IMCRAZY64
Conscientious Murder Hobo
- Location
- The Dystopian Future
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Several things one has to remember about Lisa:I do somewhat agree with you, but we're still playing with someone else's life right now. And there really isn't much of a Cold War in Lisa's case, since she'll basically be drugged out of her mind if we go for this. While it does give us a clear path to Coil should he do so, in character we wouldn't feel staking her life on this.
So I just say to get all of information we can, and check back with Lisa later if everything checks out.
Coil is not stupid. If something happens to Lisa, we'll know it was him, and he'll know that we'll know.*sigh* Yog, Yog, Yog, Yog, Yog, Yog. I'm afraid you really don't know what you're talking about here. Coil can and will have Lisa dead in less than a week, a day at most. You say he can't touch her, but you provide zero evidence why.
Lisa wants Coil's money.Scenario One's problems: Lisa knows she can't escape. If Lisa was able to escape Coil's surveillance when they were merely waiting for her to make a move, she wouldn't need Taylor to take him out.
Scenario Two's problems: If Lisa could effectively given Coil a crippling blow before dying, she also would have done it before. Her entrapment is not only that can't escape, but she can't hurt Coil in any effective way.
That said, I see no reason why the Privateers shouldn't make use of Coil's assistance, at least for the moment. Sure, he'll betray them sooner or later, but in the meantime they're getting laser rifles and intel and such. And the ABB and E88 are currently causing more damage to the city then Coil is.
And that ties into what I said... not even remotely. I know your 'thing' is being a manipulative guy, but this is just lazy persuasion. If you're not going to put the effort into convincing me why your right, much less linking your responses to an opponent's statements, why even do it at all?Several things one has to remember about Lisa:
1) She's a criminal. She's pretty damn comfortable being one. Even before she met Coil, she was one, and with her power? Being a criminal is a choice one makes
2) Not once in the actual series she ever expressed desire to go to PRT / join the wards / become a hero
3) She was actively working to usurp Coil's position as early as bank heist in canon, diverting funds, paying his mercenaries and such
Coil is not stupid. If something happens to Lisa, we'll know it was him, and he'll know that we'll know.
Lisa wants Coil's money.
To be fair, she was an annoying little shit to everyone but her teammates in canon, and even they had to put up with some of it. Pretty sure that's the reason Faultline disliked her so much, and there was that time Miss Militia shoved a gun in her mouth to make her stop talking for five minutes. And the confrontation with Glory Girl in the bank where if it weren't for holding Panacea at gunpoint, she would have been broken in half.That's beside the point. Her blaming Taylor for the Privateer's now-aborted shit, calling her a violent psycho, that's not how you make someone want to help you. Give canon Lisa shit for manipulating Taylor or not, she made some effort at being nice. Here? She's just a straight-up bitch.
Again, the bank robbery and hinting at what she learned about Panacea and Marquis. There's a reason her name is Tattletale: she seems absolutely incapable of keeping whatever she learns to herself, no matter how bad a long-term effect it might have.It pisses me off that Tattletale is practically begging for help while antagonizing the one she wants help from, as well as clearly trying to figure out personal information about their secret identity and family, and Taylor doesn't even react to it.
You can make that a write-in, but… that's probably going to have some interesting repercussions down the line. Not you-angered-the-GM-so-now-I'm-going-to-fuck-you-over "interesting", but legitimately weird, and you may still not like it. And it will outright kill the Coil quest in the short term....Actually, do we have to necessarily choose who to trust right now? While Lisa is telling the truth about Coil, IC she just outright called us a violent psychopath in the making and practically threw all our dirty laundry in our face. While she was trying to get us to help her get out from under Coil's thumb, in fact.
I'd like to have a write-in saying something along the lines of Torgamous, where we tell Lisa to get some actual evidence of Coil's misdeeds/resources/plans, then we'll take her seriously.
There's a modification like that over on SB, so yes, you can do that. It'll get added to the "Believe her" vote in the end.My only complaint is that there is two choices, yes or no. Not a "I'll look into it" and have her device start trolling for information.
I laid my reasoning out. Ok, I'll spell it out clearly:And that ties into what I said... not even remotely. I know your 'thing' is being a manipulative guy, but this is just lazy persuasion. If you're not going to put the effort into convincing me why your right, much less linking your responses to an opponent's statements, why even do it at all?
[X] Hunt Lisa down. She definitely knows way too much about you and your father - this kind of intelligence can't be allowed to remain in the hands of a villain; blackmail is too obvious an outcome, especially if she really does work for Coil.
-[X] Fake her death, if possible (level the building she's in, for example)
-[X] Don't trust Coil for now
? I'm pretty sure she wasn't talking about Privateers and us personally trying to hunt her down.
To be fair, she was an annoying little shit to everyone but her teammates in canon, and even they had to put up with some of it. Pretty sure that's the reason Faultline disliked her so much, and there was that time Miss Militia shoved a gun in her mouth to make her stop talking for five minutes. And the confrontation with Glory Girl in the bank where if it weren't for holding Panacea at gunpoint, she would have been broken in half.
