The Long Founding (Warhammer 40k)

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I can see the Blood Angeles and the other descendants of Sanguinus having some sort of selfsteem issue for not being to ones to inherit the wings

Also any ideas for the name of the chapter? Because this guys reserve a name worthy of the heirs of the most beloved among the primarchs
 
I can see the Blood Angeles and the other descendants of Sanguinus having some sort of selfsteem issue for not being to ones to inherit the wings

Also any ideas for the name of the chapter? Because this guys reserve a name worthy of the heirs of the most beloved among the primarchs

I was thinking "Angels of Oblivion", or "Angels of Remembrance"
 
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Here's my examples:
The Carnelian Swords.
The Hell Slayers.
The Red Angels.
The Sanguine Swords.
The Sanguine Wings.
The Sons of Angel.
The Sons of Blood.
The Purified Angels.
The Blessed Sons.
The Sanguine Brothers.
The Sanguine Sons.
The Hell Reapers.
The Eaters of Beasts.
The Eaters of Horrors.
 
anyone think Ka'Bandha might be the one who gets the ptsd flashbacks to the siege instead of the blood angels usually do when he sees them with wings lol
 
So here are my two chapter ideas which do you think is better:

Chapter Name: Angels of Oblivion
Chapter Colors: Gold with Blood Red trim, White helmet and Gauntlets
Chapter Symbol: A Golden Eagle on white crying red tears
Chapter Creed: "We Bring the Wrath of Sanguinius!"

Chapter Name: Angels of Remembrance
Chapter Colors: Gold with Black trim, Helmet, and Gauntlets
Chapter Symbol: a red winged book on white
Chapter Creed: "Remember the Fallen!", when fighting Chaos: "Wipe Them From History!"
 
7th Chapter Part 2 New
[X] Plan: The Bloodborne
-[X] The Blood Angels: The gene-seed of the Sons of the late Sanguinius, Beloved by All, has three peculiarities of note. The first and oldest is the Red Thirst, an oddity that causes the Space Marine chapter to thirst for blood so powerfully it can overwhelm them in the midst of battle. Second is the Black Rage, a berserk fury that seems to have been caused as a result of the death of the Blood Angel's Primarch that appears to cause Marines suffering from the affliction to hallucinate their father's final battle, perceiving all around them as being the Arch Traitor Horus himself. Finally you've noticed some minor warp based effect on the 'luck' of some Space Marines, but you doubt that will manifest into anything relevant... Beyond their afflictions, the Ninth Legion are renowned for their mastery of close quarters combat, and for having more Assault Squads in each company than the norm.
--[X] 1 Charges of Legendary Gene-Seed.
--[X] 2 Charges of Potent Gene-Seed.
-[X] Yararara: A planet whose local inhabitants have been fending off a ludicrously persistent Chaos Cult since before the Imperium was founded. You're honestly astounded they've managed it for this long without support, the report from your juniors said things are dire down there - no risk of being overtaken by the traitors outright, but when the number one cause of death is "was murdered by Chaos Cultists" things are not going well. The blood of the people here is remarkably resistant to mutative effects, both Warp based and more natural causes like radiation, and their minds have been hardened against psychic influence due to ages of constant battle with the servants of Chaos. Outside of battle, the locals all seem to have some kind of firearm on their person at all times, even if there isn't any sign of traitor activity nearby - logical of them, can never be too sure if they aren't going to somehow appear out of thin air on you. Bah, Chaos... (Sanguine).
--[X] 2 Charges of Adaptive Gene-Seed.

Current Chapter Traits
-Normal (Black Rage): This Chapter suffers from an 'average' variant of the Black Rage, at the level of severity typically suffered by Blood Angels successors.
-Heavy Thirst: This Chapter suffers from a particularly intense variant of the Red Thirst, and needs to drink both more blood and more often to alleviate it.
-Prophecy: The Marines of this Chapter often get fairly reliably prophetic visions of the future.
-Increased Lifespan: Marines from this Chapter can live significantly longer than the norm, should they not die in battle or be interred in a Dreadnought.
-Wings of Sanguinius (Legendary): Ordinarily such a deviance from the norm as this would be grounds for the extermination of the entire Chapter, but an in depth genetic and psychic analysis from multiple sources, including the Grey Knights, Blood Angels, Ordo Malleus, and the finest Genetors in the Imperium, has established that this is no freak mutation, but the very wings of Sanguinius himself! Regardless, the fact that some members of this Chapter have started growing the wings of the Great Angel has been seen as a great blessing - and that's without taking into consideration the flight they grant, let alone the Chaos repellent aura that the wings themselves seem to radiate.
-Mutation Resistance: The Marines are highly resistant to mutagenic effects and Chaos corruption.
-Daemonslayer: Marines from this Chapter are very proficient at killing invaders from the warp, albeit not quite to the same extent as the legendary Grey Knights.
-Extreme Hatred (Chaos): The Marines of this chapter despise Chaos with every last fiber of their being, and become all the more dangerous when fighting the slaves of the Ruinous Powers as a result.
-Gun and Sword Combat: Marines from this Chapter are extremely proficient at using a gun in one hand and a sword in the other simultaneously, especially their Assault Marines.

As the last of the various dignitaries who had responded to your extremely calm and not remotely panicked reaction to a certain DNA comparison depart, you let out a deeply relieved sigh. These samples of Gene-Seed had been in the vault for a very long time - if those wings had been the result of Chaos mutation...

