Although, hmmm... I don't think we've been introduced to Fergus in the main story yet, have we? I dunno, could just be forgetting a canon omake where that happened or something. But given that this is Disney Villains *Almost* Victorious, it could be that the results of Brave's final battle shook out differently. Maybe, say, Elinor and Mordu ended up killing each other in the final battle, leading to a heartbroken Fergus passing on rulership to his daughter while he travels the world to deal with his grief and also to kill magical beasts so they're unable to hurt other people like Mordu did him? Meh, just a thought.
Well, according to this omake, not only did Mordu survive but he also killed the majority of the clans that were there.
The ones we are sure he killed are the heirs and Elinor.
A/N: Warning: this omake gets DARK, although there is light at the end.
Wham! A sand-filled leather bag swung through the air.
"...son vanquished a thousand foes!"
Young Macintosh didn't even get a chance to scream as the Demon Bear's enormous paw crushed his skull with a single swipe.
Smack! A massive fist slammed into the leather.
"...with his own hands, vanquished two thousand foes!"
The quiet heir of Clan MacGuffin would never speak; the Demon Bear crushed him in his jaws.
Pow! Pivoting on a peg leg, the giant swung a backfist into the bag.
"...struck down a whole attacking fleet!"
Foaming at the mouth, the Dingwall heir went berserk and tried tearing out Mor'du's throat with his teeth. Mor'du smashed him under his bulk.
Slam! The bag was pummeled again and again.
An arrow flew through the air, then another. The Demon Bear, merely irritated, advanced on the small redheaded woman who had sent them, intent on killing her as easily as he had the others. A smaller bear slammed into his side, and the grove shook as two titans battled.
A roar of rage…
A screech of pain…
And the smaller bear fell.
"ELINOR!!!"
With a CRACK! King Fergus hit the punching bag with such a mighty blow that the chain snapped and it flew into the wall, sand spewing everywhere as it did so. The giant man stood in the center of the gymnasium of The Spirit of Adventure, chest heaving as he took deep breaths.
Corpses were strewn around the grove. The pride of four clans lay dead, dismembered, desecrated, their blood turning the earth to mud.
In the middle of the wreckage, a giant of a man knelt, broken as he cradled the head of a woman in his lap. His sobs fill the clearing.
"Elinor! No, no, no! Not my girl, not my girl!" Tears, hot as fire, draw lines down his face as the Fallen King wept for all that he had lost.
A monster in the sky, shaped from metal and cloth, draws close to the earth nearby.
The man doesn't move.
The baying of hounds grew in his hearing; footsteps are heard approaching the clearing.
The man doesn't move.
Elinor, his light, his joy, was gone. His family? Dead, or scattered, Fergus wasn't sure. He wasn't sure if it mattered.
The barks turn to whimpers as they reach the clearing.
She's dead.
And it was all your fault, Fergus.
Footsteps, three sets, come to a halt as they reach the clearing. "Good God, what happened here?!?" says a man in English, gasping in horror.
"Massacre, looks like," says a second, callous and sneering even in his tone, a clinical detachment present.
Fergus's soft weeping is heard. "A survivor!" cries out the first, pointing in his direction.
Varian had been running for months now. Ever since That Day, he'd been on the move. From the Mirror Queen, who coveted his alchemical skill; from the forces of the self-proclaimed Pope Immortalus, who sought his head as a presumed wielder of magic (and all of his protestations that "Alchemy is a science!" had done nothing to dissuade them otherwise.)
Between Queen Grimhilde's forces and the Pope's inquisitors, Varian had known no peace during his mad dash southwards. However, even if it had been an idyllic stroll with no danger, Varian would have had no peace regardless. His own conscience would not have permitted it.
If only he hadn't brought that damned rock home! But it was so interesting! Such an impossible design, hard beyond what physics should have permitted and capable of piercing inches of plate iron! (He should know, he'd done precisely that with the help of a vise.)
Then he'd tried testing the rock's resistance to various types of chemical wear and tear. Tears still stung at Varian's eyes when he remembered the result.
"Varian, move!"
"DAD!!!!"
His father, trapped in a pillar of amber. Alive, or dead, Varian didn't know, but he prayed that his father still lived. Even so, the sight of the giant in his life stretched out, a piece of paper in his grasp, still as stone, was ever-present in his mind. Running for help from the new Queen had only gotten him more trouble.
"An alchemist? I can make use of a lad with your skills. Guards!"
He had been forced to run, and hated himself for it. But what else could Varian do? He was just a kid!
He'd even lost Ruddiger, his pet raccoon. They had been forced to split up when he had to elude the Inquisitors in Marseilles. It was thanks to his pet's distraction that he had made it aboard that ship heading to Maldonia. By all accounts, they appreciated learning, and weren't afraid of magic.
