Actually, what's everyone's goals for Ababwa?
I like your overall goal; I would add trying to bring some peace and stability to the world, or at least the parts that we control, and holding the line against Chernabog.
Insofar as next turn goes...I actually want to leave the adventure for Turn 8?
pleasedon'tkillme
For next turn, I was thinking doubling down on strengthening ties with Agrabah - the trade deal, the diplomacy post, and spies. Given our historically terrible performance in that sector, I would put Will on Stewardship, Leah on Diplomacy, and Iago on Intrigue. Then the night fighters Martial with Tai Lung (who better to teach us how to emulate leopard warriors than a snow leopard?), then finishing the star charts action and whatever new Occult action came up - either that or the potion experiment action. Abbe Faria should stay in the hospital. For Aladdin's personals, depending on what's been unlocked, correspond with Jasmine and meet with Faria? I think talking with him will be important since he can tell us about two very important things: the location of Edmund Dantes (the titular Count of Monte Cristo, who is probably back in his cell at the Chateau), and the Treasure of Monte Cristo. The latter in particular should make our money problems a thing of the past. It would not surprise me if he makes rescuing Edmund the condition for telling us about the location of the treasure.
Edit:
[] VERY tentative Turn 7 (I was bored)
- [][Martial] Cat's in the Cradle
This talk of Leopard Men coming from the south-west is disturbing. Perhaps it would be a good idea to train up a cadre of soldiers specializing in night-fighting and stealthy combat. If nothing else they would be a useful surprise against enemies thinking your men could only operate at their peak during the day.
DC: 65 (10+18+20=+48, 83% chance of success)
Cost: 2,000 gold, 500 Gold upkeep for their specialized training facilities needed.
-[] Tai Lung
This would help round out our army, and be useful not only against leopard men but also enemies who fight mainly in the darkness. And since our northern border now includes Russia, I foresee that being an issue sooner than later.
- [][Stewardship] Set up a Trade Agreement with Agrabah independent of any marriage.
Even if things between the Princess and Aladdin fall through, Agrabah would be an important trading partner to have. Send some diplomats to set up a trade agreement independent of any marriage that may or may not occur. Improves income by 1000 gold per turn.
DC: 85 (15+11+19=+45, 60% chance of success.)
Cost: 2500 Gold
-[] Will Turner
Might be best to leave this after establishing an embassy, since I suspect that will lower the DC for the trade agreement.
OR
-[] Dragon Horde (unknown DC, presumably low since it's just cataloging stuff)
Would honestly prioritize this first. If the DC is low enough, we might be able to get away with just putting Sinbad and Aladdin on it.
- [][Diplomacy] Establish a diplomatic embassy in Agrabah
Agrabah is a meeting point for many of the trade routes on the African continent; and as such not only does it receive a panoply of trade goods, it also collects information from the rest of Africa. Having a diplomatic office there means that not only will that information reach Ababwa faster, but your diplomats will be able to jump on opportunities as they arrive.
DC: 70 (25+18+19=+62, 92% chance of success).
Cost: 1500 Gold
-[] Leah
Lots of advantages - improved relations with Agrabah, improved opportunities to grab heroes and trade deals, hopefully improved income.
- [][Intrigue] Send spies to Agrabah to discreetly keep an eye on things
The Sultan and the Princess both seem determined to get things in Agrabah back on track, but it never hurts to have someone watching their backs, right? Send a few discreet agents to keep an eye on things and to report back if trouble is brewing.
DC: 80 (20+27+23=+70, 90% chance of success)
Cost: 1500 Gold
-[] Iago
Something screwy is up - our spies didn't just disappear by themselves. For their sake, if nothing else, we need to find out what happened there. To say nothing of the Jasmine impersonator. And having Iago help might even make it a guaranteed success, since few people know the city better than the parrot.
-[][Learning] When you wish upon a Star
According to Chiron, ever since the Great Disturbance, the stars themselves don't even look right. He wants to request a royal commission to remap the stars and create new star charts for navigation and charting the seasons. Perhaps that will help explain why the African Savannahs seem to be drying out unnaturally fast as if beset by a great Dry Season.
DC: 65 (30+11+17=+58, 93% chance of success.
Cost: Unknown, hopefully cheaper than the original action.
- [] Will (if not put on Stewardship)
My hope is that having Will help with this will end up assisting with his Learning personal to map his original position.
- [][Occult] Tonics, Tinctures and Tablets
With the advent of the Greenhouse, it's now possible for the Mage to begin experimenting with how to produce certain potions. Not all of them are guaranteed to be hits, but it's possible he may be able to tease out some exceptionally useful concoctions. From there it's a matter of developing them for stable and consistent brewing.
DC: Variable (30+12=+42)
Cost: 500 Gold
Let's get some use out of that greenhouse, shall we?
[] Jose Faria - Hospital stay.
9,000 gold minimum.
Thoughts?