Voting is open
You know in the smt games, NPC with strong will and desire. Can in stressful situations catch the attention of powerful demons who willing contract with the NPC. So, what if one of our units caught the attention of a powerful demon.

Canaan caught the attention and contracts, Mara... kidding!

*Calmly polishing a blade*

...Though that is an interesting idea. Maybe that's what happened?

Imagine if it was Maria. :rofl:
 
To be fair, unless there is a prior contract involved, we could hire him no problems. The guys fairly easy going and a genuinely good detective when all is said and done.

While there would be some friction due to his attitude, him working for use nets us a good investigator on par with Chaotix and a tremendous beat stick.
I don't think he's actually in the setting, I was just using him as an example. Having said that, he'd probably not like us? Because of the evil?

Actually, I don't know Dante's stance on people who try to take over the world without using demons.
 
Just Luck
Jewel the beetle for a long time has been a nervous wreck. I mean, hey when your world is being besieged by an egg shaped mad scientist, you tend to be a little nervous. But this is possibly the most nerve-racking situation you could ever be. The mad genius, Dr. Eggman is requesting an alliance with you. He is requesting in an alliance with the restoration the very group that used to resist him.

It took all your willpower not to yell for some guards when this wooden puppet mouse mobian came by and basically said she wanted you to talk to the doctor. So you're now in this situation sitting across to you is the world's evils, genius. The man who is threatening to conquer the world it actually did it successfully. (Albeit temporarily, not like you're ever going to admit that to his face.)

So here you are, looking at each other not saying anything. The silence is actually very worse you know. So you speak up, with a stutter, unfortunately and you say it to him. "Eggman,…. I'm actually surprised you came to talk to us." Which the egg shaped genius has a look of slight this pleased on this face.

"Well, unfortunately, as long as that red ignoramus Zavok has my empire I'm forced to…..ask for your assistance to retrieve my empire from him. And deal with the black arm threat… even though I could handle myself, I need… my empire" He says looking displeased as he was forced to ask for help. This could, very much benefit you could ask him to do some actions or turn this situation into the restoration favor, Eggman interrupts you. " if you think that you could twist my arm so to speak to help you even more, let me tell you something."

Eggman leans back in the chair. He's currently sitting in his glasses lining off the light. " do you believe you can really fight shadow?" What, is he talking about you beat him I mean temporarily but still you drove off the ultimate life form and so you pipe up saying. " I think we can because we have some strong people here and we did beat him twice. So I don't know what you're trying to even get at…" before you could even say anything the doctor places a small circular device

It lights up showing images of shadow and he's…. Destroying all those badniks like they're nothing. It's showcases other times him fighting the black arms along multiple other occasions of him fighting. The doctor then says " do you want to know why I'm showing this to you." You just caught your head cautiously trying to figure out what he's trying to get that.

"You got lucky." He say, his tone completely certain about the fact that it was mostly just luck you won against shadow. You open your mouth slightly frustrated about what he said. " it wasn't just look. It was a coordinated team effort, and…" before you can even finish, he interrupts you saying. " that's not my point. I'm saying, you're lucky that black doom doesn't fully utilize shadows capability." You stop your mouth feeling a little bit dry as he says that if he continues.

" I have fought against shadow along with that pesky menace sonic, and I will tell you one thing shadow is more dangerous than you can give him credit. Trust me, the results speak for him." He says before sighing and leaning back in this chair, him grinning.
" I will say it's quite impressive that you won against him both times but that in reality….was.just.luck." he says, emphasizing on the word luck. " But trust me black doom is smart enough to try to make shadow more powerful and they will only take them time to realize and fully use shadow to his maximum potential."

The doctor lean forward to you, his face somehow covered by shadows. The only thing you can somehow visibly see this is blue glasses, his menacing grin. His next words haunt you to the bone.

" how long do you think until your luck runs out?"
 
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...They have been extraordinarily lucky haven't they?


...Eggman may be silly at times but no one can deny he can back it up. He's a Supervillian in every sense of the word, and the world knows it. He can say such a thing with nothing but glasses, a smile and shadow, and his words will be taken with the utmost seriousness.
Oh yeah, egg man knows all about luck look at forces.

He knows that the most person that could really beat him back is sonic….. but he's not here. It's a different ball game.

