Voting is open
Mount deployable cover on the legs, and you could use that thing as a mobile bunker/artillery for infantry, making it unironically really useful.
 
The multiple legs might hint at them not really having mastered bipedal frames yet and the legs help counter balancing or stability issues.
 
Honestly? In an urban environment that thing with HMGs or 20mm autocannons would be a nightmare to fight on foot as it has pretty good 360* coverage at all times so trying to setup in a window to donk it with foot soldier AT weaponry is a quick way to have the building perforated with high volumes of lead.

Edit: also these as civilian outgrowths of IT technology.
Edit2: And some more non humanoid ITs.





 
Last edited:
Honestly? In an urban environment that thing with HMGs or 20mm autocannons would be a nightmare to fight on foot as it has pretty good 360* coverage at all times so trying to setup in a window to donk it with foot soldier AT weaponry is a quick way to have the building perforated with high volumes of lead.

Any kind of narrow road is going to be completely inaccessible to that monstrosity and the height makes it a target from much further away. Honestly if it was low to the ground, smaller, and didn't have that ridiculous AA emplacement on top it would be far more effective.
 
1st Design for the Vertically Integrated Propulsion Raider - [REJECTED]
Alright, I've almost gotten the monstrosity that is the 'Merica Mecha finished, I've got it slapped onto the hull of the 155mm Gun Tank T58.
Edit: The Cursed Guntank is finished. I can't figure out how to link the image so it shows up on the site so I just uploaded it to ibb.
Edit 2: Thanks to Cyberenby's help I've been able to embed this crime against engineering for everyone to enjoy
 
Last edited:
Yeah, mechs are very niche. The best use for them in an Earth-like environment at this tech level and geopolitical layout that I've seen articulated has been as a form of urban heavy infrantry. Something like a 3 meter tall machine that can still fit inside most buildings, and that occupies the liminal space between power armor and mecha: Large enough that it can avoid the issues power armor has with miniaturizing stuff down, but small enough that the square cube law doesn't kick its ass too badly.
The urban part is also important, because in rural setting their height makes them very vulnerable to being detected and deleted, since you can't armor them as much.


Mechas really suffer from the fact that they're always competing against much more specialized machines. No mech is gonna be able to out-tank a tank, or out-crane a crane. I've even become increasingly pessimistic about their uses as combat engineers because those tasks are usually handled at an organizational level where you'd have more dedicated machines anyway. And for most combat engineering that happens in the field (clearing obstacles), a tank gun is perfectly serviceable. :V

The best uses I've thought of are:
-The aforementioned urban heavy infantry.
-Rapid disaster relief.
-Mechanized infantry for mountainous terrain (turns them from suicidal, to merely mediocre)
-Highly mobile, compact, machine gun/grenade resistant platforms for anti-tank rockets. (wait no that's just a worse helicopter gunship)
-make a traditional tank/IFV/whatever with mech-tech and call it a mech:

 

(You can embed an image by clicking on the picture looking button on the text blox and pasting the link to it.)



Well, it's tracked, so that automatically makes things easier, but also removes the actual point of the vehicle. :p
See, by simply turning the torso horizontal, putting the smoothbore in a turret, removing the arms and putting the bushmasters and other canon in remote controlled mounts you'd have a much simpler an more survivable vehicle. It would, in fact, be a tank. :V
You could even attach that singular arm to the back of the turret for impromptu construction work in the field.

If you want the extra elevation because you're perhaps constructing a very cursed tank destroyer that doesn't have armor, but is very speedy and can extend its gun to fire over obstacles, then something like the Skynet HK....



...or the unholy fever dream of the Panzerkamphfwagen 2000:


...might work better.

Your design is however 3000% more practical than anything the GM has rolled to date, so there's that. :V
 
27th Design for the Vertically Integrated Propulsion Raider - [REJECTED]
I wasted about 30 minutes of my life sketching this out in google canvas.
So the backpack is way out of proportion because sketching with the mouse is hard as hell, but it's supposed to fold up and forward to point the big guns at things. No traverse. Traverse is the torso.

There's a bushmaster chaingun attached to the right arm which has a hand actuator on it. I assume that's ejectable so that you can use the hand without poking shit with the barrel. It's fed by a big ejectable ammo drum for easy reloading.

Left arm is taken up by the massive integrated duel autocannon assembly which takes up the space where the left hand actuator would go. It's got a weird dual box linkless belt feed assembly to feed the two different ammo types because congressional requirements.

As a bonus, it can flip one or both arms over and backwards to fire at things behind it, though presumably that's not a feature that's used super often because the extended torso twist allows for 360 degree combat just fine.



Also. No glass. Look through camera. Pilot fully protected. Snipers can cope and seethe.

edit: widened the tracks. Now it's firmly planted, and also is within the ratio that allows tank turns
 
Last edited:
A mech's primary benefit is the ability to mount hands and a humanoid body structure. A mech is almost always going to be worse at specialist and combat roles than something more specialised. But something more specialised is also not going to be in use 98% of the time. Instead it will sit there and eat resources doing nothing. There will basically always be a use for a generalised mecha. Because if a tank throws a track it can be there. If an afv gets stuck in a ditch the mechs can grab big shovels and dig it out instead of waiting for a combat enginner. If they get ambushed they can go prone and fire back with their autocannon sized rifles. Or if something heavy needs moving... And so on.



A mech that can do all of these things is a valuable force multiplier because of it's greatest weakness, a lack of specialisation.
 
Last edited:
A mech's primary benefit is the ability to mount hands and a humanoid body structure. A mech is almost always going to be worse at specialist and combat roles than something more specialised. But something more specialised is also not going to be in use 98% of the time. Instead it will sit there and eat resources doing nothing. There will basically always be a use for a generalised mecha. Because if a tank throws a track it can be there. If an afv gets stuck in a ditch the mechs can grab big shovels and dig it out instead of waiting for a combat enginner. If they get ambushed they can go prone and fire back with their autocannon sized rifles. Or if something heavy needs moving... And so on.



A mech that can do all of these things is a valuable force multiplier because of it's greatest weakness, a lack of specialisation.

Which the various nations will learn... after they spend billions and billions chasing down the super weapon rabbit holes while we sit back with our generalists and giggle smugly, I expect that ITL youtube to be rife with "Holy shit what were they SMOKING?!" type videos on the various weird and wild prototypes and boondoggles that come from this trend.
 
Voting is open
Back
Top