Prince Aladdin Quest (Disney Villains *Almost* Victorious)

I've decided to believe that this wasn't a dig and that this is literally just what Grimhilde came up with when thinking about what she'd want to get her hands on as quickly as possible after giving birth.
The way things are going in her omake's, it might be something on her mind. If we get introduced diplomatically we'll have to think of a similarly fitting gift for her. An assortment of medicines seems a good choice, maybe a saber tooth cub if we have some, she and Hans strike me as cat people.
 
Since we're starting to hear about Frollo, as in his actions have noticeable effects on the factions we know about, will France start showing up in the rumor mill on the rival reports?
 
I'd imagine not for us until we either expand more in that direction, get some intrigue units in the area, or we reach out diplomatically.

We just have no contact with them other than vague hearsay I imagine.
 
By the way, can someone give me a rough summary of what's going on in Egypt? Like, who are the combatants and what settings are they from?
 
But the cherry on top, the most magnificent gift of all so far, was a small black egg, seemingly carved of rock that arrived by way of a massive black raven along with a small scroll.

The bird had studied the royal family intently, and even peered at the newborn Princess, before giving a nod and pecking the egg three times, vanishing in a puff of smokeless green flame. As the royal family tried to parse this, there was a cracking sound... revealing a tiny dragon, the size of a kitten and colored jet black, mewling and stumbling out of the egg's remnants. As of yet the contents of the scroll are unknown to any outside of the Royal Family and their most trusted friends.
See what happens when you don't pointlessly snub the faerie queen?

Also verybadnotgoodspookydon'tlike with Lemuria consistently rolling so well.

Viggo Grimborn could be an issue for us if we start getting into the dragon business ourselves. Or he could try and go after the one Malificent just gifted in which case I look forward to him getting demolished by her.
 
By the way, can someone give me a rough summary of what's going on in Egypt? Like, who are the combatants and what settings are they from?
Mirage and Chaos are both characters from the Aladdin cartoon. Mirage was once a force for good, but became corrupt and turned to destruction instead. She's powerful enough that even Genie feared her after he was freed. Chaos is a sphinx-like spirit that is... well, chaotic. Though he shows good tendencies. He likes it when things are changing and absolutely hates when things become routine. Such as Evil always working to win and failing. The first episode he was in, he set up Mirage to actually be the one to save the day rather than the heroes.

Nefir is also from the cartoon. He's a hawk-headed imp that looks like a chibi Osirus. He's also a scheming weasel that makes Iago look downright saintly by comparison. His greed is his driving factor, and he'll go through with any scheme that he thinks will make him more money.
 
By the way, can someone give me a rough summary of what's going on in Egypt? Like, who are the combatants and what settings are they from?
To add on to the explanation that TempestK gave, Dagger Rock is a giant crystal that can be used to trap magical creatures. There is a much smaller version called the Crystal of Ix that does the some thing.

Most likely, Mirage and Chaos were trapped in Dagger Rock and were released. They then proceeded to trap Nefir inside the Crystal of Ix and place it on top of a pyramid.
 
Nefir is also from the cartoon. He's a hawk-headed imp that looks like a chibi Osirus. He's also a scheming weasel that makes Iago look downright saintly by comparison. His greed is his driving factor, and he'll go through with any scheme that he thinks will make him more money.
Nefir is also one of those "Create a problem so that I can provide the solution" types. In what I think was his first appearance he and a couple of other imps had been hired by a city that was being destroyed on a daily basis by a giant. Turns out that the giant had been given/forced upon it a pair of magic/cursed slippers by Nefir that made it 'dance' through the city each day to destroy the buildings.
 
Viggo Grimborn could be an issue for us if we start getting into the dragon business ourselves. Or he could try and go after the one Malificent just gifted in which case I look forward to him getting demolished by her.
We actually have the option to see about doing business with him.
-[][Learning] Untapped Market
A missive has arrived from the far north, from a man known as Viggo Grimborn. He is apparently in the business of capturing dragons, and was pointed in your direction by the Elite Global Hunstmen's Club. He's interested in possibly selling dragons to you rather than to Bludvist, and seems very interested in the concept of a menagerie. Frosting of course is over the moon at the idea. Send someone up north to see what Viggo has to offer, and what he's asking for them. Unlocks other opportunities.
DC: 75110
Cost: 4,000 Gold

Here is a Nega-Quest omake for him.
 
Hades... has not been having a great time. With the breakout of so many spirits and gods from Tartarus, even the minor ones, he's scrabbling to keep at least some semblance of order. The fact that said Gods are also agitating the Titans and making them even more destructive is a further strain on the somewhat volatile God of the Dead. His son Zagreus was last seen swimming out to sea, and has yet to appear, leaving Hades relying on the Furies to try and shore up the crumbling order. Even with Thanatos, Eros, Psyche and Mercury all bound by their oaths to assist the God of the Dead, the former captives are showing little inclination to listen to them. They seem to have all gravitated around a singular mortal ghost, rather than one of the minor gods. Sisyphus, the former king of Ephyra; who has cheated death once more. There may be some truth to the old saying about the third time being the charm...
Are those oaths actually binding? Because I don't think the Disney Hercules setting have such oaths that can bind the gods, Hades was certainly able to pull a coup on Zeus, and try to murder Zeus son, despite presumably having sworn oaths of fealty to Zeus.
Yeesh, poor guy. If I ever have spare XP I'm tempted to give him a leg up.
Eh it's just getting closer to Zeus getting free, which will probably lead to Hades spending some time in prison, but not much more than that, and frankly Hades deserve that, trying to murder a baby alone is enough that he should be spending a hundred years locked up.
How is it that, of all people, it's the literal god that's having the worst luck?
Because Greece is supposed to be run by dozens if not hundreds of gods, and Hades have less than 10.
 