I also like to think SV Eggman manifested a little bit at the end
 
666:Tokyo-To Scramble- Part 5: The Final Groove-Round 1 Results/Round 2 New
Winning vote:
[X] No Death Run
-[X] Tell Maria to stay behind them, they will protect her. (Maria and the noise tanks stay nearby, still a possible target for Gouji's demons, and will need to take actions to protect them during the fight.)
-[X]Canaan
--[X] Cover Maria (2 AP)
-[X]Clove
--[X] Attack one of those demons - Fortuna (1 AP)
--[X] Coordinate with the others (1 AP)
-[X] Belle
--[X] Reach out to the Crocodile and the Chameleon (1 AP)
--[X] Call the ship (1 AP)
--[X] Give The Gun To Somebody Else - 0AP (Maria)
-[X] Metal
--[X] Take This Outside (2AP)
--[X] Incrementus
-[X] Piastol
--[X] Invoke Rakukaja targeting the Noise Tanks
--[X] Cast Eterni on a demon - Fortuna
--[X] Incrementus targeting Metal


View: https://youtu.be/v6PDPMQVGDM?si=-7F9qqMvATF4zST-

There was a lull in the battlefield for a moment, as each party sized the other. One, wary of these otherworldly beings but ready to stand their ground. The other, just stared at them with a mixture of malice and hunger, not dissimilar to a hunter staring down at their prey.

That moment of tranquility was broken when Metal Sonic rev'd his engine at maximum power, straight towards the horsemen, ready to move their fight to a more private area and destroy it without interruption.

As he neared his target, his whole body was seemingly covered in fire, giving him more potency as he rushed towards the rider.

A second later, he and the Rider made contact and an explosion occurred, raising a cloud of smoke around them, Jack Frost getting thrown away from the horse from the strength of the impact.

Belle couldn't help but gasp as the smoke cleared, and the image of the rider's skeletal hand tightly gripping Metal's head, still wreathed in flames and easily stopping his charge.

"Hmmp, you may have speed, but that is all you have. Begone of my sight." As if it was nothing, Pale Rider proceeded to throw Metal towards the wreckage of the former warehouse, a loud crash being made as the robotic hedgehog impacted with the rubble.

"Metal!" Belle couldn't help but shout and that was the trigger that made the rest of the fighters spring into action. Canaan immediately grabbed Maria's hand and ran away with her, trying to keep her distance from the demons.

The first ones to act were Piastol and Clove, both of them rushing toward the demons and striking the first one in sight, in this case the strange woman figure with a wheel for a torso.

Piastol's eterni spell struck her and Clove circled behind her thanks to her boots and without much preamble decapitated the being.

The demon known as Fortuna couldn't do more than emit a hellish scream of pain as her head was severed, and as she died, her head and the rest of her body, melted in energy and disappeared into the nothing, no trace of her nowhere to be found, surprising both Scythe wielders.

That moment of surprise was all the armored winged figure needed to strike. "Begone, heretics!" He shouted as his sword shined brightly and swiftly swung it towards Clove's exposed back.

The attack struck true and Clove felt as if her back was on fire as she lost control of her boots and flew wildly towards the ground, crashing loudly against the floor and worsening her injuries.

"Clove! Are you okay!?" The young tinker shouted as she ran towards the pronghorn and helped her stand up. Belle felt something liquid across Clove's back as she held her, looking at her palm, she couldn't help but gasp. "Y-You're bleeding!"

"It's…okay. I-I had worse." Clove muttered as she used Belle as support, as they moved away from the fighting. "We…need a plan." She gasped, the pain in her back still too much.

Meanwhile, Vector once again faced off against the Oni, both of them in a contest of strength as the green and red powerhouses' fist clashed.

Sadly, it seemed like the demon had the upper hand in the strength department. "Ha! Haven't faced someone as tough as me in a while, little croc!" The Oni shouted as the Oni brought his glaive down once more trying to cut Vector in half, but the detective had a firm grasp on the shaft of the weapon, struggling to keep it from moving. "You ain't strong sadly!" And he rebuffed Vector's attempt by rearing his leg and basically punting the crocodile away.

…Towards Clove and Belle.

"Ahhh!" The wooden girl shouted as Clove used her jet boots to move away from harm, having the screaming crocodile sail past them. Belle, as she watched the crocodile fly away, had an idea.

