Magical Girl Escalation Taylor (Worm/Nanoha)

The problem is, it's pretty darn in-character fir her. She is one of the rare cases where she wants to have more of a work life. As far as I remember, it's also quite canon.
There is a difference between wanting more of a work life and having nothing but a work life. We've seen recently that she can enjoy civilian life with the right circumstances (aka, world sight seeing tour).
 
There is a difference between wanting more of a work life and having nothing but a work life. We've seen recently that she can enjoy civilian life with the right circumstances (aka, world sight seeing tour).
I don't see how it prevents leisure activities. It's not a permanent graft after all, she'll still have the same civilian arm she has now.
 
OK, so what's your tie-breaking vote and how will you manage the salt that will follow?
I will tolerate no salt with this tie-breaker. I gave you guys an additional twelve hours to finalize things and warned you I would make the decision if you couldn't.
Split the difference maybe? Have her attitude torn between the two options or something like that?
That wouldn't help decide how much surgery to have.

And no, she is NOT going to second trigger from this decision. :rolleyes: You people say I'm the problem here…
Oh god damn it. Why are people so determined to push Vista into full on transhumanism? You guys do realize that if you do so she's outright going to be unable to have a life outside of 'work'? She's already practically a child soldier. Let's not take away what's left of her non-Ward life please?
Nooooooooo, she still has a civilian arm that she can wear whenever she isn't fighting. And even when she is fighting, just against people she doesn't need heavy artillery for.

Not to mention—
The problem is, it's pretty darn in-character fir her. She is one of the rare cases where she wants to have more of a work life. As far as I remember, it's also quite canon.
Yeah, that.

Anyway, I need to break the tie. Were I a player, I would have chosen
[X] Heavy combat arm
I'm perfectly happy with cyborg!Vista, which I think I've said already, and the heavy option opens up the widest range of upgrades for her in the future. Plus it gives her a reason to port over the Ghost in the Shell SAC anime from Earth Aleph (or have Taylor go there to purchase a copy for her).
 
The problem is, it's pretty darn in-character fir her. She is one of the rare cases where she wants to have more of a work life. As far as I remember, it's also quite canon.

She wants people like you to stop overruling her choices and to let her be a hero dammit.
At least part of it was her not having a life outside of work that made her happy. Her home life was shit with her separated parents constantly fighting and sniping against each other, often using Missy to compete with/put down the other.

... but her parents are gone now and she's making friends with Taylor. She has a chance to build a happy well-rounded childhood for herself.
 
I will tolerate no salt with this tie-breaker.
Might want to think about opening up a new tab then, start a convo with your favorite mod. The knowledge that someone is watching is a known deterrent.

Or there's the normal way to do things, it's perfectly valid. Who knows, we might have folks act sensible this time around.
Plus it gives her a reason to port over the Ghost in the Shell SAC anime from Earth Aleph
Both continuities have their own merits, however I think that the original film will have the most impact for Vista. Or rather, put to voice the questions she's going to have to answer at some point. While Mamoru Oshii loves to get philosophical with his stunningly beautiful and over the top sci-fi action, as Kerberos Saga and Patlabor show, he is solidly in the same camp as filmmakers like David Lynch: he is more interested in posing questions for the audience, rather than answering them for you.
 
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I am happy that Vista has an awesome combat arm. I'd have been happy with the other awesome combat arm. I am happy that Vista has a civilian arm.

That about sums up my opinions! I am happy and I approve of your choices.

Things I would like to see or hear about in future, in no particular order and not necessarily immediately:

Vista winning a fight with her civilian arm on.
Vista punching a huge dent in a metal door/car/other large object with her combat arm.
Vista doing something totally casual (eating a sandwich?) with her combat arm because she was using it for something appropriate and hadn't had a chance to swap to her civilian arm yet.
Vista enthusiastically enjoying or talking about cyborg and/or magical girl anime.
 
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Can we have Tim give us enchanted strength and internal armor during his next build?
Can we?
Probably yes.
Should we?
Not much of a reason to bother, really, especially since we have telekinesis. And it's probably better for Vista if we give her something that is hers for a while, at least until we have enough magical gadget blueprints and whatnot to make her a Space-Warping Cyborg Batman Magical Girl.
 
[X] Medium combat arm – Armor plating is limited to the hand and forearm as well as over the shoulder. Enhanced strength and mechashift weapons are available in the hand only. Energy weapons can be wherever. Build time will include ONE TIME SLOT for surgery.

sorry I'm late life got in the way

edit nevermind then just read the comments and it interesting to note that there is exactly 51 readers neat
 
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(As a aside, this path also brings her closer to Taylor and through her the TSAB. Who will literally give her everything shes ever wanted. Respect, recognition. They wont treat her like a little girl, but the veteran she is. I wouldnt be surprised if she tries to jump ship the first time she runs into a girl her age as a squad leader or something.)
That's actually an interesting question.
Do the TSAB has a right to offer anything to Vista from a legal perspective?
She's a citizen of non-magical world, so they're not supposed to talk with her at all, much less offer a job.
She's not a mage, so whatever excuse they use to circumvent non-interference rule should not apply.
She's either a ward of state or adopted by Miss Militia, and neither will probably agree with her quiting Wards and leaving the planet. That most probably doesn't matter for Midchildian laws, but I don't see any reason to apply them.
 
Im just here for the awesome. Dont consider myself knowledgeable enough to make any educated votes, so i abstain.
 