Again, the bank robbery and hinting at what she learned about Panacea and Marquis. There's a reason her name is Tattletale: she seems absolutely incapable of keeping whatever she learns to herself, no matter how bad a long-term effect it might have.
Sarah Livsey: got super-intuition, lost her brain-to-mouth filter. I don't think she came out ahead in the power lottery.
You can make that a write-in, but… that's probably going to have some interesting repercussions down the line. Not you-angered-the-GM-so-now-I'm-going-to-fuck-you-over "interesting", but legitimately weird, and you may still not like it. And it will outright kill the Coil quest in the short term.
There's a modification like that over on SB, so yes, you can do that. It'll get added to the "Believe her" vote in the end.
And damn, Always Late, let me at least read the comments!I'm not camping on this board all day; I'm peeking in to answer questions in one big batch.
Well, to be fair, Taylor is still a newbie in the unwritten rules, however annoying they may be. I believe she was equally ignorant at this point in canon.The problem is not that Tattletale behaves the way she does, because we know why that's the case.
The problem is that Taylor actually seems to see nothing wrong with that, when anyone with two brain cells to rub together would fly away the moment the smug, arrogant, manipulative villain of a Thinker they just met started to openly deduce their family relations and secret identity just by TALKING with them. Especially after mentioning that she has been forcibly recruited in her own secret identity, and there is absolutely no guarantee she wouldn't try to do the same at some point, or start selling that info left and right.
If you'd started with all this:
PRT are actually competent. They verify the intel they got with their thinkers, and start a molehunt.
This harms Coil, but we likely ally with him in a way, as he doesn't do anything to Lisa. We definitely ruin a lot of his plans.
He knows that if Lisa disappears or is killed soon after PRT got the message, we'll blame him.
You'd have gotten alot more people to believe you. It's still got more logic holes in it than swiss cheese, but it's much more coherent that your first two posts. With some adjustments and tweaks to cover those up, I would have agreed.This gives Lisa a little window of opportunity to try and save her life. Also to f*ck with us as a revenge. Lisa is definitely capable of both. She'll have to salt the ground, as it was, but I don't doubt she can do it.
[X] Hunt Lisa down. She definitely knows way too much about you and your father - this kind of intelligence can't be allowed to remain in the hands of a villain; blackmail is too obvious an outcome, especially if she really does work for Coil.
-[X] Fake her death, if possible (level the building she's in, for example)
-[X] Don't trust Coil for now
Yog, you're quibbling. Your plan of hunting Lisa down and faking her death* is literally tying into her point of Taylor taking things too far and killing people, not to mention it contradicts Taylor's point about cape fights ruining people's lives/destroying homes.? I'm pretty sure she wasn't talking about Privateers and us personally trying to hunt her down.
On the one hand, I understand that. On the other, the common behavior of most people voting, then not coming back for the discussion, means that once a bad idea gets bandwagoned, it's almost impossible to stop. Hence why getting back to the voters with clarifications in short order is kind of important. Make sense?And damn, Always Late, let me at least read the comments!I'm not camping on this board all day; I'm peeking in to answer questions in one big batch.
Well, you could look up what this 'third' vote SB's come up with and vote that. Not to mention that Silently Watches will probably have Lisa get called out in the next update if they want players to stick around. There's 'I believe you, but you're also a nosy bitch', you know?I just want Taylor to actually react to Lisa's bullshit she spouted trying to get her to help her. Instead of going like this.
Lisa: Your a crazy psychopath murderer in the making, please help me!
Taylor: I believe you!
There are subvotes already developing that would, if the Coil quest was taken to its "conclusion", end with Taylor saying something along the lines of "There, I've helped. Now get the hell out of my city. You don't want me to see or hear you ever again". Honestly, that might be what happens even if those votes aren't in the majority.Dammit. I'd be fine with believing her, I just can't stand her. If there was a way of dealing with her attitude at the same time, maybe...
…The problem is that Taylor actually seems to see nothing wrong with that
FTFY. And like I told kokuenDG, if you want Taylor to say "He's your problem. Fuck off", you can do that.Lisa: Your a crazy psychopath murderer in the making, but it would go along with your crusade if you would help me!
Taylor: I believe you in that Coil needs to go, but that doesn't make us friends!
I said all of that from the start.You'd have gotten alot more people to believe you. It's still got more logic holes in it than swiss cheese, but it's much more coherent that your first two posts. With some adjustments and tweaks to cover those up, I would have agreed.
We essentially just were in a cape fight, where Lisa destroyed all of our privacy and endangered our life. We are fully justified in putting her down.Yog, you're quibbling. Your plan of hunting Lisa down and faking her death* is literally tying into her point of Taylor taking things too far and killing people, not to mention it contradicts Taylor's point about cape fights ruining people's lives/destroying homes.
*To say nothing of you having no plan if/when we're successful in capturing her.