"Ahhhh Man. I didn't expect this job to turn out like this." Vector said as he sat up, rubbing his head as he checked the place where he had been kicked. Luckily the monster didn't inflict much damage to him, but it still stung.

"Umm…excuse me, Mr. Crocodile Rapper…" He looked up to see a wooden badnik holding the one responsible for Eggman wiping the black arms walk towards them. "Any chance we could cooperate together?"

"No way Jose!" Vector refuted the idea immediately. "We may have no idea what Eggman is planning with the people here! But we already warned the Restoration about your schemes! You ain't getting away with nothing."

"We just wanted to find our friend's…um girlfriend I think?" Belle says, thinking that Canaan might have downplayed her relationship with this Maria.

"Likely story!" Vector said stubbornly as he finally got up. "We are wise to Eggman's tomfoolery, he ain't getting us a second time."

"Can you please at least help us with these monsters?!" Belle shouted as the trio turned around to see the demon that opened the door staring at them.

"He Ho! Seems you are a bit too heated! How about some cool down!" Having said that, he jumped, gave a little spin, and began launching ice from his mouth in all directions.

"Okay! You made a convincing argument!" Vector shouted as Belle, Clove and him went to the ground, quickly avoiding the shards of ice being thrown around.

"He Ho! Can't leave the guest of honor unattended!" He shouts as he jumps towards Canaan and Maria and lets out a volley of ice shards.

Canaan, having none of this, raises her gun and quickly shoots every single projectile thrown, and not stopping there, fires another shot that hits directly on Jack's head, pushing it back.

"He! That wasn't funny! Ho!" Jack shouts as he does a quick spin, and huge crystals of ice materialize around him, before all of them being shot towards the Egg Party and the Chaotix.

Just then a loud explosion can be heard from the warehouse, a blue bur launches forward and proceeds to destroy every single projectile before rushing towards Jack frost, and proceeds to run over him, basically throwing him away like a ragdoll.

"Ahhhhhhhhhh!" Jack says as he is being thrown around, flailing his arms.

"That was awesome!" Shouts Maria with stars in her eyes. "That was a laser gun? I want one too!" She says, with an enthusiastic tone that ignores how moments before she was in mortal danger.

"You are not-" "Sure! You can have this!" Canaan begins to say, but a shout from Belle draws their attention, the young tinker throwing the Egg Gun Eggman gave her, making a perfect pitch as Maria grabs it.

"Awesome!" Maria shouts as she inspects the gun.

"Why did you give her that?!

"Because I didn't want it!" Belle shouts stressed, grabbing her ponytail while still helping Clove stand up. The wooden girl hears a loud thump behind her, and as Clove and she turn around they see Jack Frost HOLDING A GIANT SNOWBALL ABOVE HIM!

"He Ho!" He laughs maliciously. "Sorry little one! Got a deal to keep! Gotta get rid of them!" He says as the snow ball somehow grows twice as large.

"W-Wait! Didn't you complete your deal already?! You said you needed to find the rudies and trick us, you did all that!" Belle shouts quickly as Clove gets her scythe ready. "We don't need to fight! You can leave!" She shouts as she closes her eyes in fear, expecting the blow.

But it never comes. As she opens her eyes again, she sees Jack Frost stopping with a giant snowball above his head, thinking incredibly hard.

Jack thinks about his contract looong and haaaaaard and realizes it IS fulfilled. "Hee Ho! Now that's funny!" and he just pops like a soap bubble, fucking off completely.

"...That worked!?" Belle shouts, amazed.

"Enough!!!" The voice of Pale Rider resounds across the whole area, all eyes on him. "I had enough of this tomfoolery!" He shouts as he swings his scythe, power radiating from him.

Everyone expects an attack, but it doesn't come.

That is when Canaan senses go on overdrive, and acting on instinct she throws herself and Maria forward, and turns around to see an ice crystal several times larger that even Jack just appeared behind her, and not a second later, it explodes all, the fragments magically being shot towards them.

Reacting quickly, she proceeded to snipe off every single one of them. The gun she currently employs and her skills being enough to destroy every single projectile before they can reach them.

"So…you mortals may pose an actual challenge then." The horseman remarks as he strides forward. "In that case… Oni!"

