Space is also kinda screwy.

Will have to avoid the bloody vultures that are reporters and a madman that wants to make the world dance on his whim.

Without counting the Black arms main base of operations and whatever else may be there

Luckily for the vulturres and the madman we got Jim Carrey dance moves.
 
Rip Satan Black Arms, we didn't like thee. Also, MMM ACTION ECONOMY. That's a good reward for finishing them off.

God damn, the mine gets us 100 Metal a turn? That's really big, actually. Probably should have done that sooner.

Hi Sage! Can't wait to see you worm your way into Father's heart again.

Metal continues seething. Our man needs to go take a vacation.
 
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Oh yeah now that we have more stuff in general and that we revealed ourselves taking the territory of the D6 is pivotal.

Still we have the trickery action to put in priority, either find the conch or find chuck and chris so we can rescue them and cut off the D6 from the line of supply.

On the other hand, @Kingster would certain actions get a dc reduced or a bonus if we assign certain units to the task like assigning Isara to study ragnite? cause since she is a inhabitant of the world where the thing comes from wouldn't she be able to tell us inmediatly some of it is properties making the job easier?
 
So should we get Goro next or the other villain that is depressed right now, cause I hope Nep comes to us after our showing.
Hopefully we won't have to worry about another time limit after we deal with the D6 and get the Emerald from the Empire.
Considering the plan seems to be to assign Belle to the logistic action coming turn to repair that ship from Piastol, we need to recruit Goro as no doubt his trickery would be hella useful to get Chris and Chuck.

We can either sent Metal Sonic for the mad dog or we could also just sent Canaan since her heart stat is actually good too.
 
So should we get Goro next or the other villain that is depressed right now, cause I hope Nep comes to us after our showing.
Hopefully we won't have to worry about another time limit after we deal with the D6 and get the Emerald from the Empire.

We are pretty safe on the Brain Action so we don't need the depressed villain right now.

Goro is a Trickery Hero Unit and we kinda need hik to more high level action, such as finding Chuck to rescue him and deny the Deadly Six access to our badniks and hacking the Eggnet more feasible, plus Chuck could be a powerful Brain Hero Unit if he stick around.

Either way we are going on the offesnive and hope we roll high enough to get some factories, unfortunate they would need to be repaired but I will take it.

Peharps next turn we either upgrade Metal to get rid of his Mono trait or order Conquering Storm to do something overt. Calling her back with nothing to show for... would be unwise to call her back since she does have her pride plus it does give us a presence somewhere else in the world in case we need to skip Green Hills.
 
... wait a tick. Is puyo puyo then thing mean bean machine is based off of? Is side game eggman consider seprate form main game eggman? Like. Would interacting with him proc shattered memories?
 
Peharps next turn we either upgrade Metal to get rid of his Mono trait or order Conquering Storm to do something overt. Calling her back with nothing to show for... would be unwise to call her back since she does have her pride plus it does give us a presence somewhere else in the world in case we need to skip Green Hills.
As long as you call her back for actual important assignments and also Sena some supoort later to help payback the black eye (not literal) that Actually Satan gave her you are fine

Also reminder, pulling out all her forces and calling them to support you in Green Hills os something you Can do and she will Obey you, like no Risk if angering or any thing like that.
 
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Since she is technically one of our units can we see her stat sheet or do we have to wait till we meet her in person?

Depending on her trickery stat she may actually be useful on getting info on Chuck and Chris.
 
Since she is technically one of our units can we see her stat sheet or do we have to wait till we meet her in person?

Depending on her trickery stat she may actually be useful on getting info on Chuck and Chris.



Conquering Storm

Power 22 ( Conquering Storm seems to be a proficient martial artist. Her hand to hand skills are…aceptable )

Heart : 16 (The Lynx's attitude is full of arrogance and narcissism, specially against those she consider her lesser. At least she seems to show the proper respect to her superiors)

Logistics: 25 (Apparently she is the Leader of her "Raiju Clan", who she herself took over. Her followers seem to love Her and she has shown appropiate leadership skills)

Trickery: 28 (Being a Ninja, her skills at subterfuge are one of her best assets. Her ability to scheme and trick people will be an asset for you!)

