hence the popular fanfic depiction of them being from Magnus' geneseed. Because if they're really from Thousand Sons descent, why didn't they suffer Flesh Change already?
A "simple" explanation is that genetors spliced it and the Ravens' are chimeric in origin. I know there is a lot of contention about their origins but another explanation for the lack of Flesh Change is Big Birb already got his prize (the Thousand Sons and Rubricae/Ahriman) and these Blood Ravens are but a pale imitation of the real deal. Tzeentch and Magnus might simply not care anymore/have bigger fish to fry than a random struggling chapter, like fucking over the SW.
 
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I'm so proud of our Peregrine Boys doing a fantastic job of mopping up traitors and being stellar at taking back lost imperial ships for the Navy.
I'm all up for Calvary World Eaters next turn as it would be nice for those guys to have battle companions in their campaigns. I wonder in the future creations how well a Space Wolf Chapter will do on Dualis and Luna Wolves/White Scars for Extrema?
 
I'm all up for Calvary World Eaters next turn as it would be nice for those guys to have battle companions in their campaigns. I wonder in the future creations how well a Space Wolf Chapter will do on Dualis and Luna Wolves/White Scars for Extrema?
Honestly, Angron's boys without the nails were very similar to how the Blood Angels are now, without the depressing stuff and vampiric stuff. We can easily disguise these guys as Khan boyz.
 
Luna wolves has a mutation where a lot of their marine look like mini Horus.

Pre Fulgrim emperor's children had the blight but I don't believe that a thing for post Fulgrim

I believe the Death Guard also have to breathe poisonous gas just like their Primarch
Nah that just due to Mortarion being a weirdo. Death guard like Garro are always depicted as being helmet less.
 
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Luna wolves has a mutation where a lot of their marine look like mini Horus.

Pre Fulgrim emperor's children had the blight but I don't believe that a thing for post Fulgrim
Mini Horus thing was just a sign of how pure the gene seed was. The blight was gene cult of Luna revenge against the emperor. It's not a thing for post Fulgrim because the blight was not a part of the third's Legions gene seed
 
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