The Long Founding (Warhammer 40k)

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[] Plan: In memory of hawkboi
-[ ] The Blood Angels: The gene-seed of the Sons of the late Sanguinius, Beloved by All, has three peculiarities of note. The first and oldest is the Red Thirst, an oddity that causes the Space Marine chapter to thirst for blood so powerfully it can overwhelm them in the midst of battle. Second is the Black Rage, a berserk fury that seems to have been caused as a result of the death of the Blood Angel's Primarch that appears to cause Marines suffering from the affliction to hallucinate their father's final battle, perceiving all around them as being the Arch Traitor Horus himself. Finally you've noticed some minor warp based effect on the 'luck' of some Space Marines, but you doubt that will manifest into anything relevant... Beyond their afflictions, the Ninth Legion are renowned for their mastery of close quarters combat, and for having more Assault Squads in each company than the norm.
--[] 1 Charges of Legendary Gene-Seed.
--[] 2 Charges of Potent Gene-Seed.
-[ ] Yararara: A planet whose local inhabitants have been fending off a ludicrously persistent Chaos Cult since before the Imperium was founded. You're honestly astounded they've managed it for this long without support, the report from your juniors said things are dire down there - no risk of being overtaken by the traitors outright, but when the number one cause of death is "was murdered by Chaos Cultists" things are not going well. The blood of the people here is remarkably resistant to mutative effects, both Warp based and more natural causes like radiation, and their minds have been hardened against psychic influence due to ages of constant battle with the servants of Chaos. Outside of battle, the locals all seem to have some kind of firearm on their person at all times, even if there isn't any sign of traitor activity nearby - logical of them, can never be too sure if they aren't going to somehow appear out of thin air on you. Bah, Chaos... (Sanguine).
--[] 3 Charges of Adaptive Gene-Seed.
 
@undead frog what is Yararara a reference to?
That one... honestly I feel is self evidence enough that I don't want to spell it out right now.

But will point out some of the others.

Ramz: Fantasy worlds in general.
Gloamaz: Your typical vampire/werewolf media.
Vladaadad: Basically Vlad the impalers reign turned up to 11 with extra emphasis on 'Impaler' also instead of the Ottomans the threat is chaos worshipers... naturally that makes things their an even bigger mess.
Issua: Iron Lung.
Bluuved: Barbarians fighting things but taken up to 11, the age of blood from millennia.
 
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Considering the inspiration, there must be some very scary things in Issua's oceans.

Also, while the chaos cult planet is very helpful for mutation resistance, Yararara could lead to some interesting strains of Space Marines, if the Abhuman inhabitants are accepted into the program.
Oh yeah, Blood Angels' gene-seed is very accepting. Like I heard it can make mutant into beautiful astartes.
 
Keep in mind this is still the Imperium.

Aside from first foundings (Who can get away with a lot) they ain't going to go with confirmed mutants or abhumans getting Gene-Seed implants.

The closest is 'totally not abhumans' like people from Catachan.
 
[ ] Ramz: The inhabitants of this land live under constant attack from the local infestation of Orks and Grots. Oddly enough, the people here have developed a remarkable resistance to diseases - samples of their blood indicates that while they are not completely immune, plagues that will kill any other population to the last are only a temporary hindrance for them. Incidentally, the population of this realm also has a surprisingly large number of Abhumans - Ogryn, Ratlings, and Beastmen can all be found here, despite them usually requiring different environmental conditions to emerge, and all of them co-mingle with the human population as equals. A rare sight, especially since those bloody Emperor worshippers have been spreading some idiocy about how any deviation from the standard human appearance is a sign of evil. Idiots. (Sanguine).
this world sounds amazing for a future anti-nurgle chapter. maybe use salamander gene-seed for it?
 
@undead frog question, I assume the answer is "no" but can we mix more than two gene-seed lines?

For example, let's say we have secondary charge of Salamanders and secondary charge of Night Lords, can we use both charges in one Chapter?
 
[ ] Pertana IV: The most unusual aspect of this planet are its human inhabitants, who have displayed what can only be described as shocking levels of pain resistance - being by all accounts completely unbothered by even the absolute maximum amount of pain a human can survive without dying. The planet itself is mostly unremarkable, beyond the strange fog that seems to cover the entire surface.
Don't know how much pain resistance helps with the Blood Angel's issues?

[ ] Ikkite: A forest planet notable for being covered in spiky, nearly indestructible plant life, the humans of this planet have learned to keep constant awareness of their surroundings even when in the fiercest of combat, lest they be impaled. (Near Terra).
Also don't know how much keeping awareness of their surroundings/avoiding tunnel vision might help?

[ ] MizzurI: A swamp planet, populated by an extensive variety of crocodilian xenos species. The locals have taken to wrestling with them, and are expert marksmen… though they do have rather strange accents.
...My inner troll wants to see a post-human Steve Irwin on a Blood Rage. Probably shouldn't actually choose this here. :oops:

[ ] Atherena: A planet that followed a democratic government, and worshiped a local goddess of wisdom prior to the Great Crusade. Oddly enough, it seemingly spontaneously secularized very shortly before the Great Crusade arrived in its orbit. Some fear democracies are too vulnerable to Chaos's corruptive effects, but considering they made it through the Heresy you don't think that's much of a concern here. (Segmentum Solar).
...Who wants to bet that goddess of wisdom is real and still active? If they've avoided corruption this long maybe she could put a hand on the scales in the chapter's favor.

