You don't need to, but I'm not letting you take a bite at me without responding to it if I deem it sufficiently dumb enough to effect perception.
You don't need to, but I'm not letting you take a bite at me without responding to it if I deem it sufficiently dumb enough to effect perception.
You would need to take away Samantha's sapience and regrant it to her. Considering how random the character generator is for the good stuff, if you go by the character generation choices of last time, odds of her personality's maturity level and abilities being the same are slim.So, changing the topic.
It was mentioned that Taylor has advanced enough to support twin Guardian Beasts. That sounds awesome, but I really don't want to get rid of Samantha.
Unless we can develop a way to incorporate Samantha as one of the twins?
Thoughts?
So, changing the topic.
It was mentioned that Taylor has advanced enough to support twin Guardian Beasts. That sounds awesome, but I really don't want to get rid of Samantha.
Unless we can develop a way to incorporate Samantha as one of the twins?
Thoughts?
You do not need animal siblings, just two animals of the same species. You can't integrate Samantha as a twin because she's a single "birth". You'd have to downgrade her to make her a twin, and memories don't survive the animalization process, so you'd be killing what makes her Samantha.This is assuming that the way we get twin familiars isn't because you actually come across animal siblings after something happens to the previous one.
This sort of crap is what makes sadistic GMs tick. Seriously, you knew full well we wouldn't go for the shiny when Racoon!Mom is on the line.You do not need animal siblings, just two animals of the same species. You can't integrate Samantha as a twin because she's a single "birth". You'd have to downgrade her to make her a twin, and memories don't survive the animalization process, so you'd be killing what makes her Samantha.
Actually, I was offering it for if something happened to Samantha and you had to find a replacement GB. You nearly lost her already this arc, after all.This sort of crap is what makes sadistic GMs tick. Seriously, you knew full well we wouldn't go for the shiny when Racoon!Mom is on the line.
.... It almost happened while we were dealing with Kaiser's group, didn't it?
... Lung and Butcher was a closer thing that she let on, wasn't it?Actually, I was offering it for if something happened to Samantha and you had to find a replacement GB. You nearly lost her already this arc, after all.
Considering Butcher has broken through to HQ, I think we can guess what happened..... It almost happened while we were dealing with Kaiser's group, didn't it?
For some reason I was pretty sure it's Valefor somehow was Butchered, took headquarters already and called heroes into his brainwashing trap.... Lung and Butcher was a closer thing that she let on, wasn't it?
Wha-*goes back to update*For some reason I was pretty sure it's Valefor somehow was Butchered, took headquarters already and called heroes into his brainwashing trap.
But teleporting wound-and-pain-causing danger-sensing dragon is surely worse.
...I don't have any idea how he can be stopped.
"Get back here now! The new Butcher just attacked headquarters!"
You didn't even notice it?
Uno politely ask you to not lean on her.
Good 2ICs are hard to find.Uno politely ask you to not lean on her.
TSAB prison guards demand answers how you broke into their maximum security orbital prison.
You know we're incapable of socializing unless we get one person with a stroke of genius, leadership is non-existent, and our previous class' entire point was 'nuke it from orbit'. Of course people're gonna pick the combat option.Now if you'll excuse me, I need to write down that this quest's Plans B, C, and D are now "Hit them harder".
Calamity WitchThe measure of a hero
[ ] Destroy the villains – The gangs are the reason Brockton Bay is such a hellhole. If they were wiped out, maybe the city could return to its heyday, or at least be livable without worrying that you would be gunned down in the streets.
[ ] Protect the helpless – How many people get injured every day in Brockton Bay because of the gangs? Someone needs to be their guardian. Might as well be you.
[ ] Rebuild the injured – The heroes might fight the villains off, but you've seen the damage those fights can cause. Buildings demolished and people hurt or even killed. You could make them better, stronger, faster. If only you had the technology…
[ ] Back up the heroes – It's a bad sign when literal Nazis outnumber the Protectorate. If you make each hero worth two or three or ten villains, though, maybe the tables can be turned.
Probably something along the lines of "Knight that guards against extinction" or something like that.Two can be thought of in positive terms, the other two negative. Of course the ones chosen are the chuuniest of the lot.
Calamity Witch
Extinction Knight
Trancendent Gadgeteer
Infinite Enhancement
Though, comparing these. I'm wondering how the name Extinction Knight correlates to Protect the helpless.
If SB/SV grew up in Japan, we'd probably be called Chuuni.Two can be thought of in positive terms, the other two negative. Of course the ones chosen are the chuuniest of the lot.
When the enemy is killed to a one before they can harm the innocent.Though, comparing these. I'm wondering how the name Extinction Knight correlates to Protect the helpless.
Considering this is Perfect Storm ripping off the Belkan knights, probably both of our ideas.Probably something along the lines of "Knight that guards against extinction" or something like that.
If at first you don't succeed, apply more Friendship.I need to write down that this quest's Plans B, C, and D are now "Hit them harder".
Though, comparing these. I'm wondering how the name Extinction Knight correlates to Protect the helpless.
Both of these to an extent, but more the latter. The Warring Era Galeans really, truly hated the Belkans, though not without reason, and yes, it got to the point that both sides held planet-level genocide as a suggestion worthy of serious consideration.When the enemy is killed to a one before they can harm the innocent.
APPLYING FRIENDSHIP FORCE!
The Belkans were basically genociding themselves and everyone they could find by that point. If you have nukes, it doesn't make sense to hold them back once you know the enemy has launched theirs.Both of these to an extent, but more the latter. The Warring Era Galeans really, truly hated the Belkans, though not without reason, and yes, it got to the point that both sides held planet-level genocide as a suggestion worthy of serious consideration.
You have no clue just how much Perfect Storm's/Immortal Assimilation Engine's creators agree with you.it doesn't make sense to hold them back once you know the enemy has launched theirs.
My father was born in 1942, my mother in 1952, and I'm getting a degree in modern world history. I know what it's like living under the shadow of The Bomb. That includes both the hate... and the fear.You have no clue just how much Perfect Storm's/Immortal Assimilation Engine's creators agree with you.