If only he'd made it!
Instead, he could no longer run.
And it was a shame that he couldn't swim.
Varian clung to the driftwood, wreckage from the ship he had been aboard. Just a few days out from Marseilles harbor, and something had rammed it with a jolt that had felt to Varian like a sledgehammer wielded by the gods. The ship had sunk almost instantly, with Varian the only survivor that he knew of.
"I'm sorry, Dad," he choked out through a mouth full of seawater. "I'm sorry…"
His despondence was cut short as something surfaced barely a hundred feet from him. Varian let out a yelp of fear and alarm. "Ack! Monster!" Then something caught his eye. "Wait - is that riveting?"
He began kicking with his feet towards the massive mass of metal. The pack on his back was weighing him down, but seeing as the oiled leather contained all of his tools and supplies, he wasn't about to let it sink to the bottom of the sea.
Reaching the metal, he shakily clambered aboard the floating object and rapped his knuckles against the surface. "Yep, sounds like steel. Extremely high-quality, at that…" he trailed off into his thoughts, his fears, doubts and concerns momentarily overridden by the sheer impossible nature of what he was standing upon.
A hatch opened, and Varian whirled at the sound to see a handful of men climbing out of it. He reached into his bag and pulled out his utility knife, holding it towards them in shaking hands. "Stay back!" he exclaimed. "I have a knife, and I'm not afraid to use it!"
The men looked at each other, then back to him. Their leader, a tall man wearing a white shirt, shrugged, then inclined his head in Varian's direction. Four moved towards Varian, and no matter how he scratched, bit, and kicked, eventually they were able to subdue him. On his knees, he heard their leader speaking in an unfamiliar language. The meaning was clear, though; picked up by his arms, they carried him towards the hatch. Before bringing him down, one man put a bag over his head, and Varian could neither see nor hear a thing. Fortunately, he could still breathe.
A few minutes later, Varian was forced to sit in a soft chair. The bag was whipped off his head, and the boy looked around the room in confusion. It was surprisingly opulent - velvet furniture, a clear glass window looking into the ocean, shelves filled with books, a globe…
But his attention was fixated upon the man sitting before him. Of medium height, he had a full black beard and wore a blue uniform. His eyes were dark, and piercing in their intensity.
"Who-who are you?" Varian stammered. "Why did you bring me here, and why did you sink my ship?"
The man said nothing, instead continuing to examine the lad. "Say something!"
"You do not command the Captain to do anything!" spat someone from behind in English; Varian recognized the tone and cadence of the man who had captured him.
"Peace," spoke the captain in a deep, calm voice. "So you're the boy my men fished out of the sea."
"I fished myself out, thank you very much," Varian said in irritation. Normally he would have been more polite, but seeing as how this man seemed to be the leader of the impossible ship that had sunk his ride, Varian's patience was somewhat lacking.
"So you did," said the man with a small smile. "So you did." He held up Varian's bag. "Quite the collection of tools here for a stowaway. You are a mechanic?"
"An engineer," Varian said warily. "What's it matter to you?"
The man gestured to their surroundings. "As you may have noticed, I too am a man who appreciates science and the marvels of good engineering. What brings you out to the seas, my boy?"
"I'm not your boy," Varian spat. "You just sank that ship! What did all of those people ever do to you?"
The man's eyes narrowed. "Watch your tone, boy. You do not know of the matters about which you so carelessly speak."
"What's to know?! You just killed them all!"
"Supporters of the False Pope Frollo," the man said. "Servants to an evil lord, who were tasked to accomplish more evil."
Varian...couldn't argue there. It had been one of Frollo's ships, true. He hadn't known their mission, and hadn't really cared - Varian had been more focused on just escaping France, and not too picky about the means in which he accomplished that task.
He gulped. "...why save me, then?" he asked in a tremulous voice.
"Curiosity, to begin with," spoke the bearded man. "When the men reported that they had captured a survivor, I wanted to meet you to gain the measure of your quality before determining what to do with you."
"And?"
He smiled. "I have determined not to cast you back into the sea."
"Oh." There was a short pause. "Thank you?"
"You're quite welcome. In exchange, I want for you to tell me what brings you into my waters."
Sensing that this might be his chance - for survival, if nothing else - Varian began talking. "Well, my name's Varian. I'm an alchemist and an engineer, from the Mirror Kingdoms…"
~~~
Varian spoke for half an hour, telling the captain his tale of woe - his accident that led to his father being trapped within magical stone, the betrayal by his Queen, being forced to flee halfway across Europe to save his life. By the end, Varian's jaw was tight as he relieved the sheer hell of the past few months, an expression reflected by the captain.