[ ] Emperor's Landing: One of the very first planets the Emperor conquered after leaving Terra. The exact details are not known, but the Emperor on this world battled a foe so devastating that he was pushed nearly to his limits, having barely ever used such a level of power before or since. To this day, his power permeates the area so thoroughly that much of the wildlife actually glows with his radiance at night. (Segmentum Solar).
Or the Emperor's favor/influence might help out. Especially with how Sanguinius died.

[ ] Creetaz: A planet near Ultramar with a large number of the Abhumans known as Beastmen, whom have lived in shocking harmony with the human population. Normally Beastmen either fall to Chaos or end up in a mutually hostile relationship with baseline humans, but this world seems to have avoided both fates. Additionally, a stable sub-species of Beastman known as Minotaurs have been confirmed as native to the planet, and according to your records, are as large and powerful as Ogryns. (Ultramar Region).
If something is helping Beastmen live in harmony with humans, maybe that could rub off on the Astartes?

[ ] Ramz: The inhabitants of this land live under constant attack from the local infestation of Orks and Grots. Oddly enough, the people here have developed a remarkable resistance to diseases - samples of their blood indicates that while they are not completely immune, plagues that will kill any other population to the last are only a temporary hindrance for them. Incidentally, the population of this realm also has a surprisingly large number of Abhumans - Ogryn, Ratlings, and Beastmen can all be found here, despite them usually requiring different environmental conditions to emerge, and all of them co-mingle with the human population as equals. A rare sight, especially since those bloody Emperor worshippers have been spreading some idiocy about how any deviation from the standard human appearance is a sign of evil. Idiots. (Sanguine).
Same as above, plus disease resistance.

[ ] Yararara: A planet whose local inhabitants have been fending off a ludicrously persistent Chaos Cult since before the Imperium was founded. You're honestly astounded they've managed it for this long without support, the report from your juniors said things are dire down there - no risk of being overtaken by the traitors outright, but when the number one cause of death is "was murdered by Chaos Cultists" things are not going well. The blood of the people here is remarkably resistant to mutative effects, both Warp based and more natural causes like radiation, and their minds have been hardened against psychic influence due to ages of constant battle with the servants of Chaos. Outside of battle, the locals all seem to have some kind of firearm on their person at all times, even if there isn't any sign of traitor activity nearby - logical of them, can never be too sure if they aren't going to somehow appear out of thin air on you. Bah, Chaos... (Sanguine).
Bodies resistant to mutation and minds hardened against psychic influence? Seems like one of the better options.

Based on reading the wiki I'm not sure if placing the sons of Sanguinius on a world with friendly mutants is likely to end well, although I'm not too familiar with the lore of Baal. The stronger picks seem to be Emperor's Landing and Yararara due to the first being suffused by the imprint of the Emperor and the second effectively being tailor made to inhibit the Blood Angels' negative mutations.
 
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I think, I'm not sure how much of the Red Thrist is the result of a physical disorder/genetic flaw, or an actual metaphysical Curse.

From Grimm's experience with it, he suspects it might well be both - the Greater Daemon Ka'Bandha did something during Signus Prime that nearly caused the entire Ninth Legion to succumb to it at once, and from what he said and other events, it's possible the Thirst is the manifestation of some kind of fuckery by Khorne. It definitely does have a physical element to it, though - the results of a Marine being consumed by it for a long period of time are... well.

If they were becoming Chaos Spawn, they'd be less consistent in appearance.
 
[ ] Ramz:

A decent place for the Anti Nurgle Chapter as discussed, so not best for our Chapter here.


[ ] Yararara:

Seemingly the perfect option of the batch, and if I must suggest a name for the Chapter stationed here, The Blood Born perhaps?

[ ] Gloamaz:

A neat place, and if we can't have the Space Wolves. having Blood Angels/Night Lord descended folk here is a decent enough idea i saw mentioned.


[ ] Vladaadad:

Oddly enough, this world is now in my short list for worlds to use in any Anti Chaos requests...not the Slannesh one as...well that's for obvious reasons.

[ ] Issua:

Ehh other then the red seas, not much i can see for our Blood Angels, probably better for something like...idk maybe a Ultramarine sucsessor for later, not the most important of worlds anyway.

[ ] Bluuved:

I mean this one would not be that bad for our Blood Angels here, leading tribes of feral humans against a unknown Xeno force.
 
Yarara is if we want to try and learn/mitigate the gene seed issues. Also another counter infiltration chapter frankly. Fuck it leads to Blood Angel Inquisitor doesn't it.
 
[ ] Ramz:
Even if we don't do it this time I hope we can place a chapter here soon to help decrease the anti abhuman prejudice.
 
[ ] Emperor's Landing: One of the very first planets the Emperor conquered after leaving Terra. The exact details are not known, but the Emperor on this world battled a foe so devastating that he was pushed nearly to his limits, having barely ever used such a level of power before or since. To this day, his power permeates the area so thoroughly that much of the wildlife actually glows with his radiance at night. (Segmentum Solar).

So this should be the first world used by our anti daemon chapters.
 
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