"On it boss!" The red monster says as he takes a deep breath, and then proceeds to release a screeching shout towards them, red soundwaves coming from his mouth.

No one is sure what just happened, but all of them, even Belle, can't help but feel a deep sense of rage towards the oni… AND THE ONLY THING THEY WANT IS TO HIT HIM!!!

Round 1 Over

Round 2 Start!

Current Status:

Egg Party Current Status:

Canaan 5/5 HP

Clove: 2/4 HP

Belle: 3/3 HP 5/5 Shield points (Reroll still available)

Piastol and Death Hound 5/5 HP

Metal Sonic 5/5 HP(Reroll used)
Ring Spark: 2 uses left!
Black Shield available

NPC: Current Status:

Vector: 6/6 HP

Espio: 5/5 HP

Maria: 3/3 HP
Noise Tanks: 3/3 HP (Hidden)

VS

Pale Rider 6/6 HP

Oni 5/5 HP

Archangel 4/4 HP

This turn all party members have been taunted! Can only take offensive actions that target Oni!

The Avenger will arrive at the end of turn 4!

All members of the egg party have 2 action points. Please make a vote in plan Format:



Cover Maria (2 AP- Only if Maria remains on the fight): You will not let these monsters hurt her. You will not lose her, not again! (Canaan will protect Maria, she will add her stats to any roll Maria does when attacked, and gets advantage on it too)

Shoot the Red Demon! (1 AP)
(Contested power Roll against Oni, if successful, they lose 1 HP.)

Keep your distance! (1 AP) These "Demons" are clearly beyond humans, get some distance, let the others engage the creatures and pick your targets.

(Canaan keeps distance from the demons, making so most physical attacks cannot reach her easily. -10 Malus to anyone that tries to attack her).

Hold your ground (1 AP): If these monsters want to harm her, then you just need to kill them first! Take the shot immediately!

(Can only be taken with "Shoot one of the demons". Canaan attacks with a +10 bonus to combat rolls during all the round.)

Hide away with Maria (2 AP)
These monsters are more dangerous than you imagined…you need to get her away from here first, then you can focus on them.

(Contested Trickery roll, if successful, Maria and Canaan will hide away, making sure Maria is out of the line of Fire, and next turn, Canaan will have advantage on any attack roll.)
(Warning, this will make the demons focus on them)


Take to the air (1 AP): Using Death's fly, you will get more maneuverability and will be able to deal with attacks more easily.

(All attacks against Clove receive a Malus this turn of -10)

Analyze the opposition (2 AP): Let's not make any rash decisions right now, stay calm for the moment and observe them. They must have weaknesses that you can exploit.
(Choose an enemy)

Logistics Check of 60/90, if successful, reveal traits and even moves that the Enemy may have (that have not been revealed yet).

Attack the Red Demon! (1 AP)
(Contested power Roll against Oni, if successful, they lose 1 HP.)

Keep your guard up (2 AP)
You are too hurt right now to risk getting hit again, focus totally on defending!
(Any attack against Clove this turn is rolled with disadvantage.)

Coordinated Actions with Belle (Uses both Ap from Clove and Belle-One options must be taken this turn):

-Open an attack of opportunity against the Red monster and slice his head! (2 AP)
Have Belle distract the Red Demon for a moment while you sneak up and deal a surprise hit!

(2 checks, Trickery Check of 70 with Belle and Clove stats added, if successful, Clove get's advantage on the attack roll and Oni disadvantage, if failed, Clove and belle roll with disadvantage if attacked against any enemy.

-Help Belle check the Warehouse (2 AP)
Belle wants to check the wreckage, thinking there is something she can find that could be useful right now…
(2 Checks, logistics check of 60, If successful, another logistics check of 80 is used as Belle obtains and prepares an useful item to use in the fight.

-Take Maria Away from here and Hide (2 AP)
Right now, Maria is a civilian who is a huge target for the enemy to abuse, If you can get away from here and find a place to hide, the others can fight without more distractions.
(Trickery check off ???, if failed, enemies will focus on the pair and a contested Power check will happen with as many demons focused on them, if failed, the action fails, Clove and Belle lose 1 HP and they don't get away)

Take Maria and The weird guys to a safe place (2 AP) (only if they stay in the fight): Right now, you really should not be anywhere near these monsters, better take Maria and her friends to hide somewhere nearby.