"...then your men brought me here."
The captain was quiet. Then: "Do you know what this place is, young Varian?"
Varian shook his head. "Not really. I figured out it's some sort of underwater boat-"
"No," the captain interrupted him. "I mean, what this place is to me?"
"Oh." Varian thought for a moment. "No, not really."
"This is my refuge," said the captain, "my sanctuary from a surface world that betrayed me, took from me everything that I valued in life. This is my Nautilus, my home under the waves. For it was under the sea that I found the peace that had been stolen from me upon the surface - and gave me the means to avenge myself against those who tortured my family to death."
Varian's lips pressed together in a white line. "Oh. I'm sorry to hear that, sir."
The captain nodded. "Thank you. But regardless, young Varian, I understand, perhaps better than any man, what you have gone through. The betrayal from those who should have been my allies, being hunted by the one whose mandate should have been my protection. And the loss of family."
He leaned forward, eyes intense. "The Nautilus is a refuge, Varian. For myself, for my men - and for you, should you so desire."
Varian blinked. "For...for me?"
"Absolutely," the captain said. "I find myself in need of a good engineer, and you need sanctuary from Frollo and Grimhilde. Together, I think we can help one another a great deal." His face grew grim. "And, should the opportunity arise, I will help you avenge yourself upon those who have hunted you like a dog. What say you?"
For the first time in months, Varian smiled. "I think that sounds like a wonderful idea, captain…?"
"Nemo," said the man. "Call me Captain Nemo." He stood to his feet, and extended his hand to Varian. Varian shook it. "Are you ready, young Varian?"
Martial: 5 (He's a 14-year-old boy, and small for his age. Varian possesses a wiry strength, but isn't much of a fighter.)
Stewardship: 18 (Here is a lad who, in another timeline,, single-handedly supplied himself with the resources to build an army of automata. Even now, he's been able to provide for himself while living a life on the run.)
Diplomacy: 8 (Varian is friendly enough, but possesses no training as a diplomat and has a poor track record of getting people to listen to him.)
Intrigue: 14 (Varian's intelligence makes him quite adept at making plans, but he lacks experience when it comes to practical fieldwork - although being on the run for months has instilled survival skills the hard way.)
Learning: 25 (Varian is brilliant, a once-in-a-generation genius who is a master of both engineering and alchemy, and quite capable of learning just about anything to which he puts his mind.)
Occult: 14 (Varian both believes in and knows quite a bit about magic, although he prefers to deal with things from a scientific viewpoint.)
Traits:
"Gemini Expert" - Varian is a master of two wildly different forms of science, and gains +25 Learning when studying or working on tasks related to alchemy and mechanical engineering.
"Omnidisciplinary Scientist" - Varian is incredibly intelligent and capable; he suffers no maluses when studying a new subject or when trying to learn a new skill.
"On The Run" - Varian is being pursued by two different Kings, albeit for different reasons. Grimhilde wants his alchemy expertise; Frollo wants his head. Should he be discovered by supporters of either ruler who know of him, they will attempt to capture or kill him as the situation demands.
"Non-Practicing Occultist" - Varian couldn't cast a spell to save his life, but is well-versed in magical issues as a side-effect of his studies in alchemy. He gains +10 to his Occult rolls when studying it from an academic perspective.
"Aboard the Nautilus" - Varian has been granted refuge aboard the Nautilus, a submarine captained by the mysterious man known only as Nemo. Varian gains +5 to all rolls aboard the submarine, and has no plans on leaving unless another benefactor can guarantee assistance with his problems.
"Priority: Father" - Varian's father is trapped in amber, a result of an alchemical mishap at his shop back in the Mirror Kingdoms. Freeing him and being reunited is Varian's greatest goal in life, and he will do anything to realize that dream. Varian gains +10 to all rolls geared towards freeing his father; conversely, on any given turn, roll 1d3. On a 1, Varian can only take tasks related to that goal.
"Ancillary: Ruddiger" - Ruddiger is Varian's pet raccoon, and grants Varian +10 Intrigue and +5 Stewardship. (Currently separated)
"Ancillary: Personal Toolkit" - Varian brings his tools with him wherever he goes in a pack upon his back, and gains +5 Learning and Stewardship as a result of their utility.
Scheduled vote count started by TempestK on May 28, 2021 at 4:01 PM, finished with 49 posts and 20 votes.
[X] Great Preparation, and the Northern Rep
- [X][Martial] Take What You Can
-[X][Stewardship] One Stop Shop
- [X][Diplomacy] Since You're in the Area...
-[X][Intrigue] Now Hiring!