Well, you shudder at the implications. Not that you aren't still relying on you augments to avoid freaking right the hell out, you absolutely are, but that's just because you're trying to process how in the name of the Omnissiah these Marines have been developing Sanguinius's own wings! That isn't even a metaphor - you ran the DNA tests, they're a 100% genetic match! This is, quite simply, unprecedented - not a single member of the Ninth Legion has ever developed their father's signature mutation, not even those with Gene Seed taken directly from him. You simply can't fathom how this happened, or why it happened now.

Unfortunately, not all the news is so wondrous - you're already seeing several worrying signs of the Red Thirst rearing it's ugly head once again. You've already taken steps to mitigate the symptoms, of course, but the mental strain from the Thirst will be even worse than usual - not to mention require more blood consumption to make it recede. And the physical side effects - the horrible curse the Great Angel swore you to secrecy on, so long ago...

You've taken the liberty of quietly informing the first generation Marines and their command squads of the potential danger. Not what happens, you will never speak of that, but to try not to repress the Thirst for too long and to make very sure they never give into it for an extended period of time.

To your frustration, it is the best you can currently do.

[ ] Write in Name
[ ] Write in or post a picture of the chapter colors.
[ ] Write in chapter symbol.
[ ] Write in chapter creed. (Optional).

Expendables
2 Charges of Extra Trainers
1 Charge of More Equipment
1 Charge of More Terminators

Normal Training Options
[ ] Scout Training: The Chapter's Marines are given more advanced training in the art of scouting, and as a result more of its Marines remain as dedicated scouts - even after being promoted from the rank of Scout Marine proper. They afford greater reconnaissance and intelligence gathering abilities, as well as improved capacity for stealth warfare.

[ ] Librarians: The Chapter's Librarians are particularly well trained, and have far greater resistance to the temptations of the warp. They are far less likely to fall to Perils of the Warp, and offer more potent psychic support.

[ ] Entrenchment: The Chapter is better at erecting and maintaining fortifications than average.

[ ] Blademasters: The Chapter's Marines have honed their skills with the blade, and are among the finest swordsmen in the Imperium.

[ ] Deepstrikes: More so than even other Space Marines, this Chapter has gained a mastery of the orbital strikes Adeptus Astartes are famous for.

[ ] Marksmen: Even among Space Marines the marksmanship of the Chapter is top of the line.

[ ] Spear Training: The Chapter is especially well trained in the use of spear and javelin like weapons, this does not cover staves or pole-arms however.

[ ] Chaplains: The Chapter is blessed with more Chaplains than average among its numbers, and higher quality as well. Treachery and corruption will find it far harder to grow within their ranks.

[ ] Apothecaries: This chapter has extra Apothecaries among its ranks.

[ ] Techmarines: This chapter has more techmarines in its ranks.

[ ] Boarding Specialists: The Chapter's Marines are truly masters at boarding voidcraft - even by Space Marine standards.

[ ] Counterintelligence Training: The Chapter is proficient in the art of detecting and thwarting enemy infiltration attempts.

[ ] Artillery Masters: The Chapter are masters at employing artillery in times of war, both on offense and defense.

[ ] Politics: This Chapter has grown adept at manipulating the surrounding political landscape. A sad necessity, in the increasingly politically driven Imperium.

[ ] Terminator Training: The Marines of this Chapter are supremely skilled in using the legendary Tactical Dreadnought Armour, more commonly known as Terminator Armor.

[ ] Space Hulk Operations: Through extensive practice, the Marines of this Chapter are masters at fighting in the unique conditions of Space Hulks.

Normal Equipment Options
[ ] Extra Assault Packs: The Chapter has a great number of Assault Packs, letting them retain a greater number of Assault Marines in each Company.

[ ] Heavy Weaponry: The Chapter is well supplied with heavy weaponry, and can field a larger proportion of Devastator squads.

[ ] Specialist Ammo: The Chapter has a ready source of specialized bolter rounds, letting them bring the best possible ammunition for any engagement.

[ ] Extra Rhinos: Though many would call them simple metal boxes, the Rhino is a capable transport and this Chapter has some to spare.

[ ] Extra Thunderhawks: The Chapter has access to additional Thunderhawks, of both Gunship, Transporter and Annihilator models, giving them superior heavy air power.

[ ] Extra Dreadnaughts: The Chapter has more Dreadnought hulls than normal, letting it field more of the venerable ancients… if it has enough wounded veterans to pilot them, of course.
 
Thinking of getting extra Apothecaries for this Chapter, partly to have specialists for those who got lost in the sauce, and to play more into the Bloodborne theming with a more specialized healers for their quirks.
 
[ ] Blademasters: The Chapter's Marines have honed their skills with the blade, and are among the finest swordsmen in the Imperium,

[ ] Marksmen: Even among Space Marines the marksmanship of the Chapter is top of the line.

[ ] Apothecaries: This chapter has extra Apothecaries among its ranks.

[ ] Extra Assault Packs: The Chapter has a great number of Assault Packs, letting them retain a greater number of Assault Marines in each Company.

Apothecaries for the Red Thirst, Assault packs so everyone is in the air, and then masters of bolt and blade. If there was an option for extra power weapons, or iron halos I'd take one of those as well.
 
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