(Belle takes Maria and the Noise tanks and rolls a trickery check to hide nearby, making it harder for the demons to target them WARNING! THIS WILL MAKE THE DEMONS FOCUS RIGHT AWAY ON THEM!)

Search the warehouse for something useful? (2 AP) While the others focus on fighting them, perhaps you could check on the warehouse and find something to use?

(Logistics check of 50, if successful, Belle finds a random item she may use during the fight/loot.)

Coordinated Actions with Clove (Uses both Ap from Clove and Belle-One options must be taken this turn):

-Open an attack of opportunity against the Red monster and slice his head! (2 AP)
Have Belle distract the Red Demon for a moment while you sneak up and deal a surprise hit!

(2 checks, Trickery Check of 70 with Belle and Clove stats added, if successful, Clove get's advantage on the attack roll and Oni disadvantage, if failed, Clove and belle roll with disadvantage if attacked against any enemy.

-Help Belle check the Warehouse (2 AP)
Belle wants to check the wreckage, thinking there is something she can find that could be useful right now…
(2 Checks, logistics check of 60, If successful, another logistics check of 80 is used as Belle obtains and prepares an useful item to use in the fight.

-Take Maria Away from here and Hide (2 AP)
Right now, Maria is a civilian who is a huge target for the enemy to abuse, If you can get away from here and find a place to hide, the others can fight without more distractions.
(Trickery check off ???, if failed, enemies will focus on the pair and a contested Power check will happen with as many demons focused on them, if failed, the action fails, Clove and Belle lose 1 HP and they don't get away)


I Smash The Face Of Oni! (2AP)
This creature is really annoying. It provokes a great amount of anger in you! You will relish in breaking his spine!
(Metal focuses entirely on Oni, Contested Power roll a +20 bonus.)

Speed Assault on Oni (1AP)
Speed is the only guarantee of death on the battlefield. Show them just how fast you are.
(Contested Power Roll against Oni, if successful, they lose 1 HP.)

Directive: Protect Belle (1AP)
Primary mission is to protect Belle. None shall touch her as you stand.
(Metal will interpose himself between any attack that would damage Belle, forcing all attacks made at her to be made at him instead, though all his Power rolls to defend from these attacks suffer a -10 malus.)

Desire: Growth (2AP)
The opponents here are powerful. Power should be yours.
(Metal rips out one of his drives, taking 1 damage and removing one of his copied traits at random. He will then scan one of the demons at random.)

Blast that Red Fool!! (1 AP)
Time to show these inferior beings what they are dealing with! Start blasting them and don't give a moment of respite!

(Metal keeps his distance, contested ranged power roll against Oni, cannot be taken with "Speed Assault")

Death Hog Abilities: (0 AP, Can only pick one per turn)
->Incremus: Metal wreaths himself in flame, adding a +5 to all rolls for the round.
->Noxi: Roll 1d100+5(mystic) with an opponent's Power as the dc. Pass applies -5 for the round, crit=2 rounds. Casting Noxi within the timespan if another noxi lowers the dc to an opponent's Power-5. If the new Noxi timer is lower than the current Noxi timer, use the old Noxi timer. Noxi cannot stack. (CAN ONLY PICK ONI!)

->Sacrem: Metal rolls 1d100+5(Mystic). If the result is more than the lowest roll difference that lowered their hp by 1, restore that hp. (Basically So lf the hero unit rolled 80 and the villain rolled 120, the dc is 40 to heal the damage)

Chaotix Recital (with special guest) (2AP)
You are… unsure what the feeling you are feeling is as you shake the maracas given to you by Belle alongside the Chameleon and Crocodile, but it seems to be bringing pain to the demons. Acceptable.
(Vector, Espio, and Metal all play their hearts out and it's terrible enough to affect demonic entities. Make an attack against all enemies with a +60 bonus.) (Metal, espio and Vector must take the axction for this to happen)


Take Flight, Oh Angel Of Death (1 AP) (Pick a Target)
That red monster makes you as angry as HIM! Crush him!
(Contested Power roll against Onit, Piastol will move in close to the enemy to attack)

Send out a serrated cyclone (1 AP) (Pick a target)
Cast Welves and tear Oni to shreds!
(Summons a cutting tornado around Oni with a contested power roll. This attack will be at range)