--[X]Have Haroud focus on a specific region
---[X] Northern Satraps
-[X][Learning] When you wish upon a Star
- [X][Occult]Call of the Wild
-[X][Personal] Getting to Know You (Better)
--[X] The Mage
-[X][Personal] Get to know a Hero better
--[X] Iago
-[X][Will Personal] Missing the Sea
--[X] Loan Carpet and suggest heading West to find out what's been going on with the seas. Couldn't hurt for Will to have some added mobility. (And the fact Carpet is needed for the Adventure, so him getting a good grasp/rapport going would be useful ahead of time.)
- [X][Iago Personal] Wallowing in the Lap of Luxury
-[X][Adventure] None right now.
[X]Plan: This is CK, I have a casus beli, AND I KNOW how to use it
- [X][Martial] Take What You Can
- [X][Stewardship] Expand trade district
- [X][Diplomacy] Since You're in the Area...
- [X][Intrigue] Plotting a Course
--[X]Sinbad
-[X][Learning] When you wish upon a Star
- [X][Occult]Call of the Wild
- [X][Personal] Balancing the Books
-[X][Personal] Get to know a Hero better
--[X] Iago
- [X][Will Personal] A Strong Back
-- [X] Take What You Can
- [X][Iago Personal] Wallowing in the Lap of Luxury
[X] Plan: The War of Northern Aggression (This Time it's Personal!)
- [X][Martial] Take What You Can
-[X][Stewardship] One Stop Shop
- [X][Diplomacy] Attempt to bring in nearby satraps as protectorates
-- [X] Western Satraps
-[X][Intrigue] Now Hiring!
--[X]Have Haroud focus on a specific region
--- [X] Northern Satrapies
- [X][Learning] The Heart-Shaped Herb
- [X][Occult] The Call of the Wild
- [X][Personal] This Mystical Land of Magic and Sand
- [X][Personal] Cram Time
- [X][Will Personal] A Strong Back
-- [X] Take What You Can
- [X][Iago Personal] Wallowing in the Lap of Luxury
[X] On a Wing and a Prayer Part II
- [x][Martial] Friends in Need
- [X][Stewardship] Expand trade district
- [x][Diplomacy] Establish a diplomatic embassy in Agrabah
- [x][Intrigue] A Golden Opportunity
- [X][Learning] The Heart-Shaped Herb
- [x][Occult] Tonics, Tinctures and Tablets
-[x][Adventure] On a Wing and a Prayer
--[X] Aladdin
--[X] Iago
--[X] Will Turner
[X] Great Preparation, and the Northern Rep with Crossbows
- [X][Martial] Take What You Can
-[X][Stewardship]Taking Aim...
- [X][Diplomacy] Since You're in the Area...
-[X][Intrigue] Now Hiring!
--[X]Have Haroud focus on a specific region
---[X] Northern Satraps
-[X][Learning] When you wish upon a Star
- [X][Occult]Call of the Wild
-[X][Personal] Getting to Know You (Better)
--[X] The Mage
-[X][Personal] Get to know a Hero better
--[X] Iago
-[X][Will Personal] Missing the Sea
--[X] Loan Carpet and suggest heading West to find out what's been going on with the seas. Couldn't hurt for Will to have some added mobility. (And the fact Carpet is needed for the Adventure, so him getting a good grasp/rapport going would be useful ahead of time.)
- [X][Iago Personal] Wallowing in the Lap of Luxury
-[X][Adventure] None right now.
Man, Nemo is going to have to up-gun if he wants to survive in this new ocean. Between Ursula, the eldritch forces, Atlantis and Davy Jones; the Nautilus is far from the nastiest fish in the sea anymore. Funnily enough when Disney made the film they 'up-teched' the Nautilus. In the original book, it was 'super-tech' due to having electric power. Disney had Nemo and his men create a functional and safe nuclear reactor small enough to fit on the Nautilus with 1860s technology. That's kind of scary when you think about it.
Of these, Martial has a DC 13, Intrigue is unknown, Occult is DC 13, Mage is unknown (but no buffs due to personal action), Learning is DC 31, Will's Personal is DC 44.
@TempestK toss my 6XP from Those Left Behind into 'Getting to Know You Better (Mage)'.
You'd need one where the results for a set of rolls can be saved and shown/copied. The roller in Discord can be seen by the forum-goers but I don't know of any independent ones where you can roll a set of dice and show/prove that XYZ were the actual results.
You'd need one where the results for a set of rolls can be saved and shown/copied. The roller in Discord can be seen by the forum-goers but I don't know of any independent ones where you can roll a set of dice and show/prove that XYZ were the actual results.
I was mainly joking about how horrible a lot of our rolls have been. I don't think they are being fudged or are actually being affected in any statistical way.