That's actually an interesting question.
Do the TSAB has a right to offer anything to Vista from a legal perspective?
She's a citizen of non-magical world, so they're not supposed to talk with her at all, much less offer a job.
She's not a mage, so whatever excuse they use to circumvent non-interference rule should not apply.
She's either a ward of state or adopted by Miss Militia, and neither will probably agree with her quiting Wards and leaving the planet. That most probably doesn't matter for Midchildian laws, but I don't see any reason to apply them.
As I recall... The TSAB is very willing to bend any rule it has to to get a good result. They are almost disgustingly reasonable like that and Midchilda generally seems okay with it as long as it works out in the end.

Right now they have a semi ambulatory apocalypse generator which, for some god-only-knows reason has decided that Taylor is their favourite person ever and is letting them use it like a normal Device. Even imprinting people without turning them into homicidal maniacs.

They wants her. Yisss. If that means her Unadministered-world nonmage friend is also getting up in their business... I'm sure they will find it in their hearts to look the other way.
 
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They wants her. Yisss. If that means her Unadministered-world nonmage friend is also getting up in their business... I'm sure they will find it in their hearts to look the other way.
Yeah, that's what I'm afraid of. "Rules exist to be broken" and all this jazz. :sour:

Still hope to prevent the TSAB recruiting anyone.
 
Yeah, that's what I'm afraid of. "Rules exist to be broken" and all this jazz. :sour:

Still hope to prevent the TSAB recruiting anyone.
Good luck with that.

The TSAB has very attractive packages for people willing to sign up.

Guaranteed job. Great pay. Citizenship. Respect. Living on a civilized, non-deathworld.

He'll. Vista wont be out of place in that there's plenty of non-mages in TSAB who can even get to high level officer level.
 
Yeah, that's what I'm afraid of. "Rules exist to be broken" and all this jazz. :sour:

Still hope to prevent the TSAB recruiting anyone.
The TSAB is basically multiple Kardashev Class 1 civilisations working together, maybe even a Class 2 in there. They out-resource, out-tech and out-freedom everyone they meet by virtue of raw economic dominance. The only reason to not sign up with them is if you genuinely believe in things like facism and national socialism, as otherwise they can out-pay you, out-luxury you, and out-prestige you in whatever field you care to mention, mage or not.
 
The TSAB has very attractive packages for people willing to sign up.

Guaranteed job. Great pay. Citizenship. Respect. Living on a civilized, non-deathworld.
Yup, that's exactly why I consider them dangerous.
They very easily may guarantee that Earth-Bet will forever remain non-magical non-civilized deathworld. For that they just need to seduce a small group of people who can change it into joining them.
 
Yup, that's exactly why I consider them dangerous.
They very easily may guarantee that Earth-Bet will forever remain non-magical non-civilized deathworld. For that they just need to seduce a small group of people who can change it into joining them.
Brain drain is a problem that can only be solved by making it attractive to stay. If Earth Bet can't manage that then why should Taylor not take the better option?
 
Brain drain is a problem that can only be solved by making it attractive to stay. If Earth Bet can't manage that then why should Taylor not take the better option?
Its worth noting that Shaseyu does have a good point though. The TSAB is obligated not to interfere in the development of primitive/nonmagical societies... much like star trek's Prime Directive with regards to Warp technology.

The difference being twofold;
Firstly, unlike the Federation... the TSAB seems to have a habit of grabbing any mages they happen to find on nonmagical works. That would be sorta like the Federation abducting any physicist who starts to twig onto Warp theory. Sure the Federation can offer a quality of life beyond the comprehension of most lower tech civilizations, but if they keep doing that then there wontbe any more warp-capable civilizations because the Federation is incidentally nipping future advancement by cutting it off at the roots. If the TSAB takes Taylor away from Bet, Bet basically loses any chance of becoming a magical society in the vein of Midchilda or Belka since they lack the numbers of natural mages that would allow them to notice magic being a thing, let alone science the fuck out of it enough to reach that level.

The second issue is that magical talent is genetic to some degree. Taylor is a one-in-a-billion in this sense with her high end Linker Core... beneficial mutation beyond what we know of Bet's baseline. Her children have good odds of not just having Cores, but having better-than-average cores. In a few thousand years most of Bet's Mages, and every one worth a damn, might be tracing their ancestry back to Taylor. Which wont happen if the TSAB lures her away. Which isnt just brain drain but potentially reverse-eugenics preventing Bet-humans from growing into magical talent. Not unlike stealing the very first Clever Monkey. Sure, other monkeys might make the leap in time, but there is no guarantee of that and you are inarguably doing the species a disservice as a whole, even if its great for that one monkey.

Mind you. I dont actually care about Bet's magical prospects and Taylor's evolutionary value is way beyond the scope of this fic. The TSAB provably doesnt seem to give a hoot in this regard, they want to recruit powerful mages no matter where they find them. I'm just pointing out that Shas's concern is a valid one above and beyond typical intra-national braindrain.

=

On other note.... anyone wanna theorycraft ideas for the weapons for Vista's arm before we have to actually vote on it? Assuming we have free reign within reason... might be beneficial to think ahead?

I was watching Pacific Rim earlier and it kinda hit me. Gipsy Danger's Plasma Caster would be mint for a ranged option. High per-shot power but limited clip, recharges over time. Uses EM to shoot discreet bolts of isonized plasma and can probably double as a taser on super low settings (doesn't use 'ammo'). Maybe with a overload setting for emergencies (but fries the coils so need to be repaired after).

Its also stylistically simple since it fit into a robot arm originally (along with ironically, two other weapons) and anyone can visualize how it works with a glance at youtube.

Speaking of...

Vista Vs Animos? :evil:

Anyone else got any ideas? :)
 
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