Cast Eterni on Oni (1 AP) (Hama)
(Pick a target)
You'll show the Pale Rider and his entourage why you earned the name "Angel of Death"
(Piastol fires crystals that slice the body and rattle the soul. Contested power roll) (Warning: eterni isn't an instant death effect)

Invoke Rakukaja (1 AP) (Choose the target)
The power of the sea of souls lies dormant in your heart, and right now you have an urge to let it loose.
(Piastol give -10 to any opponent's attacks against her for 3 rounds)

Blade and Bite (2 AP) (Can only pick Oni)
Command Death hound to lock a foe in place so you can strike them down!
(Contested Power roll for Death hound to latch onto Oni and drain their stamina, allowing piastol to go nuts with a second power roll)

Death Hound: During Combat Encounters Piastol will always have access to one of the following actions for 0 Action Points per turn unless explicitly stated otherwise.
->Incremus (0 AP): Deathhound wreaths another in flame, adding a +10 to another's roll. The other person's buff will last for that round. He cannot target Piastol or himself, because he already does by default.(Choose target of the buff, need to be within range of Deathound)
->Noxi (0 AP): Roll 1d100+10 (1/2 Piastol's mystic) with an opponent's Power as the dc. Pass applies -5?for the round, if crit, the debuff last 2 rounds. Casting noxi within the timespan if another noxi lowers the dc to an opponent's Power by -5. If the new noxi timer is lower than the current noxi timer, use the old noxi timer. Noxi cannot stack. (CAN ONLY PICK ONI AS TARGET)


->Sacremus (0 AP): Deathhound heals an organic Hero Unit for 1 hp. Requires 1 round to recharge.


Punch that red Fella! (2 AP)
That musclehead infuriates you for some reason! Time to smash them's clock!
(Contested Power roll with a +20 Bonus)

Blew some Bubblegum! (1 AP)
Time for an old classic! Blew some of your fav' gum and let it free, if one of them monsters touch it, they will get a nasty surprise! (WILL ONLY HIT ONI)

(Contested Power roll against ONI, if failed, Oni will be immobilized for next turn, limiting his actions and will have a -10 to rolls.

Time for some Noise! (1 AP)
Let your beautiful voice out and sing! Let them Red fella fear your vocal talent!
(Contested Power check against all Demon in the area with a +15 bonus, if successful, they take 1 HP damage. Chances to inflict a malus of -10 to them Next turn.)

Catch that Oni Attention (2 AP)
That Musclehead thinks he can mock you and get away with it?! Nah! You ain't letting that one stand!

(Heart check against Oni, if successful, oni will be enraged and focus next turn on attacking Vectorl)

Defend yourself (1 AP)
(Vector gains advantage against any attack the enemy makes against him)

Release some burns on that fool! (1 Ap)
Time to make that Oni fella get some of your heat!
(Vector does a contested power ranged attack against Oni, if successful, Oni loses 1 HP and chances of Oni to get burned and received a malus)

Chaotix Recital (with special guest) (2AP)
You're gonna show these rudies and demons what real music sounds like! Enough to make a grown man cry or explode a demon where it stands! You told Espio bringing the instruments was a good idea!
(Vector, Espio, and Metal all play their hearts out and it's terrible enough to affect demonic entities. Make an attack against all enemies with a +60 bonus.) (Metal, espio and Vector must take the axction for this to happen)

Ninja Art: Throwing Lots of Kunai! (1AP)
It isn't the most complicated ninja art you know for sure, but a storm of sharp metal objects flying at you makes people react in a certain way. Because you're not aiming to damage, that's a happy accident. Make them dance.
(Espio throws a barrage at the Oni, who must succeed a DC70 Trickery check or suffer -10 to his rolls this turn.)

Ninja Art: Shadow Clones (1AP)
The use of after images to confuse opponents is a time honored ninja tradition, and the Oni will need to keep an eye on you or suffer the consequences.
(Espio bolts around the battlefield, flashing his camouflage to leave after images. Any foe that targets him must succeed a DC75 Trickery check or waste the attack on a clone. Espio gains +10 to contested Power rolls against those with lower trickery than him when this ability is used.)