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Helga would probably need to be the junior support for any of our missions seeing as they have to with magic items or something involving magic. I want to give her the magic sword just to see how she responds to magic so in your face

Her Learning description says she knows and prefers to listen to experts on subjects she doesn't know about, so as long as we send Leah along then things should be fine.

I think the big five are settling affairs in the Northern Satraps, sending presents to Maldonia and Hades, the Eastern Satraps, and the Agrabah embassy. Which should we tackle first?

Can we do a Royal Visit with a Present as an Adventure @TempestK ?

If so, I'm thinking Stewardship for Northern, Visiting Maldonia, Diplomancing Eastern, and getting the Embassy up finally.

Then next turn Diplo Present Hades and other options as we discuss them.
 
Even in a setting based on villains winning, most of them are having piss poor luck.

At least Lemuria seems to be shaping up to be a troublesome opponent.
 
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Even in a setting based on villains winning, most of them are having piss poor luck.
This version they only almost win, and those whose plans were moronic, are finding that their plan was in fact not well thought out.

So Hades is having problems, because unleashing 4 super monsters on the land you want to rule, and locking up all the staff that used to manage the land(the various gods) is a bad idea, similarly Scar is having problems, because overhunting and destroying the land, is not a good way to keep yourself well fed for long.

Fact is, half the villains didn't think about the consequences of their victory, so they have managed to take over, but their takeovers included creating major clusterfucks, and now they have to deal with those clusterfucks.
 
It probably isn't helping that Hades and Scar are rolling fairly badly. We have rolls from Turns 4 through 9 now:

Scar's rolls:
51, 73, 90, 5, 34, 26
Mean result: 279/6 = 46.5

Hades' rolls:
61, 35, 74, 40, 1, 23
Mean result: 234/6 = 39

Hades' rolls are downright cursed, with the natural one seriously messing him up. And even without that, even if we just forget that Turn Eight ever happened for Hades (as I'm sure he'd like to!)... Well, his other five rolls are overall slightly below average.

Scar's rolls aren't as bad as I'd thought, but still on the weak side, and he's had three turns of luck ranging from truly horrible to merely bad, which is more than enough to counteract the "riding high" effects from Turns 5 and 6 when things were going pretty well for him.
 
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It probably isn't helping that Hades and Scar are rolling fairly badly. We have rolls from Turns 4 through 9 now:

Scar's rolls:
51, 73, 90, 5, 34, 26
Mean result: 279/6 = 46.5

Hades' rolls:
61, 35, 74, 40, 1, 23
Mean result: 234/6 = 39

Hades' rolls are downright cursed, with the natural one seriously fucking him over, and even without that, his other five rolls are overall slightly below average. Scar's rolls aren't as bad as I'd thought, but still on the weak side.
Yeah, but the fact is, even their good rolls don't do much more than temporarily stabilize their situation, their territory is messed up to start with, which make bad rolls mean more, and good rolls mean less.

On a good roll, Hades do things like negotiate for a few gods to agree to work for him, but that's not really a long term solution, because as he's proved, you can't keep a Greek god from working against a king of the gods they hate, and after Hades locked them all up, and unleashed their ancient enemies, I don't think most of the gods like him, so either he keep the gods locked up, causing their domains to go untended, or he makes agreements to set them free, which mean that as soon as he get a bad roll again, they probably find an opportunity to betray him.

Similarly, on a good roll, Scars forces find a new source of abundant prey, but on a bad roll, his forces natural tendencies cause them to lose or destroy that source, and the more sources of prey are lost, the higher a roll is needed for them to find enough prey.
 
Yeah. I'm not trying to say that Scar and Hades' bad situations are entirely due to their bad luck. But their bad luck is exacerbating what would already be a bad situation.
 
Shame. Hades seemed to be doing fairly well for a bit. Seemed to be a decent leader too.

And then bad rolls...
He seems to be a decent leader on the surface, beneath the surface, he's unleashed murderous monsters on Greece, and locked up most of the gods, Hades is a pretty shit leader, on account of how he fucked everything up to get into power.
 
He seems to be a decent leader on the surface, beneath the surface, he's unleashed murderous monsters on Greece, and locked up most of the gods, Hades is a pretty shit leader, on account of how he fucked everything up to get into power.

I mean... sure?

He's the bad guy for his setting.

My point was more that hades getting good rolls was actually making things better for his area and the people there. Instead of worse.

For other leaders them getting good rolls could make things worse for their areas and the areas around them but hades seemed pretty chill.

He gets good rolls and stuff gets better. More gods get on board. Good things happen for the people and so on.
 
I mean... sure?

He's the bad guy for his setting.

My point was more that hades getting good rolls was actually making things better for his area and the people there. Instead of worse.

For other leaders them getting good rolls could make things worse for their areas and the areas around them but hades seemed pretty chill.

He gets good rolls and stuff gets better. More gods get on board. Good things happen for the people and so on.
Bad rolls do that too half the time, a bunch of minor gods getting out, is a bad thing for Hades, but it's not a bad thing for Greece, they're probably looking for revenge on Hades, and to restore Zeus to the throne, but they will probably also be assisting the people of Greece, when an opportunity that align with their domains happen.
 
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