Brains: 10 (Conquering Storm is qhat you would call "Book Dumb" unfortunately, when it comes to non-ninja or martial stuff, she really cant tell you much.)

Mystic: 9 (her experience with the mystic has been límited, she May have tango-ed with fabled beast, but she refuses to employ Magic and Focus only on her Martial Skills)

Traits:
Eggboss: Having loyally served an alternate version of you with her ninja clan, she had the skills to lead your troops in battle and claim victory!

(+10 to any rolls leading or organizing troops under the Eggman banner.)

Ninjutsu Specialist: Adds half of her Trickery to combat rolls.

Arrogant before the fall: Her pride in her own might also makes her overconfident, and if she isnt careful, this can lead to her suffering quite the hummilating defeat!

If Conquering Storm is defeated by someone in battle, next turn she will have -5 to all rolls to national, adventures and Personals. But next time she faces whoever humíllatete her, she receives a +10 to all rolls during the encounter.

Nin-nin: +15 to All infiltration rolls Conquering Storm is involved. +10 to all Contested Trickery checks she partakes.
 
Yep her trickery is outright better than Starline.

We literally are half of the way with searching for Chuck with her and only need a 40 if ssearching for the conch.

That also means we can actively put Starline to other actions as he is now not our only trickery unit.
 


Conquering Storm

Power 22 ( Conquering Storm seems to be a proficient martial artist. Her hand to hand skills are…aceptable )

Heart : 16 (The Lynx's attitude is full of arrogance and narcissism, specially against those she consider her lesser. At least she seems to show the proper respect to her superiors)

Logistics: 25 (Apparently she is the Leader of her "Raiju Clan", who she herself took over. Her followers seem to love Her and she has shown appropiate leadership skills)

Trickery: 28 (Being a Ninja, her skills at subterfuge are one of her best assets. Her ability to scheme and trick people will be an asset for you!)

Brains: 10 (Conquering Storm is qhat you would call "Book Dumb" unfortunately, when it comes to non-ninja or martial stuff, she really cant tell you much.)

Mystic: 9 (her experience with the mystic has been límited, she May have tango-ed with fabled beast, but she refuses to employ Magic and Focus only on her Martial Skills)

Traits:
Eggboss: Having loyally served an alternate version of you with her ninja clan, she had the skills to lead your troops in battle and claim victory!

(+10 to any rolls leading or organizing troops under the Eggman banner.)

Ninjutsu Specialist: Adds half of her Trickery to combat rolls.

Arrogant before the fall: Her pride in her own might also makes her overconfident, and if she isnt careful, this can lead to her suffering quite the hummilating defeat!

If Conquering Storm is defeated by someone in battle, next turn she will have -5 to all rolls to national, adventures and Personals. But next time she faces whoever humíllatete her, she receives a +10 to all rolls during the encounter.

Nin-nin: +15 to All infiltration rolls Conquering Storm is involved. +10 to all Contested Trickery checks she partakes.

BTW does Conquering Storm Egg Clan count as seperate troops or is part of her personal stats?
 
Making math, thanks god we took that reroll on the motobug, originnal roll was 113, so 12 away from actually getting Sage.

Still coming turn I feel we can stop using the reroll for a while and get some more stuff done in personals like blueprints.

The death egg robot is nice and all, but I really want to make the egg emperor or the egg dragoon to flex on people our mechanical prowess.
 
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The death egg robot is nice and all, but I really want to make the egg emperor or the egg dragoon to flex on people our mechanical prowess.
Would certainly surprise any Empire soldiers Eggman faces.
Hm. Shattered Memories didnt trigger with Conquering Storm
Probably has to be in person to activate.
plus Chuck could be a powerful Brain Hero Unit if he stick around.
I say we let him go, cause if it's the X version he definitely won't be interested in working with us.
Either way we are going on the offesnive and hope we roll high enough to get some factories, unfortunate they would need to be repaired but I will take it.
Factories can be rebuild and replaced, but we must drive the D6 back to lost Hex or kill them for taking our empire.
 
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