Tongue Impact (1AP)
… You're glad Charmy isn't here to see this. Your tongue is a powerful weapon even if your allies do tease you for it. A tongue lashing for a demon seems appropriate.
(Espio makes a contested Power check against a demon ((selected in subvote)) dealing 1 damage on a success.)

Center Yourself (2AP)
There are many mental attacks flying around the battlefield, you can feel the unnatural rage drawing you towards the oni. Center yourself Espio, you are the master of your mind.
(Espio cleanses himself of all mental debuffs and gains +20 to all rolls to resist them for the rest of this combat.)

Chaotix Recital (with special guest) (2AP)
Vector won't let you live down the fact he was right to make you bring your Shamisen, but when needs must. The rudies audio equipment will only make your playing more effective.
(Vector, Espio, and Metal all play their hearts out and it's terrible enough to affect demonic entities. Make an attack against all enemies with a +60 bonus.) (Metal, espio and Vector must take the axction for this to happen)






Round 1 Rolls

Canaan: Canaan covers Maria, protecting her of any attack against her.

Clove: attack Fortuna

Clove Attack Roll: (Death's fly bonus doesn't proc)

Result: 1d100 (79) + 24 (Clove Power)
Total: 103

Fortuna Defense roll:
Result: 1d100 (67) + 25 (Fortuna Power)
Total: 92

Clove Success!

Clove Deals 1 HP Damage to Fortuna

Clove: Coordinate with others:

Rolling to see who she reaches for:
1)Piastol
2)Canaan
3)Belle
4)Metal

Result: 1d4 (3)
Total: 3

Clove regroups with Belle!
For Round 2, Clove and Belle will do an action together, adding both of their stats!

Belle: Reach out to the Chaotix
Dc 75(Heart)
Result: 1d100 (90) + 25(Belle) + 10
Total: 125

Success!

Belle manages to convince the Chaotix they don't mean no trouble! Vector and Espio are willing to cooperate for the rest of the encounter.

Belle: Calling the Ship
Auto Success
Rolling to see how long does the ship take to arrive:

Result: 1d3 (2) + 2
Total: 4

4 rounds, counting this one!
Ship will arrive at the end of the 4th Round!

Metal: Take this outside:

Result: 1d100 (56) + 30 + 5(Ninjutsu Specialist) + 5(Metal Buster) + 5(Incremus) + 5(Incremus)
Total: 106

Pale rider roll:

Result: 1d100 (77) + 40(Pale Rider power)
Total: 117

A bond of Wood and metal Procs

Result: 1d100 (48) + 30 + 5(Ninjutsu Specialist) + 5(Metal Buster) + 5(Incremus) + 5(Incremus) + 12 (Belle)
Total: 110

Bare Failure!
Metal can't push around Pale Rider and his horse!

Piastol: Cast Rakukaja on the Noise Tanks
Noise tanks get a +10 bonus against enemy attacks for 3 rounds!

Piastol Attacks Fortuna now:

Result: 1d100 (66) + 22(Piastol Power) + 20 (Piastol Mystic)
Total: 108

Fortuna Defense roll:
Result: 1d100 (2) + 25 (Fortuna's Power)
Total: 27

Critical Success!

Piastol Decapitates Fortuna!

Chaotix:

Vector: Rush At the Buff Red Monster! (2 AP) (Contested power Roll with +10 Bonus)

Result: 1d100 (6) + 26 (Vector) + 10(???)+10
Total: 52

Oni trait Revealed! Resist Physical:

All physical Attacks against Oni roll with Disadvantage

Reroll:
Result: 1d100 (10) + 26 (Vector) + 10(???)+10
Total: 56

Oni Defense Roll:
Result: 1d100 (34) + 35 (Oni Power)
Total: 69

Failure!

Espio Turn: Hide In the Shadows! ( 2 AP) (Contested Trickery Check against all enemies, if successful, enemies lose sight of Espio and next turn, he rolls with advantage against them in combat rolls)

Result: 1d100 (7) + 28(Espio) + 10(???)
Total: 45

Jack Frost: 10
Oni:80
Archangel: 12
Pale Rider: 60

Pale Rider and Oni manage to keep track of Espio!

Noise Tanks:

Hide!

Result: 1d100 (95) +15
Total: 110

Success!

Noise tanks get out of sight!


Demons turn:

Oni: Cast Taunt:
All enemies must pass a Mystic Check of 80, if failed, they become enraged against Oni, and can only take offensive Actions against him for next round.

Canaan/Maria:
Result: 1d100 (33) + 2 (Canaan)+0(Maria)
Total: 35

Critical failure!

Taunt lasts for 2 turns for them!

Clove!
Result: 1d100 (10) + 5 (Clove)
Total: 15

Critical failure!

Taunt lasts for 2 turns for her!

Piastol:

Result: 1d100 (13) + 20 (Piastol)
Total: 33

Critical Failure!

Taunt lasts for 2 turns for her!

Belle:
Result: 1d100 (56) + 0
Total: 56
Failure!

Metal
Result: 1d100 (39) + 5(Metal)+5(Incremus) +5 (Incremus)
Total: 54

Failure!

Vector:
Result: 1d100 (59) + 6 (Vector)
Total: 65
Failure!

Espio:
Result: 1d100 (62) + 8
Total: 70

Failure!

Jack Frost: Cast Mabufu!
Ranged ice attack against all enemies in sight with a -10 bonus

Result: 1d100 (31) + 30(Jack Frost Mystic) - 10
Total: 51

All enemies must beat a power check of 51!

Rolling for Canaan/Maria:

Result: 1d100 (49) + 28(Canaan) + 5(Expert Sharpshooter + 5(Synesthesia)+ 15 (The Maria)+15(Maria)
Total: 117
Result: 1d100 (67) + 28(Canaan) + 5(Expert Sharpshooter + 5(Synesthesia)+ 15 (The Maria)+15(Maria)

Total: 135

Critical Succes!

Jack Frost takes 1 Damage!

Clove:

Result: 1d100 (35) + 24(Clove)
Total: 59

Success!

Piastol:
Result: 1d100 (31) + 22 + 20
Total: 73

Success!

Metal Sonic
Result: 1d100 (95) + 30 + 5(Ninjutsu Specialist) + 5(Metal Buster) + 5(Incremus) + 5(Incremus)
Total: 145

Critical Success!

Metal Deals 1 Damage to Jack Frost

Vector:
Result: 1d100 (34) + 26(Vector) + 10(???)
Total: 70

Result: 1d100 (89) + 13 (Belle)
Total: 102

Critical Success!

Jack Frost defeated!

Archangel Roll: Uses critical Slash
Contested power check against 1 opponent with a -20 Malus, if successful, attack becomes a critical success.

1) Canaan / Maria
2) Belle
3) Piastol
4) Clove
5) Metal
6)Vector

Roll to see who he attacks:
Result: 1d6 (4)
Total: 4

Archangel attacks Clove!

Archangel Attack roll:

Result: 1d100 (79) + 25(Archangel Power)- 20
Total: 84

Clove defense roll:
Result: 1d100 (46) + 24
Total: 70

Archangel Critical Success!

Clove is at 2 HP

Pale Rider: Use Bufudyne:
Contested Mystic-Power Roll against the opponent with a +20 Bonus
Roll to see who he hits

1) Canaan / Maria
2) Belle
3) Piastol
4) Clove
5) Metal
6)Vector
7) Espio

Result: 1d7 (1)
Total: 1

Pale Rider attacks Maria/Canaan!

Result: 1d100 (41) + 40(Pale Rider Mystic) + 20
Total: 101

Canaan/Maria Defense roll:
Result: 1d100 (21) + 28(Canaan) + 5(Expert Sharpshooter + 5(Synesthesia)+ 15 (The Maria)+15(Maria)
Total: 89

Result: 1d100 (67) + 28(Canaan) + 5(Expert Sharpshooter + 5(Synesthesia)+ 15 (The Maria)+15(Maria)
Total: 135

Failure!

Round 1 End!

QM NOTE: 3 HOURS MORATORIUM
 
Last edited:
Chaotix Recital (with special guest) (2AP)
Vector won't let you live down the fact he was right to make you bring your Shamisen, but when needs must. The rudies audio equipment will only make your playing more effective.
(Vector, Espio, and Metal all play their hearts out and it's terrible enough to affect demonic entities. Make an attack against all enemies with a +60 bonus.)

We have to do this.

I don't think we will ever have a chance to do this again outside this fight.
 
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